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New clones added
---------------- Donkey Kong (US set 1) with Hard Kit [Matt Ziolkowski, Rob Rings] Donkey Kong (US set 2) with Hard Kit [Matt Ziolkowski, Rob Rings]
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@ -307,6 +307,20 @@ Donkey Kong Junior Notes
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The pal is also used to switch A15 on and off. This is done in locations
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6800 and E800.
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Donkey Kong "Hard" Kit
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======================
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A yet "unconfirmed original" rom replacement kit which is a replacement for
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TKG-03 and -04 boards and greatly increases the speed and amount of fireballs
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showing on all levels. Such behavior can be seen easily on the Rivet Board,
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where most of the fireballs have appeared even before removing the first rivet.
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It was added to the dkong and dkongo sets initially (as dkonghrd and dkongohrd)
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as they share the same roms remaining as observed from the dumper. Hopefully
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confirmation and information will come along later which confirms this is a
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legitimate Nintendo Kit.
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***************************************************************************/
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#include "emu.h"
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@ -1927,6 +1941,36 @@ ROM_START( dkong )
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ROM_LOAD( "v-5e.bpr", 0x0200, 0x0100, CRC(b869b8f5) SHA1(c2bdccbf2654b64ea55cd589fd21323a9178a660) ) /* character color codes on a per-column basis */
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ROM_END
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ROM_START( dkonghrd )
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ROM_REGION( 0x10000, "maincpu", 0 )
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ROM_LOAD( "dk5ehard.bin", 0x0000, 0x1000, CRC(a9445215) SHA1(9f2ca30cc0a26f5294395c204c6213769628cdfc) )
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ROM_LOAD( "c_5ct_g.bin", 0x1000, 0x1000, CRC(5ec461ec) SHA1(acb11a8fbdbb3ab46068385fe465f681e3c824bd) )
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ROM_LOAD( "c_5bt_g.bin", 0x2000, 0x1000, CRC(1c97d324) SHA1(c7966261f3a1d3296927e0b6ee1c58039fc53c1f) )
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ROM_LOAD( "dk5ahard.bin", 0x3000, 0x1000, CRC(a990729b) SHA1(ebb050ce2504fe5f2bbf1fc56018f85a083fe4d0) )
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/* space for diagnostic ROM */
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ROM_REGION( 0x1800, "soundcpu", 0 ) /* sound */
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ROM_LOAD( "s_3i_b.bin", 0x0000, 0x0800, CRC(45a4ed06) SHA1(144d24464c1f9f01894eb12f846952290e6e32ef) )
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ROM_RELOAD( 0x0800, 0x0800 )
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ROM_LOAD( "s_3j_b.bin", 0x1000, 0x0800, CRC(4743fe92) SHA1(6c82b57637c0212a580591397e6a5a1718f19fd2) )
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ROM_REGION( 0x1000, "gfx1", 0 )
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ROM_LOAD( "v_5h_b.bin", 0x0000, 0x0800, CRC(12c8c95d) SHA1(a57ff5a231c45252a63b354137c920a1379b70a3) )
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ROM_LOAD( "v_3pt.bin", 0x0800, 0x0800, CRC(15e9c5e9) SHA1(976eb1e18c74018193a35aa86cff482ebfc5cc4e) )
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ROM_REGION( 0x2000, "gfx2", 0 )
