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https://github.com/holub/mame
synced 2025-07-01 16:19:38 +03:00
ui: added barebone menu for device-specific options. click on any slot
device option to see whether it is currently mounted or not, and which additional options depend on the selected value. [Fabio Priuli] out of whatsnew: eventually, mounted devices should be configurable from this menu.
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d6b3d56042
commit
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@ -120,6 +120,7 @@ EMUOBJS = \
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$(EMUOBJ)/ui/mainmenu.o \
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$(EMUOBJ)/ui/miscmenu.o \
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$(EMUOBJ)/ui/barcode.o \
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$(EMUOBJ)/ui/devopt.o \
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$(EMUOBJ)/ui/filemngr.o \
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$(EMUOBJ)/ui/filesel.o \
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$(EMUOBJ)/ui/imgcntrl.o \
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259
src/emu/ui/devopt.c
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259
src/emu/ui/devopt.c
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@ -0,0 +1,259 @@
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/*********************************************************************
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ui/devopt.c
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Internal menu for the device configuration.
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Copyright Nicola Salmoria and the MAME Team.
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Visit http://mamedev.org for licensing and usage restrictions.
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*********************************************************************/
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#include "emu.h"
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#include "ui/ui.h"
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#include "ui/devopt.h"
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/*-------------------------------------------------
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ui_device_config - handle the game information
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menu
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-------------------------------------------------*/
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ui_menu_device_config::ui_menu_device_config(running_machine &machine, render_container *container, device_slot_interface *slot, device_slot_option *option) : ui_menu(machine, container)
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{
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astring tmp_tag;
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tmp_tag.cpy(slot->device().tag()).cat(":").cat(option->name());
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m_option = option;
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m_owner = slot;
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m_mounted = false;
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device_iterator deviter(machine.config().root_device());
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for (device_t *device = deviter.first(); device != NULL; device = deviter.next())
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{
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if (strcmp(device->tag(), tmp_tag.cstr()) == 0)
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{
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m_mounted = true;
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break;
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}
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}
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}
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void ui_menu_device_config::populate()
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{
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astring string;
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device_t *dev;
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string.printf("[This option is%s currently mounted in the running system]\n\n", m_mounted ? "" : " NOT");
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string.catprintf("Option: %s\n", m_option->name());
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dev = const_cast<machine_config &>(machine().config()).device_add(&machine().config().root_device(), m_option->name(), m_option->devtype(), 0);
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string.catprintf("Device: %s\n", dev->name());
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if (!m_mounted)
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string.cat("\nIf you select this option, the following items will be enabled:\n");
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else
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string.cat("\nThe selected option enables the following items:\n");
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// loop over all CPUs
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execute_interface_iterator execiter(*dev);
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if (execiter.count() > 0)
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{
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string.cat("* CPU:\n");
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tagmap_t<UINT8> exectags;
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for (device_execute_interface *exec = execiter.first(); exec != NULL; exec = execiter.next())
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{
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if (exectags.add(exec->device().tag(), 1, FALSE) == TMERR_DUPLICATE)
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continue;
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// get cpu specific clock that takes internal multiplier/dividers into account
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int clock = exec->device().clock();
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// count how many identical CPUs we have
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int count = 1;
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const char *name = exec->device().name();
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execute_interface_iterator execinneriter(*dev);
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for (device_execute_interface *scan = execinneriter.first(); scan != NULL; scan = execinneriter.next())
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{
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if (exec->device().type() == scan->device().type() && strcmp(name, scan->device().name()) == 0 && exec->device().clock() == scan->device().clock())
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if (exectags.add(scan->device().tag(), 1, FALSE) != TMERR_DUPLICATE)
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count++;
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}
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// if more than one, prepend a #x in front of the CPU name
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if (count > 1)
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string.catprintf(" %d" UTF8_MULTIPLY, count);
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else
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string.cat(" ");
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string.cat(name);
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// display clock in kHz or MHz
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if (clock >= 1000000)
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string.catprintf(" %d.%06d" UTF8_NBSP "MHz\n", clock / 1000000, clock % 1000000);
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else
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string.catprintf(" %d.%03d" UTF8_NBSP "kHz\n", clock / 1000, clock % 1000);
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}
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}
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// display screen information
