Split work by Haze and some bits from JW (no whatsnew)

This commit is contained in:
Miodrag Milanovic 2011-09-16 05:49:57 +00:00
parent 0ba5d4e85a
commit 06c7551edb
6 changed files with 1656 additions and 567 deletions

View File

@ -4957,7 +4957,9 @@ ROM_START( sc2bar7 )
ROM_LOAD( "2v3.bin", 0x0000, 0x010000, CRC(11fed7c4) SHA1(9164a81933fae960ba06d2b5aa5c47125db80fb7) ) ROM_LOAD( "2v3.bin", 0x0000, 0x010000, CRC(11fed7c4) SHA1(9164a81933fae960ba06d2b5aa5c47125db80fb7) )
ROM_LOAD( "2v4.bin", 0x0000, 0x010000, CRC(26ddef97) SHA1(ab42a3b328c78257e4a207be0ab4e643c5c07b23) ) ROM_LOAD( "2v4.bin", 0x0000, 0x010000, CRC(26ddef97) SHA1(ab42a3b328c78257e4a207be0ab4e643c5c07b23) )
ROM_LOAD( "2v6.bin", 0x0000, 0x010000, CRC(5842d19c) SHA1(a764a899745cf5a81f7c62ff8339c0847a7f8d50) ) ROM_LOAD( "2v6.bin", 0x0000, 0x010000, CRC(5842d19c) SHA1(a764a899745cf5a81f7c62ff8339c0847a7f8d50) )
ROM_LOAD( "b7tok.bin", 0x0000, 0x020000, CRC(c3913709) SHA1(73024a3bbfbe13477e4daae78f54c694d112b936) )
ROM_LOAD( "bar7", 0x008000, 0x008000, CRC(ce0429bc) SHA1(d9cda09589a6e7c72c4d777de2964abe6b4e18c3) )
ROM_LOAD( "bar71v7", 0x0000, 0x010000, CRC(c3e01545) SHA1(4a4c06226587acb0875e6d19985916469b2eaa23) )
ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 )
ROM_LOAD( "b7snd1.bin", 0x0000, 0x00ff28, CRC(27efbf06) SHA1(735ffb552aacebe46405828b87de947b99edc4ea) ) ROM_LOAD( "b7snd1.bin", 0x0000, 0x00ff28, CRC(27efbf06) SHA1(735ffb552aacebe46405828b87de947b99edc4ea) )
ROM_END ROM_END

File diff suppressed because it is too large Load Diff

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@ -21,6 +21,65 @@
ROM_LOAD( "95008698.bin", 0x0000, 0x100000, CRC(8eea7754) SHA1(7612c128d6c062bba3477d55aee3089e1255f61e) ) /* 0 (1964) DOND SOUNDS 12 */ \ ROM_LOAD( "95008698.bin", 0x0000, 0x100000, CRC(8eea7754) SHA1(7612c128d6c062bba3477d55aee3089e1255f61e) ) /* 0 (1964) DOND SOUNDS 12 */ \
#define sc_dndbb_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008788.bin", 0x0000, 0x100000, CRC(51384d64) SHA1(3af87bcc7fb4881ae671d9cbb484fb6a2a534cce) ) \
ROM_LOAD( "95008789.bin", 0x0000, 0x100000, CRC(4f2d72c3) SHA1(f167ad8d7178682833e7e9efcc393b5826108d70) ) \
#define sc_dndcl_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
/* club dond */ \
ROM_LOAD( "95008629.bin", 0x0000, 0x100000, CRC(6f7cf500) SHA1(bf3db728872251116b32aa2c44f72a87d29b13d2) ) \
ROM_LOAD( "95008630.bin", 0x0000, 0x100000, CRC(5dfda41e) SHA1(6d61d0eedc6a1599777f47d3880689f954f326c9) ) \
/* beat the banker */ \
ROM_LOAD( "95008713.bin", 0x0000, 0x100000, CRC(7311db5e) SHA1(24a4b3f44fa6dbbe756b0acac2b513c6e92cdf26) ) /* R3068? */ \
ROM_LOAD( "95008714.bin", 0x0000, 0x100000, CRC(c6ebc845) SHA1(6a135f42940b8c44422736650e369fa12b51e0df) ) \
#define sc_dnddd_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
/* dond double */ \
ROM_LOAD( "95008804.bin", 0x0000, 0x100000, CRC(19fd19fa) SHA1(db68a40d8bb3de130c6d5777217fb3c3a4c13d17) ) \
ROM_LOAD( "95008805.bin", 0x0000, 0x100000, CRC(f497337d) SHA1(9e827116f8b1d882cfcd0b56aaede9de14b2e943) ) \
#define sc_dndhf_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008705.bin", 0x0000, 0x100000, CRC(09e02843) SHA1(a6ac658c857eca2aca0bacda423dd012434e93bc) ) \
ROM_LOAD( "95008706.bin", 0x0000, 0x100000, CRC(805e7eb8) SHA1(107c6ba26e37d8f2eec81b62c3edf3efb7e44ca2) ) \
#define sc_dndys_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008779.bin", 0x0000, 0x100000, CRC(cf04d115) SHA1(3255b58cd4fba7d231ca35c00d1cb70da1f6cfbd) ) \
ROM_LOAD( "95008780.bin", 0x0000, 0x100000, CRC(ec270dbe) SHA1(f649ffd4530feed491dc050f40aa0205f4bfdd89) ) \
#define sc_dndww_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008730.bin", 0x0000, 0x100000, CRC(e2aebdb0) SHA1(d22fee7ff3d5912ea9a7440ec82de52a7d016090) ) /* casino wow */ \
#define sc_dndtr_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008832.bin", 0x0000, 0x100000, CRC(1d2aa204) SHA1(52ad7a6ea369198b48d593de508f317ed11e84de) ) \
ROM_LOAD( "95008833.bin", 0x0000, 0x100000, CRC(92f462f6) SHA1(c0782639d4cd2653a3d14e1b422c2d6117dac029) ) \
#define sc_dndwb_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008651.bin", 0x0000, 0x100000, CRC(c3738d54) SHA1(bf3c62e196a2cea144868729f136000a7b924c3d) ) /* wiyb */ \
ROM_LOAD( "95008652.bin", 0x0000, 0x100000, CRC(ba8f5b62) SHA1(2683623e8b90d5e9586295d720aa1d985b416117) ) \
ROM_LOAD( "95008715.bin", 0x0000, 0x100000, CRC(1796b604) SHA1(9045f9424e6447d696a6fdd7f5bdcbfda4b57c90) ) /* wiyb */ \
ROM_LOAD( "95008766.bin", 0x0000, 0x100000, CRC(62accb81) SHA1(ed0456cefed2fbf9a1cfd911f871262e892a4ce8) ) /* wiyb */ \
ROM_LOAD( "95008767.bin", 0x0000, 0x100000, CRC(0aa49d8a) SHA1(a2baffc495656f0b5426b720cac298a78774b7fa) ) /* super slam?? */ \
#define sc_dndpg_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008822.bin", 0x0000, 0x100000, CRC(16411f05) SHA1(11f2d17b6647b9d9e713e38bab6604e4feb51432) ) \
ROM_LOAD( "95008823.bin", 0x0000, 0x100000, CRC(4f7bab89) SHA1(bbb203cff3212571c313e8f22f9083980baf2566) ) \
#define sc_dndtp_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008673.bin", 0x0000, 0x100000, CRC(4b8d1e0b) SHA1(8cba9632abb2800f8e9a45d1bf0abbc9abe8cb8c) ) \
ROM_LOAD( "95008674.bin", 0x0000, 0x100000, CRC(66236e20) SHA1(222fefdeddb22eb290302528a8f937468ccd5698) ) \
#define sc_dndbe_others \ #define sc_dndbe_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \ ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008624.bin", 0x0000, 0x100000, CRC(bf9620ea) SHA1(63f5a209da3d0117fcb579364a53b23d2b02cfe5) ) \ ROM_LOAD( "95008624.bin", 0x0000, 0x100000, CRC(bf9620ea) SHA1(63f5a209da3d0117fcb579364a53b23d2b02cfe5) ) \
@ -31,6 +90,47 @@
ROM_LOAD( "95009100.bin", 0x0000, 0x100000, CRC(b06110c0) SHA1(84289721a8c71124cc4df79fc90d0ded8d43fd07) ) \ ROM_LOAD( "95009100.bin", 0x0000, 0x100000, CRC(b06110c0) SHA1(84289721a8c71124cc4df79fc90d0ded8d43fd07) ) \
ROM_LOAD( "95009101.bin", 0x0000, 0x100000, CRC(53b38d0a) SHA1(1da40cbee8a18713864e3a578ac49c2108585e44) ) \ ROM_LOAD( "95009101.bin", 0x0000, 0x100000, CRC(53b38d0a) SHA1(1da40cbee8a18713864e3a578ac49c2108585e44) ) \
#define sc_dndlp_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008792.bin", 0x0000, 0x100000, CRC(2e7e1a5a) SHA1(000cb48c67b7f23d00318d37206c2df426c79281) ) \
ROM_LOAD( "95008793.bin", 0x0000, 0x100000, CRC(4b91b638) SHA1(b97cb1d22f91a791fc4d47bbae8965882898a317) ) \
#define sc_dndra_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008752.bin", 0x0000, 0x100000, CRC(82bfd510) SHA1(857f294d46d64275b15c56187bbbc19e2aa0f5bc) ) \
ROM_LOAD( "95008753.bin", 0x0000, 0x100000, CRC(ee0b5da9) SHA1(f6cb6037f525df504c1ba8106f19990ecf8d1bd2) ) \
#define sc_dndbd_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008790.bin", 0x0000, 0x100000, CRC(3c56a8b6) SHA1(8c06aa725233f4feb7c2e703f203cf9b0c6669a1) ) \
ROM_LOAD( "95008791.bin", 0x0000, 0x100000, CRC(7378a4a8) SHA1(af9dd1fcbd8b77fab4afc85a325c0eb011f35e3a) ) \
#define sc_dndbr_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008723.bin", 0x0000, 0x100000, CRC(6e1d9bd5) SHA1(92b2fd0b75a195af6ddfbdee3316f8af4bc4eb1a) ) \
ROM_LOAD( "95008724.bin", 0x0000, 0x100000, CRC(309c1bf1) SHA1(82811b503a06e30a915eebdbdbcd63b567f241c1) ) \
#define sc_dndcc_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008746.bin", 0x0000, 0x100000, CRC(ef3c39b9) SHA1(21b9788080de68acd436608d7d46fd9663d1589b) ) /* crazy chair */ \
ROM_LOAD( "95008747.bin", 0x0000, 0x100000, CRC(9f9b638f) SHA1(5eae49f8a9571f8fade9acf0fc80ea3d70cc9e18) ) \
