ui: added barebone menu for device-specific options. click on any slot

device option to see whether it is currently mounted or not, and which
additional options depend on the selected value. [Fabio Priuli]

out of whatsnew: eventually, mounted devices should be configurable
from this menu.
This commit is contained in:
etabeta78 2015-01-16 21:46:01 +01:00
parent d6b3d56042
commit 09683be0d8
4 changed files with 299 additions and 0 deletions

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@ -120,6 +120,7 @@ EMUOBJS = \
$(EMUOBJ)/ui/mainmenu.o \
$(EMUOBJ)/ui/miscmenu.o \
$(EMUOBJ)/ui/barcode.o \
$(EMUOBJ)/ui/devopt.o \
$(EMUOBJ)/ui/filemngr.o \
$(EMUOBJ)/ui/filesel.o \
$(EMUOBJ)/ui/imgcntrl.o \

259
src/emu/ui/devopt.c Normal file
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@ -0,0 +1,259 @@
/*********************************************************************
ui/devopt.c
Internal menu for the device configuration.
Copyright Nicola Salmoria and the MAME Team.
Visit http://mamedev.org for licensing and usage restrictions.
*********************************************************************/
#include "emu.h"
#include "ui/ui.h"
#include "ui/devopt.h"
/*-------------------------------------------------
ui_device_config - handle the game information
menu
-------------------------------------------------*/
ui_menu_device_config::ui_menu_device_config(running_machine &machine, render_container *container, device_slot_interface *slot, device_slot_option *option) : ui_menu(machine, container)
{
astring tmp_tag;
tmp_tag.cpy(slot->device().tag()).cat(":").cat(option->name());
m_option = option;
m_owner = slot;
m_mounted = false;
device_iterator deviter(machine.config().root_device());
for (device_t *device = deviter.first(); device != NULL; device = deviter.next())
{
if (strcmp(device->tag(), tmp_tag.cstr()) == 0)
{
m_mounted = true;
break;
}
}
}
void ui_menu_device_config::populate()
{
astring string;
device_t *dev;
string.printf("[This option is%s currently mounted in the running system]\n\n", m_mounted ? "" : " NOT");
string.catprintf("Option: %s\n", m_option->name());
dev = const_cast<machine_config &>(machine().config()).device_add(&machine().config().root_device(), m_option->name(), m_option->devtype(), 0);
string.catprintf("Device: %s\n", dev->name());
if (!m_mounted)
string.cat("\nIf you select this option, the following items will be enabled:\n");
else
string.cat("\nThe selected option enables the following items:\n");
// loop over all CPUs
execute_interface_iterator execiter(*dev);
if (execiter.count() > 0)
{
string.cat("* CPU:\n");
tagmap_t<UINT8> exectags;
for (device_execute_interface *exec = execiter.first(); exec != NULL; exec = execiter.next())
{
if (exectags.add(exec->device().tag(), 1, FALSE) == TMERR_DUPLICATE)
continue;
// get cpu specific clock that takes internal multiplier/dividers into account
int clock = exec->device().clock();
// count how many identical CPUs we have
int count = 1;
const char *name = exec->device().name();
execute_interface_iterator execinneriter(*dev);
for (device_execute_interface *scan = execinneriter.first(); scan != NULL; scan = execinneriter.next())
{
if (exec->device().type() == scan->device().type() && strcmp(name, scan->device().name()) == 0 && exec->device().clock() == scan->device().clock())
if (exectags.add(scan->device().tag(), 1, FALSE) != TMERR_DUPLICATE)
count++;
}
// if more than one, prepend a #x in front of the CPU name
if (count > 1)
string.catprintf(" %d" UTF8_MULTIPLY, count);
else
string.cat(" ");
string.cat(name);
// display clock in kHz or MHz
if (clock >= 1000000)
string.catprintf(" %d.%06d" UTF8_NBSP "MHz\n", clock / 1000000, clock % 1000000);
else
string.catprintf(" %d.%03d" UTF8_NBSP "kHz\n", clock / 1000, clock % 1000);
}
}
// display screen information
screen_device_iterator scriter(*dev);
if (scriter.count() > 0)
{
string.cat("* Video:\n");
for (screen_device *screen = scriter.first(); screen != NULL; screen = scriter.next())
{
string.catprintf(" Screen '%s': ", screen->tag());
if (screen->screen_type() == SCREEN_TYPE_VECTOR)
string.cat("Vector\n");
else
{
const rectangle &visarea = screen->visible_area();
string.catprintf("%d " UTF8_MULTIPLY " %d (%s) %f" UTF8_NBSP "Hz\n",
visarea.width(), visarea.height(),
(machine().system().flags & ORIENTATION_SWAP_XY) ? "V" : "H",
ATTOSECONDS_TO_HZ(screen->frame_period().attoseconds));
}
}
}
// loop over all sound chips
sound_interface_iterator snditer(*dev);
if (snditer.count() > 0)
{
string.cat("* Sound:\n");
tagmap_t<UINT8> soundtags;
