getaway.cpp: Confirmed accelerator range is correct by examining game code.

This commit is contained in:
Vas Crabb 2021-01-24 13:08:47 +11:00
parent 20b76c8019
commit 051119c091

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@ -14,7 +14,6 @@ Hardware notes:
- discrete sound
TODO:
- is accelerator min/max correct or should lowest be more than 0 like sspeedr?;
- flyer mentions a gear shifter. Then I'd expect it at 0x30/0x31, but the game
never reads from there;
- unknown dipswitches, and verify factory defaults;