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https://github.com/holub/mame
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New working machines
-------------------- Skate or Die (Konami, handheld) [hap, Sean Riddle, Mr. Do] Bill Elliott's Nascar Racing (handheld) [hap, Sean Riddle, Mr. Do]
This commit is contained in:
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03e335ead2
@ -4624,6 +4624,7 @@ ROM_END
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/***************************************************************************
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Konami Double Dribble (model BH001)
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* PCB label: BH001
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* Sharp SM510 under epoxy (die label CMS54C, KMS584)
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* lcd screen with custom segments, 1-bit sound
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@ -4716,8 +4717,7 @@ public:
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static INPUT_PORTS_START( kcontra )
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PORT_START("IN.0") // S1
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x06, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_CHANGED_CB(input_changed)
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PORT_START("IN.1") // S2
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@ -4883,13 +4883,17 @@ ROM_END
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/***************************************************************************
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Konami Teenage Mutant Ninja Turtles (model BH005)
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Konami Teenage Mutant Ninja Turtles
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* PCB label: BH005
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* Sharp SM511 under epoxy (die label KMS73B, 774)
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* lcd screen with custom segments, 1-bit sound
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MCU ROM is presumed to be the same for Teenage Mutant Ninja Turtles,
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Ganbare Goemon: Ebisumaru Kiki Ippatsu.
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known releases:
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- World: Teenage Mutant Ninja Turtles
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- UK: Teenage Mutant Hero Turtles
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がんばれゴエモン えびす丸危機一髪 (Ganbare Goemon: Ebisumaru Kiki Ippatsu) (model BH101)
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is presumed to have the same MCU ROM.
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***************************************************************************/
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@ -4907,20 +4911,20 @@ public:
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static INPUT_PORTS_START( ktmnt )
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PORT_START("IN.0") // S1
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_LEFT ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_UP ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_DOWN ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_RIGHT ) PORT_CHANGED_CB(input_changed)
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PORT_START("IN.1") // S2
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_CHANGED_CB(input_changed) PORT_NAME("Game Select")
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_VOLUME_DOWN ) PORT_CHANGED_CB(input_changed) PORT_NAME("Sound")
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_POWER_OFF ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START ) PORT_CHANGED_CB(input_changed) PORT_NAME("Power On/Start")
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PORT_START("IN.2") // S3
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_LEFT ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_RIGHT ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x0c, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_START("ACL")
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@ -4949,6 +4953,138 @@ ROM_END
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/***************************************************************************
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Konami Skate or Die
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* PCB label: BH006
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* Sharp SM511 under epoxy (die label KMS73B, 775)
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* lcd screen with custom segments, 1-bit sound
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けっきょく 南極大冒険 (Kekkyoku Nankyoku Daibouken, aka Antarctic Adventure)
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(model BH100) is presumed to have the same MCU ROM.
