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So actually not, it needs a slot option, see note. (nw)
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@ -2271,6 +2271,8 @@ static MACHINE_CONFIG_DERIVED( chokchok, htchctch )
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MCFG_PALETTE_MODIFY("palette")
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MCFG_PALETTE_MODIFY("palette")
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MCFG_PALETTE_FORMAT(xxxxBBBBGGGGRRRR)
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MCFG_PALETTE_FORMAT(xxxxBBBBGGGGRRRR)
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// some PCBs have left factory with a 3.57mhz while some have a 4.096 which matches other games, assuming the former are factory errors
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// some PCBs have left factory with a 3.57mhz while some have a 4.096 which matches other games, assuming the former are factory errors
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// TODO: MAME sound cores doesn't handle on-the-fly sound frequency changes, I guess best action here is to make the sound chip a slot option,
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// assuming people bothers in emulating a factory error ...
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MCFG_OKIM6295_REPLACE("oki", 4096000/4, OKIM6295_PIN7_HIGH)
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MCFG_OKIM6295_REPLACE("oki", 4096000/4, OKIM6295_PIN7_HIGH)
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MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
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MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
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MACHINE_CONFIG_END
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MACHINE_CONFIG_END
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