\
ROM_LOAD( "95008840.bin", 0x0000, 0x100000, CRC(2aa17d67) SHA1(43bdee1b3d0a0bf28f672620867fa3dc95727fbc) ) /* crazy chair */ \
ROM_LOAD( "95008841.bin", 0x0000, 0x100000, CRC(594a9cd7) SHA1(667fa3106327ce4ff23877f2d48d3e3e360848d0) ) \
\
ROM_LOAD( "95009131.bin", 0x0000, 0x100000, CRC(59a9e50a) SHA1(15d79b177a1e926cd5aee0f969f5ef8b30fac203) ) /* crazy chair */ \
ROM_LOAD( "95009132.bin", 0x0000, 0x100000, CRC(5e8a7ca6) SHA1(419ecc6ac15004bdd83bcd5b3e00d9dcd0d24936) ) \
#define sc_dnddw_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008754.bin", 0x0000, 0x100000, CRC(d2c3e3e5) SHA1(3d21c812456618471a331d596760ea8746afc036) ) \
ROM_LOAD( "95008755.bin", 0x0000, 0x100000, CRC(e6906180) SHA1(81215fd3dfe315123d5b028047a93e30baa52b5d) ) \
#define sc_dnddf_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008738.bin", 0x0000, 0x100000, CRC(2a06f488) SHA1(666bd9c8091edda4b003fa586e5ae270831c119f) ) \
ROM_LOAD( "95008739.bin", 0x0000, 0x100000, CRC(33d677b0) SHA1(5283d23671e340e3fda4eb4c6795d1d56b073206) ) \
#define sc_mowow_others \ #define sc_mowow_others \
ROM_REGION( 0x5000, "pics", 0 ) \ ROM_REGION( 0x5000, "pics", 0 ) \
ROM_LOAD( "95890712.bin", 0x0000, 0x5000, CRC(ec6db00b) SHA1(d16a1527caa3c115e3326c897ce0fa66e3a0420d) ) \ ROM_LOAD( "95890712.bin", 0x0000, 0x5000, CRC(ec6db00b) SHA1(d16a1527caa3c115e3326c897ce0fa66e3a0420d) ) \
@ -46,3 +146,9 @@
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \ ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008522.bin", 0x0000, 0x0f9907, CRC(df612d06) SHA1(cbca56230c4ad4c6411aa5c2e2ca2ae8152b5297) ) \ ROM_LOAD( "95008522.bin", 0x0000, 0x0f9907, CRC(df612d06) SHA1(cbca56230c4ad4c6411aa5c2e2ca2ae8152b5297) ) \
#define sc_gfev_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95416146.bin", 0x0000, 0x100000, CRC(17e92fa0) SHA1(7dea5166f3f70e5d249da56f01bbe2267ce43d6a) ) \

View File

@ -4328,29 +4328,61 @@ ROM_END
ROM_START( sc5dnddw ) ROM_START( sc5dnddw )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
// sc5
ROM_LOAD16_BYTE( "95422472.lo", 0x00001, 0x080000, CRC(f97160be) SHA1(76f495ed1ec7901a4529f7106b081864345308c4) ) ROM_LOAD16_BYTE( "95422472.lo", 0x00001, 0x080000, CRC(f97160be) SHA1(76f495ed1ec7901a4529f7106b081864345308c4) )
ROM_LOAD16_BYTE( "95422473.hi", 0x00000, 0x080000, CRC(adde9c8c) SHA1(b5cc059af817ba49087fc68001c52bc0be3ac974) ) ROM_LOAD16_BYTE( "95422473.hi", 0x00000, 0x080000, CRC(adde9c8c) SHA1(b5cc059af817ba49087fc68001c52bc0be3ac974) )
sc_dnddw_others
ROM_END
ROM_REGION( 0x400000, "altrevs", 0 )
// sc5 ROM_START( sc5dnddwa )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95423472.lo", 0x00001, 0x080000, CRC(12151eae) SHA1(0dc319849c03b9525844f3097201f4b5811dd84d) ) ROM_LOAD16_BYTE( "95423472.lo", 0x00001, 0x080000, CRC(12151eae) SHA1(0dc319849c03b9525844f3097201f4b5811dd84d) )
ROM_LOAD16_BYTE( "95423473.hi", 0x00000, 0x080000, CRC(bcbfca3c) SHA1(8ac07a77d128f166c681f9528b08654cd7d4f304) ) ROM_LOAD16_BYTE( "95423473.hi", 0x00000, 0x080000, CRC(bcbfca3c) SHA1(8ac07a77d128f166c681f9528b08654cd7d4f304) )
sc_dnddw_others
ROM_END
ROM_START( sc5dnddwb )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95426174.lo", 0x00001, 0x080000, CRC(c78e421b) SHA1(54b065ffae73e39ef7d410d7488f7df7fd6923c1) ) ROM_LOAD16_BYTE( "95426174.lo", 0x00001, 0x080000, CRC(c78e421b) SHA1(54b065ffae73e39ef7d410d7488f7df7fd6923c1) )
ROM_LOAD16_BYTE( "95426175.hi", 0x00000, 0x080000, CRC(11e52921) SHA1(14c792918b0b09b6903b2506baa0ef3b67787c29) ) ROM_LOAD16_BYTE( "95426175.hi", 0x00000, 0x080000, CRC(11e52921) SHA1(14c792918b0b09b6903b2506baa0ef3b67787c29) )
sc_dnddw_others
ROM_END
ROM_START( sc5dnddwc )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95426272.lo", 0x00001, 0x080000, CRC(b55f8e84) SHA1(722a7568dab93c6e6717787f98c3ac1c4f0dfc52) ) ROM_LOAD16_BYTE( "95426272.lo", 0x00001, 0x080000, CRC(b55f8e84) SHA1(722a7568dab93c6e6717787f98c3ac1c4f0dfc52) )
ROM_LOAD16_BYTE( "95426273.hi", 0x00000, 0x080000, CRC(d6c652e2) SHA1(51f21b2c8d6ba814f3a8fd880fc4c0a088e4a0fc) ) ROM_LOAD16_BYTE( "95426273.hi", 0x00000, 0x080000, CRC(d6c652e2) SHA1(51f21b2c8d6ba814f3a8fd880fc4c0a088e4a0fc) )
sc_dnddw_others
ROM_END
ROM_START( sc5dnddwd )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95427174.lo", 0x00001, 0x080000, CRC(d796a1bd) SHA1(a4e8e2142b852f1aa67cac9bb12b490d9c72f6a5) ) ROM_LOAD16_BYTE( "95427174.lo", 0x00001, 0x080000, CRC(d796a1bd) SHA1(a4e8e2142b852f1aa67cac9bb12b490d9c72f6a5) )
ROM_LOAD16_BYTE( "95427175.hi", 0x00000, 0x080000, CRC(c8fd8e4e) SHA1(2837297b745dd44388067df3d905413f05e02d10) ) ROM_LOAD16_BYTE( "95427175.hi", 0x00000, 0x080000, CRC(c8fd8e4e) SHA1(2837297b745dd44388067df3d905413f05e02d10) )
sc_dnddw_others
ROM_END
ROM_START( sc5dnddwe )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95427272.lo", 0x00001, 0x080000, CRC(c16a327e) SHA1(aa125f3e4ae640050ca117ab79d2e212125da540) ) ROM_LOAD16_BYTE( "95427272.lo", 0x00001, 0x080000, CRC(c16a327e) SHA1(aa125f3e4ae640050ca117ab79d2e212125da540) )
ROM_LOAD16_BYTE( "95427273.hi", 0x00000, 0x080000, CRC(e4fefd0f) SHA1(5fb8700e4b8cf7493de64f5c6c24c98386256727) ) ROM_LOAD16_BYTE( "95427273.hi", 0x00000, 0x080000, CRC(e4fefd0f) SHA1(5fb8700e4b8cf7493de64f5c6c24c98386256727) )
ROM_LOAD16_BYTE( "95427418.lo", 0x00001, 0x080000, CRC(52c3f9f3) SHA1(d1af94901702bde90ddd99aed37a8e6adea13eb9) ) sc_dnddw_others
ROM_END
ROM_START( sc5dnddwf )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "p3202p01.hi", 0x00000, 0x080000, CRC(c4dbbc10) SHA1(eaf716c867db96001cd4011bdf34088ef7b63c23) )
ROM_LOAD16_BYTE( "p3202p01.lo", 0x00001, 0x080000, CRC(9ce75b13) SHA1(3981602a789ce0e435fd35143edb1b39cfd5a101) ) ROM_LOAD16_BYTE( "p3202p01.lo", 0x00001, 0x080000, CRC(9ce75b13) SHA1(3981602a789ce0e435fd35143edb1b39cfd5a101) )
sc_dnddw_others
ROM_END
ROM_START( sc5dnddwg )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "p3202s01.hi", 0x00000, 0x080000, CRC(104f2021) SHA1(889a347fa799b00bff196bd3fd8a1257ce07bb2f) ) ROM_LOAD16_BYTE( "p3202s01.hi", 0x00000, 0x080000, CRC(104f2021) SHA1(889a347fa799b00bff196bd3fd8a1257ce07bb2f) )
ROM_LOAD16_BYTE( "p3202s01.lo", 0x00001, 0x080000, CRC(6c490f0f) SHA1(661bfc67aaea82e34de2d606a1779f4102ded05a) ) ROM_LOAD16_BYTE( "p3202s01.lo", 0x00001, 0x080000, CRC(6c490f0f) SHA1(661bfc67aaea82e34de2d606a1779f4102ded05a) )
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) sc_dnddw_others
ROM_LOAD( "95008754.bin", 0x0000, 0x100000, CRC(d2c3e3e5) SHA1(3d21c812456618471a331d596760ea8746afc036) )
ROM_LOAD( "95008755.bin", 0x0000, 0x100000, CRC(e6906180) SHA1(81215fd3dfe315123d5b028047a93e30baa52b5d) )
ROM_END ROM_END
@ -7048,298 +7080,331 @@ ROM_START( sc5nunsm )
sc_nunsm_others sc_nunsm_others
ROM_END ROM_END
extern int find_project_string(running_machine &machine, int addrxor, int mode);
GAME( 200?, sc5plays ,0, sc5, sc5, 0, ROT0, "Qps","28 Plays Later (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5adga ,0, sc5, sc5, 0, ROT0, "BFM","Ant & Dec's Grab The Ads (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) DRIVER_INIT( sc5 )
GAME( 200?, sc5adgtc ,0, sc5, sc5, 0, ROT0, "BFM","Ant & Dec's Grab The Cash (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) {
GAME( 200?, sc5bjob ,0, sc5, sc5, 0, ROT0, "BFM","Bank Job (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // there is usually a string in the rom with identification info, often also saying which sound rom should be used!