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***************************************************************************/
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class kskatedie_state : public hh_sm510_state
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{
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public:
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kskatedie_state(const machine_config &mconfig, device_type type, const char *tag) :
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hh_sm510_state(mconfig, type, tag)
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{ }
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void kskatedie(machine_config &config);
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};
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// config
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static INPUT_PORTS_START( kskatedie )
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PORT_START("IN.0") // S1
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_LEFT ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_UP ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_DOWN ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_RIGHT ) PORT_CHANGED_CB(input_changed)
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PORT_START("IN.1") // S2
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_POWER_OFF ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_VOLUME_DOWN ) PORT_CHANGED_CB(input_changed) PORT_NAME("Sound")
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_CHANGED_CB(input_changed) PORT_NAME("Continue")
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START ) PORT_CHANGED_CB(input_changed) PORT_NAME("Power On/Start")
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PORT_START("IN.2") // S3
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_UP ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x0b, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_START("ACL")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("All Clear")
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INPUT_PORTS_END
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void kskatedie_state::kskatedie(machine_config &config)
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{
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sm511_common(config, 1496, 1080);
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}
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// roms
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ROM_START( kskatedie )
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ROM_REGION( 0x1000, "maincpu", 0 )
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ROM_LOAD( "775.program", 0x0000, 0x1000, CRC(067b11db) SHA1(1fe0795515c6787c2af1d38f18a5c4c5c9d87408) )
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ROM_REGION( 0x100, "maincpu:melody", 0 )
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ROM_LOAD( "775.melody", 0x000, 0x100, CRC(d8c59670) SHA1(c33da2415bbd1a414e5dda3b05e139c1d22d267a) )
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ROM_REGION( 395160, "screen", 0)
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ROM_LOAD( "kskatedie.svg", 0, 395160, CRC(34fbb7b8) SHA1(402dfba32947aac75bc9386079b95e7223f78e6d) )
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ROM_END
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/***************************************************************************
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Konami The Adventures of Bayou Billy
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* PCB label: BH007
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* Sharp SM511 under epoxy (die label KMS73B, 780)
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* lcd screen with custom segments, 1-bit sound
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***************************************************************************/
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class kbilly_state : public hh_sm510_state
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{
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public:
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kbilly_state(const machine_config &mconfig, device_type type, const char *tag) :
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hh_sm510_state(mconfig, type, tag)
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{ }
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void kbilly(machine_config &config);
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};
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// config
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static INPUT_PORTS_START( kbilly )
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PORT_START("IN.0") // S1
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_LEFT ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_UP ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_DOWN ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_RIGHT ) PORT_CHANGED_CB(input_changed)
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PORT_START("IN.1") // S2
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_POWER_OFF ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_VOLUME_DOWN ) PORT_CHANGED_CB(input_changed) PORT_NAME("Sound")
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_CHANGED_CB(input_changed) PORT_NAME("Pause")
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START ) PORT_CHANGED_CB(input_changed) PORT_NAME("Power On/Start")
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PORT_START("IN.2") // S3
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_UP ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_DOWN ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x09, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_START("ACL")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("All Clear")
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INPUT_PORTS_END
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void kbilly_state::kbilly(machine_config &config)
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{
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sm511_common(config, 1490, 1080);
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}
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// roms
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ROM_START( kbilly )
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ROM_REGION( 0x1000, "maincpu", 0 )
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ROM_LOAD( "780.program", 0x0000, 0x1000, CRC(b8b1f734) SHA1(619dd527187b43276d081cdb1b13e0a9a81f2c6a) )
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ROM_REGION( 0x100, "maincpu:melody", 0 )
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ROM_LOAD( "780.melody", 0x000, 0x100, CRC(cd488bea) SHA1(8fc60081f46e392978d6950c74711fb7ebd154de) )
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ROM_REGION( 598317, "screen", 0)
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ROM_LOAD( "kbilly.svg", 0, 598317, CRC(fec67ddf) SHA1(3e5f520733e8b720966028ed6a72062be5381f27) )
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ROM_END
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/***************************************************************************
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Konami Bottom of the Ninth (model BH008)
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@ -5078,6 +5214,68 @@ ROM_END
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/***************************************************************************
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Konami Bill Elliott's Nascar Racing (model 13010)
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* PCB label: BH010
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* Sharp SM511 under epoxy (die label KMS73B, 783)
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* lcd screen with custom segments, 1-bit sound
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Chequered Flag is presumed to have the same MCU ROM.
