(MESS) megadriv.c: Added support for Game Genie as a passthru cart. [Fabio Priuli]

This commit is contained in:
Fabio Priuli 2014-09-07 06:27:29 +00:00
parent 49fcb39b31
commit 07228e3d11
7 changed files with 231 additions and 2 deletions

2
.gitattributes vendored
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@ -1025,6 +1025,8 @@ src/emu/bus/macpds/pds_tpdfpd.c svneol=native#text/plain
src/emu/bus/macpds/pds_tpdfpd.h svneol=native#text/plain
src/emu/bus/megadrive/eeprom.c svneol=native#text/plain
src/emu/bus/megadrive/eeprom.h svneol=native#text/plain
src/emu/bus/megadrive/ggenie.c svneol=native#text/plain
src/emu/bus/megadrive/ggenie.h svneol=native#text/plain
src/emu/bus/megadrive/jcart.c svneol=native#text/plain
src/emu/bus/megadrive/jcart.h svneol=native#text/plain
src/emu/bus/megadrive/md_carts.c svneol=native#text/plain

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@ -31046,22 +31046,24 @@ Notice that these are not working on real hardware due to bugged code with VDP i
</part>
</software>
<software name="ggenie" supported="no">
<software name="ggenie">
<description>Game Genie (Euro, USA, Rev. A)</description>
<year>199?</year>
<publisher>&lt;unknown&gt;</publisher>
<part name="cart" interface="megadriv_cart">
<feature name="slot" value="rom_ggenie"/>
<dataarea name="rom" width="16" endianness="big" size="32768">
<rom name="sgr001-a+sgr002-a.bin" size="32768" crc="14dbce4a" sha1="937e1878ebd104f489e6bdbc410a184f79f1144a" offset="0x000000"/>
</dataarea>
</part>
</software>
<software name="ggenie1" cloneof="ggenie" supported="no">
<software name="ggenie1" cloneof="ggenie">
<description>Game Genie (Euro, USA)</description>
<year>199?</year>
<publisher>&lt;unknown&gt;</publisher>
<part name="cart" interface="megadriv_cart">
<feature name="slot" value="rom_ggenie"/>
<dataarea name="rom" width="16" endianness="big" size="32768">
<rom name="sgr001+sgr002.bin" size="32768" crc="5f293e4c" sha1="ea4b0418d90bc47996f6788ad455391d07cad6cc" offset="0x000000"/>
</dataarea>

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@ -947,6 +947,7 @@ OBJDIRS += $(BUSOBJ)/megadrive
BUSOBJS += $(BUSOBJ)/megadrive/md_slot.o
BUSOBJS += $(BUSOBJ)/megadrive/md_carts.o
BUSOBJS += $(BUSOBJ)/megadrive/eeprom.o
BUSOBJS += $(BUSOBJ)/megadrive/ggenie.o
BUSOBJS += $(BUSOBJ)/megadrive/jcart.o
BUSOBJS += $(BUSOBJ)/megadrive/rom.o
BUSOBJS += $(BUSOBJ)/megadrive/sk.o

