konicdev et al.: Turn the 053250 into a modern device. [O. Galibert]

This commit is contained in:
Olivier Galibert 2011-05-25 11:16:24 +00:00
parent f424a6b6f1
commit 035f516ddb
14 changed files with 592 additions and 1700 deletions

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@ -260,7 +260,8 @@ EMUVIDEOOBJS = \
$(EMUVIDEO)/hd44102.o \ $(EMUVIDEO)/hd44102.o \
$(EMUVIDEO)/hd61830.o \ $(EMUVIDEO)/hd61830.o \
$(EMUVIDEO)/hd63484.o \ $(EMUVIDEO)/hd63484.o \
$(EMUVIDEO)/i8275.o \ $(EMUVIDEO)/i8275.o \
$(EMUVIDEO)/k053250.o \
$(EMUVIDEO)/mc6845.o \ $(EMUVIDEO)/mc6845.o \
$(EMUVIDEO)/msm6255.o \ $(EMUVIDEO)/msm6255.o \
$(EMUVIDEO)/pc_vga.o \ $(EMUVIDEO)/pc_vga.o \

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@ -0,0 +1,469 @@
#include "k053250.h"
const device_type K053250 = &device_creator<k053250_t>;
k053250_t::k053250_t(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock)
: device_t(mconfig, K053250, "K053250", tag, owner, clock)
{
}
void k053250_t::static_set_screen_tag(device_t &device, const char *screen_tag)
{
k053250_t &dev = downcast<k053250_t &>(device);
dev.screen_tag = screen_tag;
}
void k053250_t::static_set_offsets(device_t &device, int offx, int offy)
{
k053250_t &dev = downcast<k053250_t &>(device);
dev.offx = offx;
dev.offy = offy;
}
void k053250_t::unpack_nibbles()
{
if(!m_region)
throw emu_fatalerror("k053250 %s: no associated region found\n", tag());
const UINT8 *base = m_region->base();
int size = m_region->bytes();
unpacked = auto_alloc_array(machine(), UINT8, size*2);
for(int i=0; i<size; i++) {
unpacked[2*i] = base[i] >> 4;
unpacked[2*i+1] = base[i] & 15;
}
unpacked_size = 2*size;
}
void k053250_t::device_start()
{
screen = machine().device<screen_device>(screen_tag);
ram = auto_alloc_array_clear(machine(), UINT16, 0x6000/2);
buffer[0] = ram + 0x2000;
buffer[1] = ram + 0x2800;
unpack_nibbles();
save_pointer(NAME(ram), 0x6000/2);
save_item(NAME(regs));
save_item(NAME(page));
save_item(NAME(frame));
}
void k053250_t::device_reset()
{
page = 0;
frame = -1;
memset(regs, 0, sizeof(regs));
}
// utility function to render a clipped scanline vertically or horizontally
inline void k053250_t::pdraw_scanline32(bitmap_t *bitmap, const pen_t *palette, UINT8 *source,
const rectangle *cliprect, int linepos, int scroll, int zoom,
UINT32 clipmask, UINT32 wrapmask, UINT32 orientation, bitmap_t *priority, UINT8 pri)
{
// a sixteen-bit fixed point resolution should be adequate to our application
#define FIXPOINT_PRECISION 16
#define FIXPOINT_PRECISION_HALF (1<<(FIXPOINT_PRECISION-1))
int end_pixel, flip, dst_min, dst_max, dst_start, dst_length;
UINT32 src_wrapmask;
UINT8 *src_base;
int src_fx, src_fdx;
int pix_data, dst_offset;
const pen_t *pal_base;
UINT8 *pri_base;
UINT32 *dst_base;
int dst_adv;
// flip X and flip Y also switch role when the X Y coordinates are swapped
if (!(orientation & ORIENTATION_SWAP_XY))
{
flip = orientation & ORIENTATION_FLIP_X;
dst_min = cliprect->min_x;
dst_max = cliprect->max_x;
}
else
{
flip = orientation & ORIENTATION_FLIP_Y;
dst_min = cliprect->min_y;
dst_max = cliprect->max_y;
}
if (clipmask)
{
// reject scanlines that are outside of the target bitmap's right(bottom) clip boundary
dst_start = -scroll;
if (dst_start > dst_max) return;
// calculate target length
dst_length = clipmask + 1;
if (zoom) dst_length = (dst_length << 6) / zoom;
// reject scanlines that are outside of the target bitmap's left(top) clip boundary
end_pixel = dst_start + dst_length - 1;
if (end_pixel < dst_min) return;
// clip scanline tail
if ((end_pixel -= dst_max) > 0) dst_length -= end_pixel;
// reject zero-length scanlines
if (dst_length <= 0) return;
// calculate zoom factor
src_fdx = zoom << (FIXPOINT_PRECISION-6);
// clip scanline head
end_pixel = dst_min;
if ((end_pixel -= dst_start) > 0)
{
// chop scanline to the correct length and move target start location to the left(top) clip boundary
dst_length -= end_pixel;
dst_start = dst_min;
// and skip the source for the left(top) clip region
src_fx = end_pixel * src_fdx + FIXPOINT_PRECISION_HALF;
}
else
// the point five bias is to ensure even distribution of stretched or shrinked pixels
src_fx = FIXPOINT_PRECISION_HALF;
// adjust flipped source
if (flip)
{
// start from the target's clipped end if the scanline is flipped
dst_start = dst_max + dst_min - dst_start - (dst_length-1);
// and move source start location to the opposite end
src_fx += (dst_length-1) * src_fdx - 1;
src_fdx = -src_fdx;
}
}
else
{
// draw wrapped scanline at virtual bitmap boundary when source clipping is off
dst_start = dst_min;
dst_length = dst_max - dst_min + 1; // target scanline spans the entire visible area
src_fdx = zoom << (FIXPOINT_PRECISION-6);
// pre-advance source for the clipped region
if (!flip)
src_fx = (scroll + dst_min) * src_fdx + FIXPOINT_PRECISION_HALF;
else
{
src_fx = (scroll + dst_max) * src_fdx + FIXPOINT_PRECISION_HALF-1;
src_fdx = -src_fdx;
}
}
if (!(orientation & ORIENTATION_SWAP_XY))
{
// calculate target increment for horizontal scanlines which is exactly one
dst_adv = 1;
dst_offset = dst_length;
pri_base = BITMAP_ADDR8(priority, linepos, dst_start + dst_offset);
dst_base = BITMAP_ADDR32(bitmap, linepos, dst_start + dst_length);
}
else
{
// calculate target increment for vertical scanlines which is the bitmap's pitch value
dst_adv = bitmap->rowpixels;
dst_offset= dst_length * dst_adv;
pri_base = BITMAP_ADDR8(priority, dst_start, linepos + dst_offset);
dst_base = BITMAP_ADDR32(bitmap, dst_start, linepos + dst_offset);
}
// generalized
src_base = source;
// there is no need to wrap source offsets along with source clipping
// so we set all bits of the wrapmask to one
src_wrapmask = (clipmask) ? ~0 : wrapmask;
pal_base = palette;
dst_offset = -dst_offset; // negate target offset in order to terminated draw loop at zero condition
if (pri)
{
// draw scanline and update priority bitmap
do
{
pix_data = src_base[(src_fx>>FIXPOINT_PRECISION) & src_wrapmask];
src_fx += src_fdx;
if (pix_data)
{
pix_data = pal_base[pix_data];
pri_base[dst_offset] = pri;
dst_base[dst_offset] = pix_data;
}
}
while (dst_offset += dst_adv);
}
else
{
// draw scanline but do not update priority bitmap
do
{
pix_data = src_base[(src_fx>>FIXPOINT_PRECISION) & src_wrapmask];
src_fx += src_fdx;
if (pix_data)
{
dst_base[dst_offset] = pal_base[pix_data];
}
}
while (dst_offset += dst_adv);
}
#undef FIXPOINT_PRECISION
#undef FIXPOINT_PRECISION_HALF
}
void k053250_t::draw( bitmap_t *bitmap, const rectangle *cliprect, int colorbase, int flags, int priority )
{
UINT8 *pix_ptr;
const pen_t *pal_base, *pal_ptr;
UINT32 src_clipmask, src_wrapmask, dst_wrapmask;
int linedata_offs, line_pos, line_start, line_end, scroll_corr;
int color, offset, zoom, scroll, passes, i;
bool wrap500 = false;
UINT16 *line_ram = buffer[page]; // pointer to physical line RAM
int map_scrollx = short(regs[0] << 8 | regs[1]) - offx; // signed horizontal scroll value
int map_scrolly = short(regs[2] << 8 | regs[3]) - offy; // signed vertical scroll value
UINT8 ctrl = regs[4]; // register four is the main control register
// copy visible boundary values to more accessible locations
int dst_minx = cliprect->min_x;
int dst_maxx = cliprect->max_x;
int dst_miny = cliprect->min_y;
int dst_maxy = cliprect->max_y;
int orientation = 0; // orientation defaults to no swapping and no flipping
int dst_height = 512; // virtual bitmap height defaults to five hundred and twelve pixels
int linedata_adv = 4; // line info packets are four words(eight bytes) apart
// switch X and Y parameters when the first bit of the control register is cleared
if (!(ctrl & 0x01)) orientation |= ORIENTATION_SWAP_XY;
// invert X parameters when the forth bit of the control register is set
if (ctrl & 0x08) orientation |= ORIENTATION_FLIP_X;
// invert Y parameters when the fifth bit of the control register is set
if (ctrl & 0x10) orientation |= ORIENTATION_FLIP_Y;
switch (ctrl >> 5) // the upper four bits of the control register select source and target dimensions
{
case 0 :
// Xexex: L6 galaxies
// Metam: L4 forest, L5 arena, L6 tower interior, final boss
// crop source offset between zero and two hundred and fifty-five inclusive,
// and set virtual bitmap height to two hundred and fifty-six pixels
src_wrapmask = src_clipmask = 0xff;
dst_height = 0x100;
break;
case 1 :
// Xexex: prologue, L7 nebulae
// the source offset is cropped to zero and five hundred and eleven inclusive
src_wrapmask = src_clipmask = 0x1ff;
break;
case 4 :
// Xexex: L1 sky and boss, L3 planet, L5 poly-face, L7 battle ship patches
// Metam: L1 summoning circle, L3 caves, L6 gargoyle towers
// crop source offset between zero and two hundred and fifty-five inclusive,
// and allow source offset to wrap back at 500 hexadecimal to minus 300 hexadecimal
src_wrapmask = src_clipmask = 0xff;
wrap500 = true;
break;
// case 2 : // Xexex: title
// case 7 : // Xexex: L4 organic stage
default:
// crop source offset between zero and one thousand and eleven inclusive,
// keep other dimensions to their defaults
src_wrapmask = src_clipmask = 0x3ff;
break;
}
// disable source clipping when the third bit of the control register is set
if (ctrl & 0x04) src_clipmask = 0;
if (!(orientation & ORIENTATION_SWAP_XY)) // normal orientaion with no X Y switching
{
line_start = dst_miny; // the first scanline starts at the minimum Y clip location
line_end = dst_maxy; // the last scanline ends at the maximum Y clip location
scroll_corr = map_scrollx; // concentrate global X scroll
linedata_offs = map_scrolly; // determine where to get info for the first line
if (orientation & ORIENTATION_FLIP_X)
{
scroll_corr = -scroll_corr; // X scroll adjustment should be negated in X flipped scenarioes
}
if (orientation & ORIENTATION_FLIP_Y)
{
linedata_adv = -linedata_adv; // traverse line RAM backward in Y flipped scenarioes
linedata_offs += bitmap->height - 1; // and get info for the first line from the bottom
}
dst_wrapmask = ~0; // scanlines don't seem to wrap horizontally in normal orientation
passes = 1; // draw scanline in a single pass
}
else // orientaion with X and Y parameters switched
{
line_start = dst_minx; // the first scanline starts at the minimum X clip location
line_end = dst_maxx; // the last scanline ends at the maximum X clip location
scroll_corr = map_scrolly; // concentrate global Y scroll
linedata_offs = map_scrollx; // determine where to get info for the first line
if (orientation & ORIENTATION_FLIP_Y)
{
scroll_corr = 0x100 - scroll_corr; // apply common vertical correction
// Y correction (ref: 1st and 5th boss)
scroll_corr -= 2; // apply unique vertical correction
// X correction (ref: 1st boss, seems to undo non-rotated global X offset)
linedata_offs -= 5; // apply unique horizontal correction
}
if (orientation & ORIENTATION_FLIP_X)
{
linedata_adv = -linedata_adv; // traverse line RAM backward in X flipped scenarioes
linedata_offs += bitmap->width - 1; // and get info for the first line from the bottom
}
if (src_clipmask)
{
// determine target wrap boundary and draw scanline in two passes if the source is clipped
dst_wrapmask = dst_height - 1;
passes = 2;
}
else
{
// otherwise disable target wraparound and draw scanline in a single pass
dst_wrapmask = ~0;
passes = 1;
}
}
linedata_offs *= 4; // each line info packet has four words(eight bytes)
linedata_offs &= 0x7ff; // and it should wrap at the four-kilobyte boundary
linedata_offs += line_start * linedata_adv; // pre-advance line info offset for the clipped region
// load physical palette base
pal_base = machine().pens + (colorbase << 4) % machine().total_colors();
// walk the target bitmap within the visible area vertically or horizontally, one line at a time
for (line_pos=line_start; line_pos <= line_end; linedata_offs += linedata_adv, line_pos++)
{
linedata_offs &= 0x7ff; // line info data wraps at the four-kilobyte boundary
color = line_ram[linedata_offs]; // get scanline color code
if (color == 0xffff) continue; // reject scanline if color code equals minus one
offset = line_ram[linedata_offs + 1]; // get first pixel offset in ROM
if (!(color & 0xff) && !offset) continue; // reject scanline if both color and pixel offset are zero
// calculate physical palette location
// there can be thirty-two color codes and each code represents sixteen pens
pal_ptr = pal_base + ((color & 0x1f) << 4);
// calculate physical pixel location
// each offset unit represents two hundred and fifty six pixels and should wrap at ROM boundary for safty
pix_ptr = unpacked + ((offset << 8) % unpacked_size);
// get scanline zoom factor
// For example, 0x20 doubles the length, 0x40 maintains a one-to-one length,
// and 0x80 halves the length. The zoom center is at the beginning of the
// scanline therefore it is not necessary to adjust render start position
zoom = line_ram[linedata_offs + 2];
scroll = (short)line_ram[linedata_offs + 3]; // get signed local scroll value for the current scanline
// scavenged from old code; improves Xexex' first level sky
if (wrap500 && scroll >= 0x500) scroll -= 0x800;
scroll += scroll_corr; // apply final scroll correction
scroll &= dst_wrapmask; // wraparound scroll value if necessary
// draw scanlines wrapped at virtual bitmap boundary in two passes
// this should not impose too much overhead due to clipping performed by the render code
i = passes;
do
{
/*
Parameter descriptions:
bitmap : pointer to a MAME bitmap as the render target
pal_ptr : pointer to the palette's physical location relative to the scanline
pix_ptr : pointer to the physical start location of source pixels in ROM
cliprect : pointer to a rectangle structue which describes the visible area of the target bitmap
line_pos : scanline render position relative to the target bitmap
should be a Y offset to the target bitmap in normal orientaion,
or an X offset to the target bitmap if X,Y are swapped
scroll : source scroll value of the scanline
zoom : source zoom factor of the scanline
src_clipmask : source offset clip mask; source pixels with offsets beyond the scope of this mask will not be drawn
src_wrapmask : source offset wrap mask; wraps source offset around, no effect when src_clipmask is set
orientation : flags indicating whether scanlines should be drawn horizontally, vertically, forward or backward
priority : value to be written to the priority bitmap, no effect when equals zero
*/
pdraw_scanline32(bitmap, pal_ptr, pix_ptr, cliprect,
line_pos, scroll, zoom, src_clipmask, src_wrapmask, orientation, machine().priority_bitmap, (UINT8)priority);
// shift scanline position one virtual screen upward to render the wrapped end if necessary
scroll -= dst_height;
}
while (--i);
}
}
void k053250_t::dma(int limiter)
{
int current_frame = screen->frame_number();
if (limiter && current_frame == frame)
return; // make sure we only do DMA transfer once per frame
frame = current_frame;
memcpy(buffer[page], ram, 0x1000);
page ^= 1;
}
READ16_MEMBER(k053250_t::reg_r)
{
return regs[offset];
}
WRITE16_MEMBER(k053250_t::reg_w)
{
if (ACCESSING_BITS_0_7)
{
// start LVC DMA transfer at the falling edge of control register's bit1
if (offset == 4 && !(data & 2) && (regs[4] & 2))
dma(1);
regs[offset] = data;
}
}
READ16_MEMBER(k053250_t::ram_r)
{
return ram[offset];
}
WRITE16_MEMBER(k053250_t::ram_w)
{
COMBINE_DATA(ram+offset);
}
READ16_MEMBER(k053250_t::rom_r)
{
return m_region->base()[0x80000 * regs[6] + 0x800 * regs[7] + offset/2];
}

