The great ", The" conversion. Thanks M.A.S.H. (nw)

This commit is contained in:
Scott Stone 2014-06-17 16:35:23 +00:00
parent c673d98ce9
commit 05018c4ad0
8 changed files with 142 additions and 142 deletions

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@ -4384,8 +4384,8 @@ GAME( 199?, sp_poundbwbg ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp
GAME( 199?, sp_road ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Road To Hell (Ace) (sp.ACE)",GAME_IS_SKELETON_MECHANICAL ) // incomplete program
GAME( 199?, sp_skylm ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Sky's The Limit Club, The (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, sp_skylma ,sp_skylm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Sky's The Limit Club, The (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, sp_skylm ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "The Sky's The Limit Club (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, sp_skylma ,sp_skylm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "The Sky's The Limit Club (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, sp_tkpik ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Take Your Pick (Ace) (sp.ACE) (set 1)",GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, sp_tkpika ,sp_tkpik ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Take Your Pick (Ace) (sp.ACE) (set 2)",GAME_IS_SKELETON_MECHANICAL )

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@ -32351,8 +32351,8 @@ INPUT_PORTS_START( sc4tridn ) // this structure is generated
INPUT_PORTS_END
// PR2103 THE TRIDENT TRID SOUNDS THE TRIDENT
GAMEL( 200?, sc4tridn ,0, sc4, sc4tridn, sc4_state, sc4tridn, ROT0, "Mazooma","Trident, The (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
GAMEL( 200?, sc4tridna ,sc4tridn, sc4, sc4tridn, sc4_state, sc4tridn, ROT0, "Mazooma","Trident, The (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
GAMEL( 200?, sc4tridn ,0, sc4, sc4tridn, sc4_state, sc4tridn, ROT0, "Mazooma","The Trident (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
GAMEL( 200?, sc4tridna ,sc4tridn, sc4, sc4tridn, sc4_state, sc4tridn, ROT0, "Mazooma","The Trident (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
@ -53462,14 +53462,14 @@ GAMEL( 200?, sc4ibizai ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red
// half size sound roms
// PR6905 SKY'S THE LIMIT PR6905 SKY'S THE LIMIT SOUNDS11
GAMEL( 200?, sc4stl ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
GAMEL( 200?, sc4stla ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
GAMEL( 200?, sc4stlb ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
GAMEL( 200?, sc4stlc ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
GAMEL( 200?, sc4stld ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
GAMEL( 200?, sc4stle ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
GAMEL( 200?, sc4stlf ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
GAMEL( 200?, sc4stlg ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
GAMEL( 200?, sc4stl ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Sky's The Limit (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
GAMEL( 200?, sc4stla ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Sky's The Limit (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
GAMEL( 200?, sc4stlb ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Sky's The Limit (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
GAMEL( 200?, sc4stlc ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Sky's The Limit (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
GAMEL( 200?, sc4stld ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Sky's The Limit (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
GAMEL( 200?, sc4stle ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Sky's The Limit (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
GAMEL( 200?, sc4stlf ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Sky's The Limit (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
GAMEL( 200?, sc4stlg ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Sky's The Limit (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_CLICKABLE_ARTWORK, layout_bfm_sc4 )
// PR7055 SPLASH N GRAB GRAB SOUNDS

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@ -12777,12 +12777,12 @@ GAME( 200?, sc5colmob ,sc5colmo, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0,
GAME( 200?, sc5colmoc ,sc5colmo, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Colour Of Money (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL )
// PR3502 AWP THE COLOUR OF MONEY NEW S5 PR3502 C OF M TEN SOUNDS11 COLOUR OF MONEY2 S.SITE
GAME( 200?, sc5newcm ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Colour Of Money New, The (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5newcma ,sc5newcm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Colour Of Money New, The (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5newcmb ,sc5newcm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Colour Of Money New, The (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5newcmc ,sc5newcm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Colour Of Money New, The (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5newcmd ,sc5newcm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Colour Of Money New, The (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5newcme ,sc5newcm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Colour Of Money New, The (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5newcm ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Colour Of Money New (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5newcma ,sc5newcm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Colour Of Money New (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5newcmb ,sc5newcm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Colour Of Money New (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5newcmc ,sc5newcm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Colour Of Money New (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5newcmd ,sc5newcm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Colour Of Money New (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5newcme ,sc5newcm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Colour Of Money New (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL )