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***************************************************************************/
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class knascar_state : public hh_sm510_state
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{
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public:
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knascar_state(const machine_config &mconfig, device_type type, const char *tag) :
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hh_sm510_state(mconfig, type, tag)
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{ }
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void knascar(machine_config &config);
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};
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// config
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static INPUT_PORTS_START( knascar )
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PORT_START("IN.0") // S1
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_CHANGED_CB(input_changed) PORT_NAME("Pause")
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START ) PORT_CHANGED_CB(input_changed) PORT_NAME("Power On/Start")
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PORT_START("IN.1") // S2
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_POWER_OFF ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_VOLUME_DOWN ) PORT_CHANGED_CB(input_changed) PORT_NAME("Sound")
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PORT_START("ACL")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("All Clear")
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INPUT_PORTS_END
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void knascar_state::knascar(machine_config &config)
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{
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sm511_common(config, 1491, 1080);
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}
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// roms
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ROM_START( knascar )
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ROM_REGION( 0x1000, "maincpu", 0 )
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ROM_LOAD( "783.program", 0x0000, 0x1000, CRC(0a08536a) SHA1(199203fad96e0d2b173b876b9746064b0c30dc7b) )
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ROM_REGION( 0x100, "maincpu:melody", 0 )
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ROM_LOAD( "783.melody", 0x000, 0x100, CRC(ffeef4bc) SHA1(a3b21eefb170aa54eb53cf56f88b0c00dd29703f))
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ROM_REGION( 474061, "screen", 0)
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ROM_LOAD( "knascar.svg", 0, 474061, CRC(d30f639a) SHA1(6fd061eda61f925a9f85cf5fb4b7024f15e1e1fe) )
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ROM_END
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/***************************************************************************
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Konami Blades of Steel (model 13011)
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@ -5148,6 +5346,7 @@ ROM_END
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/***************************************************************************
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Konami NFL Football
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* PCB label: BH013
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* Sharp SM511 under epoxy (die label KMS73B, 786)
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* lcd screen with custom segments, 1-bit sound
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@ -5214,74 +5413,10 @@ ROM_END
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/***************************************************************************
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Konami The Adventures of Bayou Billy
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* Sharp SM511 under epoxy (die label KMS73B, 788)
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* lcd screen with custom segments, 1-bit sound
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***************************************************************************/
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class kbilly_state : public hh_sm510_state
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{
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public:
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kbilly_state(const machine_config &mconfig, device_type type, const char *tag) :
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hh_sm510_state(mconfig, type, tag)
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{ }
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void kbilly(machine_config &config);
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};
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// config
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static INPUT_PORTS_START( kbilly )
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PORT_START("IN.0") // S1
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_CHANGED_CB(input_changed)
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PORT_START("IN.1") // S2
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_POWER_OFF ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_VOLUME_DOWN ) PORT_CHANGED_CB(input_changed) PORT_NAME("Sound")
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_CHANGED_CB(input_changed) PORT_NAME("Pause")
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START ) PORT_CHANGED_CB(input_changed) PORT_NAME("Power On/Start")
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PORT_START("IN.2") // S3
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_CHANGED_CB(input_changed)
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_START("ACL")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("All Clear")
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INPUT_PORTS_END
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void kbilly_state::kbilly(machine_config &config)
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{
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sm511_common(config, 1490, 1080);
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}
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// roms
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ROM_START( kbilly )
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ROM_REGION( 0x1000, "maincpu", 0 )
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ROM_LOAD( "788.program", 0x0000, 0x1000, CRC(b8b1f734) SHA1(619dd527187b43276d081cdb1b13e0a9a81f2c6a) )
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ROM_REGION( 0x100, "maincpu:melody", 0 )
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ROM_LOAD( "788.melody", 0x000, 0x100, CRC(cd488bea) SHA1(8fc60081f46e392978d6950c74711fb7ebd154de) )
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ROM_REGION( 598317, "screen", 0)
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ROM_LOAD( "kbilly.svg", 0, 598317, CRC(fec67ddf) SHA1(3e5f520733e8b720966028ed6a72062be5381f27) )
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ROM_END
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/***************************************************************************
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Konami Bucky O'Hare
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* PCB label: BH020
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* Sharp SM511 under epoxy (die label KMS73B, N58)
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* lcd screen with custom segments, 1-bit sound
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@ -5341,6 +5476,7 @@ ROM_END
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/***************************************************************************
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Konami Garfield
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* PCB label: BH021
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* Sharp SM511 under epoxy (die label KMS73B, N62)
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* lcd screen with custom segments, 1-bit sound
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|
||||
@ -9943,6 +10079,9 @@ ROM_END
|
||||
|
||||
MCU ROM is the same for Gargoyles: Night Flight, Superman.
|
||||
|
||||
In the same year, Tiger also sold a red & blue Superman handheld (model 71-093),
|
||||
it's not the same game as this.