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@ -0,0 +1,183 @@
/***********************************************************************************************************
Game Genie pass-thorugh cart emulation
based on Charles MacDonald's docs: http://cgfm2.emuviews.com/txt/genie.txt
There is an interesting difference between Rev.0 and Rev.A
After the codes has been entered, the former just performs
a last write to the MODE register (m_gg_regs[0]) which both
sets the enable bits for the 6 available cheats (in the low
8 bits) and locks the GG so that later reads goes to the
piggyback cart. The latter revision, instead, performs the
same operations in two subsequent 8bit writes, accessing
separately the low and high bits of the register.
***********************************************************************************************************/
#include "emu.h"
#include "ggenie.h"
#include "rom.h"
//-------------------------------------------------
// md_rom_device - constructor
//-------------------------------------------------
const device_type MD_ROM_GAMEGENIE = &device_creator<md_rom_ggenie_device>;
md_rom_ggenie_device::md_rom_ggenie_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock)
: device_t(mconfig, MD_ROM_GAMEGENIE, "MD Game Genie", tag, owner, clock, "md_ggenie", __FILE__),
device_md_cart_interface( mconfig, *this ),
m_exp(*this, "subslot")
{
}
void md_rom_ggenie_device::device_start()
{
save_item(NAME(m_gg_bypass));
save_item(NAME(m_reg_enable));
save_item(NAME(m_gg_regs));
save_item(NAME(m_gg_addr));
save_item(NAME(m_gg_data));
}
void md_rom_ggenie_device::device_reset()
{
m_gg_bypass = 0;
m_reg_enable = 0;
memset(m_gg_regs, 0, sizeof(m_gg_regs));
memset(m_gg_addr, 0, sizeof(m_gg_addr));
memset(m_gg_data, 0, sizeof(m_gg_data));
}
/*-------------------------------------------------
mapper specific handlers
-------------------------------------------------*/
READ16_MEMBER(md_rom_ggenie_device::read)
{
if (!m_gg_bypass || !m_exp->m_cart)
{
if (m_reg_enable)
return m_gg_regs[offset & 0x1f];
else
return m_rom[MD_ADDR(offset)];
}
if (m_exp->m_cart)
{
if (offset == m_gg_addr[0]/2 && BIT(m_gg_regs[0], 0))
return m_gg_data[0];
else if (offset == m_gg_addr[1]/2 && BIT(m_gg_regs[0], 1))
return m_gg_data[1];
else if (offset == m_gg_addr[2]/2 && BIT(m_gg_regs[0], 2))
return m_gg_data[2];
else if (offset == m_gg_addr[3]/2 && BIT(m_gg_regs[0], 3))
return m_gg_data[3];
else if (offset == m_gg_addr[4]/2 && BIT(m_gg_regs[0], 4))
return m_gg_data[4];
else if (offset == m_gg_addr[5]/2 && BIT(m_gg_regs[0], 5))
return m_gg_data[5];
else
return m_exp->m_cart->read(space, offset);
}
else
return 0xffff;
}
WRITE16_MEMBER(md_rom_ggenie_device::write)
{
if (offset >= 0x40/2)
return;
if (ACCESSING_BITS_0_7)
m_gg_regs[offset] = (m_gg_regs[offset] & 0xff00) | (data & 0x00ff);
if (ACCESSING_BITS_8_15)
m_gg_regs[offset] = (m_gg_regs[offset] & 0x00ff) | (data & 0xff00);
//printf("write to 0x%X, data 0x%X\n", offset, data);
// MODE
if (offset == 0)
{
// bit10 set = read goes to piggyback cart
if (data & 0x400)
m_gg_bypass = 1;
// bit10 unset = read goes to Game Genie ASIC/ROM
else
{
m_gg_bypass = 0;
// bit9 set = read goes to ASIC registers
if (data & 0x200)
m_reg_enable = 1;
// bit9 unset = read goes to GG ROM
else
m_reg_enable = 0;
}
// LOCK bit
if (data & 0x100)
{
// addresses
m_gg_addr[0] = ((m_gg_regs[2] & 0x3f) << 16) | m_gg_regs[3];
m_gg_addr[1] = ((m_gg_regs[5] & 0x3f) << 16) | m_gg_regs[6];
m_gg_addr[2] = ((m_gg_regs[8] & 0x3f) << 16) | m_gg_regs[9];
m_gg_addr[3] = ((m_gg_regs[11] & 0x3f) << 16) | m_gg_regs[12];
m_gg_addr[4] = ((m_gg_regs[14] & 0x3f) << 16) | m_gg_regs[15];
m_gg_addr[5] = ((m_gg_regs[17] & 0x3f) << 16) | m_gg_regs[18];
// data
m_gg_data[0] = m_gg_regs[4];
m_gg_data[1] = m_gg_regs[7];
m_gg_data[2] = m_gg_regs[10];
m_gg_data[3] = m_gg_regs[13];
m_gg_data[4] = m_gg_regs[16];
m_gg_data[5] = m_gg_regs[19];
//printf("mode %X\n", data);
//for (int i = 0; i < 6; i++)
// printf("addr %d = 0x%X - data 0x%X\n", i, m_gg_addr[i], m_gg_data[i]);
}
}
else if (offset == 1)
{
// RESET
m_gg_regs[1] |= 1;
}
}
//-------------------------------------------------
// MACHINE_CONFIG_FRAGMENT( ggenie_slot )
//-------------------------------------------------
static SLOT_INTERFACE_START(ggenie_sub_cart)
SLOT_INTERFACE_INTERNAL("rom", MD_STD_ROM)
SLOT_INTERFACE_INTERNAL("rom_svp", MD_STD_ROM)
SLOT_INTERFACE_INTERNAL("rom_sram", MD_ROM_SRAM)
SLOT_INTERFACE_INTERNAL("rom_sramsafe", MD_ROM_SRAM)
SLOT_INTERFACE_INTERNAL("rom_fram", MD_ROM_FRAM)
SLOT_INTERFACE_END
static MACHINE_CONFIG_FRAGMENT( ggenie_slot )
MCFG_MD_CARTRIDGE_ADD("subslot", ggenie_sub_cart, NULL)
MCFG_MD_CARTRIDGE_NOT_MANDATORY
MACHINE_CONFIG_END
//-------------------------------------------------
// machine_config_additions - device-specific
// machine configurations
//-------------------------------------------------
machine_config_constructor md_rom_ggenie_device::device_mconfig_additions() const
{
return MACHINE_CONFIG_NAME( ggenie_slot );
}

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@ -0,0 +1,38 @@
#ifndef __MD_GGENIE_H
#define __MD_GGENIE_H
#include "md_slot.h"
// ======================> md_rom_ggenie_device
class md_rom_ggenie_device : public device_t,
public device_md_cart_interface
{
public:
// construction/destruction
md_rom_ggenie_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
// device-level overrides
virtual void device_start();
virtual void device_reset();
virtual machine_config_constructor device_mconfig_additions() const;
// reading and writing
virtual DECLARE_READ16_MEMBER(read);
virtual DECLARE_WRITE16_MEMBER(write);
private:
required_device<md_cart_slot_device> m_exp;
UINT16 m_gg_regs[0x20];
int m_gg_bypass;
int m_reg_enable;
UINT16 m_gg_addr[6];
UINT16 m_gg_data[6];
};
// device type definition
extern const device_type MD_ROM_GAMEGENIE;
#endif

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@ -35,6 +35,8 @@ SLOT_INTERFACE_START(md_cart)
SLOT_INTERFACE_INTERNAL("rom_stm95", MD_EEPROM_STM95)
// CodeMasters 2-in-1 (reset based)
SLOT_INTERFACE_INTERNAL("rom_cm2in1", MD_ROM_CM2IN1)
// Game Genie
SLOT_INTERFACE_INTERNAL("rom_ggenie", MD_ROM_GAMEGENIE)
// unique bankswitch
SLOT_INTERFACE_INTERNAL("rom_ssf2", MD_ROM_SSF2)
SLOT_INTERFACE_INTERNAL("rom_radica", MD_ROM_RADICA)

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@ -14,6 +14,7 @@
#include "rom.h"
#include "svp.h"
#include "sk.h"
#include "ggenie.h"
#include "eeprom.h"
#include "jcart.h"
#include "stm95.h"