dirtdash: fixed fatalerror, reason was pointrom ROM_REGION size. Hooked up inputs as seen in testmode, shifter is similar to the one in acedrvrw/victlapw. Game still doesn't work though: won't show any 3D and (game itself, not MAME)locks up immediately.

This commit is contained in:
Michaël Banaan Ananas 2011-09-10 01:14:48 +00:00
parent 49fbfb12d4
commit 0443468592

View File

@ -2273,7 +2273,7 @@ static READ32_HANDLER( namcos22_keycus_r )
return 0x0387;
case NAMCOS22_DIRT_DASH:
return 0x1a2<<16;
return 0x01a2<<16;
case NAMCOS22_TOKYO_WARS:
return 0x01a8<<16;
@ -4725,7 +4725,7 @@ ROM_START( dirtdash )
ROM_REGION16_LE( 0x080000, "user4", 0 ) /* MCU BIOS */
ROM_LOAD( "dt1dataa.8k", 0x000000, 0x080000, CRC(9bcdea21) SHA1(26ae025cf746d3a703a82495eb2bb515b828a650) )
ROM_REGION( 0x800000, "sprite", 0 ) /* 32x32x8bpp sprite tiles */
ROM_REGION( 0x400000, "sprite", 0 ) /* 32x32x8bpp sprite tiles */
ROM_LOAD( "dt1scg0.12f", 0x000000, 0x200000, CRC(a09b5760) SHA1(3dd54ebebf9da1de76874a1adf491ed15849e1b1) )
ROM_LOAD( "dt1scg1.10f", 0x200000, 0x200000, CRC(f9ac8111) SHA1(814074ae8cc81c6c1201d764a84dd95fe914f19c) )
@ -4743,7 +4743,7 @@ ROM_START( dirtdash )
ROM_LOAD( "dt1ccrl.3d", 0x000000, 0x200000, CRC(e536b313) SHA1(7357da993d2bb3fcc8c1c2feb53689ad368cd80a) )
ROM_LOAD( "dt1ccrh.1d", 0x200000, 0x080000, CRC(af257064) SHA1(0da561d9f8824618c00209ccef6146e9f3ad72bb) )
ROM_REGION( 0x600000, "pointrom", 0 ) /* 3d model data */
ROM_REGION( 0x480000, "pointrom", 0 ) /* 3d model data */
ROM_LOAD( "dt1ptrl0.18k", 0x000000, 0x080000, CRC(4e0cac3a) SHA1(c2778e9e93be2de729c6f118caf62ac9f48efbb0) )
ROM_LOAD( "dt1ptrl1.16k", 0x080000, 0x080000, CRC(59ba9dba) SHA1(a2e9488cf0ff255284c06a1ef653ae86c0d98adc) )
ROM_LOAD( "dt1ptrl2.15k", 0x100000, 0x080000, CRC(cfe80c67) SHA1(ba3bc48aa39712e63c915070a76974fbd560dee6) )
@ -5373,7 +5373,7 @@ static INPUT_PORTS_START( acedrvr )
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON1 ) /* VIEW */
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) /* VIEW */
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 )
@ -5449,7 +5449,7 @@ static INPUT_PORTS_START( victlap )
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON1 ) /* VIEW */
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) /* VIEW */
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 )
@ -5470,6 +5470,62 @@ static INPUT_PORTS_START( victlap )
DRIVING_ANALOG_PORTS
INPUT_PORTS_END /* Victory Lap */
static INPUT_PORTS_START( dirtdash )
PORT_START("DSW0")
PORT_DIPNAME( 0x01, 0x01, "DIP4-1 (Test Mode)" )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, "DIP4-2" )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, "DIP4-3" )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, "DIP4-4" )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, "DIP4-5" )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, "DIP4-6" )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, "DIP4-7" )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, "DIP4-8" )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("MCUP5A")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_SERVICE( 0x08, IP_ACTIVE_LOW )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) /* VIEW */
PORT_BIT( 0x60, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(acedrvr_shift_read, NULL)
PORT_DIPNAME( 0x80, 0x80, "Motion Stop" )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("MCUP5B")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SHIFT")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_NAME("Shift Down") PORT_PLAYER(1)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_NAME("Shift Center") PORT_PLAYER(1)
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("Shift Up") PORT_PLAYER(1)
DRIVING_ANALOG_PORTS
INPUT_PORTS_END /* Dirt Dash */
static CUSTOM_INPUT( ridger_gear_read )
{
@ -5995,7 +6051,7 @@ static DRIVER_INIT( dirtdash )
{
namcos22s_init(machine, NAMCOS22_DIRT_DASH);
machine.device("mcu")->memory().space(AS_IO)->install_legacy_read_handler(M37710_ADC0_L, M37710_ADC7_H, FUNC(aquajet_mcu_adc_r));
machine.device("mcu")->memory().space(AS_IO)->install_legacy_read_handler(M37710_ADC0_L, M37710_ADC7_H, FUNC(cybrcycc_mcu_adc_r));
}
/************************************************************************************/
@ -6022,7 +6078,7 @@ GAME( 1995, airco22b, 0, namcos22s, airco22, airco22, ROT0, "Namco", "A
GAME( 1995, alpinerd, 0, namcos22s, alpiner, alpiner, ROT0, "Namco", "Alpine Racer (Rev. AR2 Ver.D)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS )
GAME( 1995, alpinerc, alpinerd, namcos22s, alpiner, alpiner, ROT0, "Namco", "Alpine Racer (Rev. AR2 Ver.C)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS )
GAME( 1995, cybrcycc, 0, namcos22s, cybrcycc, cybrcyc, ROT0, "Namco", "Cyber Cycles (Rev. CB2 Ver.C)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS )
GAME( 1995, dirtdash, 0, namcos22s, aquajet, dirtdash, ROT0, "Namco", "Dirt Dash (Rev. DT2)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS|GAME_NOT_WORKING )
GAME( 1995, dirtdash, 0, namcos22s, dirtdash, dirtdash, ROT0, "Namco", "Dirt Dash (Rev. DT2)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS|GAME_NOT_WORKING )
GAME( 1995, timecris, 0, namcos22s, timecris, timecris, ROT0, "Namco", "Time Crisis (Rev. TS2 Ver.B)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS )
GAME( 1995, timecrisa,timecris, namcos22s, timecris, timecris, ROT0, "Namco", "Time Crisis (Rev. TS2 Ver.A)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS )
GAME( 1996, alpinr2b, 0, namcos22s, alpiner, alpiner2, ROT0, "Namco", "Alpine Racer 2 (Rev. ARS2 Ver.B)" , GAME_IMPERFECT_SOUND|GAME_IMPERFECT_GRAPHICS )