Clean-ups and version bump

This commit is contained in:
Angelo Salese 2012-02-26 14:31:24 +00:00
parent b46b9de8c8
commit 04145d0b62
26 changed files with 83 additions and 83 deletions

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@ -849,7 +849,7 @@ void cli_frontend::verifyroms(const char *gamename)
}
}
}
slot_interface_iterator slotiter(config.root_device());
for (const device_slot_interface *slot = slotiter.first(); slot != NULL; slot = slotiter.next())
{
@ -865,7 +865,7 @@ void cli_frontend::verifyroms(const char *gamename)
for (device_t *device = subiter.first(); device != NULL; device = subiter.next())
if (!device->configured())
device->config_complete();
if (device_map.add(dev->shortname(), 0, false) != TMERR_DUPLICATE) {
if (mame_strwildcmp(gamename, dev->shortname()) == 0)
{
@ -1243,7 +1243,7 @@ void cli_frontend::listsoftware(const char *gamename)
driver_enumerator drivlist(m_options, gamename);
if (drivlist.count() == 0)
throw emu_fatalerror(MAMERR_NO_SUCH_GAME, "No matching games found for '%s'", gamename);
while (drivlist.next())
{
software_list_device_iterator iter(drivlist.config().root_device());
@ -1257,7 +1257,7 @@ void cli_frontend::listsoftware(const char *gamename)
{
/* Verify if we have encountered this list before */
if (list_map.add(swlist->list_name(), 0, false) != TMERR_DUPLICATE)
{
{
if (isfirst) { fprintf( out, SOFTLIST_XML_BEGIN); isfirst = FALSE; }
output_single_softlist(out, list, swlist->list_name());
}
@ -1284,7 +1284,7 @@ void cli_frontend::getsoftlist(const char *gamename)
FILE *out = stdout;
int_map list_map;
bool isfirst = TRUE;
driver_enumerator drivlist(m_options);
while (drivlist.next())
{
@ -1416,7 +1416,7 @@ void cli_frontend::execute_commands(const char *exename)
{ CLICOMMAND_VERIFYROMS, &cli_frontend::verifyroms },
{ CLICOMMAND_VERIFYSAMPLES, &cli_frontend::verifysamples },
{ CLICOMMAND_LISTMEDIA, &cli_frontend::listmedia },
{ CLICOMMAND_LISTSOFTWARE, &cli_frontend::listsoftware },
{ CLICOMMAND_LISTSOFTWARE, &cli_frontend::listsoftware },
{ CLICOMMAND_ROMIDENT, &cli_frontend::romident },
{ CLICOMMAND_GETSOFTLIST, &cli_frontend::getsoftlist },
};

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@ -2097,7 +2097,7 @@ static void i386_protected_mode_retf(i386_state* cpustate, UINT8 count, UINT8 op
logerror("RETF: EIP is past return CS segment limit.\n");
FAULT(FAULT_GP,0)
}
if(operand32 == 0)
{
ea += count+4;
@ -2110,7 +2110,7 @@ static void i386_protected_mode_retf(i386_state* cpustate, UINT8 count, UINT8 op
newESP = READ32(cpustate, ea);
newSS = READ32(cpustate, ea+4) & 0xffff;
}
/* Check SS selector and descriptor */
desc.selector = newSS;
i386_load_protected_mode_segment(cpustate,&desc);

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@ -646,7 +646,7 @@ INLINE UINT32 get_dt3_table_entry(m68ki_cpu_core *m68k, UINT32 tptr, UINT8 fc, U
// is UDT valid on the pointer entry?
if (!(pointer_entry & 2) && !ptest)
{
// fprintf(stderr, "Invalid pointer entry! PC=%x, addr=%x\n", m68k->ppc, addr_in);
// fprintf(stderr, "Invalid pointer entry! PC=%x, addr=%x\n", m68k->ppc, addr_in);
if (++m68k->mmu_tmp_buserror_occurred == 1)
{
m68k->mmu_tmp_buserror_address = addr_in;
@ -661,7 +661,7 @@ INLINE UINT32 get_dt3_table_entry(m68ki_cpu_core *m68k, UINT32 tptr, UINT8 fc, U
}
else // throw an error
{
// fprintf(stderr, "Invalid root entry! PC=%x, addr=%x\n", m68k->ppc, addr_in);
// fprintf(stderr, "Invalid root entry! PC=%x, addr=%x\n", m68k->ppc, addr_in);
if (!ptest)
{
@ -721,7 +721,7 @@ INLINE UINT32 get_dt3_table_entry(m68ki_cpu_core *m68k, UINT32 tptr, UINT8 fc, U
switch (page_entry & 3)
{
case 0: // invalid
// fprintf(stderr, "Invalid page entry! PC=%x, addr=%x\n", m68k->ppc, addr_in);
// fprintf(stderr, "Invalid page entry! PC=%x, addr=%x\n", m68k->ppc, addr_in);
if (!ptest)
{
if (++m68k->mmu_tmp_buserror_occurred == 1)

