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small description fixes from MASH
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@ -4519,8 +4519,8 @@ GAME( 1979, spcewarl, spclaser, invadpt2, spclaser, driver_device, 0, ROT270
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GAME( 1979, lrescue, 0, lrescue, lrescue, driver_device, 0, ROT270, "Taito", "Lunar Rescue", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1979, grescue, lrescue, lrescue, lrescue, driver_device, 0, ROT270, "Taito (Universal license?)", "Galaxy Rescue", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1980, mlander, lrescue, lrescue, lrescue, driver_device, 0, ROT270, "bootleg (Leisure Time Electronics)", "Moon Lander (bootleg of Lunar Rescue)", GAME_SUPPORTS_SAVE )
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GAME( 1979, lrescuem, lrescue, lrescue, lrescue, driver_device, 0, ROT270, "bootleg (Model Racing)", "Lunar Rescue (Model Racing bootleg) set 1", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1979, lrescuem2, lrescue, lrescue, lrescue, driver_device, 0, ROT270, "bootleg (Model Racing)", "Lunar Rescue (Model Racing bootleg) set 2", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1979, lrescuem, lrescue, lrescue, lrescue, driver_device, 0, ROT270, "bootleg (Model Racing)", "Lunar Rescue (Model Racing bootleg, set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1979, lrescuem2, lrescue, lrescue, lrescue, driver_device, 0, ROT270, "bootleg (Model Racing)", "Lunar Rescue (Model Racing bootleg, set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1979, desterth, lrescue, lrescue, lrescue, driver_device, 0, ROT270, "bootleg", "Destination Earth (bootleg of Lunar Rescue)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1979, schaser, 0, schaser, schaser, driver_device, 0, ROT270, "Taito", "Space Chaser (set 1)", GAME_SUPPORTS_SAVE )
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GAME( 1979, schasera, schaser, schaser, schaser, driver_device, 0, ROT270, "Taito", "Space Chaser (set 2)", GAME_SUPPORTS_SAVE )
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@ -29883,7 +29883,7 @@ DRIVER_INIT_MEMBER(sc4_state,sc4corotb)
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GAME( 200?, sc4coroc ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Coronation Street Triple (Arcade Version 012) (PR2249) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
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GAME( 200?, sc4coroh ,sc4coroc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Coronation Street Triple (Arcade Version 012) (PR2249) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
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// P_2_4_ _O_O_A_I_N_S_ _i_g_ _e_s_o_ _1_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _O_O_T_T_I_L_ _O_N_S_ _ _ _ _ _ _ _C_R_N_T_O_ _S_ _ _ _
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GAME( 200?, sc4coron ,sc4coroc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Coronation Street Triple (Bingo Version ?1) (PR2?4?) (Mazooma) (Scorpion 4) ", GAME_NOT_WORKING ) // incomplete pair, was in 'show me the money' set 'Bingo Version' is a guess
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GAME( 200?, sc4coron ,sc4coroc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Coronation Street Triple (Bingo Version ?1) (PR2?4?) (Mazooma) (Scorpion 4)", GAME_NOT_WORKING ) // incomplete pair, was in 'show me the money' set 'Bingo Version' is a guess
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// PR2249 CORONATION STREET CORS MAZ COROST_TRIPLE SOUNDS
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GAME( 200?, sc4corod ,sc4coroc, sc4, sc4, sc4_state, sc4corod, ROT0, "Mazooma","Coronation Street Triple (PR2249) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
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GAME( 200?, sc4coroi ,sc4coroc, sc4, sc4, sc4_state, sc4corod, ROT0, "Mazooma","Coronation Street Triple (PR2249) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
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@ -12813,7 +12813,7 @@ GAME( 200?, sc5corstc ,sc5corst, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0,
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// PR3417 AWP CRAZYFRUIT AND NUTCASE SCORP5 PR3417 CF NUTCASE SOUNDS11 CF& NUTCASE S.SITE