GAME( 200?, sc5bkngx ,0, sc5, sc5, 0, ROT0, "Mazooma","Bar King X (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // find it.
GAME( 200?, sc5bucc ,0, sc5, sc5, 0, ROT0, "BFM","Buccaneers (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bpfpb ,0, sc5, sc5, 0, ROT0, "BFM","Bullseye Pounds For Points (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) int found = find_project_string(machine, 3, 0);
GAME( 200?, sc5btiab ,0, sc5, sc5, 0, ROT0, "BFM","Bullseye Three In A Bed (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) if (!found)
GAME( 200?, sc5btrip ,0, sc5, sc5, 0, ROT0, "BFM","Bullseye Triple (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) printf("Normal rom pair string not found, checking mismatched / missing rom string\n");
GAME( 200?, sc5bunny ,0, sc5, sc5, 0, ROT0, "Mazooma","Bunny Money (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cbrun ,0, sc5, sc5, 0, ROT0, "BFM","Cannonball Run (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // help identify roms where one of the pair is missing too
GAME( 200?, sc5cfact ,0, sc5, sc5, 0, ROT0, "BFM","Cash Factor (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) if (!found)
GAME( 200?, sc5ctit ,0, sc5, sc5, 0, ROT0, "BFM","Cash Of The Titans (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) {
GAME( 200?, sc5craid ,0, sc5, sc5, 0, ROT0, "Mazooma","Cash Raider (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) found = find_project_string(machine, 3, 1);
GAME( 200?, sc5cvega ,0, sc5, sc5, 0, ROT0, "BFM","Cash Vegas (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) found = find_project_string(machine, 3, 2);
GAME( 200?, sc5chopc ,0, sc5, sc5, 0, ROT0, "Mazooma","Chop 'n' Change (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) }
GAME( 200?, sc5cbar7 ,0, sc5, sc5, 0, ROT0, "Mazooma","Classic Bar 7 (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5clu70 ,0, sc5, sc5, 0, ROT0, "Qps","Cluedo 70 (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) if (!found)
GAME( 200?, sc5clcas ,0, sc5, sc5, 0, ROT0, "Mazooma","Cluedo Casino (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) printf("No suitable string found\n");
GAME( 200?, sc5clnot ,0, sc5, sc5, 0, ROT0, "BFM","Cluedo Notorious (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5clus ,0, sc5, sc5, 0, ROT0, "Mazooma","Cluedo The Usual Suspects (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) }
GAME( 200?, sc5cmony ,0, sc5, sc5, 0, ROT0, "BFM","Colour Of Money (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5newcm ,0, sc5, sc5, 0, ROT0, "BFM","Colour Of Money New, The (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5plays ,0, sc5, sc5, sc5, ROT0, "Qps","28 Plays Later (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5crotr ,0, sc5, sc5, 0, ROT0, "BFM","Cops 'n' Robbers On The Run (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5adga ,0, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Grab The Ads (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5crsgc ,0, sc5, sc5, 0, ROT0, "BFM","Cops 'n' Robbers Smash 'n' Grab Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5adgtc ,0, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Grab The Cash (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5crsgr ,0, sc5, sc5, 0, ROT0, "BFM","Cops 'n' Robbers Smash 'n' Grab (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5bjob ,0, sc5, sc5, sc5, ROT0, "BFM","Bank Job (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5corst ,0, sc5, sc5, 0, ROT0, "BFM","Coronation Street (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5bkngx ,0, sc5, sc5, sc5, ROT0, "Mazooma","Bar King X (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cfnc ,0, sc5, sc5, 0, ROT0, "BFM","Crazy Fruit & Nutcase (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5bucc ,0, sc5, sc5, sc5, ROT0, "BFM","Buccaneers (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cfcp ,0, sc5, sc5, 0, ROT0, "BFM","Crazy Fruits Community Party (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5bpfpb ,0, sc5, sc5, sc5, ROT0, "BFM","Bullseye Pounds For Points (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cfpt ,0, sc5, sc5, 0, ROT0, "BFM","Crazy Fruits Party Time (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5btiab ,0, sc5, sc5, sc5, ROT0, "BFM","Bullseye Three In A Bed (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cknig ,0, sc5, sc5, 0, ROT0, "BFM","Crazy Knights (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5btrip ,0, sc5, sc5, sc5, ROT0, "BFM","Bullseye Triple (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cpays ,0, sc5, sc5, 0, ROT0, "BFM","Crazy Pays (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5bunny ,0, sc5, sc5, sc5, ROT0, "Mazooma","Bunny Money (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbo ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5cbrun ,0, sc5, sc5, sc5, ROT0, "BFM","Cannonball Run (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbl ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5cfact ,0, sc5, sc5, sc5, ROT0, "BFM","Cash Factor (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbq ,0, sc5, sc5, 0, ROT0, "Qps","Deal Or No Deal Beat The Banker (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5ctit ,0, sc5, sc5, sc5, ROT0, "BFM","Cash Of The Titans (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndcr ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Cops 'n' Robbers (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5craid ,0, sc5, sc5, sc5, ROT0, "Mazooma","Cash Raider (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndde ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Desert Island Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5cvega ,0, sc5, sc5, sc5, ROT0, "BFM","Cash Vegas (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddi ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Diamond (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5chopc ,0, sc5, sc5, sc5, ROT0, "Mazooma","Chop 'n' Change (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddt ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Double Take (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5cbar7 ,0, sc5, sc5, sc5, ROT0, "Mazooma","Classic Bar 7 (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddo ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Dream Offer (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5clu70 ,0, sc5, sc5, sc5, ROT0, "Qps","Cluedo 70 (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndfl ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Feeling Lucky (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5clcas ,0, sc5, sc5, sc5, ROT0, "Mazooma","Cluedo Casino (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndgo ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Game On (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5clnot ,0, sc5, sc5, sc5, ROT0, "BFM","Cluedo Notorious (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndgl ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Gold (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5clus ,0, sc5, sc5, sc5, ROT0, "Mazooma","Cluedo The Usual Suspects (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndld ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Live The Dream (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5cmony ,0, sc5, sc5, sc5, ROT0, "BFM","Colour Of Money (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndmb ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5newcm ,0, sc5, sc5, sc5, ROT0, "BFM","Colour Of Money New, The (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndmd ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Mega Deal Or No Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5crotr ,0, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers On The Run (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndpa ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Play It Again (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5crsgc ,0, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Smash 'n' Grab Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ddptg ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Play The Game (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5crsgr ,0, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Smash 'n' Grab (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ddply ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Player's Choice (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5corst ,0, sc5, sc5, sc5, ROT0, "BFM","Coronation Street (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndrr ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Road To Riches (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5cfnc ,0, sc5, sc5, sc5, ROT0, "BFM","Crazy Fruit & Nutcase (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndsi ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Simply Deal Or No Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5cfcp ,0, sc5, sc5, sc5, ROT0, "BFM","Crazy Fruits Community Party (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndrt ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal The Banker Rings Twice (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5cfpt ,0, sc5, sc5, sc5, ROT0, "BFM","Crazy Fruits Party Time (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndpd ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal The Perfect Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5cknig ,0, sc5, sc5, sc5, ROT0, "BFM","Crazy Knights (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndpc ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal The Players Choice (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5cpays ,0, sc5, sc5, sc5, ROT0, "BFM","Crazy Pays (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtb ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Think Big (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndbo ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5devil ,0, sc5, sc5, 0, ROT0, "Mazooma","Devil Of A Deal (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndbl ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dracp ,0, sc5, sc5, 0, ROT0, "BFM","Drac Pack (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndbq ,0, sc5, sc5, sc5, ROT0, "Qps","Deal Or No Deal Beat The Banker (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5fgbh ,0, sc5, sc5, 0, ROT0, "BFM","Family Guy Booze Hound (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndcr ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Cops 'n' Robbers (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5fggp ,0, sc5, sc5, 0, ROT0, "BFM","Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndde ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Desert Island Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5fast ,0, sc5, sc5, 0, ROT0, "Qps","Fast Cash (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dnddi ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Diamond (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5fnclb ,0, sc5, sc5, 0, ROT0, "BFM","Fight Night Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dnddt ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Double Take (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5fdice ,0, sc5, sc5, 0, ROT0, "BFM","Fire 'n' Dice (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dnddo ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Dream Offer (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5fires ,0, sc5, sc5, 0, ROT0, "BFM","Firestarter (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndfl ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Feeling Lucky (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ftcas ,0, sc5, sc5, 0, ROT0, "Mazooma","Flash The Cash (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndgo ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Game On (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5floop ,0, sc5, sc5, 0, ROT0, "Mazooma","Fruit Loops (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndgl ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Gold (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5grq ,0, sc5, sc5, 0, ROT0, "BFM","Get Rich Quick (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndld ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Live The Dream (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gldfv ,0, sc5, sc5, 0, ROT0, "BFM","Gold Fever (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndmb ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gldgo ,0, sc5, sc5, 0, ROT0, "BFM","Golden Goals (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndmd ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Mega Deal Or No Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gldsp ,0, sc5, sc5, 0, ROT0, "Mazooma","Golden Spinner (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndpa ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Play It Again (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gmclb ,0, sc5, sc5, 0, ROT0, "BFM","Grand Master Cash (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5ddptg ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Play The Game (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hirol ,0, sc5, sc5, 0, ROT0, "Mazooma","High Roller (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5ddply ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Player's Choice (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hulk ,0, sc5, sc5, 0, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndrr ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Road To Riches (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5iab ,0, sc5, sc5, 0, ROT0, "Mazooma","It's A Bullseye (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndsi ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Simply Deal Or No Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ijbdo ,0, sc5, sc5, 0, ROT0, "Qps","Italian Job - Blow The Doors Off (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndrt ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Banker Rings Twice (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5kingx ,0, sc5, sc5, 0, ROT0, "BFM","King X (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndpd ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5monky ,0, sc5, sc5, 0, ROT0, "Mazooma","Monkey Business (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndpc ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Players Choice (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mobob ,0, sc5, sc5, 0, ROT0, "BFM","Monopoly Boom Or Bust (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndtb ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Think Big (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mogta ,0, sc5, sc5, 0, ROT0, "BFM","Monopoly Go To Auction (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5devil ,0, sc5, sc5, sc5, ROT0, "Mazooma","Devil Of A Deal (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5momil ,0, sc5, sc5, 0, ROT0, "BFM","Monopoly Millionaire (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dracp ,0, sc5, sc5, sc5, ROT0, "BFM","Drac Pack (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mombc ,0, sc5, sc5, 0, ROT0, "Mazooma","Monopoly Money Bags Club (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5fgbh ,0, sc5, sc5, sc5, ROT0, "BFM","Family Guy Booze Hound (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5moms ,0, sc5, sc5, 0, ROT0, "Qps","Monopoly Money Spinner (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5fggp ,0, sc5, sc5, sc5, ROT0, "BFM","Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mopl ,0, sc5, sc5, 0, ROT0, "BFM","Monopoly Property Ladder (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5fast ,0, sc5, sc5, sc5, ROT0, "Qps","Fast Cash (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mor2r ,0, sc5, sc5, 0, ROT0, "Qps","Monopoly Road To Riches (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5fnclb ,0, sc5, sc5, sc5, ROT0, "BFM","Fight Night Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5monwa ,0, sc5, sc5, 0, ROT0, "Qps","Monopoly Win Again (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5fdice ,0, sc5, sc5, sc5, ROT0, "BFM","Fire 'n' Dice (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cmcob ,0, sc5, sc5, 0, ROT0, "Qps","Monte Carlo Or Bust Club (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5fires ,0, sc5, sc5, sc5, ROT0, "BFM","Firestarter (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5nunsb ,0, sc5, sc5, 0, ROT0, "BFM","Nuns 'n' Roses (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5ftcas ,0, sc5, sc5, sc5, ROT0, "Mazooma","Flash The Cash (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5rainb ,0, sc5, sc5, 0, ROT0, "BFM","Over The Rainbow (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5floop ,0, sc5, sc5, sc5, ROT0, "Mazooma","Fruit Loops (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5parot ,0, sc5, sc5, 0, ROT0, "BFM","Parrots Of The Caribbean (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5grq ,0, sc5, sc5, sc5, ROT0, "BFM","Get Rich Quick (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5pilep ,0, sc5, sc5, 0, ROT0, "Qps","Pile On The Pounds (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5gldfv ,0, sc5, sc5, sc5, ROT0, "BFM","Gold Fever (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5potsm ,0, sc5, sc5, 0, ROT0, "Mazooma","Pots Of Luck (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5gldgo ,0, sc5, sc5, sc5, ROT0, "BFM","Golden Goals (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cpen1 ,0, sc5, sc5, 0, ROT0, "BFM","Public Enemy No1 Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5gldsp ,0, sc5, sc5, sc5, ROT0, "Mazooma","Golden Spinner (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5qual ,0, sc5, sc5, 0, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5gmclb ,0, sc5, sc5, sc5, ROT0, "BFM","Grand Master Cash (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5rssh ,0, sc5, sc5, 0, ROT0, "Mazooma","Reel Spin Shady (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5hirol ,0, sc5, sc5, sc5, ROT0, "Mazooma","High Roller (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5rh ,0, sc5, sc5, 0, ROT0, "BFM","Road Hog (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5hulk ,0, sc5, sc5, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5rhclb ,0, sc5, sc5, 0, ROT0, "BFM","Road Hog Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5iab ,0, sc5, sc5, sc5, ROT0, "Mazooma","It's A Bullseye (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5sharp ,0, sc5, sc5, 0, ROT0, "Voodoo","Sharp Shooter (Voodoo) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5ijbdo ,0, sc5, sc5, sc5, ROT0, "Qps","Italian Job - Blow The Doors Off (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5sfts ,0, sc5, sc5, 0, ROT0, "BFM","Shoot For The Stars (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5kingx ,0, sc5, sc5, sc5, ROT0, "BFM","King X (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5srrqp ,0, sc5, sc5, 0, ROT0, "Qps","Snake Rattle & Roll (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5monky ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monkey Business (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5witwi ,0, sc5, sc5, 0, ROT0, "BFM","Spin It To Win It (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5mobob ,0, sc5, sc5, sc5, ROT0, "BFM","Monopoly Boom Or Bust (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5spnrn ,0, sc5, sc5, 0, ROT0, "Mazooma","Spinning Around (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5mogta ,0, sc5, sc5, sc5, ROT0, "BFM","Monopoly Go To Auction (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5srace ,0, sc5, sc5, 0, ROT0, "BFM","Streak Racer (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5momil ,0, sc5, sc5, sc5, ROT0, "BFM","Monopoly Millionaire (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5sleut ,0, sc5, sc5, 0, ROT0, "Mazooma","Super Sleuth (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5mombc ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Money Bags Club (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5tsmp ,0, sc5, sc5, 0, ROT0, "BFM","Trick Shot Multi Player (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5moms ,0, sc5, sc5, sc5, ROT0, "Qps","Monopoly Money Spinner (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5pompa ,0, sc5, sc5, 0, ROT0, "BFM","Up Pompay (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5mopl ,0, sc5, sc5, sc5, ROT0, "BFM","Monopoly Property Ladder (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5vamp ,0, sc5, sc5, 0, ROT0, "Qps","Vampire Payer (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5mor2r ,0, sc5, sc5, sc5, ROT0, "Qps","Monopoly Road To Riches (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5viper ,0, sc5, sc5, 0, ROT0, "BFM","Viper Active (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5monwa ,0, sc5, sc5, sc5, ROT0, "Qps","Monopoly Win Again (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5viz ,0, sc5, sc5, 0, ROT0, "Qps","Viz (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5cmcob ,0, sc5, sc5, sc5, ROT0, "Qps","Monte Carlo Or Bust Club (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5wacky ,0, sc5, sc5, 0, ROT0, "BFM","Wacky Racers (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5nunsb ,0, sc5, sc5, sc5, ROT0, "BFM","Nuns 'n' Roses (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5wotw ,0, sc5, sc5, 0, ROT0, "Mazooma","War Of The Wads (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5rainb ,0, sc5, sc5, sc5, ROT0, "BFM","Over The Rainbow (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5wild ,0, sc5, sc5, 0, ROT0, "Mazooma","Wild Reels (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5parot ,0, sc5, sc5, sc5, ROT0, "BFM","Parrots Of The Caribbean (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5wca ,0, sc5, sc5, 0, ROT0, "Qps","Win Can Alley (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5pilep ,0, sc5, sc5, sc5, ROT0, "Qps","Pile On The Pounds (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5wok ,0, sc5, sc5, 0, ROT0, "BFM","Wok n' Roll (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5potsm ,0, sc5, sc5, sc5, ROT0, "Mazooma","Pots Of Luck (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5u1396 ,0, sc5, sc5, 0, ROT0, "Mazooma","unknown Scorpion '95411396' (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5cpen1 ,0, sc5, sc5, sc5, ROT0, "BFM","Public Enemy No1 Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5u6606 ,0, sc5, sc5, 0, ROT0, "Mazooma","unknown Scorpion '95416606' (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5qual ,0, sc5, sc5, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5u7606 ,0, sc5, sc5, 0, ROT0, "Mazooma","unknown Scorpion '95417606' (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5rssh ,0, sc5, sc5, sc5, ROT0, "Mazooma","Reel Spin Shady (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5rhr ,0, sc5, sc5, 0, ROT0, "Qps","Red Hot Reels (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5rh ,0, sc5, sc5, sc5, ROT0, "BFM","Road Hog (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5srrcl ,0, sc5, sc5, 0, ROT0, "BFM","Snake Rattle 'n' Roll Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5rhclb ,0, sc5, sc5, sc5, ROT0, "BFM","Road Hog Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5pircl ,0, sc5, sc5, 0, ROT0, "BFM","The Prize Is Right Club (Bellfruit) (Scorpion ?)