tumbleb.cpp: removed accidentally committed comment (nw)

This commit is contained in:
Ivan Vangelista 2019-12-16 17:49:49 +01:00
parent 9689619e12
commit 041368786d

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@ -3864,15 +3864,15 @@ void tumbleb_state::init_dquizgo()
/******************************************************************************/
/* Misc 'bootleg' hardware - close to base Tumble Pop */
GAME( 1991, tumbleb, tumblep, tumblepb, tumblepb, tumbleb_state, init_tumblepb, ROT0, "bootleg", "Tumble Pop (bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
GAME( 1991, tumbleb2, tumblep, tumbleb2, tumblepb, tumbleb_state, init_tumbleb2, ROT0, "bootleg", "Tumble Pop (bootleg with PIC)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // PIC is protected, sound simulation not 100%
GAME( 1991, tumblepba,tumblep, tumblepba, tumblepb, tumbleb_state, init_tumblepba,ROT0, "bootleg (Playmark)", "Tumble Pop (Playmark bootleg)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING ) // Playmark stickers on ROMs, offset pf1_alt tilemap, OKI not hooked up
GAME( 1991, tumbleb, tumblep, tumblepb, tumblepb, tumbleb_state, init_tumblepb, ROT0, "bootleg", "Tumble Pop (bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
GAME( 1991, tumbleb2, tumblep, tumbleb2, tumblepb, tumbleb_state, init_tumbleb2, ROT0, "bootleg", "Tumble Pop (bootleg with PIC)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // PIC is protected, sound simulation not 100%
GAME( 1991, tumblepba,tumblep, tumblepba, tumblepb, tumbleb_state, init_tumblepba,ROT0, "bootleg (Playmark)", "Tumble Pop (Playmark bootleg)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING ) // Playmark stickers on ROMs, offset pf1_alt tilemap, OKI not hooked up
GAME( 1992, funkyjetb,funkyjet,funkyjetb, tumblepb, tumbleb_pic_state, init_tumblepb, ROT0, "bootleg", "Funky Jet (bootleg)", MACHINE_NO_SOUND | MACHINE_WRONG_COLORS | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // wrong palette, inputs not working, PIC driving an OKI
GAME( 1993, jumpkids, 0, jumpkids, tumblepb, tumbleb_state, init_jumpkids, ROT0, "Comad", "Jump Kids", MACHINE_SUPPORTS_SAVE )
GAME( 1994, pangpang, 0, pangpang, tumblepb, tumbleb_state, init_tumbleb2, ROT0, "Dong Gue La Mi Ltd.", "Pang Pang", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // PIC is protected, sound simulation not 100%
GAME( 1994, pangpang, 0, pangpang, tumblepb, tumbleb_state, init_tumbleb2, ROT0, "Dong Gue La Mi Ltd.", "Pang Pang", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // PIC is protected, sound simulation not 100%
/* Misc 'bootleg' hardware - more changes from base hardware */
GAME( 1994, suprtrio, 0, suprtrio, suprtrio, tumbleb_state, init_suprtrio, ROT0, "Gameace", "Super Trio", MACHINE_SUPPORTS_SAVE )
@ -3884,9 +3884,9 @@ GAME( 1996, magipur, 0, magipur, magipur, tumbleb_state, init_magipu
/* First Amusement / Mijin / SemiCom hardware (MCU protected) */
GAME( 1994, metlsavr, 0, metlsavr, metlsavr, tumbleb_state, init_chokchok, ROT0, "First Amusement", "Metal Saver", MACHINE_SUPPORTS_SAVE )
GAME( 1994, magicbal, 0, metlsavr, magicbal, tumbleb_state, init_chokchok, ROT0, "SemiCom", "Magicball Fighting (Korea)", MACHINE_SUPPORTS_SAVE) // also still has the Metal Saver (c)1994 First Amusement tiles in the GFX
GAME( 1994, magicbal, 0, metlsavr, magicbal, tumbleb_state, init_chokchok, ROT0, "SemiCom", "Magicball Fighting (Korea)", MACHINE_SUPPORTS_SAVE ) // also still has the Metal Saver (c)1994 First Amusement tiles in the GFX
GAME( 1995, chokchok, 0, chokchok, chokchok, tumbleb_state, init_chokchok, ROT0, "SemiCom", "Choky! Choky!", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // MCU dump not hooked up yet
GAME( 1995, chokchok, 0, chokchok, chokchok, tumbleb_state, init_chokchok, ROT0, "SemiCom", "Choky! Choky!", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
GAME( 1995, wlstar, 0, cookbib_mcu, wlstar, tumbleb_state, init_wlstar, ROT0, "Mijin", "Wonder League Star - Sok-Magicball Fighting (Korea)", MACHINE_SUPPORTS_SAVE ) // translates to 'Wonder League Star - Return of Magicball Fighting'
@ -3895,7 +3895,7 @@ GAME( 1995, htchctch, 0, htchctch, htchctch, tumbleb_state, init_htchct
GAME( 1995, cookbib, 0, cookbib, cookbib, tumbleb_state, init_htchctch, ROT0, "SemiCom", "Cookie & Bibi (set 1)" , MACHINE_SUPPORTS_SAVE ) // not 100% sure about gfx offsets
GAME( 1995, cookbiba, cookbib, cookbib, cookbib, tumbleb_state, init_htchctch, ROT0, "SemiCom", "Cookie & Bibi (set 2)" , MACHINE_SUPPORTS_SAVE )
GAME( 1996, carket, 0, htchctch, carket, tumbleb_state, init_carket, ROT0, "SemiCom", "Carket Ball", MACHINE_SUPPORTS_SAVE )
GAME( 1996, carket, 0, htchctch, carket, tumbleb_state, init_carket, ROT0, "SemiCom", "Carket Ball", MACHINE_SUPPORTS_SAVE )
GAME( 1996, wondl96, 0, cookbib_mcu, wondl96, tumbleb_state, init_wondl96, ROT0, "SemiCom", "Wonder League '96 (Korea)", MACHINE_SUPPORTS_SAVE )