Proper fix for issues with slots, removed old fix too (no whatsnew)
This commit is contained in:
parent
a4d175be28
commit
02fab75990
@ -68,6 +68,7 @@ machine_config::machine_config(const game_driver &gamedrv, emu_options &options)
|
||||
// construct the config
|
||||
(*gamedrv.machine_config)(*this, NULL);
|
||||
|
||||
bool is_selected_driver = strcmp(gamedrv.name,options.system_name())==0;
|
||||
// intialize slot devices - make sure that any required devices have been allocated
|
||||
slot_interface_iterator slotiter(root_device());
|
||||
for (device_slot_interface *slot = slotiter.first(); slot != NULL; slot = slotiter.next())
|
||||
@ -77,7 +78,7 @@ machine_config::machine_config(const game_driver &gamedrv, emu_options &options)
|
||||
{
|
||||
device_t &owner = slot->device();
|
||||
const char *selval = options.value(owner.tag()+1);
|
||||
if (!options.exists(owner.tag()+1))
|
||||
if (!is_selected_driver || !options.exists(owner.tag()+1))
|
||||
selval = slot->get_default_card(*this, options);
|
||||
|
||||
if (selval != NULL && strlen(selval) != 0)
|
||||
|
@ -296,10 +296,7 @@ void validity_checker::validate_one(const game_driver &driver)
|
||||
// wrap in try/except to catch fatalerrors
|
||||
try
|
||||
{
|
||||
emu_options validation_options(m_drivlist.options());
|
||||
validation_options.remove_device_options();
|
||||
|
||||
machine_config config(driver, validation_options);
|
||||
machine_config config(driver, m_drivlist.options());
|
||||
m_current_config = &config;
|
||||
validate_driver();
|
||||
validate_roms();
|
||||
|
Loading…
Reference in New Issue
Block a user