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@ -977,7 +977,7 @@ bool device_image_interface::load(const char *path)
bool device_image_interface::open_image_file(emu_options &options)
{
const char* path = options.value(instance_name());
if (strlen(path)>0)
if (strlen(path)>0)
{
set_init_phase();
if (load_internal(path, FALSE, 0, NULL, TRUE)==IMAGE_INIT_PASS)

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@ -123,7 +123,7 @@ protected:
virtual void rcv_callback() { receive_register_update_bit(m_rcv_line); }
virtual void tra_complete() { }
virtual void rcv_complete() { }
// interface-level overrides
virtual void interface_pre_start();
private:

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@ -394,7 +394,7 @@ device_mixer_interface::~device_mixer_interface()
//-------------------------------------------------
// interface_pre_start - perform startup prior
// to the device startup
// to the device startup
//-------------------------------------------------
void device_mixer_interface::interface_pre_start()
@ -415,15 +415,15 @@ void device_mixer_interface::interface_pre_start()
//-------------------------------------------------
// interface_post_load - after we load a save
// state be sure to update the mixer stream's
// interface_post_load - after we load a save
// state be sure to update the mixer stream's
// output sample rate
//-------------------------------------------------
void device_mixer_interface::interface_post_load()
{
m_mixer_stream->set_sample_rate(device().machine().sample_rate());
// call our parent
device_sound_interface::interface_post_load();
}

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@ -403,7 +403,7 @@ void info_xml_creator::output_devices()
{
// first, run through devices with roms which belongs to the default configuration
device_iterator deviter(m_drivlist.config().root_device());
for (device_t *device = deviter.first(); device != NULL; device = deviter.next())
for (device_t *device = deviter.first(); device != NULL; device = deviter.next())
{
if (device->owner() != NULL && device->rom_region() != NULL && device->shortname()!= NULL)
{

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@ -1083,7 +1083,7 @@ void driver_device::static_set_game(device_t &device, const game_driver &game)
// set the short name to the game's name
driver.m_shortname = game.name;
// set the full name to the game's description
driver.m_name = game.description;

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@ -395,7 +395,7 @@ void ins8250_uart_device::tra_complete()
void ins8250_uart_device::tra_callback()
{
m_out_tx_func(transmit_register_get_data_bit());
}
}
void ins8250_uart_device::update_msr(int bit, UINT8 state)
{

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@ -1102,7 +1102,7 @@ void validity_checker::validate_devices()
// done with this device
m_current_device = NULL;
}
// if device is slot cart device, we must have a shortname
int_map slot_device_map;
slot_interface_iterator slotiter(m_current_config->root_device());
@ -1130,7 +1130,7 @@ void validity_checker::validate_devices()
global_free(dev);
}
}
}

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@ -1133,7 +1133,7 @@ chd_flac_compressor::chd_flac_compressor(chd_file &chd, bool lossy)
UINT16 native_endian = 0;
*reinterpret_cast<UINT8 *>(&native_endian) = 1;
m_big_endian = (native_endian == 0x100);
// configure the encoder
m_encoder.set_sample_rate(44100);
m_encoder.set_num_channels(2);
@ -1153,18 +1153,18 @@ UINT32 chd_flac_compressor::compress(const UINT8 *src, UINT32 srclen, UINT8 *des
if (!m_encoder.encode_interleaved(reinterpret_cast<const INT16 *>(src), srclen / 4, !m_big_endian))
throw CHDERR_COMPRESSION_ERROR;
UINT32 complen_be = m_encoder.finish();
// reset and encode little-endian
m_encoder.reset(dest + 1, chd().hunk_bytes() - 1);
if (!m_encoder.encode_interleaved(reinterpret_cast<const INT16 *>(src), srclen / 4, m_big_endian))
throw CHDERR_COMPRESSION_ERROR;
UINT32 complen_le = m_encoder.finish();
// pick the best one and add a byte
UINT32 complen = MIN(complen_le, complen_be);
if (complen + 1 >= chd().hunk_bytes())
throw CHDERR_COMPRESSION_ERROR;
// if big-endian was better, re-do it
dest[0] = 'L';
if (complen != complen_le)

