Split work by Haze and some bits from JW (no whatsnew)

This commit is contained in:
Miodrag Milanovic 2011-09-16 05:49:57 +00:00
parent 0ba5d4e85a
commit 06c7551edb
6 changed files with 1656 additions and 567 deletions

View File

@ -4957,7 +4957,9 @@ ROM_START( sc2bar7 )
ROM_LOAD( "2v3.bin", 0x0000, 0x010000, CRC(11fed7c4) SHA1(9164a81933fae960ba06d2b5aa5c47125db80fb7) )
ROM_LOAD( "2v4.bin", 0x0000, 0x010000, CRC(26ddef97) SHA1(ab42a3b328c78257e4a207be0ab4e643c5c07b23) )
ROM_LOAD( "2v6.bin", 0x0000, 0x010000, CRC(5842d19c) SHA1(a764a899745cf5a81f7c62ff8339c0847a7f8d50) )
ROM_LOAD( "b7tok.bin", 0x0000, 0x020000, CRC(c3913709) SHA1(73024a3bbfbe13477e4daae78f54c694d112b936) )
ROM_LOAD( "bar7", 0x008000, 0x008000, CRC(ce0429bc) SHA1(d9cda09589a6e7c72c4d777de2964abe6b4e18c3) )
ROM_LOAD( "bar71v7", 0x0000, 0x010000, CRC(c3e01545) SHA1(4a4c06226587acb0875e6d19985916469b2eaa23) )
ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 )
ROM_LOAD( "b7snd1.bin", 0x0000, 0x00ff28, CRC(27efbf06) SHA1(735ffb552aacebe46405828b87de947b99edc4ea) )
ROM_END

File diff suppressed because it is too large Load Diff

View File

@ -21,6 +21,65 @@
ROM_LOAD( "95008698.bin", 0x0000, 0x100000, CRC(8eea7754) SHA1(7612c128d6c062bba3477d55aee3089e1255f61e) ) /* 0 (1964) DOND SOUNDS 12 */ \
#define sc_dndbb_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008788.bin", 0x0000, 0x100000, CRC(51384d64) SHA1(3af87bcc7fb4881ae671d9cbb484fb6a2a534cce) ) \
ROM_LOAD( "95008789.bin", 0x0000, 0x100000, CRC(4f2d72c3) SHA1(f167ad8d7178682833e7e9efcc393b5826108d70) ) \
#define sc_dndcl_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
/* club dond */ \
ROM_LOAD( "95008629.bin", 0x0000, 0x100000, CRC(6f7cf500) SHA1(bf3db728872251116b32aa2c44f72a87d29b13d2) ) \
ROM_LOAD( "95008630.bin", 0x0000, 0x100000, CRC(5dfda41e) SHA1(6d61d0eedc6a1599777f47d3880689f954f326c9) ) \
/* beat the banker */ \
ROM_LOAD( "95008713.bin", 0x0000, 0x100000, CRC(7311db5e) SHA1(24a4b3f44fa6dbbe756b0acac2b513c6e92cdf26) ) /* R3068? */ \
ROM_LOAD( "95008714.bin", 0x0000, 0x100000, CRC(c6ebc845) SHA1(6a135f42940b8c44422736650e369fa12b51e0df) ) \
#define sc_dnddd_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
/* dond double */ \
ROM_LOAD( "95008804.bin", 0x0000, 0x100000, CRC(19fd19fa) SHA1(db68a40d8bb3de130c6d5777217fb3c3a4c13d17) ) \
ROM_LOAD( "95008805.bin", 0x0000, 0x100000, CRC(f497337d) SHA1(9e827116f8b1d882cfcd0b56aaede9de14b2e943) ) \
#define sc_dndhf_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008705.bin", 0x0000, 0x100000, CRC(09e02843) SHA1(a6ac658c857eca2aca0bacda423dd012434e93bc) ) \
ROM_LOAD( "95008706.bin", 0x0000, 0x100000, CRC(805e7eb8) SHA1(107c6ba26e37d8f2eec81b62c3edf3efb7e44ca2) ) \
#define sc_dndys_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008779.bin", 0x0000, 0x100000, CRC(cf04d115) SHA1(3255b58cd4fba7d231ca35c00d1cb70da1f6cfbd) ) \
ROM_LOAD( "95008780.bin", 0x0000, 0x100000, CRC(ec270dbe) SHA1(f649ffd4530feed491dc050f40aa0205f4bfdd89) ) \
#define sc_dndww_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008730.bin", 0x0000, 0x100000, CRC(e2aebdb0) SHA1(d22fee7ff3d5912ea9a7440ec82de52a7d016090) ) /* casino wow */ \
#define sc_dndtr_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008832.bin", 0x0000, 0x100000, CRC(1d2aa204) SHA1(52ad7a6ea369198b48d593de508f317ed11e84de) ) \
ROM_LOAD( "95008833.bin", 0x0000, 0x100000, CRC(92f462f6) SHA1(c0782639d4cd2653a3d14e1b422c2d6117dac029) ) \
#define sc_dndwb_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008651.bin", 0x0000, 0x100000, CRC(c3738d54) SHA1(bf3c62e196a2cea144868729f136000a7b924c3d) ) /* wiyb */ \
ROM_LOAD( "95008652.bin", 0x0000, 0x100000, CRC(ba8f5b62) SHA1(2683623e8b90d5e9586295d720aa1d985b416117) ) \
ROM_LOAD( "95008715.bin", 0x0000, 0x100000, CRC(1796b604) SHA1(9045f9424e6447d696a6fdd7f5bdcbfda4b57c90) ) /* wiyb */ \
ROM_LOAD( "95008766.bin", 0x0000, 0x100000, CRC(62accb81) SHA1(ed0456cefed2fbf9a1cfd911f871262e892a4ce8) ) /* wiyb */ \
ROM_LOAD( "95008767.bin", 0x0000, 0x100000, CRC(0aa49d8a) SHA1(a2baffc495656f0b5426b720cac298a78774b7fa) ) /* super slam?? */ \
#define sc_dndpg_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008822.bin", 0x0000, 0x100000, CRC(16411f05) SHA1(11f2d17b6647b9d9e713e38bab6604e4feb51432) ) \
ROM_LOAD( "95008823.bin", 0x0000, 0x100000, CRC(4f7bab89) SHA1(bbb203cff3212571c313e8f22f9083980baf2566) ) \
#define sc_dndtp_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008673.bin", 0x0000, 0x100000, CRC(4b8d1e0b) SHA1(8cba9632abb2800f8e9a45d1bf0abbc9abe8cb8c) ) \
ROM_LOAD( "95008674.bin", 0x0000, 0x100000, CRC(66236e20) SHA1(222fefdeddb22eb290302528a8f937468ccd5698) ) \
#define sc_dndbe_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008624.bin", 0x0000, 0x100000, CRC(bf9620ea) SHA1(63f5a209da3d0117fcb579364a53b23d2b02cfe5) ) \
@ -31,6 +90,47 @@
ROM_LOAD( "95009100.bin", 0x0000, 0x100000, CRC(b06110c0) SHA1(84289721a8c71124cc4df79fc90d0ded8d43fd07) ) \
ROM_LOAD( "95009101.bin", 0x0000, 0x100000, CRC(53b38d0a) SHA1(1da40cbee8a18713864e3a578ac49c2108585e44) ) \
#define sc_dndlp_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008792.bin", 0x0000, 0x100000, CRC(2e7e1a5a) SHA1(000cb48c67b7f23d00318d37206c2df426c79281) ) \
ROM_LOAD( "95008793.bin", 0x0000, 0x100000, CRC(4b91b638) SHA1(b97cb1d22f91a791fc4d47bbae8965882898a317) ) \
#define sc_dndra_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008752.bin", 0x0000, 0x100000, CRC(82bfd510) SHA1(857f294d46d64275b15c56187bbbc19e2aa0f5bc) ) \
ROM_LOAD( "95008753.bin", 0x0000, 0x100000, CRC(ee0b5da9) SHA1(f6cb6037f525df504c1ba8106f19990ecf8d1bd2) ) \
#define sc_dndbd_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008790.bin", 0x0000, 0x100000, CRC(3c56a8b6) SHA1(8c06aa725233f4feb7c2e703f203cf9b0c6669a1) ) \
ROM_LOAD( "95008791.bin", 0x0000, 0x100000, CRC(7378a4a8) SHA1(af9dd1fcbd8b77fab4afc85a325c0eb011f35e3a) ) \
#define sc_dndbr_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008723.bin", 0x0000, 0x100000, CRC(6e1d9bd5) SHA1(92b2fd0b75a195af6ddfbdee3316f8af4bc4eb1a) ) \
ROM_LOAD( "95008724.bin", 0x0000, 0x100000, CRC(309c1bf1) SHA1(82811b503a06e30a915eebdbdbcd63b567f241c1) ) \
#define sc_dndcc_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008746.bin", 0x0000, 0x100000, CRC(ef3c39b9) SHA1(21b9788080de68acd436608d7d46fd9663d1589b) ) /* crazy chair */ \
ROM_LOAD( "95008747.bin", 0x0000, 0x100000, CRC(9f9b638f) SHA1(5eae49f8a9571f8fade9acf0fc80ea3d70cc9e18) ) \
\
ROM_LOAD( "95008840.bin", 0x0000, 0x100000, CRC(2aa17d67) SHA1(43bdee1b3d0a0bf28f672620867fa3dc95727fbc) ) /* crazy chair */ \
ROM_LOAD( "95008841.bin", 0x0000, 0x100000, CRC(594a9cd7) SHA1(667fa3106327ce4ff23877f2d48d3e3e360848d0) ) \
\
ROM_LOAD( "95009131.bin", 0x0000, 0x100000, CRC(59a9e50a) SHA1(15d79b177a1e926cd5aee0f969f5ef8b30fac203) ) /* crazy chair */ \
ROM_LOAD( "95009132.bin", 0x0000, 0x100000, CRC(5e8a7ca6) SHA1(419ecc6ac15004bdd83bcd5b3e00d9dcd0d24936) ) \
#define sc_dnddw_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008754.bin", 0x0000, 0x100000, CRC(d2c3e3e5) SHA1(3d21c812456618471a331d596760ea8746afc036) ) \
ROM_LOAD( "95008755.bin", 0x0000, 0x100000, CRC(e6906180) SHA1(81215fd3dfe315123d5b028047a93e30baa52b5d) ) \
#define sc_dnddf_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008738.bin", 0x0000, 0x100000, CRC(2a06f488) SHA1(666bd9c8091edda4b003fa586e5ae270831c119f) ) \
ROM_LOAD( "95008739.bin", 0x0000, 0x100000, CRC(33d677b0) SHA1(5283d23671e340e3fda4eb4c6795d1d56b073206) ) \
#define sc_mowow_others \
ROM_REGION( 0x5000, "pics", 0 ) \
ROM_LOAD( "95890712.bin", 0x0000, 0x5000, CRC(ec6db00b) SHA1(d16a1527caa3c115e3326c897ce0fa66e3a0420d) ) \
@ -46,3 +146,9 @@
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95008522.bin", 0x0000, 0x0f9907, CRC(df612d06) SHA1(cbca56230c4ad4c6411aa5c2e2ca2ae8152b5297) ) \
#define sc_gfev_others \
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
ROM_LOAD( "95416146.bin", 0x0000, 0x100000, CRC(17e92fa0) SHA1(7dea5166f3f70e5d249da56f01bbe2267ce43d6a) ) \

View File

@ -4328,29 +4328,61 @@ ROM_END
ROM_START( sc5dnddw )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
// sc5