// PR3506 AWP COPS AND ROBBERS ON THE RUN S5 PR3506 C & R ON T RUN SOUNDS11 ON THE RUN S.SITE
@ -13199,16 +13199,16 @@ GAME( 200?, sc5hirole ,sc5hirol, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0,
// PR1405 THE HULK PR1405 THE HULK SOUNDS11
GAME( 200?, sc5hulk ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5hulka ,sc5hulk, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5hulkb ,sc5hulk, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5hulkc ,sc5hulk, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5hulkd ,sc5hulk, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5hulke ,sc5hulk, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5hulkf ,sc5hulk, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5hulkg ,sc5hulk, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5hulkh ,sc5hulk, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5hulki ,sc5hulk, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5hulk ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5hulka ,sc5hulk, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5hulkb ,sc5hulk, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5hulkc ,sc5hulk, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5hulkd ,sc5hulk, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5hulke ,sc5hulk, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5hulkf ,sc5hulk, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5hulkg ,sc5hulk, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5hulkh ,sc5hulk, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5hulki ,sc5hulk, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL )
// PR2316 IT'S A BULLSEYE ITSBULLSEYE SOUNDS IT'S A BULLSEYE
GAME( 200?, sc5iab ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","It's A Bullseye (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL )

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@ -887,8 +887,8 @@ static INPUT_PORTS_START( baddudes )
PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5")
PORT_DIPSETTING( 0x1000, DEF_STR( No ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) )
PORT_DIPSETTING( 0x1000, DEF_STR( Yes ) )
PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
PORT_DIPUNUSED_DIPLOC( 0x2000, IP_ACTIVE_LOW, "SW2:6" ) // Always OFF
PORT_DIPUNUSED_DIPLOC( 0x4000, IP_ACTIVE_LOW, "SW2:7" ) // Always OFF
PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) // Always OFF

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@ -2125,41 +2125,41 @@ GAME( 199?, m1hotpot0 ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "
ROM_LOAD( "greatescape.p1", 0x000000, 0x080000, CRC(a7e0a7a8) SHA1(f65171d72a6add5ebc903aac18b426d91134a492) ) \
ROM_LOAD( "greatescape.p2", 0x080000, 0x080000, CRC(61de5e0f) SHA1(26ca6786de4da1e9c48de47887ed6e3e7e3a108b) )
ROM_START( m1gresc ) ROM_REGION( 0x20000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("ge5p810.bin", 0x0000, 0x020000, CRC(67cb37b9) SHA1(48ef081a52400afd533909eacf8872f094b98049) ) m1_gresc_sound ROM_END_M1A_MCU
GAME( 199?, m1gresc ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Great Escape, The (Maygay) (M1A/B) (set 1)",GAME_FLAGS )
GAME( 199?, m1gresc ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape (Maygay) (M1A/B) (set 1)",GAME_FLAGS )
ROM_START( m1gresca ) ROM_REGION( 0x20000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("geprog", 0x0000, 0x020000, CRC(f3c2bdd4) SHA1(9c71b6ef179f7c059715d9a7005cc36e07d8854b) ) m1_gresc_sound ROM_END_M1A_MCU
GAME( 199?, m1gresca ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Great Escape, The (Maygay) (M1A/B) (set 2)",GAME_FLAGS )
GAME( 199?, m1gresca ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape (Maygay) (M1A/B) (set 2)",GAME_FLAGS )
ROM_START( m1grescb ) ROM_REGION( 0x20000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("gtesc55", 0x0000, 0x020000, CRC(96042c55) SHA1(e54c8d323d3bc845ed270f4325741fb7bf31f55e) ) m1_gresc_sound ROM_END_M1A_MCU
GAME( 199?, m1grescb ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Great Escape, The (Maygay) (M1A/B) (set 3)",GAME_FLAGS )
GAME( 199?, m1grescb ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape (Maygay) (M1A/B) (set 3)",GAME_FLAGS )
ROM_START( m1grescc ) ROM_REGION( 0x20000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("sa7-157", 0x0000, 0x020000, CRC(6753dc1a) SHA1(34f7dc84482a020fb028b036ca941422454afcf6) ) m1_gresc_sound ROM_END_M1A_MCU
GAME( 199?, m1grescc ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Great Escape, The (Maygay) (M1A/B) (set 4)",GAME_FLAGS )
GAME( 199?, m1grescc ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape (Maygay) (M1A/B) (set 4)",GAME_FLAGS )
ROM_START( m1grescd ) ROM_REGION( 0x20000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("sa7-158", 0x0000, 0x020000, CRC(26f37d71) SHA1(9ae6e4f816feb71c8938f435ff2085e41ae7a44e) ) m1_gresc_sound ROM_END_M1A_MCU