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@ -163,7 +163,7 @@ public:
required_device<h63484_device> m_h63484;
required_device<microtouch_device> m_microtouch;
DECLARE_WRITE8_MEMBER(microtouch_tx);
UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);

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@ -3297,7 +3297,7 @@ static DRIVER_INIT( dragngun )
process_dvi_data(machine.region("dvi")->base(),0x800000, 0x1000000);
process_dvi_data(machine.region("dvi")->base(),0xB10000, 0x1000000);
process_dvi_data(machine.region("dvi")->base(),0xB80000, 0x1000000);
}
static DRIVER_INIT( fghthist )

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@ -276,7 +276,7 @@
* Casino Poker
Bipolar PROM 24sa10 is filled with 0x09, so has at least
fixed bits 0 and 3 along the whole data. Needs a redump using a supported
EEPROM programmer.
@ -797,7 +797,7 @@
- Added Casino Poker (Ver PM86LO-35-5, German).
- Inputs from the scratch.
- Switched manufacturer 'Playman' to PM / Beck Elektronik, since
it's PM and Beck Elektronik/Computer/etc...
it's PM and Beck Elektronik/Computer/etc...
- Added technical and game notes.

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@ -202,7 +202,7 @@ static MACHINE_START( magtouch )
memory_configure_bank(machine, "rombank", 0, 0x80, machine.region("game_prg")->base(), 0x8000 );
memory_set_bank(machine, "rombank", 0);
// microtouch_init(machine, magtouch_microtouch_tx_callback, NULL);
// microtouch_init(machine, magtouch_microtouch_tx_callback, NULL);
}
static MACHINE_CONFIG_START( magtouch, magtouch_state )

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@ -157,7 +157,7 @@ static ADDRESS_MAP_START( manohman_map, AS_PROGRAM, 16 )
AM_RANGE(0x300002, 0x300003) AM_DEVWRITE8("saa", saa1099_control_w, 0x00ff)
AM_RANGE(0x500000, 0x503fff) AM_RAM
AM_RANGE(0x600006, 0x600007) AM_RAM // write bitpatterns to compare with the 500000-503ff8 RAM testing.
// AM_RANGE(0xYYYYYY, 0xYYYYYY) AM_RAM
// AM_RANGE(0xYYYYYY, 0xYYYYYY) AM_RAM
ADDRESS_MAP_END
/*

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@ -994,7 +994,7 @@ MACHINE_CONFIG_END
ROM_LOAD( "delmonopolysound.bin", 0x0000, 0x040000, CRC(8742981e) SHA1(1ba33c59ec5f878ebab111a77551213aad4b0993) )\
#define m1_dkong_sound\
ROM_REGION( 0x100000, "oki", ROMREGION_ERASE00 )\
ROM_REGION( 0x100000, "oki", ROMREGION_ERASE00 )\
ROM_LOAD( "donkeykong.p1", 0x0000, 0x080000, CRC(11019875) SHA1(b171b46a7a98967668793a7ea7b5931c7a76dd82) )\
ROM_LOAD( "donkeykong.p2", 0x0000, 0x080000, CRC(e28f406f) SHA1(42a58c0f5c4f25dec4c0c49eb8415971a515c5a6) )\
@ -2181,7 +2181,7 @@ ROM_END_M1A_MCU
ROM_START( m1cororri )
ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 )
ROM_LOAD( "sa5-354", 0x0000, 0x010000, CRC(132d0aec) SHA1(fd7febd1b7098a6a3b00fa5ed5f0323821fea9da) ) //3.1
ROM_LOAD( "sa5-354", 0x0000, 0x010000, CRC(132d0aec) SHA1(fd7febd1b7098a6a3b00fa5ed5f0323821fea9da) ) //3.1
m1_cororr_sound
ROM_END_M1A_MCU