ROM_LOAD16_BYTE( "95422472.lo", 0x00001, 0x080000, CRC(f97160be) SHA1(76f495ed1ec7901a4529f7106b081864345308c4) )
ROM_LOAD16_BYTE( "95422473.hi", 0x00000, 0x080000, CRC(adde9c8c) SHA1(b5cc059af817ba49087fc68001c52bc0be3ac974) )
sc_dnddw_others
ROM_END
ROM_REGION( 0x400000, "altrevs", 0 )
// sc5
ROM_START( sc5dnddwa )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95423472.lo", 0x00001, 0x080000, CRC(12151eae) SHA1(0dc319849c03b9525844f3097201f4b5811dd84d) )
ROM_LOAD16_BYTE( "95423473.hi", 0x00000, 0x080000, CRC(bcbfca3c) SHA1(8ac07a77d128f166c681f9528b08654cd7d4f304) )
sc_dnddw_others
ROM_END
ROM_START( sc5dnddwb )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95426174.lo", 0x00001, 0x080000, CRC(c78e421b) SHA1(54b065ffae73e39ef7d410d7488f7df7fd6923c1) )
ROM_LOAD16_BYTE( "95426175.hi", 0x00000, 0x080000, CRC(11e52921) SHA1(14c792918b0b09b6903b2506baa0ef3b67787c29) )
sc_dnddw_others
ROM_END
ROM_START( sc5dnddwc )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95426272.lo", 0x00001, 0x080000, CRC(b55f8e84) SHA1(722a7568dab93c6e6717787f98c3ac1c4f0dfc52) )
ROM_LOAD16_BYTE( "95426273.hi", 0x00000, 0x080000, CRC(d6c652e2) SHA1(51f21b2c8d6ba814f3a8fd880fc4c0a088e4a0fc) )
sc_dnddw_others
ROM_END
ROM_START( sc5dnddwd )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95427174.lo", 0x00001, 0x080000, CRC(d796a1bd) SHA1(a4e8e2142b852f1aa67cac9bb12b490d9c72f6a5) )
ROM_LOAD16_BYTE( "95427175.hi", 0x00000, 0x080000, CRC(c8fd8e4e) SHA1(2837297b745dd44388067df3d905413f05e02d10) )
sc_dnddw_others
ROM_END
ROM_START( sc5dnddwe )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "95427272.lo", 0x00001, 0x080000, CRC(c16a327e) SHA1(aa125f3e4ae640050ca117ab79d2e212125da540) )
ROM_LOAD16_BYTE( "95427273.hi", 0x00000, 0x080000, CRC(e4fefd0f) SHA1(5fb8700e4b8cf7493de64f5c6c24c98386256727) )
ROM_LOAD16_BYTE( "95427418.lo", 0x00001, 0x080000, CRC(52c3f9f3) SHA1(d1af94901702bde90ddd99aed37a8e6adea13eb9) )
sc_dnddw_others
ROM_END
ROM_START( sc5dnddwf )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "p3202p01.hi", 0x00000, 0x080000, CRC(c4dbbc10) SHA1(eaf716c867db96001cd4011bdf34088ef7b63c23) )
ROM_LOAD16_BYTE( "p3202p01.lo", 0x00001, 0x080000, CRC(9ce75b13) SHA1(3981602a789ce0e435fd35143edb1b39cfd5a101) )
sc_dnddw_others
ROM_END
ROM_START( sc5dnddwg )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
ROM_LOAD16_BYTE( "p3202s01.hi", 0x00000, 0x080000, CRC(104f2021) SHA1(889a347fa799b00bff196bd3fd8a1257ce07bb2f) )
ROM_LOAD16_BYTE( "p3202s01.lo", 0x00001, 0x080000, CRC(6c490f0f) SHA1(661bfc67aaea82e34de2d606a1779f4102ded05a) )
ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 )
ROM_LOAD( "95008754.bin", 0x0000, 0x100000, CRC(d2c3e3e5) SHA1(3d21c812456618471a331d596760ea8746afc036) )
ROM_LOAD( "95008755.bin", 0x0000, 0x100000, CRC(e6906180) SHA1(81215fd3dfe315123d5b028047a93e30baa52b5d) )
sc_dnddw_others
ROM_END
@ -7048,298 +7080,331 @@ ROM_START( sc5nunsm )
sc_nunsm_others
ROM_END
extern int find_project_string(running_machine &machine, int addrxor, int mode);
GAME( 200?, sc5plays ,0, sc5, sc5, 0, ROT0, "Qps","28 Plays Later (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5adga ,0, sc5, sc5, 0, ROT0, "BFM","Ant & Dec's Grab The Ads (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5adgtc ,0, sc5, sc5, 0, ROT0, "BFM","Ant & Dec's Grab The Cash (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bjob ,0, sc5, sc5, 0, ROT0, "BFM","Bank Job (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bkngx ,0, sc5, sc5, 0, ROT0, "Mazooma","Bar King X (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bucc ,0, sc5, sc5, 0, ROT0, "BFM","Buccaneers (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bpfpb ,0, sc5, sc5, 0, ROT0, "BFM","Bullseye Pounds For Points (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5btiab ,0, sc5, sc5, 0, ROT0, "BFM","Bullseye Three In A Bed (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5btrip ,0, sc5, sc5, 0, ROT0, "BFM","Bullseye Triple (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bunny ,0, sc5, sc5, 0, ROT0, "Mazooma","Bunny Money (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cbrun ,0, sc5, sc5, 0, ROT0, "BFM","Cannonball Run (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cfact ,0, sc5, sc5, 0, ROT0, "BFM","Cash Factor (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ctit ,0, sc5, sc5, 0, ROT0, "BFM","Cash Of The Titans (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5craid ,0, sc5, sc5, 0, ROT0, "Mazooma","Cash Raider (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cvega ,0, sc5, sc5, 0, ROT0, "BFM","Cash Vegas (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5chopc ,0, sc5, sc5, 0, ROT0, "Mazooma","Chop 'n' Change (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cbar7 ,0, sc5, sc5, 0, ROT0, "Mazooma","Classic Bar 7 (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5clu70 ,0, sc5, sc5, 0, ROT0, "Qps","Cluedo 70 (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5clcas ,0, sc5, sc5, 0, ROT0, "Mazooma","Cluedo Casino (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5clnot ,0, sc5, sc5, 0, ROT0, "BFM","Cluedo Notorious (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5clus ,0, sc5, sc5, 0, ROT0, "Mazooma","Cluedo The Usual Suspects (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cmony ,0, sc5, sc5, 0, ROT0, "BFM","Colour Of Money (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5newcm ,0, sc5, sc5, 0, ROT0, "BFM","Colour Of Money New, The (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5crotr ,0, sc5, sc5, 0, ROT0, "BFM","Cops 'n' Robbers On The Run (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5crsgc ,0, sc5, sc5, 0, ROT0, "BFM","Cops 'n' Robbers Smash 'n' Grab Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5crsgr ,0, sc5, sc5, 0, ROT0, "BFM","Cops 'n' Robbers Smash 'n' Grab (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5corst ,0, sc5, sc5, 0, ROT0, "BFM","Coronation Street (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cfnc ,0, sc5, sc5, 0, ROT0, "BFM","Crazy Fruit & Nutcase (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cfcp ,0, sc5, sc5, 0, ROT0, "BFM","Crazy Fruits Community Party (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cfpt ,0, sc5, sc5, 0, ROT0, "BFM","Crazy Fruits Party Time (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cknig ,0, sc5, sc5, 0, ROT0, "BFM","Crazy Knights (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cpays ,0, sc5, sc5, 0, ROT0, "BFM","Crazy Pays (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbo ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbl ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbq ,0, sc5, sc5, 0, ROT0, "Qps","Deal Or No Deal Beat The Banker (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndcr ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Cops 'n' Robbers (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndde ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Desert Island Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddi ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Diamond (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddt ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Double Take (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddo ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Dream Offer (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndfl ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Feeling Lucky (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndgo ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Game On (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndgl ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Gold (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndld ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Live The Dream (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndmb ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndmd ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Mega Deal Or No Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndpa ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Play It Again (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ddptg ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Play The Game (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ddply ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Player's Choice (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndrr ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Road To Riches (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndsi ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Simply Deal Or No Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndrt ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal The Banker Rings Twice (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndpd ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal The Perfect Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndpc ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal The Players Choice (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtb ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Think Big (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5devil ,0, sc5, sc5, 0, ROT0, "Mazooma","Devil Of A Deal (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dracp ,0, sc5, sc5, 0, ROT0, "BFM","Drac Pack (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5fgbh ,0, sc5, sc5, 0, ROT0, "BFM","Family Guy Booze Hound (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5fggp ,0, sc5, sc5, 0, ROT0, "BFM","Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5fast ,0, sc5, sc5, 0, ROT0, "Qps","Fast Cash (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5fnclb ,0, sc5, sc5, 0, ROT0, "BFM","Fight Night Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5fdice ,0, sc5, sc5, 0, ROT0, "BFM","Fire 'n' Dice (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5fires ,0, sc5, sc5, 0, ROT0, "BFM","Firestarter (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ftcas ,0, sc5, sc5, 0, ROT0, "Mazooma","Flash The Cash (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5floop ,0, sc5, sc5, 0, ROT0, "Mazooma","Fruit Loops (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5grq ,0, sc5, sc5, 0, ROT0, "BFM","Get Rich Quick (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gldfv ,0, sc5, sc5, 0, ROT0, "BFM","Gold Fever (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gldgo ,0, sc5, sc5, 0, ROT0, "BFM","Golden Goals (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gldsp ,0, sc5, sc5, 0, ROT0, "Mazooma","Golden Spinner (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gmclb ,0, sc5, sc5, 0, ROT0, "BFM","Grand Master Cash (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hirol ,0, sc5, sc5, 0, ROT0, "Mazooma","High Roller (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hulk ,0, sc5, sc5, 0, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5iab ,0, sc5, sc5, 0, ROT0, "Mazooma","It's A Bullseye (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ijbdo ,0, sc5, sc5, 0, ROT0, "Qps","Italian Job - Blow The Doors Off (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5kingx ,0, sc5, sc5, 0, ROT0, "BFM","King X (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5monky ,0, sc5, sc5, 0, ROT0, "Mazooma","Monkey Business (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mobob ,0, sc5, sc5, 0, ROT0, "BFM","Monopoly Boom Or Bust (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mogta ,0, sc5, sc5, 0, ROT0, "BFM","Monopoly Go To Auction (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5momil ,0, sc5, sc5, 0, ROT0, "BFM","Monopoly Millionaire (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mombc ,0, sc5, sc5, 0, ROT0, "Mazooma","Monopoly Money Bags Club (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5moms ,0, sc5, sc5, 0, ROT0, "Qps","Monopoly Money Spinner (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mopl ,0, sc5, sc5, 0, ROT0, "BFM","Monopoly Property Ladder (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mor2r ,0, sc5, sc5, 0, ROT0, "Qps","Monopoly Road To Riches (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5monwa ,0, sc5, sc5, 0, ROT0, "Qps","Monopoly Win Again (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cmcob ,0, sc5, sc5, 0, ROT0, "Qps","Monte Carlo Or Bust Club (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5nunsb ,0, sc5, sc5, 0, ROT0, "BFM","Nuns 'n' Roses (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5rainb ,0, sc5, sc5, 0, ROT0, "BFM","Over The Rainbow (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5parot ,0, sc5, sc5, 0, ROT0, "BFM","Parrots Of The Caribbean (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5pilep ,0, sc5, sc5, 0, ROT0, "Qps","Pile On The Pounds (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5potsm ,0, sc5, sc5, 0, ROT0, "Mazooma","Pots Of Luck (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cpen1 ,0, sc5, sc5, 0, ROT0, "BFM","Public Enemy No1 Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5qual ,0, sc5, sc5, 0, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5rssh ,0, sc5, sc5, 0, ROT0, "Mazooma","Reel Spin Shady (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5rh ,0, sc5, sc5, 0, ROT0, "BFM","Road Hog (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5rhclb ,0, sc5, sc5, 0, ROT0, "BFM","Road Hog Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5sharp ,0, sc5, sc5, 0, ROT0, "Voodoo","Sharp Shooter (Voodoo) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5sfts ,0, sc5, sc5, 0, ROT0, "BFM","Shoot For The Stars (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5srrqp ,0, sc5, sc5, 0, ROT0, "Qps","Snake Rattle & Roll (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5witwi ,0, sc5, sc5, 0, ROT0, "BFM","Spin It To Win It (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5spnrn ,0, sc5, sc5, 0, ROT0, "Mazooma","Spinning Around (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5srace ,0, sc5, sc5, 0, ROT0, "BFM","Streak Racer (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5sleut ,0, sc5, sc5, 0, ROT0, "Mazooma","Super Sleuth (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5tsmp ,0, sc5, sc5, 0, ROT0, "BFM","Trick Shot Multi Player (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5pompa ,0, sc5, sc5, 0, ROT0, "BFM","Up Pompay (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5vamp ,0, sc5, sc5, 0, ROT0, "Qps","Vampire Payer (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5viper ,0, sc5, sc5, 0, ROT0, "BFM","Viper Active (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5viz ,0, sc5, sc5, 0, ROT0, "Qps","Viz (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5wacky ,0, sc5, sc5, 0, ROT0, "BFM","Wacky Racers (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5wotw ,0, sc5, sc5, 0, ROT0, "Mazooma","War Of The Wads (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5wild ,0, sc5, sc5, 0, ROT0, "Mazooma","Wild Reels (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5wca ,0, sc5, sc5, 0, ROT0, "Qps","Win Can Alley (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5wok ,0, sc5, sc5, 0, ROT0, "BFM","Wok n' Roll (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5u1396 ,0, sc5, sc5, 0, ROT0, "Mazooma","unknown Scorpion '95411396' (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5u6606 ,0, sc5, sc5, 0, ROT0, "Mazooma","unknown Scorpion '95416606' (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5u7606 ,0, sc5, sc5, 0, ROT0, "Mazooma","unknown Scorpion '95417606' (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5rhr ,0, sc5, sc5, 0, ROT0, "Qps","Red Hot Reels (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5srrcl ,0, sc5, sc5, 0, ROT0, "BFM","Snake Rattle 'n' Roll Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5pircl ,0, sc5, sc5, 0, ROT0, "BFM","The Prize Is Right Club (Bellfruit) (Scorpion ?)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mrrcl ,0, sc5, sc5, 0, ROT0, "Mazooma","Monopoly Road To Riches Club (Mazooma) (Scorpion ?)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
DRIVER_INIT( sc5 )
{
// there is usually a string in the rom with identification info, often also saying which sound rom should be used!