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@ -0,0 +1,57 @@
#ifndef __K053250_H__
#define __K053250_H__
//
// Konami 053250 road generator
//
#include "emu.h"
#define MCFG_K053250_ADD(_tag, screen_tag, offx, offy) \
MCFG_DEVICE_ADD(_tag, K053250, 0) \
k053250_t::static_set_screen_tag(*device, screen_tag); \
k053250_t::static_set_offsets(*device, offx, offy);
class k053250_t : public device_t
{
public:
k053250_t(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
static void static_set_screen_tag(device_t &device, const char *screen_tag);
static void static_set_offsets(device_t &device, int offx, int offy);
DECLARE_READ16_MEMBER(reg_r);
DECLARE_WRITE16_MEMBER(reg_w);
DECLARE_READ16_MEMBER(ram_r);
DECLARE_WRITE16_MEMBER(ram_w);
DECLARE_READ16_MEMBER(rom_r);
void draw( bitmap_t *bitmap, const rectangle *cliprect, int colorbase, int flags, int priority );
protected:
void device_start();
void device_reset();
private:
UINT8 regs[8];
UINT8 *unpacked;
UINT32 unpacked_size;
UINT16 *ram;
UINT16 *buffer[2];
UINT32 page;
INT32 frame;
int offx, offy;
const char *screen_tag;
screen_device *screen;
void unpack_nibbles();
void dma(int limiter);
static void pdraw_scanline32(bitmap_t *bitmap, const pen_t *palette, UINT8 *source,
const rectangle *cliprect, int linepos, int scroll, int zoom,
UINT32 clipmask, UINT32 wrapmask, UINT32 orientation, bitmap_t *priority, UINT8 pri);
};
extern const device_type K053250;
#endif

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@ -25,6 +25,7 @@
#include "deprecat.h" #include "deprecat.h"
#include "video/konamiic.h" #include "video/konamiic.h"
#include "video/k053250.h"
#include "machine/k053252.h" #include "machine/k053252.h"
#include "includes/konamigx.h" #include "includes/konamigx.h"
#include "cpu/m68000/m68000.h" #include "cpu/m68000/m68000.h"
@ -305,8 +306,8 @@ static ADDRESS_MAP_START( metamrph_map, AS_PROGRAM, 16 )
AM_RANGE(0x240000, 0x240007) AM_WRITE(K053246_word_w) AM_RANGE(0x240000, 0x240007) AM_WRITE(K053246_word_w)
AM_RANGE(0x244000, 0x24400f) AM_READ(K055673_rom_word_r) AM_RANGE(0x244000, 0x24400f) AM_READ(K055673_rom_word_r)
AM_RANGE(0x244010, 0x24401f) AM_WRITE(K053247_reg_word_w) AM_RANGE(0x244010, 0x24401f) AM_WRITE(K053247_reg_word_w)
AM_RANGE(0x24c000, 0x24ffff) AM_READWRITE(K053250_0_ram_r,K053250_0_ram_w) // "LVC RAM" (53250_ram) AM_RANGE(0x24c000, 0x24ffff) AM_DEVREADWRITE_MODERN("k053250_1", k053250_t, ram_r, ram_w)
AM_RANGE(0x250000, 0x25000f) AM_READWRITE(K053250_0_r,K053250_0_w) AM_RANGE(0x250000, 0x25000f) AM_DEVREADWRITE_MODERN("k053250_1", k053250_t, reg_r, reg_w)
AM_RANGE(0x254000, 0x25401f) AM_WRITE(K054338_word_w) AM_RANGE(0x254000, 0x25401f) AM_WRITE(K054338_word_w)
AM_RANGE(0x258000, 0x2580ff) AM_WRITE(K055555_word_w) AM_RANGE(0x258000, 0x2580ff) AM_WRITE(K055555_word_w)
AM_RANGE(0x260000, 0x26001f) AM_DEVREADWRITE8("k053252",k053252_r,k053252_w,0x00ff) AM_RANGE(0x260000, 0x26001f) AM_DEVREADWRITE8("k053252",k053252_r,k053252_w,0x00ff)
@ -326,7 +327,7 @@ static ADDRESS_MAP_START( metamrph_map, AS_PROGRAM, 16 )
AM_RANGE(0x300000, 0x301fff) AM_READWRITE(K056832_ram_word_r,K056832_ram_word_w) AM_RANGE(0x300000, 0x301fff) AM_READWRITE(K056832_ram_word_r,K056832_ram_word_w)
AM_RANGE(0x302000, 0x303fff) AM_READWRITE(K056832_ram_word_r,K056832_ram_word_w) // tilemap RAM mirror read/write (essential) AM_RANGE(0x302000, 0x303fff) AM_READWRITE(K056832_ram_word_r,K056832_ram_word_w) // tilemap RAM mirror read/write (essential)
AM_RANGE(0x310000, 0x311fff) AM_READ(K056832_mw_rom_word_r) AM_RANGE(0x310000, 0x311fff) AM_READ(K056832_mw_rom_word_r)
AM_RANGE(0x320000, 0x321fff) AM_READ(K053250_0_rom_r) AM_RANGE(0x320000, 0x321fff) AM_DEVREAD_MODERN("k053250_1", k053250_t, rom_r)
AM_RANGE(0x330000, 0x331fff) AM_RAM_WRITE(paletteram16_xrgb_word_be_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x330000, 0x331fff) AM_RAM_WRITE(paletteram16_xrgb_word_be_w) AM_BASE_GENERIC(paletteram)
#if MW_DEBUG #if MW_DEBUG
AM_RANGE(0x240000, 0x240007) AM_READ(K053246_reg_word_r) AM_RANGE(0x240000, 0x240007) AM_READ(K053246_reg_word_r)
@ -347,8 +348,8 @@ static ADDRESS_MAP_START( viostorm_map, AS_PROGRAM, 16 )
AM_RANGE(0x240000, 0x240007) AM_WRITE(K053246_word_w) AM_RANGE(0x240000, 0x240007) AM_WRITE(K053246_word_w)
AM_RANGE(0x244000, 0x24400f) AM_READ(K055673_rom_word_r) AM_RANGE(0x244000, 0x24400f) AM_READ(K055673_rom_word_r)
AM_RANGE(0x244010, 0x24401f) AM_WRITE(K053247_reg_word_w) AM_RANGE(0x244010, 0x24401f) AM_WRITE(K053247_reg_word_w)
AM_RANGE(0x24c000, 0x24ffff) AM_RAM // K053250_0_ram_r / K053250_0_ram_w AM_RANGE(0x24c000, 0x24ffff) AM_RAM // K053250 ram
AM_RANGE(0x250000, 0x25000f) AM_RAM // K053250_0_r / K053250_0_w AM_RANGE(0x250000, 0x25000f) AM_RAM // K053250 reg
AM_RANGE(0x254000, 0x25401f) AM_WRITE(K054338_word_w) AM_RANGE(0x254000, 0x25401f) AM_WRITE(K054338_word_w)
AM_RANGE(0x258000, 0x2580ff) AM_WRITE(K055555_word_w) AM_RANGE(0x258000, 0x2580ff) AM_WRITE(K055555_word_w)
AM_RANGE(0x25c000, 0x25c03f) AM_READWRITE(K055550_word_r,K055550_word_w) AM_RANGE(0x25c000, 0x25c03f) AM_READWRITE(K055550_word_r,K055550_word_w)
@ -1082,6 +1083,7 @@ static MACHINE_CONFIG_DERIVED( metamrph, mystwarr )
MCFG_DEVICE_REMOVE("k053252") MCFG_DEVICE_REMOVE("k053252")
MCFG_K053252_ADD("k053252", 6000000, metamrph_k053252_intf) // 6 MHz? MCFG_K053252_ADD("k053252", 6000000, metamrph_k053252_intf) // 6 MHz?
MCFG_K053250_ADD("k053250_1", "screen", -7, 0)
/* video hardware */ /* video hardware */
MCFG_VIDEO_START(metamrph) MCFG_VIDEO_START(metamrph)
@ -1574,13 +1576,9 @@ ROM_START( metamrph )
ROM_LOAD64_WORD( "224a12", 0x000004, 2*1024*1024, CRC(ca72a4b3) SHA1(a09deb6d7cb8be4edaeb78e0e676ea2d6055e9e0) ) ROM_LOAD64_WORD( "224a12", 0x000004, 2*1024*1024, CRC(ca72a4b3) SHA1(a09deb6d7cb8be4edaeb78e0e676ea2d6055e9e0) )
ROM_LOAD64_WORD( "224a13", 0x000006, 2*1024*1024, CRC(86b58feb) SHA1(5a43746e2cd3c7aca21496c092aef83e64b3ab2c) ) ROM_LOAD64_WORD( "224a13", 0x000006, 2*1024*1024, CRC(86b58feb) SHA1(5a43746e2cd3c7aca21496c092aef83e64b3ab2c) )
/* K053250 linescroll/zoom thingy (unpacked) */
ROM_REGION( 0x80000, "gfx3", ROMREGION_ERASE00 ) // NOTE: region must be 2xROM size for unpacking
ROM_LOAD( "224a14", 0x000000, 0x40000, CRC(3c79b404) SHA1(7c6bb4cbf050f314ea0cd3e8bc6e1947d0573084) )
/* K053250 linescroll/zoom thingy */ /* K053250 linescroll/zoom thingy */
ROM_REGION( 0x40000, "gfx4", ROMREGION_ERASE00 ) ROM_REGION( 0x40000, "k053250_1", 0 )
ROM_COPY( "gfx3", 0x00000, 0x00000, 0x40000 ) ROM_LOAD( "224a14", 0x000000, 0x40000, CRC(3c79b404) SHA1(7c6bb4cbf050f314ea0cd3e8bc6e1947d0573084) )
/* sound data */ /* sound data */
ROM_REGION( 0x400000, "shared", 0 ) ROM_REGION( 0x400000, "shared", 0 )
@ -1617,12 +1615,9 @@ ROM_START( metamrphu )
ROM_LOAD64_WORD( "224a13", 0x000006, 2*1024*1024, CRC(86b58feb) SHA1(5a43746e2cd3c7aca21496c092aef83e64b3ab2c) ) ROM_LOAD64_WORD( "224a13", 0x000006, 2*1024*1024, CRC(86b58feb) SHA1(5a43746e2cd3c7aca21496c092aef83e64b3ab2c) )
/* K053250 linescroll/zoom thingy */ /* K053250 linescroll/zoom thingy */
ROM_REGION( 0x40000, "gfx3", ROMREGION_ERASE00 ) ROM_REGION( 0x40000, "k053250_1", 0 )
ROM_LOAD( "224a14", 0x000000, 0x40000, CRC(3c79b404) SHA1(7c6bb4cbf050f314ea0cd3e8bc6e1947d0573084) ) ROM_LOAD( "224a14", 0x000000, 0x40000, CRC(3c79b404) SHA1(7c6bb4cbf050f314ea0cd3e8bc6e1947d0573084) )
ROM_REGION( 0x80000, "gfx4", ROMREGION_ERASE00 ) // NOTE: region must be 2xROM size for unpacking
ROM_COPY( "gfx3", 0x00000, 0x00000, 0x40000 )
/* sound data */ /* sound data */
ROM_REGION( 0x400000, "shared", 0 ) ROM_REGION( 0x400000, "shared", 0 )
ROM_LOAD( "224a06", 0x000000, 2*1024*1024, CRC(972f6abe) SHA1(30907495fc49fe3424c092b074c1dc137aa14306) ) ROM_LOAD( "224a06", 0x000000, 2*1024*1024, CRC(972f6abe) SHA1(30907495fc49fe3424c092b074c1dc137aa14306) )
@ -1658,12 +1653,9 @@ ROM_START( metamrphj )
ROM_LOAD64_WORD( "224a13", 0x000006, 2*1024*1024, CRC(86b58feb) SHA1(5a43746e2cd3c7aca21496c092aef83e64b3ab2c) ) ROM_LOAD64_WORD( "224a13", 0x000006, 2*1024*1024, CRC(86b58feb) SHA1(5a43746e2cd3c7aca21496c092aef83e64b3ab2c) )
/* K053250 linescroll/zoom thingy */ /* K053250 linescroll/zoom thingy */
ROM_REGION( 0x40000, "gfx3", ROMREGION_ERASE00 ) ROM_REGION( 0x40000, "k053250_1", 0 )
ROM_LOAD( "224a14", 0x000000, 0x40000, CRC(3c79b404) SHA1(7c6bb4cbf050f314ea0cd3e8bc6e1947d0573084) ) ROM_LOAD( "224a14", 0x000000, 0x40000, CRC(3c79b404) SHA1(7c6bb4cbf050f314ea0cd3e8bc6e1947d0573084) )
ROM_REGION( 0x80000, "gfx4", ROMREGION_ERASE00 ) // NOTE: region must be 2xROM size for unpacking
ROM_COPY( "gfx3", 0x00000, 0x00000, 0x40000 )
/* sound data */ /* sound data */
ROM_REGION( 0x400000, "shared", 0 ) ROM_REGION( 0x400000, "shared", 0 )
ROM_LOAD( "224a06", 0x000000, 2*1024*1024, CRC(972f6abe) SHA1(30907495fc49fe3424c092b074c1dc137aa14306) ) ROM_LOAD( "224a06", 0x000000, 2*1024*1024, CRC(972f6abe) SHA1(30907495fc49fe3424c092b074c1dc137aa14306) )
@ -2098,38 +2090,32 @@ ROM_START( dadandrn )
ROM_LOAD( "dadandrn.nv", 0x0000, 0x080, CRC(346ae0cf) SHA1(1f79b2e21766f7a971c7d0f618700deb8a32f78a) ) ROM_LOAD( "dadandrn.nv", 0x0000, 0x080, CRC(346ae0cf) SHA1(1f79b2e21766f7a971c7d0f618700deb8a32f78a) )
ROM_END ROM_END
static DRIVER_INIT(metamrph)
{
K053250_unpack_pixels(machine, "gfx4", "gfx3");
}
/* ROM parent machine inp init */ /* ROM parent machine inp init */
GAME( 1993, mystwarr, 0, mystwarr, mystwarr, 0, ROT0, "Konami", "Mystic Warriors (ver EAA)", GAME_IMPERFECT_GRAPHICS ) GAME( 1993, mystwarr, 0, mystwarr, mystwarr, 0, ROT0, "Konami", "Mystic Warriors (ver EAA)", GAME_IMPERFECT_GRAPHICS )
GAME( 1993, mystwarru, mystwarr, mystwarr, mystwarr, 0, ROT0, "Konami", "Mystic Warriors (ver UAA)", GAME_IMPERFECT_GRAPHICS ) GAME( 1993, mystwarru, mystwarr, mystwarr, mystwarr, 0, ROT0, "Konami", "Mystic Warriors (ver UAA)", GAME_IMPERFECT_GRAPHICS )
GAME( 1993, mystwarrj, mystwarr, mystwarr, mystwarr, 0, ROT0, "Konami", "Mystic Warriors (ver JAA)", GAME_IMPERFECT_GRAPHICS ) GAME( 1993, mystwarrj, mystwarr, mystwarr, mystwarr, 0, ROT0, "Konami", "Mystic Warriors (ver JAA)", GAME_IMPERFECT_GRAPHICS )
GAME( 1993, mystwarra, mystwarr, mystwarr, mystwarr, 0, ROT0, "Konami", "Mystic Warriors (ver AAA)", GAME_IMPERFECT_GRAPHICS ) GAME( 1993, mystwarra, mystwarr, mystwarr, mystwarr, 0, ROT0, "Konami", "Mystic Warriors (ver AAA)", GAME_IMPERFECT_GRAPHICS )
GAME( 1993, mmaulers, 0, dadandrn, dadandrn, 0, ROT0, "Konami", "Monster Maulers (ver EAA)", GAME_IMPERFECT_GRAPHICS ) GAME( 1993, mmaulers, 0, dadandrn, dadandrn, 0, ROT0, "Konami", "Monster Maulers (ver EAA)", GAME_IMPERFECT_GRAPHICS )
GAME( 1993, dadandrn, mmaulers, dadandrn, dadandrn, 0, ROT0, "Konami", "Kyukyoku Sentai Dadandarn (ver JAA)", GAME_IMPERFECT_GRAPHICS ) GAME( 1993, dadandrn, mmaulers, dadandrn, dadandrn, 0, ROT0, "Konami", "Kyukyoku Sentai Dadandarn (ver JAA)", GAME_IMPERFECT_GRAPHICS )
GAME( 1993, viostorm, 0, viostorm, viostorm, 0, ROT0, "Konami", "Violent Storm (ver EAB)", GAME_IMPERFECT_GRAPHICS ) GAME( 1993, viostorm, 0, viostorm, viostorm, 0, ROT0, "Konami", "Violent Storm (ver EAB)", GAME_IMPERFECT_GRAPHICS )
GAME( 1993, viostormu, viostorm, viostorm, viostorm, 0, ROT0, "Konami", "Violent Storm (ver UAC)", GAME_IMPERFECT_GRAPHICS ) GAME( 1993, viostormu, viostorm, viostorm, viostorm, 0, ROT0, "Konami", "Violent Storm (ver UAC)", GAME_IMPERFECT_GRAPHICS )
GAME( 1993, viostormub,viostorm, viostorm, viostorm, 0, ROT0, "Konami", "Violent Storm (ver UAB)", GAME_IMPERFECT_GRAPHICS ) GAME( 1993, viostormub,viostorm, viostorm, viostorm, 0, ROT0, "Konami", "Violent Storm (ver UAB)", GAME_IMPERFECT_GRAPHICS )
GAME( 1993, viostormj, viostorm, viostorm, viostorm, 0, ROT0, "Konami", "Violent Storm (ver JAC)", GAME_IMPERFECT_GRAPHICS ) GAME( 1993, viostormj, viostorm, viostorm, viostorm, 0, ROT0, "Konami", "Violent Storm (ver JAC)", GAME_IMPERFECT_GRAPHICS )
GAME( 1993, viostorma, viostorm, viostorm, viostorm, 0, ROT0, "Konami", "Violent Storm (ver AAC)", GAME_IMPERFECT_GRAPHICS ) GAME( 1993, viostorma, viostorm, viostorm, viostorm, 0, ROT0, "Konami", "Violent Storm (ver AAC)", GAME_IMPERFECT_GRAPHICS )
GAME( 1993, viostormab, viostorm, viostorm, viostorm, 0, ROT0, "Konami", "Violent Storm (ver AAB)", GAME_IMPERFECT_GRAPHICS ) GAME( 1993, viostormab, viostorm, viostorm, viostorm, 0,ROT0, "Konami", "Violent Storm (ver AAB)", GAME_IMPERFECT_GRAPHICS )
GAME( 1993, metamrph, 0, metamrph, metamrph, metamrph, ROT0, "Konami", "Metamorphic Force (ver EAA)", GAME_IMPERFECT_GRAPHICS ) GAME( 1993, metamrph, 0, metamrph, metamrph, 0, ROT0, "Konami", "Metamorphic Force (ver EAA)", GAME_IMPERFECT_GRAPHICS )
GAME( 1993, metamrphu, metamrph, metamrph, metamrph, metamrph, ROT0, "Konami", "Metamorphic Force (ver UAA)", GAME_IMPERFECT_GRAPHICS ) GAME( 1993, metamrphu, metamrph, metamrph, metamrph, 0, ROT0, "Konami", "Metamorphic Force (ver UAA)", GAME_IMPERFECT_GRAPHICS )
GAME( 1993, metamrphj, metamrph, metamrph, metamrph, metamrph, ROT0, "Konami", "Metamorphic Force (ver JAA)", GAME_IMPERFECT_GRAPHICS ) GAME( 1993, metamrphj, metamrph, metamrph, metamrph, 0, ROT0, "Konami", "Metamorphic Force (ver JAA)", GAME_IMPERFECT_GRAPHICS )
GAME( 1993, mtlchamp, 0, martchmp, martchmp, 0, ROT0, "Konami", "Martial Champion (ver EAB)", GAME_IMPERFECT_GRAPHICS ) GAME( 1993, mtlchamp, 0, martchmp, martchmp, 0, ROT0, "Konami", "Martial Champion (ver EAB)", GAME_IMPERFECT_GRAPHICS )
GAME( 1993, mtlchamp1, mtlchamp, martchmp, martchmp, 0, ROT0, "Konami", "Martial Champion (ver EAA)", GAME_IMPERFECT_GRAPHICS ) GAME( 1993, mtlchamp1, mtlchamp, martchmp, martchmp, 0, ROT0, "Konami", "Martial Champion (ver EAA)", GAME_IMPERFECT_GRAPHICS )
GAME( 1993, mtlchampu, mtlchamp, martchmp, martchmp, 0, ROT0, "Konami", "Martial Champion (ver UAD)", GAME_IMPERFECT_GRAPHICS ) GAME( 1993, mtlchampu, mtlchamp, martchmp, martchmp, 0, ROT0, "Konami", "Martial Champion (ver UAD)", GAME_IMPERFECT_GRAPHICS )
GAME( 1993, mtlchampj, mtlchamp, martchmp, martchmp, 0, ROT0, "Konami", "Martial Champion (ver JAA)", GAME_IMPERFECT_GRAPHICS ) GAME( 1993, mtlchampj, mtlchamp, martchmp, martchmp, 0, ROT0, "Konami", "Martial Champion (ver JAA)", GAME_IMPERFECT_GRAPHICS )
GAME( 1993, mtlchampa, mtlchamp, martchmp, martchmp, 0, ROT0, "Konami", "Martial Champion (ver AAA)", GAME_IMPERFECT_GRAPHICS ) GAME( 1993, mtlchampa, mtlchamp, martchmp, martchmp, 0, ROT0, "Konami", "Martial Champion (ver AAA)", GAME_IMPERFECT_GRAPHICS )
GAME( 1993, gaiapols, 0, gaiapols, dadandrn, 0, ROT90, "Konami", "Gaiapolis (ver EAF)", GAME_IMPERFECT_GRAPHICS ) GAME( 1993, gaiapols, 0, gaiapols, dadandrn, 0, ROT90, "Konami", "Gaiapolis (ver EAF)", GAME_IMPERFECT_GRAPHICS )
GAME( 1993, gaiapolsu, gaiapols, gaiapols, dadandrn, 0, ROT90, "Konami", "Gaiapolis (ver UAF)", GAME_IMPERFECT_GRAPHICS ) GAME( 1993, gaiapolsu, gaiapols, gaiapols, dadandrn, 0, ROT90, "Konami", "Gaiapolis (ver UAF)", GAME_IMPERFECT_GRAPHICS )
GAME( 1993, gaiapolsj, gaiapols, gaiapols, dadandrn, 0, ROT90, "Konami", "Gaiapolis (ver JAF)", GAME_IMPERFECT_GRAPHICS ) GAME( 1993, gaiapolsj, gaiapols, gaiapols, dadandrn, 0, ROT90, "Konami", "Gaiapolis (ver JAF)", GAME_IMPERFECT_GRAPHICS )

