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cgang: add note (nw)
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@ -14,6 +14,7 @@ Or, configure the gun aim inputs and share them with the trigger. For example
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use Z,X,C,V,B for the gun aims, and "Z or X or C or V or B" for the trigger.
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use Z,X,C,V,B for the gun aims, and "Z or X or C or V or B" for the trigger.
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TODO:
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TODO:
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- dump/add Japanese version
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- game can't be played properly within MAME's constraints (mechanical stuff,
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- game can't be played properly within MAME's constraints (mechanical stuff,
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and the lightguns linked to it)
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and the lightguns linked to it)
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@ -483,7 +483,7 @@
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<!-- boss spotlights are behind the led panel -->
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<!-- boss spotlights are behind the led panel -->
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<element name="spot_lamp2" ref="spotr"><bounds x="22.5" y="82.5" width="8.5" height="3" /></element>
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<element name="spot_lamp2" ref="spotr"><bounds x="22.5" y="82.5" width="8.5" height="3" /></element>
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<element name="spot_lamp0" ref="spotr"><bounds x="31.0" y="82.5" width="8.5" height="3" /></element>
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<element name="spot_lamp0" ref="spotr"><bounds x="31.0" y="82.5" width="8.5" height="3" /></element>
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<element name="spot_lamp1" ref="spotr"><bounds x="26.75" y="82.5" width="8.5" height="3" /></element>
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<element name="spot_lamp1" ref="spotr"><bounds x="28.166" y="82.5" width="5.666" height="3" /></element>
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<repeat count="8">
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<repeat count="8">
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<param name="x" start="23.5" increment="2" />
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<param name="x" start="23.5" increment="2" />
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