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@ -4,9 +4,9 @@
it appears this is just the name of a series of machines with different
software themes?
board has the followng etched
US GAMES
board has the followng etched
US GAMES
MADE IN USA
P/N: 34010 REV C-1

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@ -19,7 +19,7 @@ public:
{ }
required_device<microtouch_device> m_microtouch;
DECLARE_WRITE8_MEMBER(microtouch_tx);
UINT16 m_potgo_value;
int m_cd32_shifter[2];

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@ -1959,7 +1959,7 @@ int n64_periphs::pif_channel_handle_command(int channel, int slength, UINT8 *sda
void n64_periphs::handle_pif()
{
/*printf("Before:\n"); fflush(stdout);
for(int i = 0; i < 0x40; i++)
for(int i = 0; i < 0x40; i++)
{
printf("%02x ", pif_cmd[i]);
if((i & 0xf) == 0xf)

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@ -293,9 +293,9 @@ void process_dvi_data(UINT8* dvi_data, int baseoffset, int regionsize)
// I believe in these can be either CIMG or AUDI blocks, but we don't have any of the latter
CIMG_Header CIMG;
CIMG.ci1 = R32(&subptr);
CIMG.ci2 = R16(&subptr);
CIMG.ci2 = R16(&subptr);
CIMG.ci3 = R16(&subptr);
for (int i=0;i<80;i++) { CIMG.ci4[i] = R8(&subptr); }
CIMG.ci5 = R32(&subptr);
@ -344,7 +344,7 @@ void process_dvi_data(UINT8* dvi_data, int baseoffset, int regionsize)
dviprintf(" DCFID %08x\n", CIMG.ci23);
dviprintf("\n");
subptr = dvi_data+CIMG.ci9+baseoffset;
subptr = dvi_data+CIMG.ci9+baseoffset;
}
}
@ -355,15 +355,15 @@ void process_dvi_data(UINT8* dvi_data, int baseoffset, int regionsize)
dviprintf("Frame Dictionaries\n\n");
UINT8* frameptr = dvi_data + AVSS.av26 + 2 + baseoffset; // +2 ??
// UINT8* frameptr = dvi_data + AVSS.av26 + baseoffset;
// UINT8* frameptr = dvi_data + AVSS.av26 + baseoffset;
for (int f=0;f<AVSS.av20;f++)
{
FDICT_Header FDICT;
FDICT.fd1 = R32(&frameptr);
FDICT.fd1 = ((FDICT.fd1 & 0xffff0000)>>16) | ((FDICT.fd1 & 0x0000ffff)<<16);
dviprintf(" %04d Frame Offset %08x\n", f, FDICT.fd1);
UINT8* frameptr2 = dvi_data + ((FDICT.fd1 + baseoffset)&(regionsize-1)) ;
@ -371,7 +371,7 @@ void process_dvi_data(UINT8* dvi_data, int baseoffset, int regionsize)
FHEAD.fh1 = R32(&frameptr2);
FHEAD.fh2 = R32(&frameptr2);
FHEAD.fh3 = R32(&frameptr2);
dviprintf(" Frame Num %08x\n", FHEAD.fh1);
dviprintf(" Previous Offset %08x\n", FHEAD.fh2);
dviprintf(" Frame Checksum %08x\n", FHEAD.fh3);