View File

@ -22,6 +22,7 @@
#include "emu.h" #include "emu.h"
#include "cpu/m68000/m68000.h" #include "cpu/m68000/m68000.h"
#include "video/konicdev.h" #include "video/konicdev.h"
#include "video/k053250.h"
#include "machine/k053252.h" #include "machine/k053252.h"
#include "machine/eeprom.h" #include "machine/eeprom.h"
#include "cpu/m6809/m6809.h" #include "cpu/m6809/m6809.h"
@ -190,16 +191,16 @@ static ADDRESS_MAP_START( overdriv_slave_map, AS_PROGRAM, 16 )
AM_RANGE(0x000000, 0x03ffff) AM_ROM AM_RANGE(0x000000, 0x03ffff) AM_ROM
AM_RANGE(0x080000, 0x083fff) AM_RAM /* work RAM */ AM_RANGE(0x080000, 0x083fff) AM_RAM /* work RAM */
AM_RANGE(0x0c0000, 0x0c1fff) AM_RAM //AM_DEVREADWRITE("k053250_1", k053250_ram_r, k053250_ram_w) AM_RANGE(0x0c0000, 0x0c1fff) AM_RAM //AM_DEVREADWRITE("k053250_1", k053250_ram_r, k053250_ram_w)
AM_RANGE(0x100000, 0x10000f) AM_DEVREADWRITE("k053250_1", k053250_r, k053250_w) // K053250 #0 AM_RANGE(0x100000, 0x10000f) AM_DEVREADWRITE_MODERN("k053250_1", k053250_t, reg_r, reg_w)
AM_RANGE(0x108000, 0x10800f) AM_DEVREADWRITE("k053250_2", k053250_r, k053250_w) // K053250 #1 AM_RANGE(0x108000, 0x10800f) AM_DEVREADWRITE_MODERN("k053250_2", k053250_t, reg_r, reg_w)
AM_RANGE(0x118000, 0x118fff) AM_DEVREADWRITE("k053246", k053247_word_r, k053247_word_w) AM_RANGE(0x118000, 0x118fff) AM_DEVREADWRITE("k053246", k053247_word_r, k053247_word_w)
AM_RANGE(0x120000, 0x120001) AM_DEVREAD("k053246", k053246_word_r) AM_RANGE(0x120000, 0x120001) AM_DEVREAD("k053246", k053246_word_r)
AM_RANGE(0x128000, 0x128001) AM_READWRITE(cpuB_ctrl_r, cpuB_ctrl_w) /* enable K053247 ROM reading, plus something else */ AM_RANGE(0x128000, 0x128001) AM_READWRITE(cpuB_ctrl_r, cpuB_ctrl_w) /* enable K053247 ROM reading, plus something else */
AM_RANGE(0x130000, 0x130007) AM_DEVWRITE("k053246", k053246_word_w) AM_RANGE(0x130000, 0x130007) AM_DEVWRITE("k053246", k053246_word_w)
AM_RANGE(0x200000, 0x203fff) AM_RAM AM_SHARE("share1") AM_RANGE(0x200000, 0x203fff) AM_RAM AM_SHARE("share1")
AM_RANGE(0x208000, 0x20bfff) AM_RAM AM_RANGE(0x208000, 0x20bfff) AM_RAM
AM_RANGE(0x218000, 0x219fff) AM_DEVREAD("k053250_1", k053250_rom_r) // K053250 #0 gfx ROM read (LSB) AM_RANGE(0x218000, 0x219fff) AM_DEVREAD_MODERN("k053250_1", k053250_t, rom_r)
AM_RANGE(0x220000, 0x221fff) AM_DEVREAD("k053250_2", k053250_rom_r) // K053250 #1 gfx ROM read (LSB) AM_RANGE(0x220000, 0x221fff) AM_DEVREAD_MODERN("k053250_2", k053250_t, rom_r)
ADDRESS_MAP_END ADDRESS_MAP_END
static ADDRESS_MAP_START( overdriv_sound_map, AS_PROGRAM, 8 ) static ADDRESS_MAP_START( overdriv_sound_map, AS_PROGRAM, 8 )
@ -246,25 +247,6 @@ static INPUT_PORTS_START( overdriv )
INPUT_PORTS_END INPUT_PORTS_END
#if 0
static const gfx_layout charlayout =
{
8,8,
RGN_FRAC(1,1),
4,
{ 0, 1, 2, 3 },
{ STEP8(0,4) },
{ STEP8(7*8*4,-8*4) },
8*8*4
};
static GFXDECODE_START( overdriv )
GFXDECODE_ENTRY( "gfx4", 0, charlayout, 0, 0x80 )
GFXDECODE_ENTRY( "gfx5", 0, charlayout, 0, 0x80 )
GFXDECODE_END
#endif
static const k053260_interface k053260_config = static const k053260_interface k053260_config =
{ {
"shared" "shared"
@ -332,22 +314,6 @@ static MACHINE_RESET( overdriv )
cputag_set_input_line(machine, "sub", INPUT_LINE_RESET, ASSERT_LINE); cputag_set_input_line(machine, "sub", INPUT_LINE_RESET, ASSERT_LINE);
} }
static const k053250_interface overdriv_k053250_intf_1 =
{
"screen",
"gfx6",
"gfx4",
0, 0 //TODO
};
static const k053250_interface overdriv_k053250_intf_2 =
{
"screen",
"gfx7",
"gfx5",
0, 0 //TODO
};
static const k053252_interface overdriv_k053252_intf = static const k053252_interface overdriv_k053252_intf =
{ {
"screen", "screen",
@ -402,8 +368,8 @@ static MACHINE_CONFIG_START( overdriv, overdriv_state )
MCFG_K051316_ADD("k051316_1", overdriv_k051316_intf_1) MCFG_K051316_ADD("k051316_1", overdriv_k051316_intf_1)
MCFG_K051316_ADD("k051316_2", overdriv_k051316_intf_2) MCFG_K051316_ADD("k051316_2", overdriv_k051316_intf_2)
MCFG_K053251_ADD("k053251") MCFG_K053251_ADD("k053251")
MCFG_K053250_ADD("k053250_1", overdriv_k053250_intf_1) MCFG_K053250_ADD("k053250_1", "screen", 0, 0)
MCFG_K053250_ADD("k053250_2", overdriv_k053250_intf_2) MCFG_K053250_ADD("k053250_2", "screen", 0, 0)
MCFG_K053252_ADD("k053252", 24000000/4, overdriv_k053252_intf) MCFG_K053252_ADD("k053252", 24000000/4, overdriv_k053252_intf)
/* sound hardware */ /* sound hardware */
@ -456,30 +422,14 @@ ROM_START( overdriv )
ROM_REGION( 0x020000, "gfx3", 0 ) /* graphics (addressable by the CPU) */ ROM_REGION( 0x020000, "gfx3", 0 ) /* graphics (addressable by the CPU) */
ROM_LOAD( "e07.c23", 0x000000, 0x020000, CRC(8a6ceab9) SHA1(1a52b7361f71a6126cd648a76af00223d5b25c7a) ) /* zoom/rotate */ ROM_LOAD( "e07.c23", 0x000000, 0x020000, CRC(8a6ceab9) SHA1(1a52b7361f71a6126cd648a76af00223d5b25c7a) ) /* zoom/rotate */
// sum16 ROM_REGION( 0x0c0000, "k053250_1", 0 ) /* graphics (addressable by the CPU) */
// 16 current 0x811c correct: 0xb1cc ROM_LOAD( "e18.p22", 0x000000, 0x040000, CRC(985a4a75) SHA1(b726166c295be6fbec38a9d11098cc4a4a5de456) )
// 17 current 0xb221 correct: 0xb474 ROM_LOAD( "e19.r22", 0x040000, 0x040000, CRC(15c54ea2) SHA1(5b10bd28e48e51613359820ba8c75d4a91c2d322) )
// 18 current 0x4f4e correct: 0xabd9
// 19 current 0x4096 correct: 0xf21e
// 20 current 0x0000 correct: 0xa317
ROM_REGION( 0x0c0000, "gfx4", ROMREGION_ERASE00 ) /* graphics (addressable by the CPU) */
ROM_LOAD( "e19.r22", 0x000000, 0x040000, CRC(15c54ea2) SHA1(5b10bd28e48e51613359820ba8c75d4a91c2d322) )
ROM_LOAD( "e18.p22", 0x040000, 0x040000, CRC(985a4a75) SHA1(b726166c295be6fbec38a9d11098cc4a4a5de456) ) /* 053250 #0 */
ROM_LOAD( "e20.s22", 0x080000, 0x040000, CRC(ea204acd) SHA1(52b8c30234eaefcba1074496028a4ac2bca48e95) ) ROM_LOAD( "e20.s22", 0x080000, 0x040000, CRC(ea204acd) SHA1(52b8c30234eaefcba1074496028a4ac2bca48e95) )
ROM_REGION( 0x080000, "gfx5", ROMREGION_ERASE00 ) /* unknown (053250?) */ ROM_REGION( 0x080000, "k053250_2", 0 ) /* graphics (addressable by the CPU) */
ROM_LOAD( "e16.p12", 0x000000, 0x040000, CRC(9348dee1) SHA1(367193373e28962b5b0e54cc15d68ed88ab83f12) ) /* 053250 #1 */ ROM_LOAD( "e17.p17", 0x000000, 0x040000, CRC(04c07248) SHA1(873445002cbf90c9fc5a35bf4a8f6c43193ee342) )
ROM_LOAD( "e17.p17", 0x040000, 0x040000, CRC(04c07248) SHA1(873445002cbf90c9fc5a35bf4a8f6c43193ee342) ) ROM_LOAD( "e16.p12", 0x040000, 0x040000, CRC(9348dee1) SHA1(367193373e28962b5b0e54cc15d68ed88ab83f12) )
ROM_REGION( 0x0c0000*2, "gfx6", ROMREGION_ERASE00 ) /* graphics (addressable by the CPU, unpacked) */
ROM_LOAD( "e19.r22", 0x000000, 0x040000, CRC(15c54ea2) SHA1(5b10bd28e48e51613359820ba8c75d4a91c2d322) )
ROM_LOAD( "e18.p22", 0x040000, 0x040000, CRC(985a4a75) SHA1(b726166c295be6fbec38a9d11098cc4a4a5de456) ) /* 053250 #0, unpacked */
ROM_LOAD( "e20.s22", 0x080000, 0x040000, CRC(ea204acd) SHA1(52b8c30234eaefcba1074496028a4ac2bca48e95) )
ROM_REGION( 0x080000*2, "gfx7", ROMREGION_ERASE00 ) /* unknown (053250, unpacked?) */
ROM_LOAD( "e16.p12", 0x000000, 0x040000, CRC(9348dee1) SHA1(367193373e28962b5b0e54cc15d68ed88ab83f12) ) /* 053250 #1, unpacked */
ROM_LOAD( "e17.p17", 0x040000, 0x040000, CRC(04c07248) SHA1(873445002cbf90c9fc5a35bf4a8f6c43193ee342) )
ROM_REGION( 0x200000, "shared", 0 ) /* 053260 samples */ ROM_REGION( 0x200000, "shared", 0 ) /* 053260 samples */
ROM_LOAD( "e03.j1", 0x000000, 0x100000, CRC(51ebfebe) SHA1(17f0c23189258e801f48d5833fe934e7a48d071b) ) ROM_LOAD( "e03.j1", 0x000000, 0x100000, CRC(51ebfebe) SHA1(17f0c23189258e801f48d5833fe934e7a48d071b) )