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ROM_LOAD( "l_4m_b.bin", 0x0000, 0x0800, CRC(59f8054d) SHA1(793dba9bf5a5fe76328acdfb90815c243d2a65f1) )
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ROM_LOAD( "l_4n_b.bin", 0x0800, 0x0800, CRC(672e4714) SHA1(92e5d379f4838ac1fa44d448ce7d142dae42102f) )
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ROM_LOAD( "l_4r_b.bin", 0x1000, 0x0800, CRC(feaa59ee) SHA1(ecf95db5a20098804fc8bd59232c66e2e0ed3db4) )
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ROM_LOAD( "l_4s_b.bin", 0x1800, 0x0800, CRC(20f2ef7e) SHA1(3bc482a38bf579033f50082748ee95205b0f673d) )
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ROM_REGION( 0x0300, "proms", 0 )
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ROM_LOAD( "c-2k.bpr", 0x0000, 0x0100, CRC(e273ede5) SHA1(b50ec9e1837c00c20fb2a4369ec7dd0358321127) ) /* palette low 4 bits (inverted) */
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ROM_LOAD( "c-2j.bpr", 0x0100, 0x0100, CRC(d6412358) SHA1(f9c872da2fe8e800574ae3bf483fb3ccacc92eb3) ) /* palette high 4 bits (inverted) */
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ROM_LOAD( "v-5e.bpr", 0x0200, 0x0100, CRC(b869b8f5) SHA1(c2bdccbf2654b64ea55cd589fd21323a9178a660) ) /* character color codes on a per-column basis */
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ROM_END
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ROM_START( dkongo )
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ROM_REGION( 0x10000, "maincpu", 0 )
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ROM_LOAD( "c_5f_b.bin", 0x0000, 0x1000, CRC(424f2b11) SHA1(e4f096f2bbd37281f42a5f8e083738f55c07f3dd) ) /* tkg3c.5f */
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@ -1956,6 +2000,36 @@ ROM_START( dkongo )
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ROM_LOAD( "v-5e.bpr", 0x0200, 0x0100, CRC(b869b8f5) SHA1(c2bdccbf2654b64ea55cd589fd21323a9178a660) ) /* character color codes on a per-column basis */
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ROM_END
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ROM_START( dkongohrd )
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ROM_REGION( 0x10000, "maincpu", 0 )
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ROM_LOAD( "dk5ehard.bin", 0x0000, 0x1000, CRC(a9445215) SHA1(9f2ca30cc0a26f5294395c204c6213769628cdfc) )
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ROM_LOAD( "c_5ct_g.bin", 0x1000, 0x1000, CRC(5ec461ec) SHA1(acb11a8fbdbb3ab46068385fe465f681e3c824bd) ) /* tkg3c.5g */
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ROM_LOAD( "c_5h_b.bin", 0x2000, 0x1000, CRC(1d28895d) SHA1(63792cab215fc2a7b0e8ee61d8115045571e9d42) ) /* tkg3c.5h */
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ROM_LOAD( "dk5ahard.bin", 0x3000, 0x1000, CRC(a990729b) SHA1(ebb050ce2504fe5f2bbf1fc56018f85a083fe4d0) )
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/* space for diagnostic ROM */
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ROM_REGION( 0x1800, "soundcpu", 0 ) /* sound */
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ROM_LOAD( "s_3i_b.bin", 0x0000, 0x0800, CRC(45a4ed06) SHA1(144d24464c1f9f01894eb12f846952290e6e32ef) )
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ROM_RELOAD( 0x0800, 0x0800 )
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ROM_LOAD( "s_3j_b.bin", 0x1000, 0x0800, CRC(4743fe92) SHA1(6c82b57637c0212a580591397e6a5a1718f19fd2) )
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ROM_REGION( 0x1000, "gfx1", 0 )
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ROM_LOAD( "v_5h_b.bin", 0x0000, 0x0800, CRC(12c8c95d) SHA1(a57ff5a231c45252a63b354137c920a1379b70a3) )
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ROM_LOAD( "v_3pt.bin", 0x0800, 0x0800, CRC(15e9c5e9) SHA1(976eb1e18c74018193a35aa86cff482ebfc5cc4e) )
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ROM_REGION( 0x2000, "gfx2", 0 )
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ROM_LOAD( "l_4m_b.bin", 0x0000, 0x0800, CRC(59f8054d) SHA1(793dba9bf5a5fe76328acdfb90815c243d2a65f1) )
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ROM_LOAD( "l_4n_b.bin", 0x0800, 0x0800, CRC(672e4714) SHA1(92e5d379f4838ac1fa44d448ce7d142dae42102f) )
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ROM_LOAD( "l_4r_b.bin", 0x1000, 0x0800, CRC(feaa59ee) SHA1(ecf95db5a20098804fc8bd59232c66e2e0ed3db4) )
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ROM_LOAD( "l_4s_b.bin", 0x1800, 0x0800, CRC(20f2ef7e) SHA1(3bc482a38bf579033f50082748ee95205b0f673d) )
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ROM_REGION( 0x0300, "proms", 0 )
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ROM_LOAD( "c-2k.bpr", 0x0000, 0x0100, CRC(e273ede5) SHA1(b50ec9e1837c00c20fb2a4369ec7dd0358321127) ) /* palette low 4 bits (inverted) */
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ROM_LOAD( "c-2j.bpr", 0x0100, 0x0100, CRC(d6412358) SHA1(f9c872da2fe8e800574ae3bf483fb3ccacc92eb3) ) /* palette high 4 bits (inverted) */
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ROM_LOAD( "v-5e.bpr", 0x0200, 0x0100, CRC(b869b8f5) SHA1(c2bdccbf2654b64ea55cd589fd21323a9178a660) ) /* character color codes on a per-column basis */
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ROM_END
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ROM_START( dkongj )
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ROM_REGION( 0x10000, "maincpu", 0 )
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ROM_LOAD( "c_5f_b.bin", 0x0000, 0x1000, CRC(424f2b11) SHA1(e4f096f2bbd37281f42a5f8e083738f55c07f3dd) )
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@ -3198,7 +3272,9 @@ GAME( 1980, radarscp, 0, radarscp, radarscp, driver_device, 0, R
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GAME( 1980, radarscp1, radarscp, radarscp1, radarscp, driver_device, 0, ROT90, "Nintendo", "Radar Scope (TRS01)", GAME_SUPPORTS_SAVE )
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GAME( 1981, dkong, 0, dkong2b, dkong, driver_device, 0, ROT90, "Nintendo of America", "Donkey Kong (US set 1)", GAME_SUPPORTS_SAVE )
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GAME( 1981, dkonghrd, dkong, dkong2b, dkong, driver_device, 0, ROT90, "Nintendo of America", "Donkey Kong (US set 1) with Hard Kit", GAME_SUPPORTS_SAVE )
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GAME( 1981, dkongo, dkong, dkong2b, dkong, driver_device, 0, ROT90, "Nintendo", "Donkey Kong (US set 2)", GAME_SUPPORTS_SAVE )
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GAME( 1981, dkongohrd, dkong, dkong2b, dkong, driver_device, 0, ROT90, "Nintendo", "Donkey Kong (US set 2) with Hard Kit", GAME_SUPPORTS_SAVE )
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GAME( 1981, dkongj, dkong, dkong2b, dkong, driver_device, 0, ROT90, "Nintendo", "Donkey Kong (Japan set 1)", GAME_SUPPORTS_SAVE )
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GAME( 1981, dkongjo, dkong, dkong2b, dkong, driver_device, 0, ROT90, "Nintendo", "Donkey Kong (Japan set 2)", GAME_SUPPORTS_SAVE )
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GAME( 1981, dkongjo1, dkong, dkong2b, dkong, driver_device, 0, ROT90, "Nintendo", "Donkey Kong (Japan set 3)", GAME_SUPPORTS_SAVE )
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@ -1183,7 +1183,9 @@ helifirea // (c) 1980 Nintendo
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radarscp // (c) 1980 Nintendo
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radarscp1 // (c) 1980 Nintendo
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dkong // (c) 1981 Nintendo of America
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dkonghrd
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dkongo // (c) 1981 Nintendo
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dkongohrd
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dkongj // (c) 1981 Nintendo
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dkongjo // (c) 1981 Nintendo
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dkongjo1 // (c) 1981 Nintendo
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