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@ -7,11 +7,11 @@
#include "video/gticlub.h"
/*
TODO:
- Fog equation and parameters are probably not accurate.
- Winding Heat (and maybe others) have slight Z-fighting problems.
- 3D isn't always turned off properly (during title screens for example).
Figure out what controls this. Video mixer, layer priority or some 3D register?
TODO:
- Fog equation and parameters are probably not accurate.
- Winding Heat (and maybe others) have slight Z-fighting problems.
- 3D isn't always turned off properly (during title screens for example).
Figure out what controls this. Video mixer, layer priority or some 3D register?
*/
@ -434,7 +434,7 @@ WRITE32_HANDLER( K001005_w )
K001005_3d_fifo[K001005_3d_fifo_ptr++] = data;
#if LOG_POLY_FIFO
#if LOG_POLY_FIFO
printf("0x%08X, ", data);
count++;
if (count >= 8)
@ -595,7 +595,7 @@ static void draw_scanline_2d_tex(void *dest, INT32 scanline, const poly_extent *
int *y_mirror_table = tex_mirror_table[texture_mirror_y][texture_height];
for (x = extent->startx; x < extent->stopx; x++)
{
{
int iu = (int)(u);
int iv = (int)(v);
int iiv, iiu, texel;
@ -774,7 +774,7 @@ static void draw_scanline_tex(void *dest, INT32 scanline, const poly_extent *ext
static void render_polygons(running_machine &machine)
{
const rectangle visarea = machine.primary_screen->visible_area();
poly_vertex v[4];
poly_vertex v[4];
int poly_type;
int brightness;
@ -810,9 +810,9 @@ static void render_polygons(running_machine &machine)
// 0x00: xxxxxxxx xxxxxxxx xxxxxxxx xxxxxxxx Command
//
// 0x01: xxxx---- -------- -------- -------- Texture palette
// 0x01: ----xx-- -------- -------- -------- Unknown flags, set by commands 0x7b...0x7e
// 0x01: ------xx x------- -------- -------- Texture width / 8 - 1
// 0x01: -------- -xxx---- -------- -------- Texture height / 8 - 1
// 0x01: ----xx-- -------- -------- -------- Unknown flags, set by commands 0x7b...0x7e
// 0x01: ------xx x------- -------- -------- Texture width / 8 - 1
// 0x01: -------- -xxx---- -------- -------- Texture height / 8 - 1
// 0x01: -------- -------x xxxx---- -------- Texture page
// 0x01: -------- -------- ----x-x- x-x-x-x- Texture X / 8
// 0x01: -------- -------- -----x-x -x-x-x-x Texture Y / 8
@ -981,7 +981,7 @@ static void render_polygons(running_machine &machine)
last_vertex = 0;
vert_num = 2;
do
{
{
int x, y, z;
INT16 tu, tv;
@ -997,7 +997,7 @@ static void render_polygons(running_machine &machine)
z = fifo[index] & 0xffffff00;
brightness = fifo[index] & 0xff;
index++;
if (last_vertex)
{
color = fifo[index++];
@ -1050,7 +1050,7 @@ static void render_polygons(running_machine &machine)
if (new_verts == 1)
{
poly_render_triangle(poly, K001005_bitmap[K001005_bitmap_page], visarea, draw_scanline_tex, 6, &v[0], &v[1], &v[2]);
memcpy(&prev_v[1], &v[0], sizeof(poly_vertex));
memcpy(&prev_v[2], &v[1], sizeof(poly_vertex));
memcpy(&prev_v[3], &v[2], sizeof(poly_vertex));
@ -1109,7 +1109,7 @@ static void render_polygons(running_machine &machine)
r = (fifo[index] >> 0) & 0xff;
g = (fifo[index] >> 8) & 0xff;
b = (fifo[index] >> 16) & 0xff;
a = (fifo[index] >> 24) & 0xff;
a = (fifo[index] >> 24) & 0xff;
color = (a << 24) | (r << 16) | (g << 8) | (b);
index++;
@ -1183,7 +1183,7 @@ static void render_polygons(running_machine &machine)
vertex4 = &v[3];
}
poly_render_quad(poly, K001005_bitmap[K001005_bitmap_page], visarea, draw_scanline, 3, vertex1, vertex2, vertex3, vertex4);
poly_render_quad(poly, K001005_bitmap[K001005_bitmap_page], visarea, draw_scanline, 3, vertex1, vertex2, vertex3, vertex4);
memcpy(&prev_v[0], vertex1, sizeof(poly_vertex));
memcpy(&prev_v[1], vertex2, sizeof(poly_vertex));
@ -1253,7 +1253,7 @@ static void render_polygons(running_machine &machine)
if (new_verts == 1)
{
poly_render_triangle(poly, K001005_bitmap[K001005_bitmap_page], visarea, draw_scanline, 3, &v[0], &v[1], &v[2]);
memcpy(&prev_v[1], &v[0], sizeof(poly_vertex));
memcpy(&prev_v[2], &v[1], sizeof(poly_vertex));
memcpy(&prev_v[3], &v[2], sizeof(poly_vertex));
@ -1419,13 +1419,13 @@ static void render_polygons(running_machine &machine)
else if ((cmd & 0xffffff00) == 0x80000000)
{
/*
mame_printf_debug("Unknown polygon type %08X:\n", fifo[index-1]);
for (int i=0; i < 0x20; i++)
{
mame_printf_debug(" %02X: %08X\n", i, fifo[index+i]);
}
mame_printf_debug("\n");
*/
mame_printf_debug("Unknown polygon type %08X:\n", fifo[index-1]);
for (int i=0; i < 0x20; i++)
{
mame_printf_debug(" %02X: %08X\n", i, fifo[index+i]);
}
mame_printf_debug("\n");
*/
printf("Unknown polygon type %08X:\n", fifo[index-1]);
for (int i=0; i < 0x20; i++)
@ -1486,10 +1486,10 @@ VIDEO_START( gticlub )
{
gticlub_led_reg[0] = gticlub_led_reg[1] = 0x7f;
/*
tick = 0;
debug_tex_page = 0;
debug_tex_palette = 0;
*/
tick = 0;
debug_tex_page = 0;
debug_tex_palette = 0;
*/
K001006_init(machine);
K001005_init(machine);