for (device_sound_interface *sound = snditer.first(); sound != NULL; sound = snditer.next())
{
if (soundtags.add(sound->device().tag(), 1, FALSE) == TMERR_DUPLICATE)
continue;
// count how many identical sound chips we have
int count = 1;
sound_interface_iterator sndinneriter(*dev);
for (device_sound_interface *scan = sndinneriter.first(); scan != NULL; scan = sndinneriter.next())
{
if (sound->device().type() == scan->device().type() && sound->device().clock() == scan->device().clock())
if (soundtags.add(scan->device().tag(), 1, FALSE) != TMERR_DUPLICATE)
count++;
}
// if more than one, prepend a #x in front of the CPU name
if (count > 1)
string.catprintf(" %d" UTF8_MULTIPLY, count);
else
string.cat(" ");
string.cat(sound->device().name());
// display clock in kHz or MHz
int clock = sound->device().clock();
if (clock >= 1000000)
string.catprintf(" %d.%06d" UTF8_NBSP "MHz\n", clock / 1000000, clock % 1000000);
else if (clock != 0)
string.catprintf(" %d.%03d" UTF8_NBSP "kHz\n", clock / 1000, clock % 1000);
else
string.cat("\n");
}
}
int input = 0, input_mj = 0, input_hana = 0, input_gamble = 0, input_analog = 0, input_adjust = 0;
int dips = 0, confs = 0;
astring errors, dips_opt, confs_opt;
ioport_list portlist;
device_iterator iptiter(*dev);
for (device_t *iptdev = iptiter.first(); iptdev != NULL; iptdev = iptiter.next())
portlist.append(*iptdev, errors);
// check if the device adds inputs to the system
for (ioport_port *port = portlist.first(); port != NULL; port = port->next())
for (ioport_field *field = port->first_field(); field != NULL; field = field->next())
{
if (field->type() >= IPT_MAHJONG_FIRST && field->type() < IPT_MAHJONG_LAST)
input_mj++;
else if (field->type() >= IPT_HANAFUDA_FIRST && field->type() < IPT_HANAFUDA_LAST)
input_hana++;
else if (field->type() >= IPT_GAMBLING_FIRST && field->type() < IPT_GAMBLING_LAST)
input_gamble++;
else if (field->type() >= IPT_ANALOG_FIRST && field->type() < IPT_ANALOG_LAST)
input_analog++;
else if (field->type() == IPT_ADJUSTER)
input_adjust++;
else if (field->type() >= IPT_START1 && field->type() < IPT_UI_FIRST)
input++;
else if (field->type() == IPT_DIPSWITCH)
{
dips++;
dips_opt.cat(" ").cat(field->name());
for (ioport_setting *setting = field->first_setting(); setting != NULL; setting = setting->next())
{
if (setting->value() == field->defvalue())
{
dips_opt.catprintf(" [default: %s]\n", setting->name());
break;
}
}
}
else if (field->type() == IPT_CONFIG)
{
confs++;
confs_opt.cat(" ").cat(field->name());
for (ioport_setting *setting = field->first_setting(); setting != NULL; setting = setting->next())
{
if (setting->value() == field->defvalue())
{
confs_opt.catprintf(" [default: %s]\n", setting->name());
break;
}
}
}
}
if (dips)
string.cat("* Dispwitch settings:\n").cat(dips_opt);
if (confs)
string.cat("* Configuration settings:\n").cat(confs_opt);
if (input + input_mj + input_hana + input_gamble + input_analog + input_adjust)
string.cat("* Input device(s):\n");
if (input)
string.catprintf(" Player inputs [%d inputs]\n", input);
if (input_mj)
string.catprintf(" Mahjong inputs [%d inputs]\n", input_mj);
if (input_hana)
string.catprintf(" Hanafuda inputs [%d inputs]\n", input_hana);
if (input_gamble)
string.catprintf(" Gambling inputs [%d inputs]\n", input_gamble);
if (input_analog)
string.catprintf(" Analog inputs [%d inputs]\n", input_analog);
if (input_adjust)
string.catprintf(" Adjuster inputs [%d inputs]\n", input_adjust);
image_interface_iterator imgiter(*dev);
if (imgiter.count() > 0)
{
string.cat("* Media Options:\n");
for (const device_image_interface *imagedev = imgiter.first(); imagedev != NULL; imagedev = imgiter.next())
string.catprintf(" %s [tag: %s]\n", imagedev->image_type_name(), imagedev->device().tag());
}
slot_interface_iterator slotiter(*dev);
if (slotiter.count() > 0)
{
string.cat("* Slot Options:\n");
for (const device_slot_interface *slot = slotiter.first(); slot != NULL; slot = slotiter.next())
string.catprintf(" %s [default: %s]\n", slot->device().tag(), slot->default_option() ? slot->default_option() : "----");
}
if ((execiter.count() + scriter.count() + snditer.count() + imgiter.count() + slotiter.count() + input + input_mj + input_hana + input_gamble + input_analog + input_adjust) == 0)
string.cat("[None]\n");
const_cast<machine_config &>(machine().config()).device_remove(&machine().config().root_device(), m_option->name());
item_append(string, NULL, MENU_FLAG_MULTILINE, NULL);
}
void ui_menu_device_config::handle()
{
/* process the menu */
process(0);
}
ui_menu_device_config::~ui_menu_device_config()
{
}