View File

@ -335,8 +335,8 @@ static ADDRESS_MAP_START( main_map, AS_PROGRAM, 16 )
AM_RANGE(0x0c0000, 0x0c003f) AM_DEVWRITE("k056832", k056832_word_w) // VACSET (K054157) AM_RANGE(0x0c0000, 0x0c003f) AM_DEVWRITE("k056832", k056832_word_w) // VACSET (K054157)
AM_RANGE(0x0c2000, 0x0c2007) AM_DEVWRITE("k053246", k053246_word_w) // OBJSET1 AM_RANGE(0x0c2000, 0x0c2007) AM_DEVWRITE("k053246", k053246_word_w) // OBJSET1
AM_RANGE(0x0c4000, 0x0c4001) AM_DEVREAD("k053246", k053246_word_r) // Passthrough to sprite roms AM_RANGE(0x0c4000, 0x0c4001) AM_DEVREAD("k053246", k053246_word_r) // Passthrough to sprite roms
AM_RANGE(0x0c6000, 0x0c7fff) AM_DEVREADWRITE("k053250", k053250_ram_r, k053250_ram_w) // K053250 "road" RAM AM_RANGE(0x0c6000, 0x0c7fff) AM_DEVREADWRITE_MODERN("k053250", k053250_t, ram_r, ram_w) // K053250 "road" RAM
AM_RANGE(0x0c8000, 0x0c800f) AM_DEVREADWRITE("k053250", k053250_r, k053250_w) AM_RANGE(0x0c8000, 0x0c800f) AM_DEVREADWRITE_MODERN("k053250", k053250_t, reg_r, reg_w)
AM_RANGE(0x0ca000, 0x0ca01f) AM_DEVWRITE("k054338", k054338_word_w) // CLTC AM_RANGE(0x0ca000, 0x0ca01f) AM_DEVWRITE("k054338", k054338_word_w) // CLTC
AM_RANGE(0x0cc000, 0x0cc01f) AM_DEVWRITE("k053251", k053251_lsb_w) // priority encoder AM_RANGE(0x0cc000, 0x0cc01f) AM_DEVWRITE("k053251", k053251_lsb_w) // priority encoder
// AM_RANGE(0x0d0000, 0x0d001f) AM_DEVREADWRITE8("k053252", k053252_r,k053252_w,0x00ff) // CCU // AM_RANGE(0x0d0000, 0x0d001f) AM_DEVREADWRITE8("k053252", k053252_r,k053252_w,0x00ff) // CCU
@ -355,7 +355,7 @@ static ADDRESS_MAP_START( main_map, AS_PROGRAM, 16 )
AM_RANGE(0x180000, 0x181fff) AM_DEVREADWRITE("k056832", k056832_ram_word_r, k056832_ram_word_w) AM_RANGE(0x180000, 0x181fff) AM_DEVREADWRITE("k056832", k056832_ram_word_r, k056832_ram_word_w)
AM_RANGE(0x182000, 0x183fff) AM_DEVREADWRITE("k056832", k056832_ram_word_r, k056832_ram_word_w) AM_RANGE(0x182000, 0x183fff) AM_DEVREADWRITE("k056832", k056832_ram_word_r, k056832_ram_word_w)
AM_RANGE(0x190000, 0x191fff) AM_DEVREAD("k056832", k056832_rom_word_r) // Passthrough to tile roms AM_RANGE(0x190000, 0x191fff) AM_DEVREAD("k056832", k056832_rom_word_r) // Passthrough to tile roms
AM_RANGE(0x1a0000, 0x1a1fff) AM_DEVREAD("k053250", k053250_rom_r) AM_RANGE(0x1a0000, 0x1a1fff) AM_DEVREAD_MODERN("k053250", k053250_t, rom_r)
AM_RANGE(0x1b0000, 0x1b1fff) AM_RAM_WRITE(paletteram16_xrgb_word_be_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x1b0000, 0x1b1fff) AM_RAM_WRITE(paletteram16_xrgb_word_be_w) AM_BASE_GENERIC(paletteram)
#if XE_DEBUG #if XE_DEBUG
@ -428,15 +428,6 @@ static const k054338_interface xexex_k054338_intf =
"none" "none"
}; };
static const k053250_interface xexex_k053250_intf =
{
"screen",
"gfx4",
"gfx3",
-5, -16
};
static const k056832_interface xexex_k056832_intf = static const k056832_interface xexex_k056832_intf =
{ {
"gfx1", 0, "gfx1", 0,
@ -483,7 +474,7 @@ static MACHINE_START( xexex )
state->m_maincpu = machine.device("maincpu"); state->m_maincpu = machine.device("maincpu");
state->m_audiocpu = machine.device("audiocpu"); state->m_audiocpu = machine.device("audiocpu");
state->m_k053246 = machine.device("k053246"); state->m_k053246 = machine.device("k053246");
state->m_k053250 = machine.device("k053250"); state->m_k053250 = machine.device<k053250_t>("k053250");
state->m_k053251 = machine.device("k053251"); state->m_k053251 = machine.device("k053251");
state->m_k053252 = machine.device("k053252"); state->m_k053252 = machine.device("k053252");
state->m_k056832 = machine.device("k056832"); state->m_k056832 = machine.device("k056832");
@ -567,7 +558,7 @@ static MACHINE_CONFIG_START( xexex, xexex_state )
MCFG_K056832_ADD("k056832", xexex_k056832_intf) MCFG_K056832_ADD("k056832", xexex_k056832_intf)
MCFG_K053246_ADD("k053246", xexex_k053246_intf) MCFG_K053246_ADD("k053246", xexex_k053246_intf)
MCFG_K053250_ADD("k053250", xexex_k053250_intf) MCFG_K053250_ADD("k053250", "screen", -5, -16)
MCFG_K053251_ADD("k053251") MCFG_K053251_ADD("k053251")
MCFG_K053252_ADD("k053252", 32000000/4, xexex_k053252_intf) MCFG_K053252_ADD("k053252", 32000000/4, xexex_k053252_intf)
MCFG_K054338_ADD("k054338", xexex_k054338_intf) MCFG_K054338_ADD("k054338", xexex_k054338_intf)
@ -620,12 +611,9 @@ ROM_START( xexex ) /* Europe, Version AA */
ROM_LOAD( "067_b10.rom", 0x200000, 0x100000, CRC(ee31db8d) SHA1(c41874fb8b401ea9cdd327ee6239b5925418cf7b) ) ROM_LOAD( "067_b10.rom", 0x200000, 0x100000, CRC(ee31db8d) SHA1(c41874fb8b401ea9cdd327ee6239b5925418cf7b) )
ROM_LOAD( "067_b09.rom", 0x300000, 0x100000, CRC(88f072ef) SHA1(7ecc04dbcc29b715117e970cc96e11137a21b83a) ) ROM_LOAD( "067_b09.rom", 0x300000, 0x100000, CRC(88f072ef) SHA1(7ecc04dbcc29b715117e970cc96e11137a21b83a) )
ROM_REGION( 0x080000, "gfx3", ROMREGION_ERASE00 ) ROM_REGION( 0x080000, "k053250", 0 )
ROM_LOAD( "067_b08.rom", 0x000000, 0x080000, CRC(ca816b7b) SHA1(769ce3700e41200c34adec98598c0fe371fe1e6d) ) ROM_LOAD( "067_b08.rom", 0x000000, 0x080000, CRC(ca816b7b) SHA1(769ce3700e41200c34adec98598c0fe371fe1e6d) )
ROM_REGION( 0x100000, "gfx4", ROMREGION_ERASE00 ) // NOTE: region must be 2xROM size for unpacking
ROM_COPY( "gfx3", 0x000000, 0x000000, 0x080000 )
ROM_REGION( 0x300000, "k054539", 0 ) ROM_REGION( 0x300000, "k054539", 0 )
ROM_LOAD( "067_b06.rom", 0x000000, 0x200000, CRC(3b12fce4) SHA1(c69172d9965b8da8a539812fac92d5f1a3c80d17) ) ROM_LOAD( "067_b06.rom", 0x000000, 0x200000, CRC(3b12fce4) SHA1(c69172d9965b8da8a539812fac92d5f1a3c80d17) )
ROM_LOAD( "067_b07.rom", 0x200000, 0x100000, CRC(ec87fe1b) SHA1(ec9823aea5a1fc5c47c8262e15e10b28be87231c) ) ROM_LOAD( "067_b07.rom", 0x200000, 0x100000, CRC(ec87fe1b) SHA1(ec9823aea5a1fc5c47c8262e15e10b28be87231c) )
@ -655,12 +643,9 @@ ROM_START( xexexa ) /* Asia, Version AA */
ROM_LOAD( "067_b10.rom", 0x200000, 0x100000, CRC(ee31db8d) SHA1(c41874fb8b401ea9cdd327ee6239b5925418cf7b) ) ROM_LOAD( "067_b10.rom", 0x200000, 0x100000, CRC(ee31db8d) SHA1(c41874fb8b401ea9cdd327ee6239b5925418cf7b) )
ROM_LOAD( "067_b09.rom", 0x300000, 0x100000, CRC(88f072ef) SHA1(7ecc04dbcc29b715117e970cc96e11137a21b83a) ) ROM_LOAD( "067_b09.rom", 0x300000, 0x100000, CRC(88f072ef) SHA1(7ecc04dbcc29b715117e970cc96e11137a21b83a) )
ROM_REGION( 0x080000, "gfx3", ROMREGION_ERASE00 ) ROM_REGION( 0x080000, "k053250", 0 )
ROM_LOAD( "067_b08.rom", 0x000000, 0x080000, CRC(ca816b7b) SHA1(769ce3700e41200c34adec98598c0fe371fe1e6d) ) ROM_LOAD( "067_b08.rom", 0x000000, 0x080000, CRC(ca816b7b) SHA1(769ce3700e41200c34adec98598c0fe371fe1e6d) )
ROM_REGION( 0x100000, "gfx4", ROMREGION_ERASE00 ) // NOTE: region must be 2xROM size for unpacking
ROM_COPY( "gfx3", 0x000000, 0x000000, 0x080000 )
ROM_REGION( 0x300000, "k054539", 0 ) ROM_REGION( 0x300000, "k054539", 0 )
ROM_LOAD( "067_b06.rom", 0x000000, 0x200000, CRC(3b12fce4) SHA1(c69172d9965b8da8a539812fac92d5f1a3c80d17) ) ROM_LOAD( "067_b06.rom", 0x000000, 0x200000, CRC(3b12fce4) SHA1(c69172d9965b8da8a539812fac92d5f1a3c80d17) )
ROM_LOAD( "067_b07.rom", 0x200000, 0x100000, CRC(ec87fe1b) SHA1(ec9823aea5a1fc5c47c8262e15e10b28be87231c) ) ROM_LOAD( "067_b07.rom", 0x200000, 0x100000, CRC(ec87fe1b) SHA1(ec9823aea5a1fc5c47c8262e15e10b28be87231c) )
@ -690,13 +675,9 @@ ROM_START( xexexj ) /* Japan, Version AA */
ROM_LOAD( "067_b10.rom", 0x200000, 0x100000, CRC(ee31db8d) SHA1(c41874fb8b401ea9cdd327ee6239b5925418cf7b) ) ROM_LOAD( "067_b10.rom", 0x200000, 0x100000, CRC(ee31db8d) SHA1(c41874fb8b401ea9cdd327ee6239b5925418cf7b) )
ROM_LOAD( "067_b09.rom", 0x300000, 0x100000, CRC(88f072ef) SHA1(7ecc04dbcc29b715117e970cc96e11137a21b83a) ) ROM_LOAD( "067_b09.rom", 0x300000, 0x100000, CRC(88f072ef) SHA1(7ecc04dbcc29b715117e970cc96e11137a21b83a) )
ROM_REGION( 0x80000, "gfx3",ROMREGION_ERASE00 ) ROM_REGION( 0x080000, "k053250", 0 )
ROM_LOAD( "067_b08.rom", 0x000000, 0x080000, CRC(ca816b7b) SHA1(769ce3700e41200c34adec98598c0fe371fe1e6d) ) ROM_LOAD( "067_b08.rom", 0x000000, 0x080000, CRC(ca816b7b) SHA1(769ce3700e41200c34adec98598c0fe371fe1e6d) )
ROM_REGION( 0x100000, "gfx4", ROMREGION_ERASE00 ) // NOTE: region must be 2xROM size for unpacking
ROM_COPY( "gfx3", 0x000000, 0x000000, 0x080000 )
ROM_REGION( 0x300000, "k054539", 0 ) ROM_REGION( 0x300000, "k054539", 0 )
ROM_LOAD( "067_b06.rom", 0x000000, 0x200000, CRC(3b12fce4) SHA1(c69172d9965b8da8a539812fac92d5f1a3c80d17) ) ROM_LOAD( "067_b06.rom", 0x000000, 0x200000, CRC(3b12fce4) SHA1(c69172d9965b8da8a539812fac92d5f1a3c80d17) )
ROM_LOAD( "067_b07.rom", 0x200000, 0x100000, CRC(ec87fe1b) SHA1(ec9823aea5a1fc5c47c8262e15e10b28be87231c) ) ROM_LOAD( "067_b07.rom", 0x200000, 0x100000, CRC(ec87fe1b) SHA1(ec9823aea5a1fc5c47c8262e15e10b28be87231c) )