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GAME( 200?, sc5cfnc ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruit & Nutcase (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 200?, sc5cfnca ,sc5cfnc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruit & Nutcase (Bellfruit) (Scorpion 5) (set 2", GAME_IS_SKELETON_MECHANICAL )
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GAME( 200?, sc5cfnca ,sc5cfnc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruit & Nutcase (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL )
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// PR3436 CRAZY FRUITS COMMUNITY PARTY CRAZY FRUITS CP ARCADE PR3436 CF COMMUNITY P SOUNDS11
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GAME( 200?, sc5cfcp ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL )
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@ -1407,7 +1407,7 @@ GAME( 1980, rallyxa, rallyx, rallyx, rallyx, driver_device, 0, ROT0, "Na
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GAME( 1980, rallyxm, rallyx, rallyx, rallyx, driver_device, 0, ROT0, "Namco (Midway license)", "Rally X (Midway)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
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GAME( 1980, rallyxmr, rallyx, rallyx, rallyx, driver_device, 0, ROT0, "bootleg (Model Racing)", "Rally X (Model Racing bootleg)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
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GAME( 1981, nrallyx, 0, rallyx, nrallyx, driver_device, 0, ROT0, "Namco", "New Rally X", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
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GAME( 1981, nrallyxb, nrallyx, rallyx, nrallyx, driver_device, 0, ROT0, "Namco", "New Rally X (bootleg?) ", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
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GAME( 1981, nrallyxb, nrallyx, rallyx, nrallyx, driver_device, 0, ROT0, "Namco", "New Rally X (bootleg?)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
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GAME( 1981, jungler, 0, jungler, jungler, driver_device, 0, ROT90, "Konami", "Jungler", GAME_SUPPORTS_SAVE )
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GAME( 1981, junglers, jungler, jungler, jungler, driver_device, 0, ROT90, "Konami (Stern Electronics license)", "Jungler (Stern Electronics)", GAME_SUPPORTS_SAVE )
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GAME( 1982, jackler, jungler, jungler, jungler, driver_device, 0, ROT90, "bootleg", "Jackler (Jungler bootleg)", GAME_SUPPORTS_SAVE )
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@ -1428,6 +1428,6 @@ DRIVER_INIT_MEMBER(tatsumi_state,cyclwarr)
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GAME( 1988, apache3, 0, apache3, apache3, tatsumi_state, apache3, ROT0, "Tatsumi", "Apache 3", GAME_IMPERFECT_GRAPHICS )
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GAME( 1988, apache3a, apache3, apache3, apache3, tatsumi_state, apache3, ROT0, "Tatsumi (Kana Corporation license)", "Apache 3 (Kana Corporation license)", GAME_IMPERFECT_GRAPHICS )
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GAMEL(1989, roundup5, 0, roundup5, roundup5, tatsumi_state, roundup5, ROT0, "Tatsumi", "Round Up 5 - Super Delta Force", GAME_IMPERFECT_GRAPHICS, layout_roundup5 )
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GAME( 1991, cyclwarr, 0, cyclwarr, cyclwarr, tatsumi_state, cyclwarr, ROT0, "Tatsumi", "Cycle Warriors, set 1", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING)
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GAME( 1991, cyclwarra, cyclwarr, cyclwarr, cyclwarr, tatsumi_state, cyclwarr, ROT0, "Tatsumi", "Cycle Warriors, set 2", GAME_IMPERFECT_GRAPHICS)
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GAME( 1991, cyclwarr, 0, cyclwarr, cyclwarr, tatsumi_state, cyclwarr, ROT0, "Tatsumi", "Cycle Warriors (set 1)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING)
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GAME( 1991, cyclwarra, cyclwarr, cyclwarr, cyclwarr, tatsumi_state, cyclwarr, ROT0, "Tatsumi", "Cycle Warriors (set 2)", GAME_IMPERFECT_GRAPHICS)
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GAME( 1992, bigfight, 0, bigfight, bigfight, tatsumi_state, cyclwarr, ROT0, "Tatsumi", "Big Fight - Big Trouble In The Atlantic Ocean", GAME_IMPERFECT_GRAPHICS)
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