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Change to priorities to fix some visibility problems. [David Haywood]
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@ -248,7 +248,7 @@ static MACHINE_RESET( shogwarr )
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kaneko16_sprite_type = 0;
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kaneko16_sprite_fliptype = 1;
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kaneko16_priority.sprite[0] = 2; // below all
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kaneko16_priority.sprite[0] = 1; // below all
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kaneko16_priority.sprite[1] = 3; // above tile[0], below the others
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kaneko16_priority.sprite[2] = 5; // above all
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kaneko16_priority.sprite[3] = 7; // ""
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