GAME( 199?, m1grescd ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Great Escape, The (Maygay) (M1A/B) (set 5)",GAME_FLAGS )
GAME( 199?, m1grescd ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape (Maygay) (M1A/B) (set 5)",GAME_FLAGS )
ROM_START( m1gresce ) ROM_REGION( 0x20000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("sa7-244", 0x0000, 0x020000, CRC(b6828a2d) SHA1(36335507acbed03275b02762f0dce0fdedd96374) ) m1_gresc_sound ROM_END_M1A_MCU
GAME( 199?, m1gresce ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Great Escape, The (Maygay) (M1A/B) (set 6)",GAME_FLAGS )
GAME( 199?, m1gresce ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape (Maygay) (M1A/B) (set 6)",GAME_FLAGS )
ROM_START( m1grescf ) ROM_REGION( 0x20000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("sa7-245", 0x0000, 0x020000, CRC(e6c37491) SHA1(2915815c5885974010bb337f9b4adf3dfecaf1ce) ) m1_gresc_sound ROM_END_M1A_MCU
GAME( 199?, m1grescf ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Great Escape, The (Maygay) (M1A/B) (set 7)",GAME_FLAGS )
GAME( 199?, m1grescf ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape (Maygay) (M1A/B) (set 7)",GAME_FLAGS )
ROM_START( m1grescg ) ROM_REGION( 0x20000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("sa7-249", 0x0000, 0x020000, CRC(c7b7e6be) SHA1(ba523bc79f3bc1def9974b821b010df835832cb0) ) m1_gresc_sound ROM_END_M1A_MCU
GAME( 199?, m1grescg ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Great Escape, The (Maygay) (M1A/B) (set 8)",GAME_FLAGS )
GAME( 199?, m1grescg ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape (Maygay) (M1A/B) (set 8)",GAME_FLAGS )
ROM_START( m1gresch ) ROM_REGION( 0x20000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("sa7-250", 0x0000, 0x020000, CRC(be32ff45) SHA1(14f7ebe10482a192de6527afacfe7fa6ad18822c) ) m1_gresc_sound ROM_END_M1A_MCU
GAME( 199?, m1gresch ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Great Escape, The (Maygay) (M1A/B) (set 9)",GAME_FLAGS )
GAME( 199?, m1gresch ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape (Maygay) (M1A/B) (set 9)",GAME_FLAGS )
ROM_START( m1gresci ) ROM_REGION( 0x20000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("sa7-740", 0x0000, 0x020000, CRC(53e170b7) SHA1(964bc3a5598ee9303cad7fd90a65322a2a1d20dd) ) m1_gresc_sound ROM_END_M1A_MCU
GAME( 199?, m1gresci ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Great Escape, The (Maygay) (M1A/B) (set 10)",GAME_FLAGS )
GAME( 199?, m1gresci ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape (Maygay) (M1A/B) (set 10)",GAME_FLAGS )
ROM_START( m1grescj ) ROM_REGION( 0x20000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("sa8-102", 0x0000, 0x020000, CRC(1fd002c2) SHA1(cca5bcbc845d5aaf8b7416670a35b0557d5d7dd6) ) m1_gresc_sound ROM_END_M1A_MCU
GAME( 199?, m1grescj ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Great Escape, The (Maygay) (M1A/B) (set 11)",GAME_FLAGS )
GAME( 199?, m1grescj ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape (Maygay) (M1A/B) (set 11)",GAME_FLAGS )
ROM_START( m1gresck ) ROM_REGION( 0x20000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("sa8-176", 0x0000, 0x020000, CRC(f21f7497) SHA1(aaaa049b3006297d830441a6ecb2db700dab15ae) ) m1_gresc_sound ROM_END_M1A_MCU
GAME( 199?, m1gresck ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Great Escape, The (Maygay) (M1A/B) (set 12)",GAME_FLAGS )
GAME( 199?, m1gresck ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape (Maygay) (M1A/B) (set 12)",GAME_FLAGS )
ROM_START( m1grescl ) ROM_REGION( 0x20000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("sa8-177", 0x0000, 0x020000, CRC(a25e8a2b) SHA1(ba8e0b2ea13c5ab3f7f6f83ef1b19c2041a5de88) ) m1_gresc_sound ROM_END_M1A_MCU
GAME( 199?, m1grescl ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Great Escape, The (Maygay) (M1A/B) (set 13)",GAME_FLAGS )
GAME( 199?, m1grescl ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape (Maygay) (M1A/B) (set 13)",GAME_FLAGS )
ROM_START( m1grescm ) ROM_REGION( 0x20000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("sa8-178", 0x0000, 0x020000, CRC(494b19ec) SHA1(1a7414a7c0c5c50155c07e6e409f119e4fc93add) ) m1_gresc_sound ROM_END_M1A_MCU
GAME( 199?, m1grescm ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Great Escape, The (Maygay) (M1A/B) (set 14)",GAME_FLAGS )
GAME( 199?, m1grescm ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape (Maygay) (M1A/B) (set 14)",GAME_FLAGS )
ROM_START( m1grescn ) ROM_REGION( 0x20000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("sa8-179", 0x0000, 0x020000, CRC(190ae750) SHA1(d9138ed325b8450c431c7685a3395e43b31c73c2) ) m1_gresc_sound ROM_END_M1A_MCU
GAME( 199?, m1grescn ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Great Escape, The (Maygay) (M1A/B) (set 15)",GAME_FLAGS )
GAME( 199?, m1grescn ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape (Maygay) (M1A/B) (set 15)",GAME_FLAGS )
ROM_START( m1gresco ) ROM_REGION( 0x20000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("sa8-274", 0x0000, 0x020000, CRC(cb6da2c4) SHA1(fb7eff962d3c0508a893d56851d1d46598a082c5) ) m1_gresc_sound ROM_END_M1A_MCU
GAME( 199?, m1gresco ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Great Escape, The (Maygay) (M1A/B) (set 16)",GAME_FLAGS )
GAME( 199?, m1gresco ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape (Maygay) (M1A/B) (set 16)",GAME_FLAGS )
ROM_START( m1grescp ) ROM_REGION( 0x20000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("sa8-275", 0x0000, 0x020000, CRC(9b2c5c78) SHA1(ab16de1da60eb0fd95e18ab0849bcc7ab2413804) ) m1_gresc_sound ROM_END_M1A_MCU
GAME( 199?, m1grescp ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Great Escape, The (Maygay) (M1A/B) (set 17)",GAME_FLAGS )