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
class tsuperman_state : public hh_sm510_state
|
||||
@ -10527,11 +10666,13 @@ CONS( 1989, kcontra, 0, 0, kcontra, kcontra, kcontra_st
|
||||
CONS( 1989, ktopgun, 0, 0, ktopgun, ktopgun, ktopgun_state, empty_init, "Konami", "Top Gun (handheld)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
|
||||
CONS( 1989, kgradius, 0, 0, kgradius, kgradius, kgradius_state, empty_init, "Konami", "Gradius (handheld)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
|
||||
CONS( 1989, ktmnt, 0, 0, ktmnt, ktmnt, ktmnt_state, empty_init, "Konami", "Teenage Mutant Ninja Turtles (handheld)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
|
||||
CONS( 1989, kskatedie, 0, 0, kskatedie, kskatedie, kskatedie_state, empty_init, "Konami (licensed from Electronic Arts)", "Skate or Die (Konami, handheld)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
|
||||
CONS( 1989, kbilly, 0, 0, kbilly, kbilly, kbilly_state, empty_init, "Konami", "The Adventures of Bayou Billy (handheld)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
|
||||
CONS( 1989, kbottom9, 0, 0, kbottom9, kbottom9, kbottom9_state, empty_init, "Konami", "Bottom of the Ninth (handheld)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
|
||||
CONS( 1989, kloneran, 0, 0, kloneran, kloneran, kloneran_state, empty_init, "Konami", "Lone Ranger (handheld)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
|
||||
CONS( 1989, knascar, 0, 0, knascar, knascar, knascar_state, empty_init, "Konami", "Bill Elliott's Nascar Racing (handheld)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
|
||||
CONS( 1989, kblades, 0, 0, kblades, kblades, kblades_state, empty_init, "Konami", "Blades of Steel (handheld)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
|
||||
CONS( 1989, knfl, 0, 0, knfl, knfl, knfl_state, empty_init, "Konami", "NFL Football (Konami)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
|
||||
CONS( 1989, kbilly, 0, 0, kbilly, kbilly, kbilly_state, empty_init, "Konami", "The Adventures of Bayou Billy (handheld)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
|
||||
CONS( 1989, knfl, 0, 0, knfl, knfl, knfl_state, empty_init, "Konami", "NFL Football (Konami, handheld)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
|
||||
CONS( 1991, kbucky, 0, 0, kbucky, kbucky, kbucky_state, empty_init, "Konami", "Bucky O'Hare (handheld)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
|
||||
CONS( 1991, kgarfld, 0, 0, kgarfld, kgarfld, kgarfld_state, empty_init, "Konami", "Garfield (Konami)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
|
||||
|
||||
|
@ -16764,10 +16764,12 @@ kdribble // Konami
|
||||
kgarfld // Konami
|
||||
kgradius // Konami
|
||||
kloneran // Konami
|
||||
knascar // Konami
|
||||
knfl // Konami
|
||||
kosmicmt // Elektronika
|
||||
kosmicpt // Elektronika
|
||||
krybolov // Elektronika
|
||||
kskatedie // Konami
|
||||
ktmnt // Konami
|
||||
ktopgun // Konami
|
||||
kvakazad // Elektronika
|
||||
|
@ -1177,6 +1177,12 @@ void namcos22_state::blit_quads(int addr, int len, float m[4][4])
|
||||
return;
|
||||
}
|
||||
addr += packetlength;
|
||||
|
||||
if (packetformat & 0x800000 && addr != finish)
|
||||
{
|
||||
logerror("blit_quads unexpected end: addr=0x%06x\n", addr);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user