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screen_device_iterator scriter(*dev);
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if (scriter.count() > 0)
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{
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string.cat("* Video:\n");
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for (screen_device *screen = scriter.first(); screen != NULL; screen = scriter.next())
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{
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string.catprintf(" Screen '%s': ", screen->tag());
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if (screen->screen_type() == SCREEN_TYPE_VECTOR)
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string.cat("Vector\n");
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else
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{
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const rectangle &visarea = screen->visible_area();
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string.catprintf("%d " UTF8_MULTIPLY " %d (%s) %f" UTF8_NBSP "Hz\n",
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visarea.width(), visarea.height(),
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(machine().system().flags & ORIENTATION_SWAP_XY) ? "V" : "H",
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ATTOSECONDS_TO_HZ(screen->frame_period().attoseconds));
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}
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}
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}
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// loop over all sound chips
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sound_interface_iterator snditer(*dev);
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if (snditer.count() > 0)
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{
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string.cat("* Sound:\n");
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tagmap_t<UINT8> soundtags;
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for (device_sound_interface *sound = snditer.first(); sound != NULL; sound = snditer.next())
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{
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if (soundtags.add(sound->device().tag(), 1, FALSE) == TMERR_DUPLICATE)
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continue;
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// count how many identical sound chips we have
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int count = 1;
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sound_interface_iterator sndinneriter(*dev);
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for (device_sound_interface *scan = sndinneriter.first(); scan != NULL; scan = sndinneriter.next())
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{
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if (sound->device().type() == scan->device().type() && sound->device().clock() == scan->device().clock())
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if (soundtags.add(scan->device().tag(), 1, FALSE) != TMERR_DUPLICATE)
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count++;
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}
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// if more than one, prepend a #x in front of the CPU name
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if (count > 1)
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string.catprintf(" %d" UTF8_MULTIPLY, count);
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else
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string.cat(" ");
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string.cat(sound->device().name());
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// display clock in kHz or MHz
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int clock = sound->device().clock();
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if (clock >= 1000000)
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string.catprintf(" %d.%06d" UTF8_NBSP "MHz\n", clock / 1000000, clock % 1000000);
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else if (clock != 0)
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string.catprintf(" %d.%03d" UTF8_NBSP "kHz\n", clock / 1000, clock % 1000);
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else
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string.cat("\n");
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}
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}
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int input = 0, input_mj = 0, input_hana = 0, input_gamble = 0, input_analog = 0, input_adjust = 0;
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int dips = 0, confs = 0;
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astring errors, dips_opt, confs_opt;
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ioport_list portlist;
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device_iterator iptiter(*dev);
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for (device_t *iptdev = iptiter.first(); iptdev != NULL; iptdev = iptiter.next())
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portlist.append(*iptdev, errors);
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// check if the device adds inputs to the system
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for (ioport_port *port = portlist.first(); port != NULL; port = port->next())
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for (ioport_field *field = port->first_field(); field != NULL; field = field->next())
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{
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if (field->type() >= IPT_MAHJONG_FIRST && field->type() < IPT_MAHJONG_LAST)
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input_mj++;
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else if (field->type() >= IPT_HANAFUDA_FIRST && field->type() < IPT_HANAFUDA_LAST)
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input_hana++;
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else if (field->type() >= IPT_GAMBLING_FIRST && field->type() < IPT_GAMBLING_LAST)
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input_gamble++;
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else if (field->type() >= IPT_ANALOG_FIRST && field->type() < IPT_ANALOG_LAST)
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input_analog++;
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else if (field->type() == IPT_ADJUSTER)
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input_adjust++;
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else if (field->type() >= IPT_START1 && field->type() < IPT_UI_FIRST)
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input++;
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else if (field->type() == IPT_DIPSWITCH)
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{
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dips++;
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dips_opt.cat(" ").cat(field->name());
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for (ioport_setting *setting = field->first_setting(); setting != NULL; setting = setting->next())
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{
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if (setting->value() == field->defvalue())
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{
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dips_opt.catprintf(" [default: %s]\n", setting->name());
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break;
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}
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}
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}
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else if (field->type() == IPT_CONFIG)
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{
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confs++;
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confs_opt.cat(" ").cat(field->name());
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for (ioport_setting *setting = field->first_setting(); setting != NULL; setting = setting->next())
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{