GAME( 199?, m1grescp ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape (Maygay) (M1A/B) (set 17)",GAME_FLAGS )
ROM_START( m1grescq ) ROM_REGION( 0x20000, "maincpu", ROMREGION_ERASE00 ) ROM_LOAD("tge.bin", 0x0000, 0x020000, CRC(4c11546b) SHA1(453f9980f5aa02b44a1341ac37f4f101feab05bd) ) m1_gresc_sound ROM_END_M1A_MCU
GAME( 199?, m1grescq ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Great Escape, The (Maygay) (M1A/B) (set 18)",GAME_FLAGS )
GAME( 199?, m1grescq ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape (Maygay) (M1A/B) (set 18)",GAME_FLAGS )
/*******************************************************************************************************************************************************************************************************
Inferno

View File

@ -7799,7 +7799,7 @@ GAME( 199?, ep_bvrcli, ep_bvrcl, maygayep, maygayep, maygayep_state, maygay
GAME( 199?, ep_bvrclj, ep_bvrcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global", "Beaver Las Vegas Club (Global) (EPOCH) (set 11)",GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, ep_bvrclk, ep_bvrcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global", "Beaver Las Vegas Club (Global) (EPOCH) (set 12)",GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, ep_bjclb, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global", "Blackjack Club, The (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, ep_bjclb, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global", "The Blackjack Club (Global) (EPOCH)",GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, ep_cbrcl, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global", "Cannonball Run Club (Global) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL )
@ -7900,13 +7900,13 @@ GAME( 199?, ep_kopclb, ep_kopcl, maygayep, maygayep, maygayep_state, maygay
GAME( 199?, ep_ltt, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global", "Licence To Thrill (Global) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, ep_ltta, ep_ltt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global", "Licence To Thrill (Global) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, ep_monrt, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global", "Money Returns Club, The (Global) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, ep_monrta, ep_monrt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global", "Money Returns Club, The (Global) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, ep_monrtb, ep_monrt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global", "Money Returns Club, The (Global) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, ep_monrtc, ep_monrt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global", "Money Returns Club, The (Global) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, ep_monrtd, ep_monrt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global", "Money Returns Club, The (Global) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, ep_monrte, ep_monrt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global", "Money Returns Club, The (Global) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, ep_monrtf, ep_monrt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global", "Money Returns Club, The (Global) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, ep_monrt, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global", "The Money Returns Club (Global) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, ep_monrta, ep_monrt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global", "The Money Returns Club (Global) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, ep_monrtb, ep_monrt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global", "The Money Returns Club (Global) (EPOCH) (set 3)",GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, ep_monrtc, ep_monrt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global", "The Money Returns Club (Global) (EPOCH) (set 4)",GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, ep_monrtd, ep_monrt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global", "The Money Returns Club (Global) (EPOCH) (set 5)",GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, ep_monrte, ep_monrt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global", "The Money Returns Club (Global) (EPOCH) (set 6)",GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, ep_monrtf, ep_monrt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global", "The Money Returns Club (Global) (EPOCH) (set 7)",GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, ep_monsh, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global", "The Moonshine Club (Global) (EPOCH) (set 1)",GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, ep_monsha, ep_monsh, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global", "The Moonshine Club (Global) (EPOCH) (set 2)",GAME_IS_SKELETON_MECHANICAL )

View File

@ -3652,68 +3652,68 @@ GAME(2004, ripl310, ripleysl, whitestar_mod, whitestar_mod, whitestar_mod
GAME(2004, ripl302, ripleysl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.02 Spain)", GAME_IS_SKELETON_MECHANICAL)
GAME(2004, ripl301, ripleysl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.01 Spain)", GAME_IS_SKELETON_MECHANICAL)
