From 04d8cf9b0504c5ff93a7eb09f2110acae7c25421 Mon Sep 17 00:00:00 2001 From: Ivan Vangelista Date: Tue, 12 Mar 2019 16:43:44 +0100 Subject: [PATCH] m72.cpp: dumped i8571 MCU for lohtb3 set [TeamEurope, hammy, The Dumping Union] --- src/mame/drivers/m72.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mame/drivers/m72.cpp b/src/mame/drivers/m72.cpp index a09ca5dfb54..25acbf8901e 100644 --- a/src/mame/drivers/m72.cpp +++ b/src/mame/drivers/m72.cpp @@ -2906,7 +2906,7 @@ ROM_START( lohtb3 ) // extremely similar to the original. Copyright changed to 1 ROM_RELOAD( 0xe0000, 0x10000 ) ROM_REGION( 0x10000, "mcu", 0 ) - ROM_LOAD( "loht-a26.bin", 0x00000, 0x02000, BAD_DUMP CRC(ac901e17) SHA1(70a73288d594c78ad2aca78ce55a699cb040bede) ) // undumped, using the dump from lohtb2 for now + ROM_LOAD( "c8751h.bin", 0x00000, 0x01000, CRC(9c9545f1) SHA1(ca800ce7467efb877d0fff4c47d72478a991e2a9) ) ROM_REGION( 0x080000, "sprites", 0 ) ROM_LOAD( "i-8.8", 0x00000, 0x10000, CRC(df5ac5ee) SHA1(5b45417ada402047d97dfb6cee6545686ad26e37) ) @@ -3834,7 +3834,7 @@ GAME( 1988, imgfightj, imgfight, m72_8751, imgfight, m72_state, init_m GAME( 1989, loht, 0, m72, loht, m72_state, init_loht, ROT0, "Irem", "Legend of Hero Tonma", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) // fails rom check if used with Japan MCU rom (World version?) GAME( 1989, lohtj, loht, m72_8751, loht, m72_state, init_m72_8751, ROT0, "Irem", "Legend of Hero Tonma (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) // waits for japan warning screen, works with our mcu dump (Japan Version) GAME( 1989, lohtb2, loht, m72_8751, loht, m72_state, init_m72_8751, ROT0, "bootleg", "Legend of Hero Tonma (Japan, bootleg with i8751)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) // works like above, mcu code is the same as the real code, probably just an alt revision on a bootleg board -GAME( 1997, lohtb3, loht, m72_8751, loht, m72_state, init_m72_8751, ROT0, "bootleg", "Legend of Hero Tonma (World, bootleg with i8751)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) // works like above, mcu code is the same as the real code, probably just an alt revision on a bootleg board +GAME( 1997, lohtb3, loht, m72_8751, loht, m72_state, init_m72_8751, ROT0, "bootleg", "Legend of Hero Tonma (World, bootleg with i8751)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) GAME( 1989, xmultiplm72, xmultipl, m72_xmultipl, xmultipl, m72_state, init_m72_8751, ROT0, "Irem", "X Multiply (Japan, M72)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )