misc/rawthrillspc.cpp: standardize licensed -> license

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Angelo Salese 2023-05-30 12:14:48 +02:00 committed by GitHub
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@ -10,7 +10,7 @@
· Dell Optiplex 390.
· Dell Optiplex 580.
· Microtel w/ASRock N68C-GS FX AM3+ motherboard.
- Video GeForce GT730.
- Video GeForce GT730 (GF108).
* Other supported setups are:
· nVidia 8400GS (256MB+).
· nVidia 7300GS.
@ -146,6 +146,6 @@ ROM_END
} // Anonymous namespace
GAME(2013, doodlejmp, 0, rawthrillspc, rawthrillspc, rawthrillspc_state, empty_init, ROT0, "ICE / Raw Thrills (Lima Sky licensed)", "Doodle Jump Arcade (v1.16)", MACHINE_IS_SKELETON)
GAME(2013, doodlejmp, 0, rawthrillspc, rawthrillspc, rawthrillspc_state, empty_init, ROT0, "ICE / Raw Thrills (Lima Sky license)", "Doodle Jump Arcade (v1.16)", MACHINE_IS_SKELETON)
GAME(2004, fnf, 0, rawthrillspc, rawthrillspc, rawthrillspc_state, empty_init, ROT0, "Raw Thrills", "The Fast And The Furious (v3.06)", MACHINE_IS_SKELETON)
GAME(2008, guitarheroac, 0, rawthrillspc, rawthrillspc, rawthrillspc_state, empty_init, ROT0, "Raw Thrills (Activision / Konami licensed)", "Guitar Hero Arcade (v1.0.5)", MACHINE_IS_SKELETON)
GAME(2008, guitarheroac, 0, rawthrillspc, rawthrillspc, rawthrillspc_state, empty_init, ROT0, "Raw Thrills (Activision / Konami license)", "Guitar Hero Arcade (v1.0.5)", MACHINE_IS_SKELETON)