GAME(2004, ripl300, ripleysl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Ripley's Believe It or Not! (3.00 Spain)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (10.00)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_le, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (10.02 Limited Edition)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr9, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (9.00)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr8, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (8.00)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr7, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (7.00)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr6, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (6.00)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr501, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.01)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr5, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.00)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr410, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (4.10)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr401, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (4.01)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_sp, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (10.00 Spain)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_sp9, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (9.0 Spain)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_sp8, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (8.0 Spain)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_sp7, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (7.0 Spain)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_sp6, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (6.0 Spain)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_sp501, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.01 Spain)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_sp5, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.0 Spain)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_sp401, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (4.01 Spain)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_gr, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (10.00 Germany)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_gr9, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (9.0 Germany)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_gr8, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (8.0 Germany)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_gr7, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (7.0 Germany)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_gr6, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (6.0 Germany)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_gr501, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.01 Germany)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_gr5, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.0 Germany)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_gr410, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (4.10 Germany)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_gr401, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (4.01 Germany)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_fr, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (10.00 France)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_fr9, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (9.0 France)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_fr8, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (8.0 France)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_fr7, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (7.0 France)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_fr6, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (6.0 France)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_fr501, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.01 France)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_fr5, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.0 France)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_fr410, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (4.10 France)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_fr401, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (4.01 France)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_it, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (10.00 Italy)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_it9, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (9.0 Italy)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_it8, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (8.0 Italy)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_it7, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (7.0 Italy)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_it6, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (6.0 Italy)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_it501, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.01 Italy)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_it5, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (5.0 Italy)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_it410, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (4.10 Italy)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_it401, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Lord Of The Rings, The (4.01 Italy)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranos, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (5.00)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranos_400,sopranos, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (4.00)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranos_300,sopranos, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (3.00)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranos_204,sopranos, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (2.04)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranog, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (5.00 