View File

@ -4,6 +4,8 @@
*************************************************************************/ *************************************************************************/
#include <video/k053250.h>
class xexex_state : public driver_device class xexex_state : public driver_device
{ {
public: public:
@ -40,7 +42,7 @@ public:
device_t *m_filter2r; device_t *m_filter2r;
device_t *m_k056832; device_t *m_k056832;
device_t *m_k053246; device_t *m_k053246;
device_t *m_k053250; k053250_t *m_k053250;
device_t *m_k053251; device_t *m_k053251;
device_t *m_k053252; device_t *m_k053252;
device_t *m_k054338; device_t *m_k054338;

View File

@ -5,6 +5,7 @@
#include "emu.h" #include "emu.h"
#include "video/konamiic.h" #include "video/konamiic.h"
#include "video/k053250.h"
#include "includes/konamigx.h" #include "includes/konamigx.h"
@ -1588,7 +1589,7 @@ void konamigx_mixer(running_machine &machine, bitmap_t *bitmap, const rectangle
} }
else else
{ {
K053250_draw(machine, bitmap, cliprect, 0, vcblk[4]<<l, 0, 0); machine.device<k053250_t>("k053250_1")->draw(bitmap, cliprect, vcblk[4]<<l, 0, 0);
} }
} }
continue; continue;
@ -1650,7 +1651,7 @@ void konamigx_mixer(running_machine &machine, bitmap_t *bitmap, const rectangle
} }
} }
else else
K053250_draw(machine, bitmap, cliprect, 1, vcblk[5]<<l, 0, 0); machine.device<k053250_t>("k053250_2")->draw(bitmap, cliprect, vcblk[5]<<l, 0, 0);
} }
continue; continue;
} }