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5sharp ,0, sc5, sc5, sc5, ROT0, "Voodoo","Sharp Shooter (Voodoo) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mrrcl ,0, sc5, sc5, 0, ROT0, "Mazooma","Monopoly Road To Riches Club (Mazooma) (Scorpion ?)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5sfts ,0, sc5, sc5, sc5, ROT0, "BFM","Shoot For The Stars (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5srrqp ,0, sc5, sc5, sc5, ROT0, "Qps","Snake Rattle & Roll (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5witwi ,0, sc5, sc5, sc5, ROT0, "BFM","Spin It To Win It (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5spnrn ,0, sc5, sc5, sc5, ROT0, "Mazooma","Spinning Around (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5srace ,0, sc5, sc5, sc5, ROT0, "BFM","Streak Racer (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5sleut ,0, sc5, sc5, sc5, ROT0, "Mazooma","Super Sleuth (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5tsmp ,0, sc5, sc5, sc5, ROT0, "BFM","Trick Shot Multi Player (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5pompa ,0, sc5, sc5, sc5, ROT0, "BFM","Up Pompay (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5vamp ,0, sc5, sc5, sc5, ROT0, "Qps","Vampire Payer (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5viper ,0, sc5, sc5, sc5, ROT0, "BFM","Viper Active (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5viz ,0, sc5, sc5, sc5, ROT0, "Qps","Viz (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5wacky ,0, sc5, sc5, sc5, ROT0, "BFM","Wacky Racers (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5wotw ,0, sc5, sc5, sc5, ROT0, "Mazooma","War Of The Wads (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5wild ,0, sc5, sc5, sc5, ROT0, "Mazooma","Wild Reels (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5wca ,0, sc5, sc5, sc5, ROT0, "Qps","Win Can Alley (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5wok ,0, sc5, sc5, sc5, ROT0, "BFM","Wok n' Roll (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5u1396 ,0, sc5, sc5, sc5, ROT0, "Mazooma","unknown Scorpion '95411396' (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5u6606 ,0, sc5, sc5, sc5, ROT0, "Mazooma","unknown Scorpion '95416606' (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5u7606 ,0, sc5, sc5, sc5, ROT0, "Mazooma","unknown Scorpion '95417606' (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5rhr ,0, sc5, sc5, sc5, ROT0, "Qps","Red Hot Reels (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5srrcl ,0, sc5, sc5, sc5, ROT0, "BFM","Snake Rattle 'n' Roll Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5pircl ,0, sc5, sc5, sc5, ROT0, "BFM","The Prize Is Right Club (Bellfruit) (Scorpion ?)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mrrcl ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Road To Riches Club (Mazooma) (Scorpion ?)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// Adder 5 // Adder 5
GAME( 200?, ad5bpfpm ,0, sc5, sc5, 0, ROT0, "Mazooma","Bullseye Pounds For Points (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5bpfpm ,0, sc5, sc5, sc5, ROT0, "Mazooma","Bullseye Pounds For Points (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5btc ,0, sc5, sc5, 0, ROT0, "BFM","Bullseye Triple Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5btc ,0, sc5, sc5, sc5, ROT0, "BFM","Bullseye Triple Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5cmons ,0, sc5, sc5, 0, ROT0, "BFM","Crazy Money (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5cmons ,0, sc5, sc5, sc5, ROT0, "BFM","Crazy Money (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5dndpl ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Platinum (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5dndpl ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Platinum (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5eyes ,0, sc5, sc5, 0, ROT0, "Mazooma","Eyes Down (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5eyes ,0, sc5, sc5, sc5, ROT0, "Mazooma","Eyes Down (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5gldmn ,0, sc5, sc5, 0, ROT0, "BFM","Gold Mine (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5gldmn ,0, sc5, sc5, sc5, ROT0, "BFM","Gold Mine (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5gldwn ,0, sc5, sc5, 0, ROT0, "Mazooma","Golden Winner (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5gldwn ,0, sc5, sc5, sc5, ROT0, "Mazooma","Golden Winner (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5hir ,0, sc5, sc5, 0, ROT0, "BFM","Hi Roller (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5hir ,0, sc5, sc5, sc5, ROT0, "BFM","Hi Roller (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5hircl ,0, sc5, sc5, 0, ROT0, "BFM","Hi Roller Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5hircl ,0, sc5, sc5, sc5, ROT0, "BFM","Hi Roller Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5jckmo ,0, sc5, sc5, 0, ROT0, "Mazooma","Jackpot Monopoly (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5jckmo ,0, sc5, sc5, sc5, ROT0, "Mazooma","Jackpot Monopoly (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5mcob ,0, sc5, sc5, 0, ROT0, "Qps","Monte Carlo Or Bust (Qps) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5mcob ,0, sc5, sc5, sc5, ROT0, "Qps","Monte Carlo Or Bust (Qps) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5ppbtb ,0, sc5, sc5, 0, ROT0, "Mazooma","Pink Panther Break The Bank (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5ppbtb ,0, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther Break The Bank (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5pking ,0, sc5, sc5, 0, ROT0, "BFM","Poker King (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5pking ,0, sc5, sc5, sc5, ROT0, "BFM","Poker King (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5rsnw ,0, sc5, sc5, 0, ROT0, "Mazooma","Random Spin 'n' Win (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5rsnw ,0, sc5, sc5, sc5, ROT0, "Mazooma","Random Spin 'n' Win (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5rspin ,0, sc5, sc5, 0, ROT0, "BFM","Random Spinner (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5rspin ,0, sc5, sc5, sc5, ROT0, "BFM","Random Spinner (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5rsclb ,0, sc5, sc5, 0, ROT0, "BFM","Random Spinner Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5rsclb ,0, sc5, sc5, sc5, ROT0, "BFM","Random Spinner Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5rwclb ,0, sc5, sc5, 0, ROT0, "BFM","Random Winner Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5rwclb ,0, sc5, sc5, sc5, ROT0, "BFM","Random Winner Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5rapid ,0, sc5, sc5, 0, ROT0, "BFM","Rapid Pay (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5rapid ,0, sc5, sc5, sc5, ROT0, "BFM","Rapid Pay (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5rcash ,0, sc5, sc5, 0, ROT0, "Mazooma","Reel Cash (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5rcash ,0, sc5, sc5, sc5, ROT0, "Mazooma","Reel Cash (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5rroul ,0, sc5, sc5, 0, ROT0, "Mazooma","Reel Roulette (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5rroul ,0, sc5, sc5, sc5, ROT0, "Mazooma","Reel Roulette (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5rsrm ,0, sc5, sc5, 0, ROT0, "BFM","Ronnie O'Sullivan's Rocket Money (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5rsrm ,0, sc5, sc5, sc5, ROT0, "BFM","Ronnie O'Sullivan's Rocket Money (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5rsrr ,0, sc5, sc5, 0, ROT0, "BFM","Ronnie O'Sullivan's Rocket Ronnie (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5rsrr ,0, sc5, sc5, sc5, ROT0, "BFM","Ronnie O'Sullivan's Rocket Ronnie (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5tornc ,0, sc5, sc5, 0, ROT0, "BFM","Tornado Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5tornc ,0, sc5, sc5, sc5, ROT0, "BFM","Tornado Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5vpa ,0, sc5, sc5, 0, ROT0, "BFM","Video Poker Ace (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5vpa ,0, sc5, sc5, sc5, ROT0, "BFM","Video Poker Ace (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5vlv ,0, sc5, sc5, 0, ROT0, "BFM","Viva Las Vegas (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5vlv ,0, sc5, sc5, sc5, ROT0, "BFM","Viva Las Vegas (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5u1337 ,0, sc5, sc5, 0, ROT0, "Mazooma","unknown Scorpion '39211337' (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5u1337 ,0, sc5, sc5, sc5, ROT0, "Mazooma","unknown Scorpion '39211337' (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// these contained sc4/sc5/ad5 stuff, split by platform // these contained sc4/sc5/ad5 stuff, split by platform
