mirror of
https://github.com/holub/mame
synced 2025-04-26 02:07:14 +03:00
added missing \n to some fatalerror() calls (no whatsnew)
This commit is contained in:
parent
68371b09ff
commit
06ba8ecf43
@ -139,7 +139,7 @@ void mini_osd_interface::init(running_machine &machine)
|
|||||||
// let's pretend like we have a keyboard device
|
// let's pretend like we have a keyboard device
|
||||||
keyboard_device = machine.input().device_class(DEVICE_CLASS_KEYBOARD).add_device("Keyboard");
|
keyboard_device = machine.input().device_class(DEVICE_CLASS_KEYBOARD).add_device("Keyboard");
|
||||||
if (keyboard_device == NULL)
|
if (keyboard_device == NULL)
|
||||||
fatalerror("Error creating keyboard device");
|
fatalerror("Error creating keyboard device\n");
|
||||||
|
|
||||||
// our faux keyboard only has a couple of keys (corresponding to the
|
// our faux keyboard only has a couple of keys (corresponding to the
|
||||||
// common defaults)
|
// common defaults)
|
||||||
|
@ -796,7 +796,7 @@ static int draw13_window_draw(sdl_window_info *window, UINT32 dc, int update)
|
|||||||
round_nearest(vofs + prim->bounds.y0));
|
round_nearest(vofs + prim->bounds.y0));
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
throw emu_fatalerror("Unexpected render_primitive type");
|
throw emu_fatalerror("Unexpected render_primitive type\n");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2779,7 +2779,7 @@ static file_error open_next(d3d_info *d3d, emu_file &file, const char *templ, co
|
|||||||
end = snapstr.len();
|
end = snapstr.len();
|
||||||
|
|
||||||
if (end - pos < 3)
|
if (end - pos < 3)
|
||||||
fatalerror("Something very wrong is going on!!!");
|
fatalerror("Something very wrong is going on!!!\n");
|
||||||
|
|
||||||
// copy the device name to an astring
|
// copy the device name to an astring
|
||||||
astring snapdevname;
|
astring snapdevname;
|
||||||
|
@ -238,7 +238,7 @@ void winwindow_init(running_machine &machine)
|
|||||||
// create an event to signal UI pausing
|
// create an event to signal UI pausing
|
||||||
ui_pause_event = CreateEvent(NULL, TRUE, FALSE, NULL);
|
ui_pause_event = CreateEvent(NULL, TRUE, FALSE, NULL);
|
||||||
if (!ui_pause_event)
|
if (!ui_pause_event)
|
||||||
fatalerror("Failed to create pause event");
|
fatalerror("Failed to create pause event\n");
|
||||||
|
|
||||||
// if multithreading, create a thread to run the windows
|
// if multithreading, create a thread to run the windows
|
||||||
if (multithreading_enabled)
|
if (multithreading_enabled)
|
||||||
@ -246,13 +246,13 @@ void winwindow_init(running_machine &machine)
|
|||||||
// create an event to signal when the window thread is ready
|
// create an event to signal when the window thread is ready
|
||||||
window_thread_ready_event = CreateEvent(NULL, TRUE, FALSE, NULL);
|
window_thread_ready_event = CreateEvent(NULL, TRUE, FALSE, NULL);
|
||||||
if (!window_thread_ready_event)
|
if (!window_thread_ready_event)
|
||||||
fatalerror("Failed to create window thread ready event");
|
fatalerror("Failed to create window thread ready event\n");
|
||||||
|
|
||||||
// create a thread to run the windows from
|
// create a thread to run the windows from
|
||||||
temp = _beginthreadex(NULL, 0, thread_entry, NULL, 0, (unsigned *)&window_threadid);
|
temp = _beginthreadex(NULL, 0, thread_entry, NULL, 0, (unsigned *)&window_threadid);
|
||||||
window_thread = (HANDLE)temp;
|
window_thread = (HANDLE)temp;
|
||||||
if (window_thread == NULL)
|
if (window_thread == NULL)
|
||||||
fatalerror("Failed to create window thread");
|
fatalerror("Failed to create window thread\n");
|
||||||
|
|
||||||
// set the thread priority equal to the main MAME thread
|
// set the thread priority equal to the main MAME thread
|
||||||
SetThreadPriority(window_thread, GetThreadPriority(GetCurrentThread()));
|
SetThreadPriority(window_thread, GetThreadPriority(GetCurrentThread()));
|
||||||
@ -711,7 +711,7 @@ void winwindow_video_window_create(running_machine &machine, int index, win_moni
|
|||||||
|
|
||||||
// handle error conditions
|
// handle error conditions
|
||||||
if (window->init_state == -1)
|
if (window->init_state == -1)
|
||||||
fatalerror("Unable to complete window creation");
|
fatalerror("Unable to complete window creation\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -880,7 +880,7 @@ static void create_window_class(void)
|
|||||||
|
|
||||||
// register the class; fail if we can't
|
// register the class; fail if we can't
|
||||||
if (!RegisterClass(&wc))
|
if (!RegisterClass(&wc))
|
||||||
fatalerror("Failed to create window class");
|
fatalerror("Failed to create window class\n");
|
||||||
classes_created = TRUE;
|
classes_created = TRUE;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user