// find it.
int found = find_project_string(machine, 3, 0);
if (!found)
printf("Normal rom pair string not found, checking mismatched / missing rom string\n");
// help identify roms where one of the pair is missing too
if (!found)
{
found = find_project_string(machine, 3, 1);
found = find_project_string(machine, 3, 2);
}
if (!found)
printf("No suitable string found\n");
}
GAME( 200?, sc5plays ,0, sc5, sc5, sc5, ROT0, "Qps","28 Plays Later (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5adga ,0, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Grab The Ads (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5adgtc ,0, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Grab The Cash (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bjob ,0, sc5, sc5, sc5, ROT0, "BFM","Bank Job (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bkngx ,0, sc5, sc5, sc5, ROT0, "Mazooma","Bar King X (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bucc ,0, sc5, sc5, sc5, ROT0, "BFM","Buccaneers (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bpfpb ,0, sc5, sc5, sc5, ROT0, "BFM","Bullseye Pounds For Points (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5btiab ,0, sc5, sc5, sc5, ROT0, "BFM","Bullseye Three In A Bed (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5btrip ,0, sc5, sc5, sc5, ROT0, "BFM","Bullseye Triple (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bunny ,0, sc5, sc5, sc5, ROT0, "Mazooma","Bunny Money (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cbrun ,0, sc5, sc5, sc5, ROT0, "BFM","Cannonball Run (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cfact ,0, sc5, sc5, sc5, ROT0, "BFM","Cash Factor (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ctit ,0, sc5, sc5, sc5, ROT0, "BFM","Cash Of The Titans (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5craid ,0, sc5, sc5, sc5, ROT0, "Mazooma","Cash Raider (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cvega ,0, sc5, sc5, sc5, ROT0, "BFM","Cash Vegas (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5chopc ,0, sc5, sc5, sc5, ROT0, "Mazooma","Chop 'n' Change (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cbar7 ,0, sc5, sc5, sc5, ROT0, "Mazooma","Classic Bar 7 (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5clu70 ,0, sc5, sc5, sc5, ROT0, "Qps","Cluedo 70 (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5clcas ,0, sc5, sc5, sc5, ROT0, "Mazooma","Cluedo Casino (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5clnot ,0, sc5, sc5, sc5, ROT0, "BFM","Cluedo Notorious (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5clus ,0, sc5, sc5, sc5, ROT0, "Mazooma","Cluedo The Usual Suspects (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cmony ,0, sc5, sc5, sc5, ROT0, "BFM","Colour Of Money (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5newcm ,0, sc5, sc5, sc5, ROT0, "BFM","Colour Of Money New, The (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5crotr ,0, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers On The Run (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5crsgc ,0, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Smash 'n' Grab Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5crsgr ,0, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Smash 'n' Grab (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5corst ,0, sc5, sc5, sc5, ROT0, "BFM","Coronation Street (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cfnc ,0, sc5, sc5, sc5, ROT0, "BFM","Crazy Fruit & Nutcase (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cfcp ,0, sc5, sc5, sc5, ROT0, "BFM","Crazy Fruits Community Party (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cfpt ,0, sc5, sc5, sc5, ROT0, "BFM","Crazy Fruits Party Time (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cknig ,0, sc5, sc5, sc5, ROT0, "BFM","Crazy Knights (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cpays ,0, sc5, sc5, sc5, ROT0, "BFM","Crazy Pays (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbo ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbl ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbq ,0, sc5, sc5, sc5, ROT0, "Qps","Deal Or No Deal Beat The Banker (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndcr ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Cops 'n' Robbers (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndde ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Desert Island Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddi ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Diamond (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddt ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Double Take (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddo ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Dream Offer (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndfl ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Feeling Lucky (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndgo ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Game On (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndgl ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Gold (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndld ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Live The Dream (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndmb ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndmd ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Mega Deal Or No Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndpa ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Play It Again (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ddptg ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Play The Game (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ddply ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Player's Choice (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndrr ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Road To Riches (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndsi ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Simply Deal Or No Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndrt ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Banker Rings Twice (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndpd ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndpc ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Players Choice (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtb ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Think Big (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5devil ,0, sc5, sc5, sc5, ROT0, "Mazooma","Devil Of A Deal (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dracp ,0, sc5, sc5, sc5, ROT0, "BFM","Drac Pack (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5fgbh ,0, sc5, sc5, sc5, ROT0, "BFM","Family Guy Booze Hound (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5fggp ,0, sc5, sc5, sc5, ROT0, "BFM","Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5fast ,0, sc5, sc5, sc5, ROT0, "Qps","Fast Cash (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5fnclb ,0, sc5, sc5, sc5, ROT0, "BFM","Fight Night Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5fdice ,0, sc5, sc5, sc5, ROT0, "BFM","Fire 'n' Dice (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5fires ,0, sc5, sc5, sc5, ROT0, "BFM","Firestarter (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ftcas ,0, sc5, sc5, sc5, ROT0, "Mazooma","Flash The Cash (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5floop ,0, sc5, sc5, sc5, ROT0, "Mazooma","Fruit Loops (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5grq ,0, sc5, sc5, sc5, ROT0, "BFM","Get Rich Quick (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gldfv ,0, sc5, sc5, sc5, ROT0, "BFM","Gold Fever (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gldgo ,0, sc5, sc5, sc5, ROT0, "BFM","Golden Goals (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gldsp ,0, sc5, sc5, sc5, ROT0, "Mazooma","Golden Spinner (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gmclb ,0, sc5, sc5, sc5, ROT0, "BFM","Grand Master Cash (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hirol ,0, sc5, sc5, sc5, ROT0, "Mazooma","High Roller (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hulk ,0, sc5, sc5, sc5, ROT0, "BFM","Hulk, The (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5iab ,0, sc5, sc5, sc5, ROT0, "Mazooma","It's A Bullseye (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ijbdo ,0, sc5, sc5, sc5, ROT0, "Qps","Italian Job - Blow The Doors Off (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5kingx ,0, sc5, sc5, sc5, ROT0, "BFM","King X (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5monky ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monkey Business (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mobob ,0, sc5, sc5, sc5, ROT0, "BFM","Monopoly Boom Or Bust (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mogta ,0, sc5, sc5, sc5, ROT0, "BFM","Monopoly Go To Auction (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5momil ,0, sc5, sc5, sc5, ROT0, "BFM","Monopoly Millionaire (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mombc ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Money Bags Club (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5moms ,0, sc5, sc5, sc5, ROT0, "Qps","Monopoly Money Spinner (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mopl ,0, sc5, sc5, sc5, ROT0, "BFM","Monopoly Property Ladder (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mor2r ,0, sc5, sc5, sc5, ROT0, "Qps","Monopoly Road To Riches (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5monwa ,0, sc5, sc5, sc5, ROT0, "Qps","Monopoly Win Again (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cmcob ,0, sc5, sc5, sc5, ROT0, "Qps","Monte Carlo Or Bust Club (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5nunsb ,0, sc5, sc5, sc5, ROT0, "BFM","Nuns 'n' Roses (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5rainb ,0, sc5, sc5, sc5, ROT0, "BFM","Over The Rainbow (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5parot ,0, sc5, sc5, sc5, ROT0, "BFM","Parrots Of The Caribbean (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5pilep ,0, sc5, sc5, sc5, ROT0, "Qps","Pile On The Pounds (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5potsm ,0, sc5, sc5, sc5, ROT0, "Mazooma","Pots Of Luck (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cpen1 ,0, sc5, sc5, sc5, ROT0, "BFM","Public Enemy No1 Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5qual ,0, sc5, sc5, sc5, ROT0, "BFM","Quality Streak (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5rssh ,0, sc5, sc5, sc5, ROT0, "Mazooma","Reel Spin Shady (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5rh ,0, sc5, sc5, sc5, ROT0, "BFM","Road Hog (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5rhclb ,0, sc5, sc5, sc5, ROT0, "BFM","Road Hog Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5sharp ,0, sc5, sc5, sc5, ROT0, "Voodoo","Sharp Shooter (Voodoo) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5sfts ,0, sc5, sc5, sc5, ROT0, "BFM","Shoot For The Stars (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5srrqp ,0, sc5, sc5, sc5, ROT0, "Qps","Snake Rattle & Roll (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5witwi ,0, sc5, sc5, sc5, ROT0, "BFM","Spin It To Win It (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5spnrn ,0, sc5, sc5, sc5, ROT0, "Mazooma","Spinning Around (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5srace ,0, sc5, sc5, sc5, ROT0, "BFM","Streak Racer (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5sleut ,0, sc5, sc5, sc5, ROT0, "Mazooma","Super Sleuth (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5tsmp ,0, sc5, sc5, sc5, ROT0, "BFM","Trick Shot Multi Player (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5pompa ,0, sc5, sc5, sc5, ROT0, "BFM","Up Pompay (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5vamp ,0, sc5, sc5, sc5, ROT0, "Qps","Vampire Payer (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5viper ,0, sc5, sc5, sc5, ROT0, "BFM","Viper Active (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5viz ,0, sc5, sc5, sc5, ROT0, "Qps","Viz (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5wacky ,0, sc5, sc5, sc5, ROT0, "BFM","Wacky Racers (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5wotw ,0, sc5, sc5, sc5, ROT0, "Mazooma","War Of The Wads (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5wild ,0, sc5, sc5, sc5, ROT0, "Mazooma","Wild Reels (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5wca ,0, sc5, sc5, sc5, ROT0, "Qps","Win Can Alley (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5wok ,0, sc5, sc5, sc5, ROT0, "BFM","Wok n' Roll (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5u1396 ,0, sc5, sc5, sc5, ROT0, "Mazooma","unknown Scorpion '95411396' (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5u6606 ,0, sc5, sc5, sc5, ROT0, "Mazooma","unknown Scorpion '95416606' (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5u7606 ,0, sc5, sc5, sc5, ROT0, "Mazooma","unknown Scorpion '95417606' (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5rhr ,0, sc5, sc5, sc5, ROT0, "Qps","Red Hot Reels (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5srrcl ,0, sc5, sc5, sc5, ROT0, "BFM","Snake Rattle 'n' Roll Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5pircl ,0, sc5, sc5, sc5, ROT0, "BFM","The Prize Is Right Club (Bellfruit) (Scorpion ?)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mrrcl ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Road To Riches Club (Mazooma) (Scorpion ?)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// Adder 5
GAME( 200?, ad5bpfpm ,0, sc5, sc5, 0, ROT0, "Mazooma","Bullseye Pounds For Points (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5btc ,0, sc5, sc5, 0, ROT0, "BFM","Bullseye Triple Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5cmons ,0, sc5, sc5, 0, ROT0, "BFM","Crazy Money (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5dndpl ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Platinum (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5eyes ,0, sc5, sc5, 0, ROT0, "Mazooma","Eyes Down (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5gldmn ,0, sc5, sc5, 0, ROT0, "BFM","Gold Mine (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5gldwn ,0, sc5, sc5, 0, ROT0, "Mazooma","Golden Winner (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5hir ,0, sc5, sc5, 0, ROT0, "BFM","Hi Roller (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5hircl ,0, sc5, sc5, 0, ROT0, "BFM","Hi Roller Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5jckmo ,0, sc5, sc5, 0, ROT0, "Mazooma","Jackpot Monopoly (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5mcob ,0, sc5, sc5, 0, ROT0, "Qps","Monte Carlo Or Bust (Qps) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5ppbtb ,0, sc5, sc5, 0, ROT0, "Mazooma","Pink Panther Break The Bank (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5pking ,0, sc5, sc5, 0, ROT0, "BFM","Poker King (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5rsnw ,0, sc5, sc5, 0, ROT0, "Mazooma","Random Spin 'n' Win (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5rspin ,0, sc5, sc5, 0, ROT0, "BFM","Random Spinner (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5rsclb ,0, sc5, sc5, 0, ROT0, "BFM","Random Spinner Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5rwclb ,0, sc5, sc5, 0, ROT0, "BFM","Random Winner Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5rapid ,0, sc5, sc5, 0, ROT0, "BFM","Rapid Pay (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5rcash ,0, sc5, sc5, 0, ROT0, "Mazooma","Reel Cash (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5rroul ,0, sc5, sc5, 0, ROT0, "Mazooma","Reel Roulette (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5rsrm ,0, sc5, sc5, 0, ROT0, "BFM","Ronnie O'Sullivan's Rocket Money (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5rsrr ,0, sc5, sc5, 0, ROT0, "BFM","Ronnie O'Sullivan's Rocket Ronnie (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5tornc ,0, sc5, sc5, 0, ROT0, "BFM","Tornado Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5vpa ,0, sc5, sc5, 0, ROT0, "BFM","Video Poker Ace (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5vlv ,0, sc5, sc5, 0, ROT0, "BFM","Viva Las Vegas (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5u1337 ,0, sc5, sc5, 0, ROT0, "Mazooma","unknown Scorpion '39211337' (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5bpfpm ,0, sc5, sc5, sc5, ROT0, "Mazooma","Bullseye Pounds For Points (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5btc ,0, sc5, sc5, sc5, ROT0, "BFM","Bullseye Triple Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5cmons ,0, sc5, sc5, sc5, ROT0, "BFM","Crazy Money (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5dndpl ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Platinum (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5eyes ,0, sc5, sc5, sc5, ROT0, "Mazooma","Eyes Down (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5gldmn ,0, sc5, sc5, sc5, ROT0, "BFM","Gold Mine (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5gldwn ,0, sc5, sc5, sc5, ROT0, "Mazooma","Golden Winner (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5hir ,0, sc5, sc5, sc5, ROT0, "BFM","Hi Roller (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5hircl ,0, sc5, sc5, sc5, ROT0, "BFM","Hi Roller Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5jckmo ,0, sc5, sc5, sc5, ROT0, "Mazooma","Jackpot Monopoly (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5mcob ,0, sc5, sc5, sc5, ROT0, "Qps","Monte Carlo Or Bust (Qps) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5ppbtb ,0, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther Break The Bank (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5pking ,0, sc5, sc5, sc5, ROT0, "BFM","Poker King (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5rsnw ,0, sc5, sc5, sc5, ROT0, "Mazooma","Random Spin 'n' Win (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5rspin ,0, sc5, sc5, sc5, ROT0, "BFM","Random Spinner (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5rsclb ,0, sc5, sc5, sc5, ROT0, "BFM","Random Spinner Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5rwclb ,0, sc5, sc5, sc5, ROT0, "BFM","Random Winner Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5rapid ,0, sc5, sc5, sc5, ROT0, "BFM","Rapid Pay (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5rcash ,0, sc5, sc5, sc5, ROT0, "Mazooma","Reel Cash (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5rroul ,0, sc5, sc5, sc5, ROT0, "Mazooma","Reel Roulette (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5rsrm ,0, sc5, sc5, sc5, ROT0, "BFM","Ronnie O'Sullivan's Rocket Money (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5rsrr ,0, sc5, sc5, sc5, ROT0, "BFM","Ronnie O'Sullivan's Rocket Ronnie (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5tornc ,0, sc5, sc5, sc5, ROT0, "BFM","Tornado Club (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5vpa ,0, sc5, sc5, sc5, ROT0, "BFM","Video Poker Ace (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5vlv ,0, sc5, sc5, sc5, ROT0, "BFM","Viva Las Vegas (Bellfruit) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5u1337 ,0, sc5, sc5, sc5, ROT0, "Mazooma","unknown Scorpion '39211337' (Mazooma) (Scorpion 5, Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// these contained sc4/sc5/ad5 stuff, split by platform