Germany)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranog_400,sopranog, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (4.00 Germany)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranog_300,sopranog, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (3.00 Germany)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranog_107,sopranog, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (1.07 Germany)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranof, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (5.00 France)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranof_400,sopranof, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (4.00 France)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranof_300,sopranof, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (3.00 France)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranof_107,sopranof, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (1.07 France)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranol, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (5.00 Spain)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranol_400,sopranol, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (4.00 Spain)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranol_300,sopranol, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (3.00 Spain)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranol_107,sopranol, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (1.07 Spain)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranoi, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (5.00 Italy)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranoi_400,sopranoi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (4.00 Italy)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranoi_300,sopranoi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (3.00 Italy)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranoi_107,sopranoi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "Sopranos, The (1.07 Italy)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (10.00)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_le, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (10.02 Limited Edition)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr9, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (9.00)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr8, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (8.00)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr7, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (7.00)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr6, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (6.00)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr501, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (5.01)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr5, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (5.00)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr410, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (4.10)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr401, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (4.01)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_sp, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (10.00 Spain)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_sp9, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (9.0 Spain)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_sp8, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (8.0 Spain)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_sp7, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (7.0 Spain)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_sp6, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (6.0 Spain)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_sp501, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (5.01 Spain)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_sp5, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (5.0 Spain)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_sp401, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (4.01 Spain)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_gr, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (10.00 Germany)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_gr9, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (9.0 Germany)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_gr8, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (8.0 Germany)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_gr7, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (7.0 Germany)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_gr6, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (6.0 Germany)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_gr501, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (5.01 Germany)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_gr5, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (5.0 Germany)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_gr410, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (4.10 Germany)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_gr401, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (4.01 Germany)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_fr, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (10.00 