View File

@ -163,7 +163,7 @@ Status of the ROM tests in the emulated games:
Chequered Flag pass Chequered Flag pass
Ajax / Typhoon pass Ajax / Typhoon pass
Super Contra pass Super Contra pass
Over Drive fails 16..20 (053250) Over Drive pass
The Main Event pass The Main Event pass
Missing in Action pass Missing in Action pass
Crime Fighters pass Crime Fighters pass
@ -3312,929 +3312,6 @@ void K054338_export_config(int **shdRGB)
} }
/***************************************************************************/
/* */
/* 053250 */
/* */
/***************************************************************************/
struct K053250_CHIPTAG
{
UINT8 regs[8];
UINT8 *base;
UINT16 *ram, *rammax;
UINT16 *buffer[2];
UINT32 rommask;
int page[2];
int frame, offsx, offsy;
};
static struct
{
int chips;
struct K053250_CHIPTAG chip[2];
} K053250_info;
void K053250_set_LayerOffset(int chip, int offsx, int offsy)
{
K053250_info.chip[chip].offsx = offsx;
K053250_info.chip[chip].offsy = offsy;
}
// The DMA process should be instantaneous but since rendering in MAME is performed at SCREEN_UPDATE()
// the K053250 memory must be buffered to maintain visual integrity.
static void K053250_dma(running_machine &machine, int chip, int limiter)
{
struct K053250_CHIPTAG *chip_ptr;
int last_frame, current_frame;
chip_ptr = &K053250_info.chip[chip];
current_frame = machine.primary_screen->frame_number();
last_frame = chip_ptr->frame;
if (limiter && current_frame == last_frame) return; // make sure we only do DMA transfer once per frame
chip_ptr->frame = current_frame;
memcpy(chip_ptr->buffer[chip_ptr->page[chip]], chip_ptr->ram, 0x1000);
chip_ptr->page[chip] ^= 1;
}
// Pixel data of the K053250 is nibble packed. It's preferable to be unpacked into byte format.
void K053250_unpack_pixels(running_machine &machine, const char *src_region, const char *dst_region)
{
UINT8 *src_ptr, *dst_ptr;
int hi_nibble, lo_nibble, offset;
dst_ptr = src_ptr = machine.region(dst_region)->base();
offset = machine.region(src_region)->bytes() / 2 - 1;
do
{
lo_nibble = hi_nibble = src_ptr[offset];
hi_nibble >>= 4;
lo_nibble &= 0xf;
dst_ptr[offset*2 ] = hi_nibble;
dst_ptr[offset*2+1] = lo_nibble;
}
while ((--offset) >= 0);
}
void K053250_vh_start(running_machine &machine, int chips, const char **region)
{
UINT16 *ram;
int chip;
K053250_info.chips = chips;
for(chip=0; chip<chips; chip++)
{
K053250_info.chip[chip].base = machine.region(region[chip])->base();
ram = auto_alloc_array(machine, UINT16, 0x6000/2);
K053250_info.chip[chip].ram = ram;
K053250_info.chip[chip].rammax = ram + 0x800;
K053250_info.chip[chip].buffer[0] = ram + 0x2000;
K053250_info.chip[chip].buffer[1] = ram + 0x2800;
memset(ram+0x2000, 0, 0x2000);
K053250_info.chip[chip].rommask = machine.region(region[chip])->bytes();
K053250_info.chip[chip].page[1] = K053250_info.chip[chip].page[0] = 0;
K053250_info.chip[chip].offsy = K053250_info.chip[chip].offsx = 0;
K053250_info.chip[chip].frame = -1;
state_save_register_item_pointer(machine, "K053250", NULL, chip, K053250_info.chip[chip].ram, 0x800);
state_save_register_item_array(machine, "K053250", NULL, chip, K053250_info.chip[chip].regs);
}
}
WRITE16_HANDLER( K053250_0_w )
{
if (ACCESSING_BITS_0_7)
{
// start LVC DMA transfer at the falling edge of control register's bit1
if (offset == 4 && !(data & 2) && (K053250_info.chip[0].regs[4] & 2)) K053250_dma(space->machine(), 0, 1);
K053250_info.chip[0].regs[offset] = data;
}
}
READ16_HANDLER( K053250_0_r )
{
return K053250_info.chip[0].regs[offset];
}
WRITE16_HANDLER( K053250_0_ram_w )
{
COMBINE_DATA( K053250_info.chip[0].ram + offset);
}
READ16_HANDLER( K053250_0_ram_r )
{
return K053250_info.chip[0].ram[offset];
}
READ16_HANDLER( K053250_0_rom_r )
{
// if (!(K053250_info.chip[0].regs[5] & 1)) logerror("Back: Reading rom memory with enable=0\n");
return *(K053250_info.chip[0].base + 0x80000*K053250_info.chip[0].regs[6] + 0x800*K053250_info.chip[0].regs[7] + (offset>>1));
}
#ifdef UNUSED_FUNCTION
WRITE16_HANDLER( K053250_1_w )
{
if (ACCESSING_BITS_0_7)
{
// start LVC DMA transfer at the falling edge of control register's bit1
if (offset == 4 && !(data & 2) && (K053250_info.chip[1].regs[4] & 2)) K053250_dma(space->machine(), 1, 1);
K053250_info.chip[1].regs[offset] = data;
}
}
READ16_HANDLER( K053250_1_r )
{
return K053250_info.chip[1].regs[offset];
}
WRITE16_HANDLER( K053250_1_ram_w )
{
COMBINE_DATA( K053250_info.chip[1].ram + offset);
}
READ16_HANDLER( K053250_1_ram_r )
{
return K053250_info.chip[1].ram[offset];
}
READ16_HANDLER( K053250_1_rom_r )
{
// if (!(K053250_info.chip[1].regs[5] & 1)) logerror("Back: Reading rom memory with enable=0\n");
return *(K053250_info.chip[1].base + 0x80000*K053250_info.chip[1].regs[6] + 0x800*K053250_info.chip[1].regs[7] + (offset>>1));
}
static void K053250_pdraw_scanline8(
bitmap_t *bitmap,int x,int y,int length,
const UINT8 *src,pen_t *pens,int transparent_pen,UINT32 orient,bitmap_t *priority,UINT8 pri)
{
/* 8bpp destination */
if (bitmap->bpp == 8)
{
/* adjust in case we're oddly oriented */
ADJUST_FOR_ORIENTATION(UINT8, orient, bitmap, priority, x, y);
/* with pen lookups */
if (pens)
{
if (transparent_pen == -1)
while (length--)
{
*dsti = pens[*src++];
*dstp = pri;
dsti += xadv;
dstp += xadv;
}
else
while (length--)
{
UINT32 spixel = *src++;
if (spixel != transparent_pen)
{
*dsti = pens[spixel];
*dstp = pri;
}
dsti += xadv;
dstp += xadv;
}
}
/* without pen lookups */
else
{
if (transparent_pen == -1)
while (length--)
{
*dsti = *src++;
*dstp = pri;
dsti += xadv;
dstp += xadv;
}
else
while (length--)
{
UINT32 spixel = *src++;
if (spixel != transparent_pen)
{
*dsti = spixel;
*dstp = pri;
}
dsti += xadv;
dstp += xadv;
}
}
}
/* 16bpp destination */
else if(bitmap->bpp == 16)
{
/* adjust in case we're oddly oriented */
ADJUST_FOR_ORIENTATION(UINT16, orient, bitmap, priority, x, y);
/* with pen lookups */
if (pens)
{
if (transparent_pen == -1)
while (length--)
{
*dsti = pens[*src++];
*dstp = pri;
dsti += xadv;
dstp += xadv;
}
else
while (length--)
{
UINT32 spixel = *src++;
if (spixel != transparent_pen)
{
*dsti = pens[spixel];
*dstp = pri;
}
dsti += xadv;
dstp += xadv;
}
}
/* without pen lookups */
else
{
if (transparent_pen == -1)
while (length--)
{
*dsti = *src++;
*dstp = pri;
dsti += xadv;
dstp += xadv;
}
else
while (length--)
{
UINT32 spixel = *src++;
if (spixel != transparent_pen)
{
*dsti = spixel;
*dstp = pri;
}
dsti += xadv;
dstp += xadv;
}
}
}
/* 32bpp destination */
else
{
/* adjust in case we're oddly oriented */
ADJUST_FOR_ORIENTATION(UINT32, orient, bitmap, priority, x, y);
/* with pen lookups */
if (pens)
{
if (transparent_pen == -1)
while (length--)
{
*dsti = pens[*src++];
*dstp = pri;
dsti += xadv;
dstp += xadv;
}
else
while (length--)
{
UINT32 spixel = *src++;
if (spixel != transparent_pen)
{
*dsti = pens[spixel];
*dstp = pri;
}
dsti += xadv;
dstp += xadv;
}
}
/* without pen lookups */
else
{
if (transparent_pen == -1)
while (length--)
{
*dsti = *src++;
*dstp = pri;
dsti += xadv;
dstp += xadv;
}
else
while (length--)
{
UINT32 spixel = *src++;
if (spixel != transparent_pen)
{
*dsti = spixel;
*dstp = pri;
}
dsti += xadv;
dstp += xadv;
}
}
}
}
void K053250_draw(running_machine &machine, bitmap_t *bitmap, const rectangle *cliprect, int chip, int colorbase, int pri)
{
static int pmode[2] = {-1,-1};
static int kc=-1, kk=0, kxx=-105, kyy=0;
const rectangle area = *machine.primary_screen->visible_area();
UINT16 *line;
int delta, dim1, dim1_max, dim2_max;
UINT32 mask1, mask2;
int sp;
#if 1
int orientation = ((K053250_info.chip[chip].regs[4] & 8) ? ORIENTATION_FLIP_X : 0)
| ((K053250_info.chip[chip].regs[4] & 16) ? ORIENTATION_FLIP_Y : 0)
| ((K053250_info.chip[chip].regs[4] & 1) ? 0 : ORIENTATION_SWAP_XY);
#else
int orientation = (!K053250_info.chip[chip].regs[4] & 8 ? ORIENTATION_FLIP_X : 0)
| (K053250_info.chip[chip].regs[4] & 16 ? ORIENTATION_FLIP_Y : 0)
| (!(K053250_info.chip[chip].regs[4] & 1) ? 0 : ORIENTATION_SWAP_XY);
#endif
INT16 cur_x = (K053250_info.chip[chip].regs[0] << 8) | K053250_info.chip[chip].regs[1];
INT16 cur_y = (K053250_info.chip[chip].regs[2] << 8) | K053250_info.chip[chip].regs[3];
if(pmode[chip] != K053250_info.chip[chip].regs[4]) {
pmode[chip] = K053250_info.chip[chip].regs[4];
#if 0
fprintf(stderr, "NEW MODE %d %02x [%x %c%c%c%c%c]\n", chip,
pmode[chip],
pmode[chip] >> 5,
pmode[chip] & 16 ? 'y' : '-',
pmode[chip] & 8 ? 'x' : '-',
pmode[chip] & 4 ? 'w' : '-',
pmode[chip] & 2 ? '?' : '-',
pmode[chip] & 1 ? 's' : '-');
#endif
}
colorbase <<= 4;
if(orientation & ORIENTATION_SWAP_XY) {
dim1_max = area.max_x - area.min_x + 1;
dim2_max = area.max_y - area.min_y + 1;
// -358 for level 1 boss, huh? -495
if(orientation & ORIENTATION_FLIP_Y)
delta = 238 - cur_y;
else
delta = kyy + cur_y;
line = K053250_info.chip[chip].ram + (((area.min_x + cur_x + kxx) & 0x1ff) << 2);
} else {
dim1_max = area.max_y - area.min_y + 1;
dim2_max = area.max_x - area.min_x + 1;
delta = cur_x + 49;
line = K053250_info.chip[chip].ram + (((area.min_y + cur_y + 16) & 0x1ff) << 2);
}
if(chip && ++kk == 3) {
int kx=0, kkc = 0;
kk = 0;
if(input_code_pressed(machine, KEYCODE_Y)) {
kx = 1;
kc--;
if(kc<-1)
kc = 511;
}
if(input_code_pressed(machine, KEYCODE_U)) {
kx = 1;
kc++;
if(kc==512)
kc = -1;
}
if(input_code_pressed(machine, KEYCODE_T)) {
kkc = 1;
kyy--;
}
if(input_code_pressed(machine, KEYCODE_V)) {
kkc = 1;
kyy++;
}
if(input_code_pressed(machine, KEYCODE_F)) {
kkc = 1;
kxx--;
}
if(input_code_pressed(machine, KEYCODE_G)) {
kkc = 1;
kxx++;
}
#if 0
if(kx) {
UINT16 *l1 = line + ((4*kc) & 0x7ff);
popmessage("Line %d [%02x] (%04x %04x %04x %04x)", kc,
K053250_info.chip[chip].regs[4],
l1[0],
l1[1],
l1[2],
l1[3]);
}
if(kkc)
popmessage("(%d, %d)", kxx, kyy);
#endif
}
switch(K053250_info.chip[chip].regs[4] >> 5) {
case 0: // Not sure. Warp level
mask1 = 0xffff0000;
mask2 = 0x0000ffff;
sp = 0;
break;
case 1: // Elaine's background
mask1 = 0xffff8000;
mask2 = 0x00007fff;
sp = 0;
break;
case 2:
mask1 = 0xffff0000;
mask2 = 0x0000ffff;
sp = 0;
break;
case 4: // Level 1 boss, water level (planet)
mask1 = 0xffffc000;
mask2 = 0x00003fff;
sp = 0;
break;
case 7: // Organic level
mask1 = 0xffff0000;
mask2 = 0x0000ffff;
sp = 1;
break;
default:
// logerror("Unknown mode %02x\n", K053250_info.chip[chip].regs[4] & 0xe0);
mask1 = 0xffff0000;
mask2 = 0x0000ffff;
sp = 0;
break;
}
if(K053250_info.chip[chip].regs[4] & 4)
mask1 = 0;
for(dim1 = 0; dim1 < dim1_max; dim1++) {
UINT16 color = *line++;
UINT16 start = *line++;
UINT16 inc = *line++;
INT16 offset = *line++;
int dim2;
UINT8 *pixel;
UINT32 cpos;
UINT8 scanline[512];
UINT8 *gbase = K053250_info.chip[chip].base + (((start & 0xff00) << 7) % K053250_info.chip[chip].rommask);
if(offset >= 0x500)
offset -= 0x800;
if(line == K053250_info.chip[chip].rammax)
line = K053250_info.chip[chip].ram;
if(!color && !start)
continue;
pixel = scanline;
start = (start & 0xff) << 7;
cpos = (offset + delta)*inc;
// fprintf(stderr, "%3d %08x %04x\n", dim1, cpos, inc);
for(dim2 = 0; dim2 < dim2_max; dim2++) {
int romp;
UINT32 rcpos = cpos;
if(sp && (rcpos & mask1))
rcpos += inc << 9;
if(rcpos & mask1) {
*pixel++ = 0;
cpos += inc;
continue;
}
romp = gbase[(((rcpos & mask2)>>7) + start) & 0x7fff];
if(rcpos & 0x40)
romp &= 0xf;
else
romp >>= 4;
*pixel++ = romp;
cpos += inc;
}
if(orientation & ORIENTATION_SWAP_XY)
K053250_pdraw_scanline8(bitmap, area.min_y, area.min_x+dim1, dim2_max, scanline,
machine.pens + ((dim1 == kc ? 0x200 : colorbase) | ((color & 0x0f) << 4)),
0, orientation, pri);
else
K053250_pdraw_scanline8(bitmap, area.min_x, area.min_y+dim1, dim2_max, scanline,
machine.pens + ((dim1 == kc ? 0x200 : colorbase) | ((color & 0x0f) << 4)),
0, orientation, pri);
}
}
#else
// utility function to render a clipped scanline vertically or horizontally
INLINE void K053250_pdraw_scanline32(bitmap_t *bitmap, const pen_t *palette, UINT8 *source,
const rectangle *cliprect, int linepos, int scroll, int zoom,
UINT32 clipmask, UINT32 wrapmask, UINT32 orientation, bitmap_t *priority, UINT8 pri)
{
// a sixteen-bit fixed point resolution should be adequate to our application
#define FIXPOINT_PRECISION 16
#define FIXPOINT_PRECISION_HALF (1<<(FIXPOINT_PRECISION-1))
int end_pixel, flip, dst_min, dst_max, dst_start, dst_length;
UINT32 src_wrapmask;
UINT8 *src_base;
//int src_x;
int src_fx, src_fdx;
int pix_data, dst_offset;
const pen_t *pal_base;
UINT8 *pri_base;
UINT32 *dst_base;
int dst_adv;
// flip X and flip Y also switch role when the X Y coordinates are swapped
if (!(orientation & ORIENTATION_SWAP_XY))
{
flip = orientation & ORIENTATION_FLIP_X;
dst_min = cliprect->min_x;
dst_max = cliprect->max_x;
}
else
{
flip = orientation & ORIENTATION_FLIP_Y;
dst_min = cliprect->min_y;
dst_max = cliprect->max_y;
}
if (clipmask)
{
// reject scanlines that are outside of the target bitmap's right(bottom) clip boundary
dst_start = -scroll;
if (dst_start > dst_max) return;
// calculate target length
dst_length = clipmask + 1;
if (zoom) dst_length = (dst_length << 6) / zoom;
// reject scanlines that are outside of the target bitmap's left(top) clip boundary
end_pixel = dst_start + dst_length - 1;
if (end_pixel < dst_min) return;
// clip scanline tail
if ((end_pixel -= dst_max) > 0) dst_length -= end_pixel;
// reject zero-length scanlines
if (dst_length <= 0) return;
// calculate zoom factor
src_fdx = zoom << (FIXPOINT_PRECISION-6);
// clip scanline head
end_pixel = dst_min;
if ((end_pixel -= dst_start) > 0)
{
// chop scanline to the correct length and move target start location to the left(top) clip boundary
dst_length -= end_pixel;
dst_start = dst_min;
// and skip the source for the left(top) clip region
src_fx = end_pixel * src_fdx + FIXPOINT_PRECISION_HALF;
}
else
// the point five bias is to ensure even distribution of stretched or shrinked pixels
src_fx = FIXPOINT_PRECISION_HALF;
// adjust flipped source
if (flip)
{
// start from the target's clipped end if the scanline is flipped
dst_start = dst_max + dst_min - dst_start - (dst_length-1);
// and move source start location to the opposite end
src_fx += (dst_length-1) * src_fdx - 1;
src_fdx = -src_fdx;
}
}
else
{
// draw wrapped scanline at virtual bitmap boundary when source clipping is off
dst_start = dst_min;
dst_length = dst_max - dst_min + 1; // target scanline spans the entire visible area
src_fdx = zoom << (FIXPOINT_PRECISION-6);
// pre-advance source for the clipped region
if (!flip)
src_fx = (scroll + dst_min) * src_fdx + FIXPOINT_PRECISION_HALF;
else
{
src_fx = (scroll + dst_max) * src_fdx + FIXPOINT_PRECISION_HALF-1;
src_fdx = -src_fdx;
}
}
if (!(orientation & ORIENTATION_SWAP_XY))
{
// calculate target increment for horizontal scanlines which is exactly one
dst_adv = 1;
dst_offset = dst_length;
pri_base = BITMAP_ADDR8(priority, linepos, dst_start + dst_offset);
dst_base = BITMAP_ADDR32(bitmap, linepos, dst_start + dst_length);
}
else
{
// calculate target increment for vertical scanlines which is the bitmap's pitch value
dst_adv = bitmap->rowpixels;
dst_offset= dst_length * dst_adv;
pri_base = BITMAP_ADDR8(priority, dst_start, linepos + dst_offset);
dst_base = BITMAP_ADDR32(bitmap, dst_start, linepos + dst_offset);
}
// generalized
src_base = source;
//src_x = 0;
// there is no need to wrap source offsets along with source clipping
// so we set all bits of the wrapmask to one
src_wrapmask = (clipmask) ? ~0 : wrapmask;
pal_base = palette;
dst_offset = -dst_offset; // negate target offset in order to terminated draw loop at zero condition
if (pri)
{
// draw scanline and update priority bitmap
do
{
pix_data = src_base[(src_fx>>FIXPOINT_PRECISION) & src_wrapmask];
src_fx += src_fdx;
if (pix_data)
{
pix_data = pal_base[pix_data];
pri_base[dst_offset] = pri;
dst_base[dst_offset] = pix_data;
}
}
while (dst_offset += dst_adv);
}
else
{
// draw scanline but do not update priority bitmap
do
{
pix_data = src_base[(src_fx>>FIXPOINT_PRECISION) & src_wrapmask];
src_fx += src_fdx;
if (pix_data)
{
dst_base[dst_offset] = pal_base[pix_data];
}
}
while (dst_offset += dst_adv);
}
#undef FIXPOINT_PRECISION
#undef FIXPOINT_PRECISION_HALF
}
void K053250_draw(running_machine &machine, bitmap_t *bitmap, const rectangle *cliprect, int chip, int colorbase, int flags, int priority)
{
struct K053250_CHIPTAG *chip_ptr;
UINT16 *line_ram;
UINT8 *pix_base, *pix_ptr, *regs;
const pen_t *pal_base, *pal_ptr;
UINT32 rommask, src_clipmask, src_wrapmask, dst_wrapmask;
int map_scrollx, map_scrolly, ctrl, orientation;
int dst_minx, dst_maxx, dst_miny, dst_maxy;
int linedata_offs, linedata_adv, line_pos, line_start, line_end, scroll_corr;
int color, offset, zoom, scroll, passes, i, dst_height;
chip_ptr = &K053250_info.chip[chip]; // pointer to chip parameters
line_ram = chip_ptr->buffer[chip_ptr->page[chip]]; // pointer to physical line RAM
pix_base = chip_ptr->base; // pointer to source pixel ROM
rommask = chip_ptr->rommask; // source ROM limit
regs = chip_ptr->regs; // pointer to registers group
map_scrollx = (short)(regs[0]<<8 | regs[1]); // signed horizontal scroll value
map_scrolly = (short)(regs[2]<<8 | regs[3]); // signed vertical scroll value
map_scrollx -= chip_ptr->offsx; // add user X offset to horizontal scroll
map_scrolly -= chip_ptr->offsy; // add user Y offset to vertical scroll
ctrl = regs[4]; // register four is the main control register
// copy visible boundary values to more accessible locations
dst_minx = cliprect->min_x;
dst_maxx = cliprect->max_x;
dst_miny = cliprect->min_y;
dst_maxy = cliprect->max_y;
orientation = 0; // orientation defaults to no swapping and no flipping
dst_height = 512; // virtual bitmap height defaults to five hundred and twelve pixels
linedata_adv = 4; // line info packets are four words(eight bytes) apart
{
// switch X and Y parameters when the first bit of the control register is cleared
if (!(ctrl & 0x01)) orientation |= ORIENTATION_SWAP_XY;
// invert X parameters when the forth bit of the control register is set
if (ctrl & 0x08) orientation |= ORIENTATION_FLIP_X;
// invert Y parameters when the fifth bit of the control register is set
if (ctrl & 0x10) orientation |= ORIENTATION_FLIP_Y;
switch (ctrl>>5) // the upper four bits of the control register select source and target dimensions
{
case 0 :
// Xexex: L6 galaxies
// Metam: L4 forest, L5 arena, L6 tower interior, final boss
// crop source offset between zero and two hundred and fifty-five inclusive,
// and set virtual bitmap height to two hundred and fifty-six pixels
src_wrapmask = src_clipmask = 0xff;
dst_height = 0x100;
break;
case 1 :
// Xexex: prologue, L7 nebulae
// the source offset is cropped to zero and five hundred and eleven inclusive
src_wrapmask = src_clipmask = 0x1ff;
break;
case 4 :
// Xexex: L1 sky and boss, L3 planet, L5 poly-face, L7 battle ship patches
// Metam: L1 summoning circle, L3 caves, L6 gargoyle towers
// crop source offset between zero and two hundred and fifty-five inclusive,
// and allow source offset to wrap back at 500 hexadecimal to minus 300 hexadecimal
src_wrapmask = src_clipmask = 0xff;
flags |= K053250_WRAP500;
break;
// case 2 : // Xexex: title
// case 7 : // Xexex: L4 organic stage
default:
// crop source offset between zero and one thousand and eleven inclusive,
// keep other dimensions to their defaults
src_wrapmask = src_clipmask = 0x3ff;
break;
}
// disable source clipping when the third bit of the control register is set
if (ctrl & 0x04) src_clipmask = 0;
if (!(orientation & ORIENTATION_SWAP_XY)) // normal orientaion with no X Y switching
{
line_start = dst_miny; // the first scanline starts at the minimum Y clip location
line_end = dst_maxy; // the last scanline ends at the maximum Y clip location
scroll_corr = map_scrollx; // concentrate global X scroll
linedata_offs = map_scrolly; // determine where to get info for the first line
if (orientation & ORIENTATION_FLIP_X)
{
scroll_corr = -scroll_corr; // X scroll adjustment should be negated in X flipped scenarioes
}
if (orientation & ORIENTATION_FLIP_Y)
{
linedata_adv = -linedata_adv; // traverse line RAM backward in Y flipped scenarioes
linedata_offs += bitmap->height - 1; // and get info for the first line from the bottom
}
dst_wrapmask = ~0; // scanlines don't seem to wrap horizontally in normal orientation
passes = 1; // draw scanline in a single pass
}
else // orientaion with X and Y parameters switched
{
line_start = dst_minx; // the first scanline starts at the minimum X clip location
line_end = dst_maxx; // the last scanline ends at the maximum X clip location
scroll_corr = map_scrolly; // concentrate global Y scroll
linedata_offs = map_scrollx; // determine where to get info for the first line
if (orientation & ORIENTATION_FLIP_Y)
{
scroll_corr = 0x100 - scroll_corr; // apply common vertical correction
// Y correction (ref: 1st and 5th boss)
scroll_corr -= 2; // apply unique vertical correction
// X correction (ref: 1st boss, seems to undo non-rotated global X offset)
linedata_offs -= 5; // apply unique horizontal correction
}
if (orientation & ORIENTATION_FLIP_X)
{
linedata_adv = -linedata_adv; // traverse line RAM backward in X flipped scenarioes
linedata_offs += bitmap->width - 1; // and get info for the first line from the bottom
}
if (src_clipmask)
{
// determine target wrap boundary and draw scanline in two passes if the source is clipped
dst_wrapmask = dst_height - 1;
passes = 2;
}
else
{
// otherwise disable target wraparound and draw scanline in a single pass
dst_wrapmask = ~0;
passes = 1;
}
}
}
linedata_offs *= 4; // each line info packet has four words(eight bytes)
linedata_offs &= 0x7ff; // and it should wrap at the four-kilobyte boundary
linedata_offs += line_start * linedata_adv; // pre-advance line info offset for the clipped region
// load physical palette base
pal_base = machine.pens + (colorbase << 4) % machine.total_colors();
// walk the target bitmap within the visible area vertically or horizontally, one line at a time
for (line_pos=line_start; line_pos<=line_end; linedata_offs+=linedata_adv, line_pos++)
{
linedata_offs &= 0x7ff; // line info data wraps at the four-kilobyte boundary
color = line_ram[linedata_offs]; // get scanline color code
if (color == 0xffff) continue; // reject scanline if color code equals minus one
offset = line_ram[linedata_offs+1]; // get first pixel offset in ROM
if (!(color & 0xff) && !offset) continue; // reject scanline if both color and pixel offset are zero
// calculate physical palette location
// there can be thirty-two color codes and each code represents sixteen pens
pal_ptr = pal_base + ((color & 0x1f)<<4);
// calculate physical pixel location
// each offset unit represents two hundred and fifty six pixels and should wrap at ROM boundary for safty
pix_ptr = pix_base + (offset<<8) % rommask;
// get scanline zoom factor
// For example, 0x20 doubles the length, 0x40 maintains a one-to-one length,
// and 0x80 halves the length. The zoom center is at the beginning of the
// scanline therefore it is not necessary to adjust render start position
zoom = line_ram[linedata_offs+2];
scroll = (short)line_ram[linedata_offs+3]; // get signed local scroll value for the current scanline
// scavenged from old code; improves Xexex' first level sky
if (flags & K053250_WRAP500 && scroll >= 0x500) scroll -= 0x800;
scroll += scroll_corr; // apply final scroll correction
scroll &= dst_wrapmask; // wraparound scroll value if necessary
// draw scanlines wrapped at virtual bitmap boundary in two passes
// this should not impose too much overhead due to clipping performed by the render code
i = passes;
do
{
/*
Parameter descriptions:
bitmap : pointer to a MAME bitmap as the render target
pal_ptr : pointer to the palette's physical location relative to the scanline
pix_ptr : pointer to the physical start location of source pixels in ROM
cliprect : pointer to a rectangle structue which describes the visible area of the target bitmap
line_pos : scanline render position relative to the target bitmap
should be a Y offset to the target bitmap in normal orientaion,
or an X offset to the target bitmap if X,Y are swapped
scroll : source scroll value of the scanline
zoom : source zoom factor of the scanline
src_clipmask : source offset clip mask; source pixels with offsets beyond the scope of this mask will not be drawn
src_wrapmask : source offset wrap mask; wraps source offset around, no effect when src_clipmask is set
orientation : flags indicating whether scanlines should be drawn horizontally, vertically, forward or backward
priority : value to be written to the priority bitmap, no effect when equals zero
*/
K053250_pdraw_scanline32(bitmap, pal_ptr, pix_ptr, cliprect,
line_pos, scroll, zoom, src_clipmask, src_wrapmask, orientation, machine.priority_bitmap, (UINT8)priority);
// shift scanline position one virtual screen upward to render the wrapped end if necessary
scroll -= dst_height;
}
while (--i);
}
}
#endif
/***************************************************************************/ /***************************************************************************/
/* */ /* */
/* 053252 */ /* 053252 */