31
src/emu/ui/devopt.h Normal file
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@ -0,0 +1,31 @@
/***************************************************************************
ui/devopt.h
Internal menu for the device configuration.
Copyright Nicola Salmoria and the MAME Team.
Visit http://mamedev.org for licensing and usage restrictions.
***************************************************************************/
#pragma once
#ifndef __UI_DEVOPT_H__
#define __UI_DEVOPT_H__
class ui_menu_device_config : public ui_menu {
public:
ui_menu_device_config(running_machine &machine, render_container *container, device_slot_interface *slot, device_slot_option *option);
virtual ~ui_menu_device_config();
virtual void populate();
virtual void handle();
private:
device_slot_interface *m_owner;
device_slot_option *m_option;
bool m_mounted;
};
#endif /* __UI_DEVOPT_H__ */

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@ -13,6 +13,7 @@
#include "ui/ui.h"
#include "ui/slotopt.h"
#include "ui/devopt.h"
/*-------------------------------------------------
@ -195,5 +196,12 @@ void ui_menu_slot_devices::handle()
set_slot_device(slot, val);
reset(UI_MENU_RESET_REMEMBER_REF);
}
else if (menu_event->iptkey == IPT_UI_SELECT)
{
device_slot_interface *slot = (device_slot_interface *)menu_event->itemref;
device_slot_option *option = slot_get_current_option(slot);
if (option)
ui_menu::stack_push(auto_alloc_clear(machine(), ui_menu_device_config(machine(), container, slot, option)));
}
}
}