France)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_fr9, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (9.0 France)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_fr8, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (8.0 France)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_fr7, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (7.0 France)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_fr6, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (6.0 France)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_fr501, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (5.01 France)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_fr5, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (5.0 France)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_fr410, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (4.10 France)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_fr401, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (4.01 France)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_it, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (10.00 Italy)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_it9, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (9.0 Italy)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_it8, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (8.0 Italy)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_it7, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (7.0 Italy)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_it6, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (6.0 Italy)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_it501, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (5.01 Italy)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_it5, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (5.0 Italy)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_it410, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (4.10 Italy)", GAME_IS_SKELETON_MECHANICAL)
GAME(2003, lotr_it401, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Lord Of The Rings (4.01 Italy)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranos, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Sopranos (5.00)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranos_400,sopranos, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Sopranos (4.00)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranos_300,sopranos, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Sopranos (3.00)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranos_204,sopranos, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Sopranos (2.04)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranog, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Sopranos (5.00 Germany)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranog_400,sopranog, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Sopranos (4.00 Germany)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranog_300,sopranog, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Sopranos (3.00 Germany)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranog_107,sopranog, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Sopranos (1.07 Germany)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranof, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Sopranos (5.00 France)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranof_400,sopranof, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Sopranos (4.00 France)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranof_300,sopranof, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Sopranos (3.00 France)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranof_107,sopranof, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Sopranos (1.07 France)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranol, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Sopranos (5.00 Spain)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranol_400,sopranol, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Sopranos (4.00 Spain)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranol_300,sopranol, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Sopranos (3.00 Spain)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranol_107,sopranol, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Sopranos (1.07 Spain)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranoi, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Sopranos (5.00 Italy)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranoi_400,sopranoi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Sopranos (4.00 Italy)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranoi_300,sopranoi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Sopranos (3.00 Italy)", GAME_IS_SKELETON_MECHANICAL)
GAME(2005, sopranoi_107,sopranoi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod, ROT0, "Stern", "The Sopranos (1.07 Italy)", GAME_IS_SKELETON_MECHANICAL)

View File

@ -3319,27 +3319,27 @@ GAME(2003, term3f_205, term3, whitestar, whitestar, whitestar_state, whit
GAME(2003, term3i, term3, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Terminator 3: Rise of the Machines (4.00 Italy)", GAME_IS_PINBALL)
GAME(2003, term3i_301, term3, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Terminator 3: Rise of the Machines (3.01 Italy)", GAME_IS_PINBALL)
GAME(2003, term3i_205, term3, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Terminator 3: Rise of the Machines (2.05 Italy)", GAME_IS_PINBALL)
GAME(1997, jplstw22, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Lost World: Jurassic Park, The (2.02)", GAME_IS_PINBALL)
