mirror of
https://github.com/holub/mame
synced 2025-06-23 12:58:37 +03:00
Clean-ups and version bump
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b46b9de8c8
commit
04145d0b62
@ -646,7 +646,7 @@ INLINE UINT32 get_dt3_table_entry(m68ki_cpu_core *m68k, UINT32 tptr, UINT8 fc, U
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// is UDT valid on the pointer entry?
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if (!(pointer_entry & 2) && !ptest)
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{
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// fprintf(stderr, "Invalid pointer entry! PC=%x, addr=%x\n", m68k->ppc, addr_in);
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// fprintf(stderr, "Invalid pointer entry! PC=%x, addr=%x\n", m68k->ppc, addr_in);
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if (++m68k->mmu_tmp_buserror_occurred == 1)
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{
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m68k->mmu_tmp_buserror_address = addr_in;
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@ -661,7 +661,7 @@ INLINE UINT32 get_dt3_table_entry(m68ki_cpu_core *m68k, UINT32 tptr, UINT8 fc, U
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}
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else // throw an error
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{
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// fprintf(stderr, "Invalid root entry! PC=%x, addr=%x\n", m68k->ppc, addr_in);
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// fprintf(stderr, "Invalid root entry! PC=%x, addr=%x\n", m68k->ppc, addr_in);
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if (!ptest)
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{
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@ -721,7 +721,7 @@ INLINE UINT32 get_dt3_table_entry(m68ki_cpu_core *m68k, UINT32 tptr, UINT8 fc, U
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switch (page_entry & 3)
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{
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case 0: // invalid
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// fprintf(stderr, "Invalid page entry! PC=%x, addr=%x\n", m68k->ppc, addr_in);
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// fprintf(stderr, "Invalid page entry! PC=%x, addr=%x\n", m68k->ppc, addr_in);
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if (!ptest)
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{
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if (++m68k->mmu_tmp_buserror_occurred == 1)
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@ -394,7 +394,7 @@ device_mixer_interface::~device_mixer_interface()
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//-------------------------------------------------
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// interface_pre_start - perform startup prior
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// to the device startup
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// to the device startup
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//-------------------------------------------------
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void device_mixer_interface::interface_pre_start()
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@ -202,7 +202,7 @@ static MACHINE_START( magtouch )
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memory_configure_bank(machine, "rombank", 0, 0x80, machine.region("game_prg")->base(), 0x8000 );
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memory_set_bank(machine, "rombank", 0);
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// microtouch_init(machine, magtouch_microtouch_tx_callback, NULL);
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// microtouch_init(machine, magtouch_microtouch_tx_callback, NULL);
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}
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static MACHINE_CONFIG_START( magtouch, magtouch_state )
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@ -157,7 +157,7 @@ static ADDRESS_MAP_START( manohman_map, AS_PROGRAM, 16 )
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AM_RANGE(0x300002, 0x300003) AM_DEVWRITE8("saa", saa1099_control_w, 0x00ff)
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AM_RANGE(0x500000, 0x503fff) AM_RAM
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AM_RANGE(0x600006, 0x600007) AM_RAM // write bitpatterns to compare with the 500000-503ff8 RAM testing.
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// AM_RANGE(0xYYYYYY, 0xYYYYYY) AM_RAM
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// AM_RANGE(0xYYYYYY, 0xYYYYYY) AM_RAM
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ADDRESS_MAP_END
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/*
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@ -994,7 +994,7 @@ MACHINE_CONFIG_END
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ROM_LOAD( "delmonopolysound.bin", 0x0000, 0x040000, CRC(8742981e) SHA1(1ba33c59ec5f878ebab111a77551213aad4b0993) )\
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#define m1_dkong_sound\
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ROM_REGION( 0x100000, "oki", ROMREGION_ERASE00 )\
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ROM_REGION( 0x100000, "oki", ROMREGION_ERASE00 )\
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ROM_LOAD( "donkeykong.p1", 0x0000, 0x080000, CRC(11019875) SHA1(b171b46a7a98967668793a7ea7b5931c7a76dd82) )\
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ROM_LOAD( "donkeykong.p2", 0x0000, 0x080000, CRC(e28f406f) SHA1(42a58c0f5c4f25dec4c0c49eb8415971a515c5a6) )\
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@ -6,7 +6,7 @@
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board has the followng etched
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US GAMES
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US GAMES
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MADE IN USA
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P/N: 34010 REV C-1
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@ -1959,7 +1959,7 @@ int n64_periphs::pif_channel_handle_command(int channel, int slength, UINT8 *sda
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void n64_periphs::handle_pif()
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{
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/*printf("Before:\n"); fflush(stdout);
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for(int i = 0; i < 0x40; i++)
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for(int i = 0; i < 0x40; i++)
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{
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printf("%02x ", pif_cmd[i]);
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if((i & 0xf) == 0xf)
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@ -295,7 +295,7 @@ void process_dvi_data(UINT8* dvi_data, int baseoffset, int regionsize)
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CIMG.ci1 = R32(&subptr);
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CIMG.ci2 = R16(&subptr);
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CIMG.ci2 = R16(&subptr);
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CIMG.ci3 = R16(&subptr);
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for (int i=0;i<80;i++) { CIMG.ci4[i] = R8(&subptr); }
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CIMG.ci5 = R32(&subptr);
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@ -355,7 +355,7 @@ void process_dvi_data(UINT8* dvi_data, int baseoffset, int regionsize)
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dviprintf("Frame Dictionaries\n\n");
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UINT8* frameptr = dvi_data + AVSS.av26 + 2 + baseoffset; // +2 ??