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@ -2619,18 +2619,18 @@ static void do_dump_metadata(parameters_t &params)
file_error filerr = core_fopen(*output_file_str, OPEN_FLAG_WRITE | OPEN_FLAG_CREATE, &output_file);
if (filerr != FILERR_NONE)
report_error(1, "Unable to open file (%s)", output_file_str->cstr());
// output the metadata
UINT32 count = core_fwrite(output_file, buffer, buffer.count());
if (count != buffer.count())
report_error(1, "Error writing file (%s)", output_file_str->cstr());
core_fclose(output_file);
// provide some feedback
astring tempstr;
printf("File (%s) written, %s bytes\n", output_file_str->cstr(), big_int_string(tempstr, buffer.count()));
}
// flush to stdout
else
{

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@ -82,7 +82,7 @@ struct movie_info
int samplerate;
int channels;
int interlaced;
bitmap_yuy16 bitmap;
bitmap_yuy16 bitmap;
dynamic_array<INT16> lsound;
dynamic_array<INT16> rsound;
UINT32 samples;
@ -106,7 +106,7 @@ public:
{
assert(offset % m_source.hunk_bytes() == 0);
assert(length % m_source.hunk_bytes() == 0);
UINT32 startfield = offset / m_source.hunk_bytes();
UINT32 endfield = startfield + length / m_source.hunk_bytes();
UINT8 *dest = reinterpret_cast<UINT8 *>(_dest);
@ -451,7 +451,7 @@ void chd_resample_compressor::generate_one_frame(UINT8 *dest, UINT32 datasize, U
dstbeginfield = -1 - sample_number_to_field(m_info, -dstbegin >> 24, dstbeginoffset);
dstbeginoffset = (field_to_sample_number(m_info, -dstbeginfield) - field_to_sample_number(m_info, -dstbeginfield - 1)) - dstbeginoffset;
}
// determine the last field needed to cover this range of samples
UINT32 srcend = field_to_sample_number(m_info, fieldnum + 1);
INT64 dstend = (INT64(srcend) << 24) + m_ioffset + m_islope * (fieldnum + 1);
@ -498,7 +498,7 @@ printf("%5d: start=%10d (%5d.%03d) end=%10d (%5d.%03d)\n",
// read the original frame, pointing the sound buffer past where we've calculated
read_chd(m_source, fieldnum, m_info, srcend - srcbegin);
// assemble the final frame
dynamic_buffer buffer;
INT16 *sampledata[2] = { m_info.lsound, m_info.rsound };

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@ -256,7 +256,7 @@ static void *open_chd(const char *filename, movie_info &info)
static int read_chd(void *file, int frame, bitmap_yuy16 &bitmap, INT16 *lsound, INT16 *rsound, int &samples)
{
chd_file *chdfile = reinterpret_cast<chd_file *>(file);
// loop over fields
int interlace_factor = chdinterlaced ? 2 : 1;
samples = 0;

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@ -38,4 +38,4 @@
***************************************************************************/
extern const char build_version[];
const char build_version[] = "0.145u1 ("__DATE__")";
const char build_version[] = "0.145u2 ("__DATE__")";