GAME( 200?, sc5crcpt ,0, sc5, sc5, 0, ROT0, "BFM","Cops 'n' Robbers Community Party (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5crcpt ,0, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Community Party (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5crcpt ,0, sc5, sc5, 0, ROT0, "BFM","Cops 'n' Robbers Community Party (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5crcpt ,0, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Community Party (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5adjb ,0, sc5, sc5, 0, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5adjb ,0, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5adwta ,0, sc5, sc5, 0, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5adwta ,0, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5a40 ,0, sc5, sc5, 0, ROT0, "Mazooma","Around The Board In 40 Days (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5a40 ,0, sc5, sc5, sc5, ROT0, "Mazooma","Around The Board In 40 Days (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bantm ,0, sc5, sc5, 0, ROT0, "Mazooma","Bantam Of The Opera (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5bantm ,0, sc5, sc5, sc5, ROT0, "Mazooma","Bantam Of The Opera (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bar7 ,0, sc5, sc5, 0, ROT0, "BFM","Bar 7's (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5bar7 ,0, sc5, sc5, sc5, ROT0, "BFM","Bar 7's (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5batl ,0, sc5, sc5, 0, ROT0, "BFM","Battleships & Cruisers (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5batl ,0, sc5, sc5, sc5, ROT0, "BFM","Battleships & Cruisers (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bob ,0, sc5, sc5, 0, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5bob ,0, sc5, sc5, sc5, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bull ,0, sc5, sc5, 0, ROT0, "BFM","Bullseye (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5bull ,0, sc5, sc5, sc5, ROT0, "BFM","Bullseye (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5bull ,0, sc5, sc5, 0, ROT0, "BFM","Bullseye (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5bull ,0, sc5, sc5, sc5, ROT0, "BFM","Bullseye (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5butch ,0, sc5, sc5, 0, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5butch ,0, sc5, sc5, sc5, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cabin ,0, sc5, sc5, 0, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5cabin ,0, sc5, sc5, sc5, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cari ,0, sc5, sc5, 0, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5cari ,0, sc5, sc5, sc5, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cblas ,0, sc5, sc5, 0, ROT0, "BFM","Cash Blast (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5cblas ,0, sc5, sc5, sc5, ROT0, "BFM","Cash Blast (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5casxt ,0, sc5, sc5, 0, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5casxt ,0, sc5, sc5, sc5, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5chavi ,0, sc5, sc5, 0, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5chavi ,0, sc5, sc5, sc5, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5chavy ,0, sc5, sc5, 0, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5chavy ,0, sc5, sc5, sc5, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5clue ,0, sc5, sc5, 0, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5clue ,0, sc5, sc5, sc5, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cmani ,0, sc5, sc5, 0, ROT0, "BFM","Colour Mania (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5cmani ,0, sc5, sc5, sc5, ROT0, "BFM","Colour Mania (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cj ,0, sc5, sc5, 0, ROT0, "BFM","Cool Jewels (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5cj ,0, sc5, sc5, sc5, ROT0, "BFM","Cool Jewels (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ctl ,0, sc5, sc5, 0, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5ctl ,0, sc5, sc5, sc5, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5crsc ,0, sc5, sc5, 0, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5crsc ,0, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5crsc ,0, sc5, sc5, 0, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5crsc ,0, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5coro ,0, sc5, sc5, 0, ROT0, "Mazooma","Coronation Street (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5coro ,0, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5count ,0, sc5, sc5, 0, ROT0, "BFM","Countdown (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5count ,0, sc5, sc5, sc5, ROT0, "BFM","Countdown (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cf ,0, sc5, sc5, 0, ROT0, "BFM","Crazy Fruits (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5cf ,0, sc5, sc5, sc5, ROT0, "BFM","Crazy Fruits (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5crnjw ,0, sc5, sc5, 0, ROT0, "BFM","Crown Jewels (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5crnjw ,0, sc5, sc5, sc5, ROT0, "BFM","Crown Jewels (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnd ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dnd ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5dnd ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5dnd ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbb ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndbb ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndcl ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndcl ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5dndcl ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5dndcl ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddd ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dnddd ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5dnddd ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5dnddd ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndhf ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndhf ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndys ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndys ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndlp ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndlp ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndra ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndra ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbd ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndbd ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbr ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndbr ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndcc ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndcc ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddw ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddf ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // PR3013 AWP THE DEAL WHEEL S5 PR3202 THE DEAL WHEEL SOUNDS11 THE DEAL WHEEL S.SITE
GAME( 200?, sc5dndpg ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dnddw ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5dndpg ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dnddwa ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtp ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dnddwb ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndww ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dnddwc ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtr ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dnddwd ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndwb ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dnddwe ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dmine ,0, sc5, sc5, 0, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dnddwf ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ddosh ,0, sc5, sc5, 0, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dnddwg ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dhh ,0, sc5, sc5, 0, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dough ,0, sc5, sc5, 0, ROT0, "BFM","Dough Selecta (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dnddf ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ducks ,0, sc5, sc5, 0, ROT0, "Mazooma","Ducks Of Hazzard (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndpg ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5emmer ,0, sc5, sc5, 0, ROT0, "Mazooma","Emmerdale (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5dndpg ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5evol ,0, sc5, sc5, 0, ROT0, "Qps","Evolution (Qps) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndtp ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5fguy ,0, sc5, sc5, 0, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndww ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5fbspn ,0, sc5, sc5, 0, ROT0, "BFM","Fat Boy Spin (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndtr ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5fmj ,0, sc5, sc5, 0, ROT0, "Mazooma","Full Metal Jackpot (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dndwb ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5glad ,0, sc5, sc5, 0, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dmine ,0, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gd ,0, sc5, sc5, 0, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5ddosh ,0, sc5, sc5, sc5, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gdmz ,0, sc5, sc5, 0, ROT0, "Mazooma","Gold Digger (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dhh ,0, sc5, sc5, sc5, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gdclb ,0, sc5, sc5, 0, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5dough ,0, sc5, sc5, sc5, ROT0, "BFM","Dough Selecta (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gball ,0, sc5, sc5, 0, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5ducks ,0, sc5, sc5, sc5, ROT0, "Mazooma","Ducks Of Hazzard (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gg ,0, sc5, sc5, 0, ROT0, "Mazooma","Golden Game (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5emmer ,0, sc5, sc5, sc5, ROT0, "Mazooma","Emmerdale (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ggg ,0, sc5, sc5, 0, ROT0, "Mazooma","Grand Golden Game (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5evol ,0, sc5, sc5, sc5, ROT0, "Qps","Evolution (Qps) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gunp ,0, sc5, sc5, 0, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5fguy ,0, sc5, sc5, sc5, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hapnt ,0, sc5, sc5, 0, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5fbspn ,0, sc5, sc5, sc5, ROT0, "BFM","Fat Boy Spin (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hellb ,0, sc5, sc5, 0, ROT0, "BFM","Hells Bells (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5fmj ,0, sc5, sc5, sc5, ROT0, "Mazooma","Full Metal Jackpot (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hill ,0, sc5, sc5, 0, ROT0, "BFM","Hill Billionaire (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5glad ,0, sc5, sc5, sc5, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hiss ,0, sc5, sc5, 0, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5gd ,0, sc5, sc5, sc5, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hotdg ,0, sc5, sc5, 0, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5gdmz ,0, sc5, sc5, sc5, ROT0, "Mazooma","Gold Digger (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hotrd ,0, sc5, sc5, 0, ROT0, "BFM","Hot Rod (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5gdclb ,0, sc5, sc5, sc5, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hotsh ,0, sc5, sc5, 0, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5gball ,0, sc5, sc5, sc5, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hotwd ,0, sc5, sc5, 0, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5gg ,0, sc5, sc5, sc5, ROT0, "Mazooma","Golden Game (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5celeb ,0, sc5, sc5, 0, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5ggg ,0, sc5, sc5, sc5, ROT0, "Mazooma","Grand Golden Game (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5inspn ,0, sc5, sc5, 0, ROT0, "Mazooma","Inner Spin (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5gunp ,0, sc5, sc5, sc5, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ijob ,0, sc5, sc5, 0, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5hapnt ,0, sc5, sc5, sc5, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5jjok ,0, sc5, sc5, 0, ROT0, "BFM","Jackpot Jokers (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5hellb ,0, sc5, sc5, sc5, ROT0, "BFM","Hells Bells (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ldvl ,0, sc5, sc5, 0, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5hill ,0, sc5, sc5, sc5, ROT0, "BFM","Hill Billionaire (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5lotrr ,0, sc5, sc5, 0, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5hiss ,0, sc5, sc5, sc5, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5manic ,0, sc5, sc5, 0, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5hotdg ,0, sc5, sc5, sc5, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mmm ,0, sc5, sc5, 0, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5hotrd ,0, sc5, sc5, sc5, ROT0, "BFM","Hot Rod (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mmad ,0, sc5, sc5, 0, ROT0, "Mazooma","Money Madness (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5hotsh ,0, sc5, sc5, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5monsp ,0, sc5, sc5, 0, ROT0, "BFM","Money Spinner (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5hotwd ,0, sc5, sc5, sc5, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5monop ,0, sc5, sc5, 0, ROT0, "Mazooma","Monopoly (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5celeb ,0, sc5, sc5, sc5, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5monop ,0, sc5, sc5, 0, ROT0, "Mazooma","Monopoly (Mazooma) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5inspn ,0, sc5, sc5, sc5, ROT0, "Mazooma","Inner Spin (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mcas ,0, sc5, sc5, 0, ROT0, "Mazooma","Monopoly Casino (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5ijob ,0, sc5, sc5, sc5, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mdm ,0, sc5, sc5, 0, ROT0, "BFM","Monopoly Double Money (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5jjok ,0, sc5, sc5, sc5, ROT0, "BFM","Jackpot Jokers (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mhn ,0, sc5, sc5, 0, ROT0, "Mazooma","Monopoly Here & Now (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5ldvl ,0, sc5, sc5, sc5, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mhp ,0, sc5, sc5, 0, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5lotrr ,0, sc5, sc5, sc5, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mmb ,0, sc5, sc5, 0, ROT0, "BFM","Monopoly Money Bags (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5manic ,0, sc5, sc5, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mrh ,0, sc5, sc5, 0, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5mmm ,0, sc5, sc5, sc5, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mr2r ,0, sc5, sc5, 0, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5mmad ,0, sc5, sc5, sc5, ROT0, "Mazooma","Money Madness (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5mr2r ,0, sc5, sc5, 0, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5monsp ,0, sc5, sc5, sc5, ROT0, "BFM","Money Spinner (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mww ,0, sc5, sc5, 0, ROT0, "Mazooma","Monopoly Wonders Of The World (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5monop ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5mww ,0, sc5, sc5, 0, ROT0, "Mazooma","Monopoly Wonders Of The World (Mazooma) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5monop ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly (Mazooma) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5nmare ,0, sc5, sc5, 0, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5mcas ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Casino (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5potp ,0, sc5, sc5, 0, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5mdm ,0, sc5, sc5, sc5, ROT0, "BFM","Monopoly Double Money (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5pp ,0, sc5, sc5, 0, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5mhn ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Here & Now (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5pp ,0, sc5, sc5, 0, ROT0, "Mazooma","Pink Panther (Mazooma) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5mhp ,0, sc5, sc5, sc5, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ppcr ,0, sc5, sc5, 0, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5mmb ,0, sc5, sc5, sc5, ROT0, "BFM","Monopoly Money Bags (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ppctc ,0, sc5, sc5, 0, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5mrh ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ppdym ,0, sc5, sc5, 0, ROT0, "Mazooma","Pink Panther Double Your Money (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5mr2r ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ppsag ,0, sc5, sc5, 0, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5mr2r ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5pony ,0, sc5, sc5, 0, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5mww ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Wonders Of The World (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5popey ,0, sc5, sc5, 0, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5mww ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Wonders Of The World (Mazooma) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5pog ,0, sc5, sc5, 0, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5nmare ,0, sc5, sc5, sc5, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5pwrpl ,0, sc5, sc5, 0, ROT0, "Mazooma","Power Play (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5potp ,0, sc5, sc5, sc5, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5pwrbl ,0, sc5, sc5, 0, ROT0, "BFM","Powerball (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5pp ,0, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5quidv ,0, sc5, sc5, 0, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5pp ,0, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther (Mazooma) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5rhx ,0, sc5, sc5, 0, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5ppcr ,0, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5rhxcs ,0, sc5, sc5, 0, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5ppctc ,0, sc5, sc5, sc5, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5redsq ,0, sc5, sc5, 0, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5ppdym ,0, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther Double Your Money (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5rosts ,0, sc5, sc5, 0, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5ppsag ,0, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5rovrt ,0, sc5, sc5, 0, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5pony ,0, sc5, sc5, sc5, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5smtm ,0, sc5, sc5, 0, ROT0, "Mazooma","Show Me The Money (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5popey ,0, sc5, sc5, sc5, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5showt ,0, sc5, sc5, 0, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5pog ,0, sc5, sc5, sc5, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5slad ,0, sc5, sc5, 0, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5pwrpl ,0, sc5, sc5, sc5, ROT0, "Mazooma","Power Play (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5spice ,0, sc5, sc5, 0, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5pwrbl ,0, sc5, sc5, sc5, ROT0, "BFM","Powerball (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5swywm ,0, sc5, sc5, 0, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5quidv ,0, sc5, sc5, sc5, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5sus ,0, sc5, sc5, 0, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5rhx ,0, sc5, sc5, sc5, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5sslam ,0, sc5, sc5, 0, ROT0, "BFM","Super Slam (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5rhxcs ,0, sc5, sc5, sc5, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5swbak ,0, sc5, sc5, 0, ROT0, "Mazooma","Switch Back (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5redsq ,0, sc5, sc5, sc5, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ttpie ,0, sc5, sc5, 0, ROT0, "BFM","Take The Piece (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5rosts ,0, sc5, sc5, sc5, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5typ ,0, sc5, sc5, 0, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5rovrt ,0, sc5, sc5, sc5, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5tbox ,0, sc5, sc5, 0, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5smtm ,0, sc5, sc5, sc5, ROT0, "Mazooma","Show Me The Money (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5tpsht ,0, sc5, sc5, 0, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5showt ,0, sc5, sc5, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5trail ,0, sc5, sc5, 0, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5slad ,0, sc5, sc5, sc5, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5vivam ,0, sc5, sc5, 0, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5spice ,0, sc5, sc5, sc5, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5wldjk ,0, sc5, sc5, 0, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5swywm ,0, sc5, sc5, sc5, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5adsnt ,0, sc5, sc5, 0, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5sus ,0, sc5, sc5, sc5, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bpb ,0, sc5, sc5, 0, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, ad5sslam ,0, sc5, sc5, sc5, ROT0, "BFM","Super Slam (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bsp ,0, sc5, sc5, 0, ROT0, "BFM","Bully's Star Prize (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5swbak ,0, sc5, sc5, sc5, ROT0, "Mazooma","Switch Back (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5chain ,0, sc5, sc5, 0, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5ttpie ,0, sc5, sc5, sc5, ROT0, "BFM","Take The Piece (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5clown ,0, sc5, sc5, 0, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5typ ,0, sc5, sc5, sc5, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5copsr ,0, sc5, sc5, 0, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5tbox ,0, sc5, sc5, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5copsr ,0, sc5, sc5, 0, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5tpsht ,0, sc5, sc5, sc5, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbe ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5trail ,0, sc5, sc5, sc5, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbc ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5vivam ,0, sc5, sc5, sc5, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mowow ,0, sc5, sc5, 0, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5wldjk ,0, sc5, sc5, sc5, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5mowow ,0, sc5, sc5, 0, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5adsnt ,0, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5nunsm ,0, sc5, sc5, 0, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 200?, sc5bpb ,0, sc5, sc5, sc5, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bsp ,0, sc5, sc5, sc5, ROT0, "BFM","Bully's Star Prize (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5chain ,0, sc5, sc5, sc5, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5clown ,0, sc5, sc5, sc5, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5copsr ,0, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5copsr ,0, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbe ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbc ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mowow ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5mowow ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5nunsm ,0, sc5, sc5, sc5, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )

View File

@ -1438,6 +1438,42 @@ ROM_START( ec_supbxcon )
ROM_LOAD( "v120.bin", 0x0000, 0x020000, CRC(57ea3d86) SHA1(dbb12590aa735271b5f994f27726e61b6d52a1c0) ) ROM_LOAD( "v120.bin", 0x0000, 0x020000, CRC(57ea3d86) SHA1(dbb12590aa735271b5f994f27726e61b6d52a1c0) )
ROM_END ROM_END
ROM_START( ec_jackb )
ROM_REGION( 0x200000, "maincpu", 0 )
// SREC file for ROM, needs converting later. Host it for now, convert later
ROM_LOAD( "jakx1v2.s28", 0x0000, 0x067738, CRC(e4f911dc) SHA1(fa521ff0c03e12848f51bf10e2bf8a5e43e03c80) )
ROM_END
ROM_START( ec_ndgxs )
ROM_REGION( 0x200000, "maincpu", 0 )
// MAB Scramble
ROM_LOAD( "code.s28", 0x0000, 0x0671e8, CRC(e2eb55f5) SHA1(65cfec813f132de0142f20b0469f3673a8c54b01) )
ROM_REGION( 0x200000, "altrevs", 0 )
ROM_LOAD( "nudex2v0.s28", 0x0000, 0x0663d4, CRC(590b23e1) SHA1(74fd550e69b071670b87e914a6609f68494b2d7b) )
ROM_LOAD( "nudex2v2.s28", 0x0000, 0x06bd04, CRC(100ac3bc) SHA1(88e7be77f4df2dfc2883270d582fbe80f739ad49) )
ROM_LOAD( "nudge2v4.s28", 0x0000, 0x0663c2, CRC(d9c77f3c) SHA1(1edd407d62d0b0ffad1e11109b02d6a12393f6a8) )
ROM_LOAD( "nudge2v5.s28", 0x0000, 0x066426, CRC(df7fbc8b) SHA1(ddcc548ad3b10a06022837e054281ad9e5ce945e) )
ROM_LOAD( "nudge2v6.s28", 0x0000, 0x067342, CRC(4a41380a) SHA1(17647f83bf682273c5e5b819cacfa80897a3db2d) )
ROM_LOAD( "nudge2v7.s28", 0x0000, 0x06733e, CRC(cd7afde8) SHA1(bdd6168c858223b8a014a7ab16f75da0f79bd837) )
ROM_LOAD( "nudge2v8.s28", 0x0000, 0x066ffa, CRC(1d62f8eb) SHA1(45a5bb3c8dbb5cc697fec57620491058278d5c94) )
ROM_LOAD( "nudge2v9.s28", 0x0000, 0x0675c8, CRC(e9957d6b) SHA1(dcfb1ea3b6ea325dd9947b1ce37b07ff68eae2ce) )
ROM_LOAD( "nudge2v9p", 0x0000, 0x0675e8, CRC(15faa9d8) SHA1(fdd0d64531a11a726014565b451337fcace36967) )
ROM_LOAD( "nudge3v0.p", 0x0000, 0x067714, CRC(b8aa212d) SHA1(afee8b13e9fb268d99726f3747f93680acbaf75a) )
ROM_END
ROM_START( ec_rdht7 )
ROM_REGION( 0x200000, "maincpu", 0 )
// SREC file for ROM, needs converting later. Host it for now, convert later
ROM_LOAD( "rh7m.s28", 0x0000, 0x0b8413, CRC(811525ae) SHA1(29f76548f6088939ce0a505ce7bea20597125be6) )
ROM_END
ROM_START( ec_unkt )
ROM_REGION( 0x200000, "maincpu", 0 )
//Strange data, possibly bad, but looks like some sort of linked board ROM
ROM_LOAD( "t.bin", 0x0000, 0x000789, CRC(ee41f048) SHA1(d9b0539ac822218f71cd85301e3da35b3dea783b) )
ROM_LOAD( "t2.bin", 0x0000, 0x000989, CRC(0992ffa6) SHA1(cffb6e0a9a72bb2bf9a6e262074062bd06cfa1fb) )
ROM_END
DRIVER_INIT( ecoinfr ) DRIVER_INIT( ecoinfr )
{ {
@ -1475,3 +1511,7 @@ GAME( 19??, ec_fltr, 0 , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Con
GAME( 19??, ec_gold7, 0 , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept - Electrocoin", "Golden 7 (Concept - Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) GAME( 19??, ec_gold7, 0 , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept - Electrocoin", "Golden 7 (Concept - Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
GAME( 19??, ec_mgbel, 0 , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept - Electrocoin", "Megabell (Concept - Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) GAME( 19??, ec_mgbel, 0 , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept - Electrocoin", "Megabell (Concept - Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
GAME( 19??, ec_supbxcon,ec_supbx , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept - Electrocoin", "Super Bar X (MAB PCB) (Concept - Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) GAME( 19??, ec_supbxcon,ec_supbx , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept - Electrocoin", "Super Bar X (MAB PCB) (Concept - Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
GAME( 19??, ec_jackb, 0 , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept - Electrocoin", "Jackpot Bars (MAB PCB?) (Concept - Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
GAME( 19??, ec_ndgxs, 0 , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept - Electrocoin", "Nudge Excess (MAB PCB?) (Concept - Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
GAME( 19??, ec_rdht7, 0 , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept - Electrocoin", "Red Hot 7 (MAB PCB?) (Concept - Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
GAME( 19??, ec_unkt, 0 , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept - Electrocoin", "Unknown 'T' (MAB PCB?) (Concept - Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)

View File

@ -11802,6 +11802,8 @@ sc4game // Game, The (Bellfruit)
sc4ziggy // Gettin Ziggy With It (Mazooma) sc4ziggy // Gettin Ziggy With It (Mazooma)
sc4gldcl // Gladiator Club (Mazooma) sc4gldcl // Gladiator Club (Mazooma)
sc4gfev // Gold Fever (Mazooma) sc4gfev // Gold Fever (Mazooma)
sc4gfeva //
sc4gfevb //
sc4ggcas // Golden Game Casino (Mazooma) sc4ggcas // Golden Game Casino (Mazooma)
sc4gnc // Golden Game Club (Mazooma) sc4gnc // Golden Game Club (Mazooma)
sc4ghost // Golden Ghost (Mazooma) sc4ghost // Golden Ghost (Mazooma)
@ -12061,27 +12063,135 @@ sc4dndj //
sc4dndk // sc4dndk //
sc4dndl // sc4dndl //
sc4dndm // sc4dndm //
sc4dndcs // Deal Or No Deal Classic (Bellfruit) sc4dndcs // Deal Or No Deal Classic (Bellfruit)
sc4dndcsa // sc4dndcsa //
sc4dndcsb // sc4dndcsb //
sc4dndcsc // sc4dndcsc //
sc4dndbb // Deal Or No Deal Break The Bank (Bellfruit) sc4dndbb // Deal Or No Deal Break The Bank (Bellfruit)
sc4dndbba //
sc4dndbbb //
sc4dndbbc //
sc4dndbbd //
sc4dndbbe //
sc4dndbbf //
sc4dndbbg //
sc4dndbbh //
sc4dndbbi //
sc4dndcl // Deal Or No Deal Club (Bellfruit) sc4dndcl // Deal Or No Deal Club (Bellfruit)
sc4dndcla //
sc4dndclb //
sc4dndclc //
sc4dndcld //
sc4dndcle //
sc4dndclf //
sc4dndclg //
sc4dnddd // Deal Or No Deal Double Deal Or No Deal (Bellfruit) sc4dnddd // Deal Or No Deal Double Deal Or No Deal (Bellfruit)
sc4dnddda //
sc4dndddb //
sc4dndddc //
sc4dndddd //
sc4dnddde //
sc4dndddf //
sc4dndddg //
sc4dndhf // Deal Or No Deal Hall Of Fame (Bellfruit) sc4dndhf // Deal Or No Deal Hall Of Fame (Bellfruit)
sc4dndhfa //
sc4dndhfb //
sc4dndhfc //
sc4dndhfd //
sc4dndhfe //
sc4dndhff //
sc4dndhfg //
sc4dndhfh //
sc4dndhfi //
sc4dndys // Deal Or No Deal It's Your Show (Bellfruit) sc4dndys // Deal Or No Deal It's Your Show (Bellfruit)
sc4dndysa //
sc4dndysb //
sc4dndlp // Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) sc4dndlp // Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit)
sc4dndlpa //
sc4dndlpb //
sc4dndlpc //
sc4dndlpd //
sc4dndlpe //
sc4dndra // Deal Or No Deal Red Alert (Bellfruit) sc4dndra // Deal Or No Deal Red Alert (Bellfruit)
sc4dndraa //
sc4dndrab //
sc4dndrac //
sc4dndrad //
sc4dndrae //
sc4dndbd // Deal Or No Deal The Big Deal (Bellfruit) sc4dndbd // Deal Or No Deal The Big Deal (Bellfruit)
sc4dndbda //
sc4dndbdb //
sc4dndbdc //
sc4dndbdd //
sc4dndbde //
sc4dndbr // Deal Or No Deal The Big Reds (Bellfruit) sc4dndbr // Deal Or No Deal The Big Reds (Bellfruit)
sc4dndbra //
sc4dndbrb //
sc4dndbrc //
sc4dndbrd //
sc4dndbre //
sc4dndbrf //
sc4dndbrg //
sc4dndcc // Deal Or No Deal The Crazy Chair (Bellfruit) sc4dndcc // Deal Or No Deal The Crazy Chair (Bellfruit)
sc4dndcca //
sc4dndccb //
sc4dndccc //
sc4dndccd //
sc4dndcce //
sc4dndccf //
sc4dnddw // Deal Or No Deal The Deal Wheel (Bellfruit) sc4dnddw // Deal Or No Deal The Deal Wheel (Bellfruit)
sc4dnddwa //
sc4dnddwb //
sc4dnddwc //
sc4dnddwd //
sc4dnddwe //
sc4dnddwf //
sc4dnddwg //
sc4dnddf // Deal Or No Deal The Dream Factory (Bellfruit) sc4dnddf // Deal Or No Deal The Dream Factory (Bellfruit)
sc4dnddfa //
sc4dnddfb //
sc4dnddfc //
sc4dnddfd //
sc4dnddfe //
sc4dndpg // Deal Or No Deal The Perfect Game (Bellfruit) sc4dndpg // Deal Or No Deal The Perfect Game (Bellfruit)
sc4dndpga //
sc4dndpgb //
sc4dndpgc //
sc4dndpgd //
sc4dndpge //
sc4dndtp // Deal Or No Deal The Power (Bellfruit) sc4dndtp // Deal Or No Deal The Power (Bellfruit)
sc4dndtpa //
sc4dndtpb //
sc4dndtpc //
sc4dndtpd //
sc4dndtpe //
sc4dndtpf //
sc4dndtpg //
sc4dndtph //
sc4dndtpi //
sc4dndtpj //
sc4dndtpk //
sc4dndtpl //
sc4dndtpm //
sc4dndww // Deal Or No Deal The Walk Of Wealth (Bellfruit) sc4dndww // Deal Or No Deal The Walk Of Wealth (Bellfruit)
sc4dndwwa //
sc4dndwwb //
sc4dndwwc //
sc4dndwwd //
sc4dndcw // Deal Or No Deal The Walk Of Wealth Classic (Bellfruit)
sc4dndcwa //
sc4dndcwb //
sc4dndcwc //
sc4dndtr // Deal Or No Deal Think Red (Bellfruit) sc4dndtr // Deal Or No Deal Think Red (Bellfruit)
sc4dndtra //
sc4dndwb // Deal Or No Deal What's In Your Box (Bellfruit) sc4dndwb // Deal Or No Deal What's In Your Box (Bellfruit)
sc4dndwba //
sc4dndwbb //
sc4dndwbc //
sc4dndwbd //
sc4dndwbe //
sc4dndwbf //
sc4dndwbg //
sc4dmine // Diamond Mine (Bellfruit) sc4dmine // Diamond Mine (Bellfruit)
sc4ddosh // Doctor Dosh (Bellfruit) sc4ddosh // Doctor Dosh (Bellfruit)
sc4dhh // Dough Ho Ho (Bellfruit) sc4dhh // Dough Ho Ho (Bellfruit)
@ -12166,8 +12276,32 @@ sc4chain // Chain Reaction (Bellfruit)
sc4clown // Clown Around (Bellfruit) sc4clown // Clown Around (Bellfruit)
sc4copsr // Cops 'n' Robbers (Bellfruit) sc4copsr // Cops 'n' Robbers (Bellfruit)
sc4dndbe // Deal Or No Deal Beat The Banker (Bellfruit) sc4dndbe // Deal Or No Deal Beat The Banker (Bellfruit)
sc4dndbea //
sc4dndbeb //
sc4dndbec //
sc4dndbed //
sc4dndbee //
sc4dndbef //
sc4dndbeg //
sc4dndbeh //
sc4dndbei //
sc4dndbej //
sc4dndbek //
sc4dndbel //
sc4dndbem //
sc4dndben //
sc4dndbc // Deal Or No Deal Box Clever (Bellfruit) sc4dndbc // Deal Or No Deal Box Clever (Bellfruit)
sc4dndbca //
sc4mowow // Monopoly Wheel Of Wealth (Mazooma) sc4mowow // Monopoly Wheel Of Wealth (Mazooma)
sc4mowowa //
sc4mowowb //
sc4mowowc //
sc4mowowe //
sc4mowowf //
sc4mowowg //
sc4mowowh //
sc4mowowi //
sc4mowowj //
sc4nunsm // Nuns 'n' Roses (Mazooma) sc4nunsm // Nuns 'n' Roses (Mazooma)
sc_unsrt // sc_unsrt //
sc_film // sc_film //
@ -12342,6 +12476,13 @@ sc5dndbd // Deal Or No Deal The Big Deal (Bellfruit)
sc5dndbr // Deal Or No Deal The Big Reds (Bellfruit) sc5dndbr // Deal Or No Deal The Big Reds (Bellfruit)
sc5dndcc // Deal Or No Deal The Crazy Chair (Bellfruit) sc5dndcc // Deal Or No Deal The Crazy Chair (Bellfruit)
sc5dnddw // Deal Or No Deal The Deal Wheel (Bellfruit) sc5dnddw // Deal Or No Deal The Deal Wheel (Bellfruit)
sc5dnddwa //
sc5dnddwb //
sc5dnddwc //
sc5dnddwd //
sc5dnddwe //
sc5dnddwf //
sc5dnddwg //
sc5dnddf // Deal Or No Deal The Dream Factory (Bellfruit) sc5dnddf // Deal Or No Deal The Dream Factory (Bellfruit)
sc5dndpg // Deal Or No Deal The Perfect Game (Bellfruit) sc5dndpg // Deal Or No Deal The Perfect Game (Bellfruit)
ad5dndpg // Deal Or No Deal The Perfect Game (Bellfruit) ad5dndpg // Deal Or No Deal The Perfect Game (Bellfruit)
@ -14552,6 +14693,10 @@ ec_fltr // Flutter (Concept)
ec_gold7 // Golden 7 (Concept) ec_gold7 // Golden 7 (Concept)
ec_mgbel // Megabell (Concept) ec_mgbel // Megabell (Concept)
ec_supbxcon // Super Bar X (MAB PCB) (Concept - Electrocoin) ec_supbxcon // Super Bar X (MAB PCB) (Concept - Electrocoin)
ec_jackb // Jackpot Bars (MAB PCB) (Concept - Electrocoin)
ec_ndgxs // Nudge Excess (MAB PCB) (Concept - Electrocoin)
ec_rdht7 // Red Hot 7 (MAB PCB) (Concept - Electrocoin)
ec_unkt // Unknown 'T' (MAB PCB) (Concept - Electrocoin)
// OXO PCB // OXO PCB