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s7.c : Black Knight, Cosmic Gunfight, Pharaoh, Star Light now working.
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@ -18,12 +18,12 @@ is ineffective/unknown. All games can coin up.
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Game Outhole Tilt Notes
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----------------------------------------------------------------------------------
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Black Knight Cannot start
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Black Knight L Z C U To start, hold down LZC and press 1.
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Firepower II Cannot start
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Defender Cannot start
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Pharoah Cannot start
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Starlight Cannot start
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Cosmic Gunfight Freezes when 1 pressed
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Pharoah Right Up To start, hold down Right and Down, and press 1
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Starlight S D To start, hold down SD and press 1.
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Cosmic Gunfight ; ' To start, press 1 then hold down quote and colon
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Thunderball Speech is mixed up
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Barracora No sound, cannot start
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Solar Fire No sound, cannot start
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@ -211,7 +211,11 @@ static INPUT_PORTS_START( s7 )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_O)
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PORT_START("X40")
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PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_RSHIFT)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_SPACE)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_LALT)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_LSHIFT)
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PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("X80")
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PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )
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@ -853,13 +857,13 @@ ROM_END
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GAME( 1980, bk_l4, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Black Knight (L-4)", GAME_MECHANICAL | GAME_NOT_WORKING )
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GAME( 1980, bk_f4, bk_l4, s7, s7, driver_device, 0, ROT0, "Williams", "Black Knight (L-4, French speech)", GAME_MECHANICAL | GAME_NOT_WORKING )
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GAME( 1980, bk_l3, bk_l4, s7, s7, driver_device, 0, ROT0, "Williams", "Black Knight (L-3)", GAME_MECHANICAL | GAME_NOT_WORKING )
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GAME( 1980, csmic_l1, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Cosmic Gunfight (L-1)", GAME_MECHANICAL | GAME_NOT_WORKING )
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GAME( 1980, bk_l4, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Black Knight (L-4)", GAME_MECHANICAL )
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GAME( 1980, bk_f4, bk_l4, s7, s7, driver_device, 0, ROT0, "Williams", "Black Knight (L-4, French speech)", GAME_MECHANICAL )
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GAME( 1980, bk_l3, bk_l4, s7, s7, driver_device, 0, ROT0, "Williams", "Black Knight (L-3)", GAME_MECHANICAL )
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GAME( 1980, csmic_l1, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Cosmic Gunfight (L-1)", GAME_MECHANICAL )
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GAME( 1981, jngld_l2, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Jungle Lord (L-2)", GAME_MECHANICAL | GAME_NOT_WORKING )
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GAME( 1981, jngld_l1, jngld_l2, s7, s7, driver_device, 0, ROT0, "Williams", "Jungle Lord (L-1)", GAME_MECHANICAL | GAME_NOT_WORKING )
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GAME( 1981, pharo_l2, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Pharaoh (L-2)", GAME_MECHANICAL | GAME_NOT_WORKING )
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GAME( 1981, pharo_l2, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Pharaoh (L-2)", GAME_MECHANICAL )
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GAME( 1981, solar_l2, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Solar Fire (L-2)", GAME_MECHANICAL | GAME_NOT_WORKING | GAME_NO_SOUND)
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GAME( 1982, thund_p1, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Thunderball (P-1)", GAME_MECHANICAL | GAME_IMPERFECT_SOUND )
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GAME( 1982, thund_p2, thund_p1, s7, s7, driver_device, 0, ROT0, "Williams", "Thunderball (P-2)", GAME_MECHANICAL | GAME_IMPERFECT_SOUND )
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@ -875,4 +879,4 @@ GAME( 1983, jst_l2, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Jou
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GAME( 1983, jst_l1, jst_l2, s7, s7, driver_device, 0, ROT0, "Williams", "Joust (L-1)", GAME_MECHANICAL | GAME_NOT_WORKING )
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GAME( 1983, lsrcu_l2, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Laser Cue (L-2)", GAME_MECHANICAL )
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GAME( 1983, fpwr2_l2, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Firepower II (L-2)", GAME_MECHANICAL | GAME_NOT_WORKING )
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GAME( 1984, strlt_l1, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Star Light (L-1)", GAME_MECHANICAL | GAME_NOT_WORKING )
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GAME( 1984, strlt_l1, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Star Light (L-1)", GAME_MECHANICAL )
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