GAME( 200?, sc5crcpt ,0, sc5, sc5, 0, ROT0, "BFM","Cops 'n' Robbers Community Party (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5crcpt ,0, sc5, sc5, 0, ROT0, "BFM","Cops 'n' Robbers Community Party (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5adjb ,0, sc5, sc5, 0, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5adwta ,0, sc5, sc5, 0, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5a40 ,0, sc5, sc5, 0, ROT0, "Mazooma","Around The Board In 40 Days (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bantm ,0, sc5, sc5, 0, ROT0, "Mazooma","Bantam Of The Opera (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bar7 ,0, sc5, sc5, 0, ROT0, "BFM","Bar 7's (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5batl ,0, sc5, sc5, 0, ROT0, "BFM","Battleships & Cruisers (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bob ,0, sc5, sc5, 0, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bull ,0, sc5, sc5, 0, ROT0, "BFM","Bullseye (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5bull ,0, sc5, sc5, 0, ROT0, "BFM","Bullseye (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5butch ,0, sc5, sc5, 0, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cabin ,0, sc5, sc5, 0, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cari ,0, sc5, sc5, 0, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cblas ,0, sc5, sc5, 0, ROT0, "BFM","Cash Blast (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5casxt ,0, sc5, sc5, 0, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5chavi ,0, sc5, sc5, 0, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5chavy ,0, sc5, sc5, 0, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5clue ,0, sc5, sc5, 0, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cmani ,0, sc5, sc5, 0, ROT0, "BFM","Colour Mania (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cj ,0, sc5, sc5, 0, ROT0, "BFM","Cool Jewels (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ctl ,0, sc5, sc5, 0, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5crsc ,0, sc5, sc5, 0, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5crsc ,0, sc5, sc5, 0, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5coro ,0, sc5, sc5, 0, ROT0, "Mazooma","Coronation Street (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5count ,0, sc5, sc5, 0, ROT0, "BFM","Countdown (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cf ,0, sc5, sc5, 0, ROT0, "BFM","Crazy Fruits (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5crnjw ,0, sc5, sc5, 0, ROT0, "BFM","Crown Jewels (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnd ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5dnd ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbb ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndcl ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5dndcl ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddd ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5dnddd ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndhf ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndys ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndlp ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndra ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbd ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbr ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndcc ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddw ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddf ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndpg ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5dndpg ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtp ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndww ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtr ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndwb ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dmine ,0, sc5, sc5, 0, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ddosh ,0, sc5, sc5, 0, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dhh ,0, sc5, sc5, 0, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dough ,0, sc5, sc5, 0, ROT0, "BFM","Dough Selecta (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ducks ,0, sc5, sc5, 0, ROT0, "Mazooma","Ducks Of Hazzard (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5emmer ,0, sc5, sc5, 0, ROT0, "Mazooma","Emmerdale (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5evol ,0, sc5, sc5, 0, ROT0, "Qps","Evolution (Qps) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5fguy ,0, sc5, sc5, 0, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5fbspn ,0, sc5, sc5, 0, ROT0, "BFM","Fat Boy Spin (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5fmj ,0, sc5, sc5, 0, ROT0, "Mazooma","Full Metal Jackpot (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5glad ,0, sc5, sc5, 0, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gd ,0, sc5, sc5, 0, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gdmz ,0, sc5, sc5, 0, ROT0, "Mazooma","Gold Digger (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gdclb ,0, sc5, sc5, 0, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gball ,0, sc5, sc5, 0, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gg ,0, sc5, sc5, 0, ROT0, "Mazooma","Golden Game (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ggg ,0, sc5, sc5, 0, ROT0, "Mazooma","Grand Golden Game (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gunp ,0, sc5, sc5, 0, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hapnt ,0, sc5, sc5, 0, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hellb ,0, sc5, sc5, 0, ROT0, "BFM","Hells Bells (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hill ,0, sc5, sc5, 0, ROT0, "BFM","Hill Billionaire (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hiss ,0, sc5, sc5, 0, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hotdg ,0, sc5, sc5, 0, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hotrd ,0, sc5, sc5, 0, ROT0, "BFM","Hot Rod (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hotsh ,0, sc5, sc5, 0, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hotwd ,0, sc5, sc5, 0, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5celeb ,0, sc5, sc5, 0, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5inspn ,0, sc5, sc5, 0, ROT0, "Mazooma","Inner Spin (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ijob ,0, sc5, sc5, 0, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5jjok ,0, sc5, sc5, 0, ROT0, "BFM","Jackpot Jokers (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ldvl ,0, sc5, sc5, 0, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5lotrr ,0, sc5, sc5, 0, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5manic ,0, sc5, sc5, 0, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mmm ,0, sc5, sc5, 0, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mmad ,0, sc5, sc5, 0, ROT0, "Mazooma","Money Madness (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5monsp ,0, sc5, sc5, 0, ROT0, "BFM","Money Spinner (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5monop ,0, sc5, sc5, 0, ROT0, "Mazooma","Monopoly (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5monop ,0, sc5, sc5, 0, ROT0, "Mazooma","Monopoly (Mazooma) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mcas ,0, sc5, sc5, 0, ROT0, "Mazooma","Monopoly Casino (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mdm ,0, sc5, sc5, 0, ROT0, "BFM","Monopoly Double Money (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mhn ,0, sc5, sc5, 0, ROT0, "Mazooma","Monopoly Here & Now (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mhp ,0, sc5, sc5, 0, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mmb ,0, sc5, sc5, 0, ROT0, "BFM","Monopoly Money Bags (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mrh ,0, sc5, sc5, 0, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mr2r ,0, sc5, sc5, 0, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5mr2r ,0, sc5, sc5, 0, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mww ,0, sc5, sc5, 0, ROT0, "Mazooma","Monopoly Wonders Of The World (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5mww ,0, sc5, sc5, 0, ROT0, "Mazooma","Monopoly Wonders Of The World (Mazooma) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5nmare ,0, sc5, sc5, 0, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5potp ,0, sc5, sc5, 0, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5pp ,0, sc5, sc5, 0, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5pp ,0, sc5, sc5, 0, ROT0, "Mazooma","Pink Panther (Mazooma) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ppcr ,0, sc5, sc5, 0, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ppctc ,0, sc5, sc5, 0, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ppdym ,0, sc5, sc5, 0, ROT0, "Mazooma","Pink Panther Double Your Money (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ppsag ,0, sc5, sc5, 0, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5pony ,0, sc5, sc5, 0, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5popey ,0, sc5, sc5, 0, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5pog ,0, sc5, sc5, 0, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5pwrpl ,0, sc5, sc5, 0, ROT0, "Mazooma","Power Play (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5pwrbl ,0, sc5, sc5, 0, ROT0, "BFM","Powerball (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5quidv ,0, sc5, sc5, 0, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5rhx ,0, sc5, sc5, 0, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5rhxcs ,0, sc5, sc5, 0, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5redsq ,0, sc5, sc5, 0, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5rosts ,0, sc5, sc5, 0, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5rovrt ,0, sc5, sc5, 0, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5smtm ,0, sc5, sc5, 0, ROT0, "Mazooma","Show Me The Money (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5showt ,0, sc5, sc5, 0, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5slad ,0, sc5, sc5, 0, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5spice ,0, sc5, sc5, 0, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5swywm ,0, sc5, sc5, 0, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5sus ,0, sc5, sc5, 0, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5sslam ,0, sc5, sc5, 0, ROT0, "BFM","Super Slam (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5swbak ,0, sc5, sc5, 0, ROT0, "Mazooma","Switch Back (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ttpie ,0, sc5, sc5, 0, ROT0, "BFM","Take The Piece (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5typ ,0, sc5, sc5, 0, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5tbox ,0, sc5, sc5, 0, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5tpsht ,0, sc5, sc5, 0, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5trail ,0, sc5, sc5, 0, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5vivam ,0, sc5, sc5, 0, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5wldjk ,0, sc5, sc5, 0, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5adsnt ,0, sc5, sc5, 0, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bpb ,0, sc5, sc5, 0, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bsp ,0, sc5, sc5, 0, ROT0, "BFM","Bully's Star Prize (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5chain ,0, sc5, sc5, 0, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5clown ,0, sc5, sc5, 0, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5copsr ,0, sc5, sc5, 0, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5copsr ,0, sc5, sc5, 0, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbe ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbc ,0, sc5, sc5, 0, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mowow ,0, sc5, sc5, 0, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5mowow ,0, sc5, sc5, 0, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5nunsm ,0, sc5, sc5, 0, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5crcpt ,0, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Community Party (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5crcpt ,0, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Community Party (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5adjb ,0, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5adwta ,0, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5a40 ,0, sc5, sc5, sc5, ROT0, "Mazooma","Around The Board In 40 Days (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bantm ,0, sc5, sc5, sc5, ROT0, "Mazooma","Bantam Of The Opera (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bar7 ,0, sc5, sc5, sc5, ROT0, "BFM","Bar 7's (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5batl ,0, sc5, sc5, sc5, ROT0, "BFM","Battleships & Cruisers (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bob ,0, sc5, sc5, sc5, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bull ,0, sc5, sc5, sc5, ROT0, "BFM","Bullseye (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5bull ,0, sc5, sc5, sc5, ROT0, "BFM","Bullseye (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5butch ,0, sc5, sc5, sc5, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cabin ,0, sc5, sc5, sc5, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cari ,0, sc5, sc5, sc5, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cblas ,0, sc5, sc5, sc5, ROT0, "BFM","Cash Blast (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5casxt ,0, sc5, sc5, sc5, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5chavi ,0, sc5, sc5, sc5, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5chavy ,0, sc5, sc5, sc5, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5clue ,0, sc5, sc5, sc5, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cmani ,0, sc5, sc5, sc5, ROT0, "BFM","Colour Mania (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cj ,0, sc5, sc5, sc5, ROT0, "BFM","Cool Jewels (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ctl ,0, sc5, sc5, sc5, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5crsc ,0, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5crsc ,0, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5coro ,0, sc5, sc5, sc5, ROT0, "Mazooma","Coronation Street (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5count ,0, sc5, sc5, sc5, ROT0, "BFM","Countdown (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5cf ,0, sc5, sc5, sc5, ROT0, "BFM","Crazy Fruits (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5crnjw ,0, sc5, sc5, sc5, ROT0, "BFM","Crown Jewels (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnd ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5dnd ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbb ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndcl ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5dndcl ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddd ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5dnddd ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndhf ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndys ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndlp ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndra ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbd ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbr ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndcc ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
// PR3013 AWP THE DEAL WHEEL S5 PR3202 THE DEAL WHEEL SOUNDS11 THE DEAL WHEEL S.SITE
GAME( 200?, sc5dnddw ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddwa ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddwb ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddwc ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddwd ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddwe ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddwf ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddwg ,sc5dnddw, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dnddf ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndpg ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5dndpg ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtp ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndww ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndtr ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndwb ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dmine ,0, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ddosh ,0, sc5, sc5, sc5, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dhh ,0, sc5, sc5, sc5, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dough ,0, sc5, sc5, sc5, ROT0, "BFM","Dough Selecta (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ducks ,0, sc5, sc5, sc5, ROT0, "Mazooma","Ducks Of Hazzard (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5emmer ,0, sc5, sc5, sc5, ROT0, "Mazooma","Emmerdale (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5evol ,0, sc5, sc5, sc5, ROT0, "Qps","Evolution (Qps) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5fguy ,0, sc5, sc5, sc5, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5fbspn ,0, sc5, sc5, sc5, ROT0, "BFM","Fat Boy Spin (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5fmj ,0, sc5, sc5, sc5, ROT0, "Mazooma","Full Metal Jackpot (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5glad ,0, sc5, sc5, sc5, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gd ,0, sc5, sc5, sc5, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gdmz ,0, sc5, sc5, sc5, ROT0, "Mazooma","Gold Digger (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gdclb ,0, sc5, sc5, sc5, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gball ,0, sc5, sc5, sc5, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gg ,0, sc5, sc5, sc5, ROT0, "Mazooma","Golden Game (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ggg ,0, sc5, sc5, sc5, ROT0, "Mazooma","Grand Golden Game (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5gunp ,0, sc5, sc5, sc5, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hapnt ,0, sc5, sc5, sc5, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hellb ,0, sc5, sc5, sc5, ROT0, "BFM","Hells Bells (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hill ,0, sc5, sc5, sc5, ROT0, "BFM","Hill Billionaire (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hiss ,0, sc5, sc5, sc5, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hotdg ,0, sc5, sc5, sc5, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hotrd ,0, sc5, sc5, sc5, ROT0, "BFM","Hot Rod (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hotsh ,0, sc5, sc5, sc5, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5hotwd ,0, sc5, sc5, sc5, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5celeb ,0, sc5, sc5, sc5, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5inspn ,0, sc5, sc5, sc5, ROT0, "Mazooma","Inner Spin (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ijob ,0, sc5, sc5, sc5, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5jjok ,0, sc5, sc5, sc5, ROT0, "BFM","Jackpot Jokers (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ldvl ,0, sc5, sc5, sc5, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5lotrr ,0, sc5, sc5, sc5, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5manic ,0, sc5, sc5, sc5, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mmm ,0, sc5, sc5, sc5, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mmad ,0, sc5, sc5, sc5, ROT0, "Mazooma","Money Madness (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5monsp ,0, sc5, sc5, sc5, ROT0, "BFM","Money Spinner (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5monop ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5monop ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly (Mazooma) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mcas ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Casino (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mdm ,0, sc5, sc5, sc5, ROT0, "BFM","Monopoly Double Money (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mhn ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Here & Now (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mhp ,0, sc5, sc5, sc5, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mmb ,0, sc5, sc5, sc5, ROT0, "BFM","Monopoly Money Bags (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mrh ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mr2r ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5mr2r ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mww ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Wonders Of The World (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5mww ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Wonders Of The World (Mazooma) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5nmare ,0, sc5, sc5, sc5, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5potp ,0, sc5, sc5, sc5, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5pp ,0, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5pp ,0, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther (Mazooma) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ppcr ,0, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ppctc ,0, sc5, sc5, sc5, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ppdym ,0, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther Double Your Money (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ppsag ,0, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5pony ,0, sc5, sc5, sc5, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5popey ,0, sc5, sc5, sc5, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5pog ,0, sc5, sc5, sc5, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5pwrpl ,0, sc5, sc5, sc5, ROT0, "Mazooma","Power Play (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5pwrbl ,0, sc5, sc5, sc5, ROT0, "BFM","Powerball (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5quidv ,0, sc5, sc5, sc5, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5rhx ,0, sc5, sc5, sc5, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5rhxcs ,0, sc5, sc5, sc5, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5redsq ,0, sc5, sc5, sc5, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5rosts ,0, sc5, sc5, sc5, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5rovrt ,0, sc5, sc5, sc5, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5smtm ,0, sc5, sc5, sc5, ROT0, "Mazooma","Show Me The Money (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5showt ,0, sc5, sc5, sc5, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5slad ,0, sc5, sc5, sc5, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5spice ,0, sc5, sc5, sc5, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5swywm ,0, sc5, sc5, sc5, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5sus ,0, sc5, sc5, sc5, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5sslam ,0, sc5, sc5, sc5, ROT0, "BFM","Super Slam (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5swbak ,0, sc5, sc5, sc5, ROT0, "Mazooma","Switch Back (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5ttpie ,0, sc5, sc5, sc5, ROT0, "BFM","Take The Piece (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5typ ,0, sc5, sc5, sc5, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5tbox ,0, sc5, sc5, sc5, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5tpsht ,0, sc5, sc5, sc5, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5trail ,0, sc5, sc5, sc5, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5vivam ,0, sc5, sc5, sc5, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5wldjk ,0, sc5, sc5, sc5, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5adsnt ,0, sc5, sc5, sc5, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bpb ,0, sc5, sc5, sc5, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5bsp ,0, sc5, sc5, sc5, ROT0, "BFM","Bully's Star Prize (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5chain ,0, sc5, sc5, sc5, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5clown ,0, sc5, sc5, sc5, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5copsr ,0, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5copsr ,0, sc5, sc5, sc5, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbe ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5dndbc ,0, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5mowow ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, ad5mowow ,0, sc5, sc5, sc5, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (Adder 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )
GAME( 200?, sc5nunsm ,0, sc5, sc5, sc5, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )

View File

@ -1438,6 +1438,42 @@ ROM_START( ec_supbxcon )
ROM_LOAD( "v120.bin", 0x0000, 0x020000, CRC(57ea3d86) SHA1(dbb12590aa735271b5f994f27726e61b6d52a1c0) )
ROM_END
ROM_START( ec_jackb )
ROM_REGION( 0x200000, "maincpu", 0 )
// SREC file for ROM, needs converting later. Host it for now, convert later
ROM_LOAD( "jakx1v2.s28", 0x0000, 0x067738, CRC(e4f911dc) SHA1(fa521ff0c03e12848f51bf10e2bf8a5e43e03c80) )
ROM_END
ROM_START( ec_ndgxs )
ROM_REGION( 0x200000, "maincpu", 0 )
// MAB Scramble
ROM_LOAD( "code.s28", 0x0000, 0x0671e8, CRC(e2eb55f5) SHA1(65cfec813f132de0142f20b0469f3673a8c54b01) )
ROM_REGION( 0x200000, "altrevs", 0 )
ROM_LOAD( "nudex2v0.s28", 0x0000, 0x0663d4, CRC(590b23e1) SHA1(74fd550e69b071670b87e914a6609f68494b2d7b) )
ROM_LOAD( "nudex2v2.s28", 0x0000, 0x06bd04, CRC(100ac3bc) SHA1(88e7be77f4df2dfc2883270d582fbe80f739ad49) )
ROM_LOAD( "nudge2v4.s28", 0x0000, 0x0663c2, CRC(d9c77f3c) SHA1(1edd407d62d0b0ffad1e11109b02d6a12393f6a8) )
ROM_LOAD( "nudge2v5.s28", 0x0000, 0x066426, CRC(df7fbc8b) SHA1(ddcc548ad3b10a06022837e054281ad9e5ce945e) )
ROM_LOAD( "nudge2v6.s28", 0x0000, 0x067342, CRC(4a41380a) SHA1(17647f83bf682273c5e5b819cacfa80897a3db2d) )
ROM_LOAD( "nudge2v7.s28", 0x0000, 0x06733e, CRC(cd7afde8) SHA1(bdd6168c858223b8a014a7ab16f75da0f79bd837) )
ROM_LOAD( "nudge2v8.s28", 0x0000, 0x066ffa, CRC(1d62f8eb) SHA1(45a5bb3c8dbb5cc697fec57620491058278d5c94) )
ROM_LOAD( "nudge2v9.s28", 0x0000, 0x0675c8, CRC(e9957d6b) SHA1(dcfb1ea3b6ea325dd9947b1ce37b07ff68eae2ce) )
ROM_LOAD( "nudge2v9p", 0x0000, 0x0675e8, CRC(15faa9d8) SHA1(fdd0d64531a11a726014565b451337fcace36967) )
ROM_LOAD( "nudge3v0.p", 0x0000, 0x067714, CRC(b8aa212d) SHA1(afee8b13e9fb268d99726f3747f93680acbaf75a) )
ROM_END
ROM_START( ec_rdht7 )
ROM_REGION( 0x200000, "maincpu", 0 )
// SREC file for ROM, needs converting later. Host it for now, convert later
ROM_LOAD( "rh7m.s28", 0x0000, 0x0b8413, CRC(811525ae) SHA1(29f76548f6088939ce0a505ce7bea20597125be6) )
ROM_END
ROM_START( ec_unkt )
ROM_REGION( 0x200000, "maincpu", 0 )
//Strange data, possibly bad, but looks like some sort of linked board ROM
ROM_LOAD( "t.bin", 0x0000, 0x000789, CRC(ee41f048) SHA1(d9b0539ac822218f71cd85301e3da35b3dea783b) )
ROM_LOAD( "t2.bin", 0x0000, 0x000989, CRC(0992ffa6) SHA1(cffb6e0a9a72bb2bf9a6e262074062bd06cfa1fb) )
ROM_END
DRIVER_INIT( ecoinfr )
{
@ -1475,3 +1511,7 @@ GAME( 19??, ec_fltr, 0 , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Con
GAME( 19??, ec_gold7, 0 , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept - Electrocoin", "Golden 7 (Concept - Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
GAME( 19??, ec_mgbel, 0 , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept - Electrocoin", "Megabell (Concept - Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
GAME( 19??, ec_supbxcon,ec_supbx , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept - Electrocoin", "Super Bar X (MAB PCB) (Concept - Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
GAME( 19??, ec_jackb, 0 , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept - Electrocoin", "Jackpot Bars (MAB PCB?) (Concept - Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
GAME( 19??, ec_ndgxs, 0 , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept - Electrocoin", "Nudge Excess (MAB PCB?) (Concept - Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
GAME( 19??, ec_rdht7, 0 , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept - Electrocoin", "Red Hot 7 (MAB PCB?) (Concept - Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
GAME( 19??, ec_unkt, 0 , ecoinfr, ecoinfr_barx, ecoinfrmab, ROT0, "Concept - Electrocoin", "Unknown 'T' (MAB PCB?) (Concept - Electrocoin) (?)" , GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)

View File

@ -11802,6 +11802,8 @@ sc4game // Game, The (Bellfruit)
sc4ziggy // Gettin Ziggy With It (Mazooma)
sc4gldcl // Gladiator Club (Mazooma)
sc4gfev // Gold Fever (Mazooma)
sc4gfeva //
sc4gfevb //
sc4ggcas // Golden Game Casino (Mazooma)
sc4gnc // Golden Game Club (Mazooma)
sc4ghost // Golden Ghost (Mazooma)
@ -12066,22 +12068,130 @@ sc4dndcsa //
sc4dndcsb //
sc4dndcsc //
sc4dndbb // Deal Or No Deal Break The Bank (Bellfruit)
sc4dndbba //
sc4dndbbb //
sc4dndbbc //
sc4dndbbd //
sc4dndbbe //
sc4dndbbf //
sc4dndbbg //
sc4dndbbh //
sc4dndbbi //
sc4dndcl // Deal Or No Deal Club (Bellfruit)
sc4dndcla //
sc4dndclb //
sc4dndclc //
sc4dndcld //
sc4dndcle //
sc4dndclf //
sc4dndclg //
sc4dnddd // Deal Or No Deal Double Deal Or No Deal (Bellfruit)
sc4dnddda //
sc4dndddb //
sc4dndddc //
sc4dndddd //
sc4dnddde //
sc4dndddf //
sc4dndddg //
sc4dndhf // Deal Or No Deal Hall Of Fame (Bellfruit)
sc4dndhfa //
sc4dndhfb //
sc4dndhfc //
sc4dndhfd //
sc4dndhfe //
sc4dndhff //
sc4dndhfg //
sc4dndhfh //
sc4dndhfi //
sc4dndys // Deal Or No Deal It's Your Show (Bellfruit)
sc4dndysa //
sc4dndysb //
sc4dndlp // Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit)
sc4dndlpa //
sc4dndlpb //
sc4dndlpc //
sc4dndlpd //
sc4dndlpe //
sc4dndra // Deal Or No Deal Red Alert (Bellfruit)
sc4dndraa //
sc4dndrab //
sc4dndrac //
sc4dndrad //
sc4dndrae //
sc4dndbd // Deal Or No Deal The Big Deal (Bellfruit)
sc4dndbda //
sc4dndbdb //
sc4dndbdc //
sc4dndbdd //
sc4dndbde //
sc4dndbr // Deal Or No Deal The Big Reds (Bellfruit)
sc4dndbra //
sc4dndbrb //
sc4dndbrc //
sc4dndbrd //
sc4dndbre //
sc4dndbrf //
sc4dndbrg //
sc4dndcc // Deal Or No Deal The Crazy Chair (Bellfruit)
sc4dndcca //
sc4dndccb //
sc4dndccc //
sc4dndccd //
sc4dndcce //
sc4dndccf //
sc4dnddw // Deal Or No Deal The Deal Wheel (Bellfruit)
sc4dnddwa //
sc4dnddwb //
sc4dnddwc //
sc4dnddwd //
sc4dnddwe //
sc4dnddwf //
sc4dnddwg //
sc4dnddf // Deal Or No Deal The Dream Factory (Bellfruit)
sc4dnddfa //
sc4dnddfb //
sc4dnddfc //
sc4dnddfd //
sc4dnddfe //
sc4dndpg // Deal Or No Deal The Perfect Game (Bellfruit)
sc4dndpga //
sc4dndpgb //
sc4dndpgc //
sc4dndpgd //
sc4dndpge //
sc4dndtp // Deal Or No Deal The Power (Bellfruit)
sc4dndtpa //
sc4dndtpb //
sc4dndtpc //
sc4dndtpd //
sc4dndtpe //
sc4dndtpf //
sc4dndtpg //
sc4dndtph //
sc4dndtpi //
sc4dndtpj //
sc4dndtpk //
sc4dndtpl //
sc4dndtpm //
sc4dndww // Deal Or No Deal The Walk Of Wealth (Bellfruit)
sc4dndwwa //
sc4dndwwb //
sc4dndwwc //
sc4dndwwd //
sc4dndcw // Deal Or No Deal The Walk Of Wealth Classic (Bellfruit)
sc4dndcwa //
sc4dndcwb //
sc4dndcwc //
sc4dndtr // Deal Or No Deal Think Red (Bellfruit)
sc4dndtra //
sc4dndwb // Deal Or No Deal What's In Your Box (Bellfruit)
sc4dndwba //
sc4dndwbb //
sc4dndwbc //
sc4dndwbd //
sc4dndwbe //
sc4dndwbf //
sc4dndwbg //
sc4dmine // Diamond Mine (Bellfruit)
sc4ddosh // Doctor Dosh (Bellfruit)
sc4dhh // Dough Ho Ho (Bellfruit)
@ -12166,8 +12276,32 @@ sc4chain // Chain Reaction (Bellfruit)
sc4clown // Clown Around (Bellfruit)
sc4copsr // Cops 'n' Robbers (Bellfruit)
sc4dndbe // Deal Or No Deal Beat The Banker (Bellfruit)
sc4dndbea //
sc4dndbeb //
sc4dndbec //
sc4dndbed //
sc4dndbee //
sc4dndbef //
sc4dndbeg //
sc4dndbeh //
sc4dndbei //
sc4dndbej //
sc4dndbek //
sc4dndbel //
sc4dndbem //
sc4dndben //
sc4dndbc // Deal Or No Deal Box Clever (Bellfruit)
sc4dndbca //
sc4mowow // Monopoly Wheel Of Wealth (Mazooma)
sc4mowowa //
sc4mowowb //
sc4mowowc //
sc4mowowe //
sc4mowowf //
sc4mowowg //
sc4mowowh //
sc4mowowi //
sc4mowowj //
sc4nunsm // Nuns 'n' Roses (Mazooma)
sc_unsrt //
sc_film //
@ -12342,6 +12476,13 @@ sc5dndbd // Deal Or No Deal The Big Deal (Bellfruit)
sc5dndbr // Deal Or No Deal The Big Reds (Bellfruit)
sc5dndcc // Deal Or No Deal The Crazy Chair (Bellfruit)
sc5dnddw // Deal Or No Deal The Deal Wheel (Bellfruit)
sc5dnddwa //
sc5dnddwb //
sc5dnddwc //
sc5dnddwd //
sc5dnddwe //
sc5dnddwf //
sc5dnddwg //
sc5dnddf // Deal Or No Deal The Dream Factory (Bellfruit)
sc5dndpg // Deal Or No Deal The Perfect Game (Bellfruit)
ad5dndpg // Deal Or No Deal The Perfect Game (Bellfruit)
@ -14552,6 +14693,10 @@ ec_fltr // Flutter (Concept)
ec_gold7 // Golden 7 (Concept)
ec_mgbel // Megabell (Concept)
ec_supbxcon // Super Bar X (MAB PCB) (Concept - Electrocoin)
ec_jackb // Jackpot Bars (MAB PCB) (Concept - Electrocoin)
ec_ndgxs // Nudge Excess (MAB PCB) (Concept - Electrocoin)
ec_rdht7 // Red Hot 7 (MAB PCB) (Concept - Electrocoin)
ec_unkt // Unknown 'T' (MAB PCB) (Concept - Electrocoin)
// OXO PCB