Tidied up some minor things.

This commit is contained in:
Vas Crabb 2025-02-26 01:37:11 +11:00
parent 857c566cb3
commit 02994e4792
5 changed files with 14 additions and 12 deletions

View File

@ -141,10 +141,11 @@ void midiverb_dsp_device::device_start()
save_item(NAME(m_ram));
}
#define LOG_DSP(...) do { \
#define LOG_DSP(...) \
do { \
if (sample_i < DEBUG_SAMPLES) \
LOGMASKED(LOG_DSP_EXECUTION, __VA_ARGS__); \
} while(0)
} while(0)
void midiverb_dsp_device::sound_stream_update(sound_stream &stream, const std::vector<read_stream_view> &inputs, std::vector<write_stream_view> &outputs)
{

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@ -15,7 +15,7 @@
Haze's notes:
fwiw, it's probably same PCB as the non-working 'ddz' in MAME, but different game.
FWIW, it's probably same PCB as the non-working 'ddz' in MAME, but different game.
there's some kind of encryption/scrambling going on, at the very least
@ -38,7 +38,7 @@ if you reverse the letters you get 'bug in vfprintf : bad base'
so I suspect the data is in reverse order and maybe some blocks scrambled about.
trivia: TJF is an acronym for Tai Ji Feng
trivia: TJF stands for Tai Ji Feng
****************************************************************************/
#include "emu.h"
@ -227,7 +227,7 @@ void ddz_state::init_ddz()
} // anonymous namespace
GAME( 200?, ddz, 0, ddz, ddz, ddz_state, init_ddz, ROT0, "IGS?", "Dou Di Zhu", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
GAME( 200?, ddz, 0, ddz, ddz, ddz_state, init_ddz, ROT0, "IGS?", "Dou Dizhu", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
GAME( 200?, crzclass, 0, ddz, ddz, ddz_state, init_ddz, ROT0, "TJF", "Zhaoji Fengdou", MACHINE_NO_SOUND | MACHINE_NOT_WORKING ) // 'Crazy Class'
GAME( 200?, baibians, 0, ddz, ddz, ddz_state, init_ddz, ROT0, "TJF", "Baibian Shuangkou", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
GAME( 200?, cjmx, 0, ddz, ddz, ddz_state, init_ddz, ROT0, "TJF", "Chaoji Mingxing", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )

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@ -51,13 +51,15 @@ until a restart or reset (F3).
*/
#include "emu.h"
#include "attotime.h"
#include "cpu/mcs51/mcs51.h"
#include "bus/midi/midiinport.h"
#include "bus/midi/midioutport.h"
#include "machine/rescap.h"
#include "video/pwm.h"
#include "attotime.h"
#include "paia_fatman.lh"
#define LOG_EG (1U << 1)

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@ -6,7 +6,7 @@ The PAiA midi2cv8 is an 8-channel MIDI-to-CV converter. It is a module for
the PAiA 9700 Series modular system, but can be used as a standalone MIDI-to-CV
converter.
Dipswitches control the MIDI channel to listen to, and the operating mode.
DIP switches control the MIDI channel to listen to, and the operating mode.
Depending on that mode, each of the 8 outputs produces control voltage (CV),
trigger, or gate signals in response to MIDI messages.
@ -393,4 +393,3 @@ ROM_END
SYST(1997, midi2cv8, 0, 0, midi2cv8, midi2cv8, midi2cv8_state, empty_init, "PAiA Electronics", "midi2cv8", MACHINE_NO_SOUND_HW | MACHINE_SUPPORTS_SAVE)
SYST(1997, midi2cv8_vhz, 0, 0, midi2cv8_vhz, midi2cv8, midi2cv8_vhz_state, empty_init, "PAiA Electronics", "midi2cv8 V/Hz", MACHINE_NO_SOUND_HW | MACHINE_SUPPORTS_SAVE)