View File

@ -193,23 +193,6 @@ void K054338_export_config(int **shdRGB);
#define K338_CTL_WAILSL 0x10 #define K338_CTL_WAILSL 0x10
#define K338_CTL_CLIPSL 0x20 #define K338_CTL_CLIPSL 0x20
void K053250_vh_start(running_machine &machine, int chips, const char **region);
WRITE16_HANDLER( K053250_0_w );
READ16_HANDLER( K053250_0_r );
WRITE16_HANDLER( K053250_0_ram_w );
READ16_HANDLER( K053250_0_ram_r );
READ16_HANDLER( K053250_0_rom_r );
// K053250_draw() control flags
#define K053250_WRAP500 0x01
#define K053250_OVERDRIVE 0x02
void K053250_draw(running_machine &machine, bitmap_t *bitmap, const rectangle *cliprect, int chip, int colorbase, int flags, int pri);
void K053250_set_LayerOffset(int chip, int offsx, int offsy);
void K053250_unpack_pixels(running_machine &machine, const char *src_region, const char *dst_region);
// K053252 CRT and interrupt control unit // K053252 CRT and interrupt control unit
WRITE16_HANDLER( K053252_word_w ); WRITE16_HANDLER( K053252_word_w );

View File

@ -163,7 +163,7 @@ Status of the ROM tests in the emulated games:
Chequered Flag pass Chequered Flag pass
Ajax / Typhoon pass Ajax / Typhoon pass
Super Contra pass Super Contra pass
Over Drive fails 16..20 (053250) Over Drive pass
The Main Event pass The Main Event pass
Missing in Action pass Missing in Action pass
Crime Fighters pass Crime Fighters pass
@ -8409,565 +8409,6 @@ static DEVICE_RESET( k054338 )
} }
/***************************************************************************/
/* */
/* 053250 */
/* */
/***************************************************************************/
typedef struct _k053250_state k053250_state;
struct _k053250_state
{
UINT8 regs[8];
UINT8 *base;
UINT16 *ram, *rammax;
UINT16 *buffer[2];
UINT32 rommask;
UINT8 *packed;
UINT32 packedmask;
int page;
int frame, offsx, offsy;
screen_device *screen;
};
/*****************************************************************************
INLINE FUNCTIONS
*****************************************************************************/
INLINE k053250_state *k053250_get_safe_token( device_t *device )
{
assert(device != NULL);
assert(device->type() == K053250);
return (k053250_state *)downcast<legacy_device_base *>(device)->token();
}
INLINE const k053250_interface *k053250_get_interface( device_t *device )
{
assert(device != NULL);
assert((device->type() == K053250));
return (const k053250_interface *) device->static_config();
}
/*****************************************************************************
DEVICE HANDLERS
*****************************************************************************/
// The DMA process should be instantaneous but since rendering in MAME is performed at SCREEN_UPDATE()
// the k053250 memory must be buffered to maintain visual integrity.
void k053250_dma( device_t *device, int limiter )
{
k053250_state *k053250 = k053250_get_safe_token(device);
int last_frame, current_frame;
current_frame = k053250->screen->frame_number();
last_frame = k053250->frame;
if (limiter && current_frame == last_frame)
return; // make sure we only do DMA transfer once per frame
k053250->frame = current_frame;
memcpy(k053250->buffer[k053250->page], k053250->ram, 0x1000);
k053250->page ^= 1;
}
WRITE16_DEVICE_HANDLER( k053250_w )
{
k053250_state *k053250 = k053250_get_safe_token(device);
if (ACCESSING_BITS_0_7)
{
// start LVC DMA transfer at the falling edge of control register's bit1
if (offset == 4 && !(data & 2) && (k053250->regs[4] & 2))
k053250_dma(device, 1);
k053250->regs[offset] = data;
}
}
READ16_DEVICE_HANDLER( k053250_r )
{
k053250_state *k053250 = k053250_get_safe_token(device);
return k053250->regs[offset];
}
WRITE16_DEVICE_HANDLER( k053250_ram_w )
{
k053250_state *k053250 = k053250_get_safe_token(device);
COMBINE_DATA(k053250->ram + offset);
}
READ16_DEVICE_HANDLER( k053250_ram_r )
{
k053250_state *k053250 = k053250_get_safe_token(device);
return k053250->ram[offset];
}
READ16_DEVICE_HANDLER( k053250_rom_r )
{
k053250_state *k053250 = k053250_get_safe_token(device);
return *(k053250->packed + 0x80000 * k053250->regs[6] + 0x800 * k053250->regs[7] + offset);
}
// Pixel data of the k053250 is nibble packed. It's preferable to be unpacked into byte format.
static void k053250_unpack_pixels(running_machine &machine, const char *src_region, const char *dst_region)
{
UINT8 *src_ptr, *dst_ptr;
int hi_nibble, lo_nibble, offset;
dst_ptr = machine.region(dst_region)->base();
src_ptr = machine.region(src_region)->base();
offset = machine.region(dst_region)->bytes() / 2 - 1;
do
{
lo_nibble = hi_nibble = src_ptr[offset];
hi_nibble >>= 4;
lo_nibble &= 0xf;
dst_ptr[offset * 2 ] = hi_nibble;
dst_ptr[offset * 2 + 1] = lo_nibble;
}
while ((--offset) >= 0);
}
// utility function to render a clipped scanline vertically or horizontally
INLINE void k053250_pdraw_scanline32(bitmap_t *bitmap, const pen_t *palette, UINT8 *source,
const rectangle *cliprect, int linepos, int scroll, int zoom,
UINT32 clipmask, UINT32 wrapmask, UINT32 orientation, bitmap_t *priority, UINT8 pri)
{
// a sixteen-bit fixed point resolution should be adequate to our application
#define FIXPOINT_PRECISION 16
#define FIXPOINT_PRECISION_HALF (1<<(FIXPOINT_PRECISION-1))
int end_pixel, flip, dst_min, dst_max, dst_start, dst_length;
UINT32 src_wrapmask;
UINT8 *src_base;
//int src_x;
int src_fx, src_fdx;
int pix_data, dst_offset;
const pen_t *pal_base;
UINT8 *pri_base;
UINT32 *dst_base;
int dst_adv;
// flip X and flip Y also switch role when the X Y coordinates are swapped
if (!(orientation & ORIENTATION_SWAP_XY))
{
flip = orientation & ORIENTATION_FLIP_X;
dst_min = cliprect->min_x;
dst_max = cliprect->max_x;
}
else
{
flip = orientation & ORIENTATION_FLIP_Y;
dst_min = cliprect->min_y;
dst_max = cliprect->max_y;
}
if (clipmask)
{
// reject scanlines that are outside of the target bitmap's right(bottom) clip boundary
dst_start = -scroll;
if (dst_start > dst_max) return;
// calculate target length
dst_length = clipmask + 1;
if (zoom) dst_length = (dst_length << 6) / zoom;
// reject scanlines that are outside of the target bitmap's left(top) clip boundary
end_pixel = dst_start + dst_length - 1;
if (end_pixel < dst_min) return;
// clip scanline tail
if ((end_pixel -= dst_max) > 0) dst_length -= end_pixel;
// reject zero-length scanlines
if (dst_length <= 0) return;
// calculate zoom factor
src_fdx = zoom << (FIXPOINT_PRECISION-6);
// clip scanline head
end_pixel = dst_min;
if ((end_pixel -= dst_start) > 0)
{
// chop scanline to the correct length and move target start location to the left(top) clip boundary
dst_length -= end_pixel;
dst_start = dst_min;
// and skip the source for the left(top) clip region
src_fx = end_pixel * src_fdx + FIXPOINT_PRECISION_HALF;
}
else
// the point five bias is to ensure even distribution of stretched or shrinked pixels
src_fx = FIXPOINT_PRECISION_HALF;
// adjust flipped source
if (flip)
{
// start from the target's clipped end if the scanline is flipped
dst_start = dst_max + dst_min - dst_start - (dst_length-1);
// and move source start location to the opposite end
src_fx += (dst_length-1) * src_fdx - 1;
src_fdx = -src_fdx;
}
}
else
{
// draw wrapped scanline at virtual bitmap boundary when source clipping is off
dst_start = dst_min;
dst_length = dst_max - dst_min + 1; // target scanline spans the entire visible area
src_fdx = zoom << (FIXPOINT_PRECISION-6);
// pre-advance source for the clipped region
if (!flip)
src_fx = (scroll + dst_min) * src_fdx + FIXPOINT_PRECISION_HALF;
else
{
src_fx = (scroll + dst_max) * src_fdx + FIXPOINT_PRECISION_HALF-1;
src_fdx = -src_fdx;
}
}
if (!(orientation & ORIENTATION_SWAP_XY))
{
// calculate target increment for horizontal scanlines which is exactly one
dst_adv = 1;
dst_offset = dst_length;
pri_base = BITMAP_ADDR8(priority, linepos, dst_start + dst_offset);
dst_base = BITMAP_ADDR32(bitmap, linepos, dst_start + dst_length);
}
else
{
// calculate target increment for vertical scanlines which is the bitmap's pitch value
dst_adv = bitmap->rowpixels;
dst_offset= dst_length * dst_adv;
pri_base = BITMAP_ADDR8(priority, dst_start, linepos + dst_offset);
dst_base = BITMAP_ADDR32(bitmap, dst_start, linepos + dst_offset);
}
// generalized
src_base = source;
//src_x = 0;
// there is no need to wrap source offsets along with source clipping
// so we set all bits of the wrapmask to one
src_wrapmask = (clipmask) ? ~0 : wrapmask;
pal_base = palette;
dst_offset = -dst_offset; // negate target offset in order to terminated draw loop at zero condition
if (pri)
{
// draw scanline and update priority bitmap
do
{
pix_data = src_base[(src_fx>>FIXPOINT_PRECISION) & src_wrapmask];
src_fx += src_fdx;
if (pix_data)
{
pix_data = pal_base[pix_data];
pri_base[dst_offset] = pri;
dst_base[dst_offset] = pix_data;
}
}
while (dst_offset += dst_adv);
}
else
{
// draw scanline but do not update priority bitmap
do
{
pix_data = src_base[(src_fx>>FIXPOINT_PRECISION) & src_wrapmask];
src_fx += src_fdx;
if (pix_data)
{
dst_base[dst_offset] = pal_base[pix_data];
}
}
while (dst_offset += dst_adv);
}
#undef FIXPOINT_PRECISION
#undef FIXPOINT_PRECISION_HALF
}
void k053250_draw( device_t *device, bitmap_t *bitmap, const rectangle *cliprect, int colorbase, int flags, int priority )
{
k053250_state *k053250 = k053250_get_safe_token(device);
UINT16 *line_ram;
UINT8 *pix_base, *pix_ptr, *regs;
const pen_t *pal_base, *pal_ptr;
UINT32 rommask, src_clipmask, src_wrapmask, dst_wrapmask;
int map_scrollx, map_scrolly, ctrl, orientation;
int dst_minx, dst_maxx, dst_miny, dst_maxy;
int linedata_offs, linedata_adv, line_pos, line_start, line_end, scroll_corr;
int color, offset, zoom, scroll, passes, i, dst_height;
line_ram = k053250->buffer[k053250->page]; // pointer to physical line RAM
pix_base = k053250->base; // pointer to source pixel ROM
rommask = k053250->rommask; // source ROM limit
regs = k053250->regs; // pointer to registers group
map_scrollx = (short)(regs[0] << 8 | regs[1]); // signed horizontal scroll value
map_scrolly = (short)(regs[2] << 8 | regs[3]); // signed vertical scroll value
map_scrollx -= k053250->offsx; // add user X offset to horizontal scroll
map_scrolly -= k053250->offsy; // add user Y offset to vertical scroll
ctrl = regs[4]; // register four is the main control register
// copy visible boundary values to more accessible locations
dst_minx = cliprect->min_x;
dst_maxx = cliprect->max_x;
dst_miny = cliprect->min_y;
dst_maxy = cliprect->max_y;
orientation = 0; // orientation defaults to no swapping and no flipping
dst_height = 512; // virtual bitmap height defaults to five hundred and twelve pixels
linedata_adv = 4; // line info packets are four words(eight bytes) apart
{
// switch X and Y parameters when the first bit of the control register is cleared
if (!(ctrl & 0x01)) orientation |= ORIENTATION_SWAP_XY;
// invert X parameters when the forth bit of the control register is set
if (ctrl & 0x08) orientation |= ORIENTATION_FLIP_X;
// invert Y parameters when the fifth bit of the control register is set
if (ctrl & 0x10) orientation |= ORIENTATION_FLIP_Y;
switch (ctrl >> 5) // the upper four bits of the control register select source and target dimensions
{
case 0 :
// Xexex: L6 galaxies
// Metam: L4 forest, L5 arena, L6 tower interior, final boss
// crop source offset between zero and two hundred and fifty-five inclusive,
// and set virtual bitmap height to two hundred and fifty-six pixels
src_wrapmask = src_clipmask = 0xff;
dst_height = 0x100;
break;
case 1 :
// Xexex: prologue, L7 nebulae
// the source offset is cropped to zero and five hundred and eleven inclusive
src_wrapmask = src_clipmask = 0x1ff;
break;
case 4 :
// Xexex: L1 sky and boss, L3 planet, L5 poly-face, L7 battle ship patches
// Metam: L1 summoning circle, L3 caves, L6 gargoyle towers
// crop source offset between zero and two hundred and fifty-five inclusive,
// and allow source offset to wrap back at 500 hexadecimal to minus 300 hexadecimal
src_wrapmask = src_clipmask = 0xff;
flags |= K053250_WRAP500;
break;
// case 2 : // Xexex: title
// case 7 : // Xexex: L4 organic stage
default:
// crop source offset between zero and one thousand and eleven inclusive,
// keep other dimensions to their defaults
src_wrapmask = src_clipmask = 0x3ff;
break;
}
// disable source clipping when the third bit of the control register is set
if (ctrl & 0x04) src_clipmask = 0;
if (!(orientation & ORIENTATION_SWAP_XY)) // normal orientaion with no X Y switching
{
line_start = dst_miny; // the first scanline starts at the minimum Y clip location
line_end = dst_maxy; // the last scanline ends at the maximum Y clip location
scroll_corr = map_scrollx; // concentrate global X scroll
linedata_offs = map_scrolly; // determine where to get info for the first line
if (orientation & ORIENTATION_FLIP_X)
{
scroll_corr = -scroll_corr; // X scroll adjustment should be negated in X flipped scenarioes
}
if (orientation & ORIENTATION_FLIP_Y)
{
linedata_adv = -linedata_adv; // traverse line RAM backward in Y flipped scenarioes
linedata_offs += bitmap->height - 1; // and get info for the first line from the bottom
}
dst_wrapmask = ~0; // scanlines don't seem to wrap horizontally in normal orientation
passes = 1; // draw scanline in a single pass
}
else // orientaion with X and Y parameters switched
{
line_start = dst_minx; // the first scanline starts at the minimum X clip location
line_end = dst_maxx; // the last scanline ends at the maximum X clip location
scroll_corr = map_scrolly; // concentrate global Y scroll
linedata_offs = map_scrollx; // determine where to get info for the first line
if (orientation & ORIENTATION_FLIP_Y)
{
scroll_corr = 0x100 - scroll_corr; // apply common vertical correction
// Y correction (ref: 1st and 5th boss)
scroll_corr -= 2; // apply unique vertical correction
// X correction (ref: 1st boss, seems to undo non-rotated global X offset)
linedata_offs -= 5; // apply unique horizontal correction
}
if (orientation & ORIENTATION_FLIP_X)
{
linedata_adv = -linedata_adv; // traverse line RAM backward in X flipped scenarioes
linedata_offs += bitmap->width - 1; // and get info for the first line from the bottom
}
if (src_clipmask)
{
// determine target wrap boundary and draw scanline in two passes if the source is clipped
dst_wrapmask = dst_height - 1;
passes = 2;
}
else
{
// otherwise disable target wraparound and draw scanline in a single pass
dst_wrapmask = ~0;
passes = 1;
}
}
}
linedata_offs *= 4; // each line info packet has four words(eight bytes)
linedata_offs &= 0x7ff; // and it should wrap at the four-kilobyte boundary
linedata_offs += line_start * linedata_adv; // pre-advance line info offset for the clipped region
// load physical palette base
pal_base = device->machine().pens + (colorbase << 4) % device->machine().total_colors();
// walk the target bitmap within the visible area vertically or horizontally, one line at a time
for (line_pos=line_start; line_pos <= line_end; linedata_offs += linedata_adv, line_pos++)
{
linedata_offs &= 0x7ff; // line info data wraps at the four-kilobyte boundary
color = line_ram[linedata_offs]; // get scanline color code
if (color == 0xffff) continue; // reject scanline if color code equals minus one
offset = line_ram[linedata_offs + 1]; // get first pixel offset in ROM
if (!(color & 0xff) && !offset) continue; // reject scanline if both color and pixel offset are zero
// calculate physical palette location
// there can be thirty-two color codes and each code represents sixteen pens
pal_ptr = pal_base + ((color & 0x1f) << 4);
// calculate physical pixel location
// each offset unit represents two hundred and fifty six pixels and should wrap at ROM boundary for safty
pix_ptr = pix_base + (offset << 8) % rommask;
// get scanline zoom factor
// For example, 0x20 doubles the length, 0x40 maintains a one-to-one length,
// and 0x80 halves the length. The zoom center is at the beginning of the
// scanline therefore it is not necessary to adjust render start position
zoom = line_ram[linedata_offs + 2];
scroll = (short)line_ram[linedata_offs + 3]; // get signed local scroll value for the current scanline
// scavenged from old code; improves Xexex' first level sky
if (flags & K053250_WRAP500 && scroll >= 0x500) scroll -= 0x800;
scroll += scroll_corr; // apply final scroll correction
scroll &= dst_wrapmask; // wraparound scroll value if necessary
// draw scanlines wrapped at virtual bitmap boundary in two passes
// this should not impose too much overhead due to clipping performed by the render code
i = passes;
do
{
/*
Parameter descriptions:
bitmap : pointer to a MAME bitmap as the render target
pal_ptr : pointer to the palette's physical location relative to the scanline
pix_ptr : pointer to the physical start location of source pixels in ROM
cliprect : pointer to a rectangle structue which describes the visible area of the target bitmap
line_pos : scanline render position relative to the target bitmap
should be a Y offset to the target bitmap in normal orientaion,
or an X offset to the target bitmap if X,Y are swapped
scroll : source scroll value of the scanline
zoom : source zoom factor of the scanline
src_clipmask : source offset clip mask; source pixels with offsets beyond the scope of this mask will not be drawn
src_wrapmask : source offset wrap mask; wraps source offset around, no effect when src_clipmask is set
orientation : flags indicating whether scanlines should be drawn horizontally, vertically, forward or backward
priority : value to be written to the priority bitmap, no effect when equals zero
*/
k053250_pdraw_scanline32(bitmap, pal_ptr, pix_ptr, cliprect,
line_pos, scroll, zoom, src_clipmask, src_wrapmask, orientation, device->machine().priority_bitmap, (UINT8)priority);
// shift scanline position one virtual screen upward to render the wrapped end if necessary
scroll -= dst_height;
}
while (--i);
}
}
/*****************************************************************************
DEVICE INTERFACE
*****************************************************************************/
static DEVICE_START( k053250 )
{
k053250_state *k053250 = k053250_get_safe_token(device);
const k053250_interface *intf = k053250_get_interface(device);
k053250->packed = device->machine().region(intf->gfx_memory_region)->base();
k053250->packedmask = device->machine().region(intf->gfx_memory_region)->bytes();
k053250->base = device->machine().region(intf->gfx_memory_region_unpack)->base();
k053250->rommask = device->machine().region(intf->gfx_memory_region_unpack)->bytes();
k053250->screen = device->machine().device<screen_device>(intf->screen);
k053250->ram = auto_alloc_array(device->machine(), UINT16, 0x6000 / 2);
k053250->rammax = k053250->ram + 0x800;
k053250->buffer[0] = k053250->ram + 0x2000;
k053250->buffer[1] = k053250->ram + 0x2800;
k053250->offsx = intf->xoff;
k053250->offsy = intf->yoff;
/* unpack graphics */
k053250_unpack_pixels(device->machine(), intf->gfx_memory_region, intf->gfx_memory_region_unpack);
device->save_pointer(NAME(k053250->ram), 0x6000 / 2);
device->save_item(NAME(k053250->regs));
device->save_item(NAME(k053250->page));
device->save_item(NAME(k053250->frame));
}
static DEVICE_RESET( k053250 )
{
k053250_state *k053250 = k053250_get_safe_token(device);
int i;
k053250->page = 0;
k053250->frame = -1;
for (i = 0; i < 8; i++)
k053250->regs[i] = 0;
}
// Newer Konami devices // Newer Konami devices
// from video/gticlub.c // from video/gticlub.c
@ -11157,28 +10598,6 @@ DEVICE_GET_INFO( k054338 )
} }
} }
DEVICE_GET_INFO( k053250 )
{
switch (state)
{
/* --- the following bits of info are returned as 64-bit signed integers --- */
case DEVINFO_INT_TOKEN_BYTES: info->i = sizeof(k053250_state); break;
/* --- the following bits of info are returned as pointers to data or functions --- */
case DEVINFO_FCT_START: info->start = DEVICE_START_NAME(k053250); break;
case DEVINFO_FCT_STOP: /* Nothing */ break;
case DEVINFO_FCT_RESET: info->reset = DEVICE_RESET_NAME(k053250); break;
/* --- the following bits of info are returned as NULL-terminated strings --- */
case DEVINFO_STR_NAME: strcpy(info->s, "Konami 053250"); break;
case DEVINFO_STR_FAMILY: strcpy(info->s, "Konami Video IC"); break;
case DEVINFO_STR_VERSION: strcpy(info->s, "1.0"); break;
case DEVINFO_STR_SOURCE_FILE: strcpy(info->s, __FILE__); break;
case DEVINFO_STR_CREDITS: strcpy(info->s, "Copyright MAME Team"); break;
}
}
DEVICE_GET_INFO( k001006 ) DEVICE_GET_INFO( k001006 )
{ {
switch (state) switch (state)
@ -11283,7 +10702,6 @@ DEFINE_LEGACY_DEVICE(K051733, k051733);
DEFINE_LEGACY_DEVICE(K056832, k056832); DEFINE_LEGACY_DEVICE(K056832, k056832);
DEFINE_LEGACY_DEVICE(K055555, k055555); DEFINE_LEGACY_DEVICE(K055555, k055555);
DEFINE_LEGACY_DEVICE(K054338, k054338); DEFINE_LEGACY_DEVICE(K054338, k054338);
DEFINE_LEGACY_DEVICE(K053250, k053250);
DEFINE_LEGACY_DEVICE(K001006, k001006); DEFINE_LEGACY_DEVICE(K001006, k001006);
DEFINE_LEGACY_DEVICE(K001005, k001005); DEFINE_LEGACY_DEVICE(K001005, k001005);
DEFINE_LEGACY_DEVICE(K001604, k001604); DEFINE_LEGACY_DEVICE(K001604, k001604);