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// UINT8* frameptr = dvi_data + AVSS.av26 + baseoffset;
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// UINT8* frameptr = dvi_data + AVSS.av26 + baseoffset;
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for (int f=0;f<AVSS.av20;f++)
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{
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@ -7,11 +7,11 @@
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#include "video/gticlub.h"
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/*
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TODO:
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- Fog equation and parameters are probably not accurate.
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- Winding Heat (and maybe others) have slight Z-fighting problems.
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- 3D isn't always turned off properly (during title screens for example).
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Figure out what controls this. Video mixer, layer priority or some 3D register?
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TODO:
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- Fog equation and parameters are probably not accurate.
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- Winding Heat (and maybe others) have slight Z-fighting problems.
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- 3D isn't always turned off properly (during title screens for example).
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Figure out what controls this. Video mixer, layer priority or some 3D register?
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*/
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@ -810,9 +810,9 @@ static void render_polygons(running_machine &machine)
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// 0x00: xxxxxxxx xxxxxxxx xxxxxxxx xxxxxxxx Command
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//
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// 0x01: xxxx---- -------- -------- -------- Texture palette
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// 0x01: ----xx-- -------- -------- -------- Unknown flags, set by commands 0x7b...0x7e
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// 0x01: ------xx x------- -------- -------- Texture width / 8 - 1
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// 0x01: -------- -xxx---- -------- -------- Texture height / 8 - 1
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// 0x01: ----xx-- -------- -------- -------- Unknown flags, set by commands 0x7b...0x7e
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// 0x01: ------xx x------- -------- -------- Texture width / 8 - 1
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// 0x01: -------- -xxx---- -------- -------- Texture height / 8 - 1
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// 0x01: -------- -------x xxxx---- -------- Texture page
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// 0x01: -------- -------- ----x-x- x-x-x-x- Texture X / 8
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// 0x01: -------- -------- -----x-x -x-x-x-x Texture Y / 8
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@ -1419,13 +1419,13 @@ static void render_polygons(running_machine &machine)
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else if ((cmd & 0xffffff00) == 0x80000000)
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{
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/*
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mame_printf_debug("Unknown polygon type %08X:\n", fifo[index-1]);
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for (int i=0; i < 0x20; i++)
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{
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mame_printf_debug(" %02X: %08X\n", i, fifo[index+i]);
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}
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mame_printf_debug("\n");
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*/
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mame_printf_debug("Unknown polygon type %08X:\n", fifo[index-1]);
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for (int i=0; i < 0x20; i++)
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{
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mame_printf_debug(" %02X: %08X\n", i, fifo[index+i]);
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}
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mame_printf_debug("\n");
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*/
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printf("Unknown polygon type %08X:\n", fifo[index-1]);
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for (int i=0; i < 0x20; i++)
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@ -1486,10 +1486,10 @@ VIDEO_START( gticlub )
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{
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gticlub_led_reg[0] = gticlub_led_reg[1] = 0x7f;
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/*
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tick = 0;
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debug_tex_page = 0;
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debug_tex_palette = 0;
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*/
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tick = 0;
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debug_tex_page = 0;
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debug_tex_palette = 0;
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*/
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K001006_init(machine);
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K001005_init(machine);
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@ -82,7 +82,7 @@ struct movie_info
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int samplerate;
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int channels;
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int interlaced;
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bitmap_yuy16 bitmap;
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bitmap_yuy16 bitmap;
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dynamic_array<INT16> lsound;
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dynamic_array<INT16> rsound;
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UINT32 samples;
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@ -38,4 +38,4 @@
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***************************************************************************/
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extern const char build_version[];
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const char build_version[] = "0.145u1 ("__DATE__")";
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const char build_version[] = "0.145u2 ("__DATE__")";
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