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if (setting->value() == field->defvalue())
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{
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confs_opt.catprintf(" [default: %s]\n", setting->name());
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break;
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}
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}
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}
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}
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if (dips)
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string.cat("* Dispwitch settings:\n").cat(dips_opt);
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if (confs)
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string.cat("* Configuration settings:\n").cat(confs_opt);
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if (input + input_mj + input_hana + input_gamble + input_analog + input_adjust)
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string.cat("* Input device(s):\n");
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if (input)
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string.catprintf(" Player inputs [%d inputs]\n", input);
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if (input_mj)
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string.catprintf(" Mahjong inputs [%d inputs]\n", input_mj);
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if (input_hana)
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string.catprintf(" Hanafuda inputs [%d inputs]\n", input_hana);
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if (input_gamble)
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string.catprintf(" Gambling inputs [%d inputs]\n", input_gamble);
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if (input_analog)
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string.catprintf(" Analog inputs [%d inputs]\n", input_analog);
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if (input_adjust)
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string.catprintf(" Adjuster inputs [%d inputs]\n", input_adjust);
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image_interface_iterator imgiter(*dev);
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if (imgiter.count() > 0)
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{
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string.cat("* Media Options:\n");
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for (const device_image_interface *imagedev = imgiter.first(); imagedev != NULL; imagedev = imgiter.next())
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string.catprintf(" %s [tag: %s]\n", imagedev->image_type_name(), imagedev->device().tag());
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}
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slot_interface_iterator slotiter(*dev);
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if (slotiter.count() > 0)
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{
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string.cat("* Slot Options:\n");
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for (const device_slot_interface *slot = slotiter.first(); slot != NULL; slot = slotiter.next())
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string.catprintf(" %s [default: %s]\n", slot->device().tag(), slot->default_option() ? slot->default_option() : "----");
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}
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if ((execiter.count() + scriter.count() + snditer.count() + imgiter.count() + slotiter.count() + input + input_mj + input_hana + input_gamble + input_analog + input_adjust) == 0)
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string.cat("[None]\n");
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const_cast<machine_config &>(machine().config()).device_remove(&machine().config().root_device(), m_option->name());
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item_append(string, NULL, MENU_FLAG_MULTILINE, NULL);
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}
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void ui_menu_device_config::handle()
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{
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/* process the menu */
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process(0);
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}
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ui_menu_device_config::~ui_menu_device_config()
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{
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}
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31
src/emu/ui/devopt.h
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31
src/emu/ui/devopt.h
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@ -0,0 +1,31 @@
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/***************************************************************************
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ui/devopt.h
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Internal menu for the device configuration.
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Copyright Nicola Salmoria and the MAME Team.
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Visit http://mamedev.org for licensing and usage restrictions.
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***************************************************************************/
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#pragma once
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#ifndef __UI_DEVOPT_H__
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#define __UI_DEVOPT_H__
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class ui_menu_device_config : public ui_menu {
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public:
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ui_menu_device_config(running_machine &machine, render_container *container, device_slot_interface *slot, device_slot_option *option);
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virtual ~ui_menu_device_config();
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virtual void populate();
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virtual void handle();
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private:
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device_slot_interface *m_owner;
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device_slot_option *m_option;
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bool m_mounted;
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};
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#endif /* __UI_DEVOPT_H__ */
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@ -13,6 +13,7 @@
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#include "ui/ui.h"
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#include "ui/slotopt.h"
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#include "ui/devopt.h"
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/*-------------------------------------------------
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@ -195,5 +196,12 @@ void ui_menu_slot_devices::handle()
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set_slot_device(slot, val);
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reset(UI_MENU_RESET_REMEMBER_REF);
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}
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else if (menu_event->iptkey == IPT_UI_SELECT)
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{
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device_slot_interface *slot = (device_slot_interface *)menu_event->itemref;
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device_slot_option *option = slot_get_current_option(slot);
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if (option)
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ui_menu::stack_push(auto_alloc_clear(machine(), ui_menu_device_config(machine(), container, slot, option)));
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}
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}
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}
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