View File

@ -121,15 +121,6 @@ struct _k054338_interface
const char *k055555; const char *k055555;
}; };
typedef struct _k053250_interface k053250_interface;
struct _k053250_interface
{
const char *screen;
const char *gfx_memory_region;
const char *gfx_memory_region_unpack;
int xoff, yoff;
};
typedef struct _k001006_interface k001006_interface; typedef struct _k001006_interface k001006_interface;
struct _k001006_interface struct _k001006_interface
{ {
@ -185,7 +176,6 @@ DECLARE_LEGACY_DEVICE(K051733, k051733);
DECLARE_LEGACY_DEVICE(K056832, k056832); DECLARE_LEGACY_DEVICE(K056832, k056832);
DECLARE_LEGACY_DEVICE(K055555, k055555); DECLARE_LEGACY_DEVICE(K055555, k055555);
DECLARE_LEGACY_DEVICE(K054338, k054338); DECLARE_LEGACY_DEVICE(K054338, k054338);
DECLARE_LEGACY_DEVICE(K053250, k053250);
DECLARE_LEGACY_DEVICE(K001006, k001006); DECLARE_LEGACY_DEVICE(K001006, k001006);
DECLARE_LEGACY_DEVICE(K001005, k001005); DECLARE_LEGACY_DEVICE(K001005, k001005);
DECLARE_LEGACY_DEVICE(K001604, k001604); DECLARE_LEGACY_DEVICE(K001604, k001604);
@ -263,11 +253,6 @@ DECLARE_LEGACY_DEVICE(K037122, k037122);
MCFG_DEVICE_ADD(_tag, K054338, 0) \ MCFG_DEVICE_ADD(_tag, K054338, 0) \
MCFG_DEVICE_CONFIG(_interface) MCFG_DEVICE_CONFIG(_interface)
#define MCFG_K053250_ADD(_tag, _interface) \
MCFG_DEVICE_ADD(_tag, K053250, 0) \
MCFG_DEVICE_CONFIG(_interface)
#define MCFG_K001006_ADD(_tag, _interface) \ #define MCFG_K001006_ADD(_tag, _interface) \
MCFG_DEVICE_ADD(_tag, K001006, 0) \ MCFG_DEVICE_ADD(_tag, K001006, 0) \
MCFG_DEVICE_CONFIG(_interface) MCFG_DEVICE_CONFIG(_interface)
@ -729,20 +714,6 @@ void k054338_invert_alpha(device_t *device, int invert); // 0=0x00(invis)
#define K338_CTL_CLIPSL 0x20 #define K338_CTL_CLIPSL 0x20
/** Konami 053250 **/
WRITE16_DEVICE_HANDLER( k053250_w );
READ16_DEVICE_HANDLER( k053250_r );
WRITE16_DEVICE_HANDLER( k053250_ram_w );
READ16_DEVICE_HANDLER( k053250_ram_r );
READ16_DEVICE_HANDLER( k053250_rom_r );
// K053250_draw() control flags
#define K053250_WRAP500 0x01
#define K053250_OVERDRIVE 0x02
void k053250_draw(device_t *device, bitmap_t *bitmap, const rectangle *cliprect, int colorbase, int flags, int pri);
void k053250_dma(device_t *device, int limiter);
/** Konami 001006 **/ /** Konami 001006 **/
UINT32 k001006_get_palette(device_t *device, int index); UINT32 k001006_get_palette(device_t *device, int index);

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@ -260,13 +260,11 @@ VIDEO_START(mystwarr)
VIDEO_START(metamrph) VIDEO_START(metamrph)
{ {
mystwarr_state *state = machine.driver_data<mystwarr_state>(); mystwarr_state *state = machine.driver_data<mystwarr_state>();
const char * rgn_250 = "gfx3";
state->m_gametype = 0; state->m_gametype = 0;
K055555_vh_start(machine); K055555_vh_start(machine);
K054338_vh_start(machine); K054338_vh_start(machine);
K053250_vh_start(machine, 1, &rgn_250);
K056832_vh_start(machine, "gfx1", K056832_BPP_5, 0, NULL, game4bpp_tile_callback, 0); K056832_vh_start(machine, "gfx1", K056832_BPP_5, 0, NULL, game4bpp_tile_callback, 0);
@ -281,8 +279,6 @@ VIDEO_START(metamrph)
K056832_set_LayerOffset(1, 0+4, 0); // attract sea K056832_set_LayerOffset(1, 0+4, 0); // attract sea
K056832_set_LayerOffset(2, 2+4, 0); // attract red monster in background of sea K056832_set_LayerOffset(2, 2+4, 0); // attract red monster in background of sea
K056832_set_LayerOffset(3, 3+4, 0); // attract sky background to sea K056832_set_LayerOffset(3, 3+4, 0); // attract sky background to sea
K053250_set_LayerOffset(0, -7, 0);
} }
VIDEO_START(viostorm) VIDEO_START(viostorm)

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@ -87,7 +87,7 @@ SCREEN_UPDATE( xexex )
{ {
if (layer[plane] < 0) if (layer[plane] < 0)
{ {
k053250_draw(state->m_k053250, bitmap, cliprect, bg_colorbase, 0, 1 << plane); state->m_k053250->draw(bitmap, cliprect, bg_colorbase, 0, 1 << plane);
} }
else if (!state->m_cur_alpha || layer[plane] != 1) else if (!state->m_cur_alpha || layer[plane] != 1)
{ {