GAME(1997, jplstw20, jplstw22, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Lost World: Jurassic Park, The (2.00)", GAME_IS_PINBALL)
GAME(2003, simpprty, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (5.00)", GAME_IS_PINBALL)
GAME(2003, simpprty_400,simpprty, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (4.00)", GAME_IS_PINBALL)
GAME(2003, simpprty_300,simpprty, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (3.00)", GAME_IS_PINBALL)
GAME(2003, simpprty_204,simpprty, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (2.04)", GAME_IS_PINBALL)
GAME(2003, simpnew, simpprty, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (ARM7 Sound Board)", GAME_IS_PINBALL)
GAME(2003, simpprtg, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (5.00 Germany)", GAME_IS_PINBALL)
GAME(2003, simpprtg_400,simpprtg, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (4.00 Germany)", GAME_IS_PINBALL)
GAME(2003, simpprtl, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (5.00 Spain)", GAME_IS_PINBALL)
GAME(2003, simpprtl_400,simpprtl, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (4.00 Spain)", GAME_IS_PINBALL)
GAME(2003, simpprtl_300,simpprtl, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (3.00 Spain)", GAME_IS_PINBALL)
GAME(2003, simpprtl_204,simpprtl, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (2.04 Spain)", GAME_IS_PINBALL)
GAME(2003, simpprtf, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (5.00 France)", GAME_IS_PINBALL)
GAME(2003, simpprtf_400,simpprtf, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (4.00 France)", GAME_IS_PINBALL)
GAME(2003, simpprtf_300,simpprtf, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (3.00 France)", GAME_IS_PINBALL)
GAME(2003, simpprtf_204,simpprtf, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (2.04 France)", GAME_IS_PINBALL)
GAME(2003, simpprti, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (5.00 Italy)", GAME_IS_PINBALL)
GAME(2003, simpprti_400,simpprti, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (4.00 Italy)", GAME_IS_PINBALL)
GAME(2003, simpprti_300,simpprti, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (3.00 Italy)", GAME_IS_PINBALL)
GAME(2003, simpprti_204,simpprti, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "Simpsons Pinball Party, The (2.04 Italy)", GAME_IS_PINBALL)
GAME(1997, jplstw22, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "The Lost World: Jurassic Park (2.02)", GAME_IS_PINBALL)
GAME(1997, jplstw20, jplstw22, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "The Lost World: Jurassic Park (2.00)", GAME_IS_PINBALL)
GAME(2003, simpprty, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "The Simpsons Pinball Party (5.00)", GAME_IS_PINBALL)
GAME(2003, simpprty_400,simpprty, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "The Simpsons Pinball Party (4.00)", GAME_IS_PINBALL)
GAME(2003, simpprty_300,simpprty, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "The Simpsons Pinball Party (3.00)", GAME_IS_PINBALL)
GAME(2003, simpprty_204,simpprty, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "The Simpsons Pinball Party (2.04)", GAME_IS_PINBALL)
GAME(2003, simpnew, simpprty, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "The Simpsons Pinball Party (ARM7 Sound Board)", GAME_IS_PINBALL)
GAME(2003, simpprtg, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "The Simpsons Pinball Party (5.00 Germany)", GAME_IS_PINBALL)
GAME(2003, simpprtg_400,simpprtg, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "The Simpsons Pinball Party (4.00 Germany)", GAME_IS_PINBALL)
GAME(2003, simpprtl, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "The Simpsons Pinball Party (5.00 Spain)", GAME_IS_PINBALL)
GAME(2003, simpprtl_400,simpprtl, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "The Simpsons Pinball Party (4.00 Spain)", GAME_IS_PINBALL)
GAME(2003, simpprtl_300,simpprtl, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "The Simpsons Pinball Party (3.00 Spain)", GAME_IS_PINBALL)
GAME(2003, simpprtl_204,simpprtl, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "The Simpsons Pinball Party (2.04 Spain)", GAME_IS_PINBALL)
GAME(2003, simpprtf, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "The Simpsons Pinball Party (5.00 France)", GAME_IS_PINBALL)
GAME(2003, simpprtf_400,simpprtf, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "The Simpsons Pinball Party (4.00 France)", GAME_IS_PINBALL)
GAME(2003, simpprtf_300,simpprtf, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "The Simpsons Pinball Party (3.00 France)", GAME_IS_PINBALL)
GAME(2003, simpprtf_204,simpprtf, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "The Simpsons Pinball Party (2.04 France)", GAME_IS_PINBALL)
GAME(2003, simpprti, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "The Simpsons Pinball Party (5.00 Italy)", GAME_IS_PINBALL)
GAME(2003, simpprti_400,simpprti, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "The Simpsons Pinball Party (4.00 Italy)", GAME_IS_PINBALL)
GAME(2003, simpprti_300,simpprti, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "The Simpsons Pinball Party (3.00 Italy)", GAME_IS_PINBALL)
GAME(2003, simpprti_204,simpprti, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Stern", "The Simpsons Pinball Party (2.04 Italy)", GAME_IS_PINBALL)
GAME(1997, xfilesp, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "X-Files (3.03)", GAME_IS_PINBALL)
GAME(1997, xfiles2, xfilesp, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "X-Files (2.04)", GAME_IS_PINBALL)
GAME(1996, twst_405, 0, whitestar, whitestar, whitestar_state, whitestar, ROT0, "Sega", "Twister (4.05)", GAME_IS_PINBALL)