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asteroids bootlegs
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@ -944,9 +944,9 @@ GAME( 1979, asteroid, 0, asteroid, asteroid, 0, ROT0, "Atari", "
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GAME( 1979, asteroid2,asteroid, asteroid, asteroid, 0, ROT0, "Atari", "Asteroids (rev 2)", GAME_SUPPORTS_SAVE )
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GAME( 1979, asteroid1,asteroid, asteroid, asteroid, 0, ROT0, "Atari", "Asteroids (rev 1)", GAME_SUPPORTS_SAVE )
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GAME( 1979, asteroidb,asteroid, asteroid, asteroidb,asteroidb,ROT0, "bootleg", "Asteroids (bootleg on Lunar Lander hardware)", GAME_SUPPORTS_SAVE )
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GAME( 1979, asterock, asteroid, asterock, asterock, asterock, ROT0, "Sidam", "Asterock", GAME_SUPPORTS_SAVE )
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GAME( 1979, meteorts, asteroid, asteroid, asteroid, 0, ROT0, "VGG", "Meteorites", GAME_SUPPORTS_SAVE )
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GAME( 1980, meteorho, asteroid, asteroid, asteroid, 0, ROT0, "Hoei", "Meteor", GAME_SUPPORTS_SAVE )
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GAME( 1979, asterock, asteroid, asterock, asterock, asterock, ROT0, "bootleg (Sidam)", "Asterock", GAME_SUPPORTS_SAVE )
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GAME( 1979, meteorts, asteroid, asteroid, asteroid, 0, ROT0, "bootleg (VGG)", "Meteorites", GAME_SUPPORTS_SAVE )
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GAME( 1980, meteorho, asteroid, asteroid, asteroid, 0, ROT0, "bootleg (Hoei)", "Meteor", GAME_SUPPORTS_SAVE )
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GAMEL(1980, astdelux, 0, astdelux, astdelux, 0, ROT0, "Atari", "Asteroids Deluxe (rev 3)", GAME_SUPPORTS_SAVE, layout_ho88ffff )
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GAMEL(1980, astdelux2,astdelux, astdelux, astdelux, 0, ROT0, "Atari", "Asteroids Deluxe (rev 2)", GAME_SUPPORTS_SAVE, layout_ho88ffff )
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GAMEL(1980, astdelux1,astdelux, astdelux, astdelux, 0, ROT0, "Atari", "Asteroids Deluxe (rev 1)", GAME_SUPPORTS_SAVE, layout_ho88ffff )
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