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(nw) binbug: fix it so you can save without console going crazy
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@ -41,12 +41,9 @@
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Status:
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- DG640 is completely emulated, even though BINBUG doesn't use most
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of its features.
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- BINBUG works except that the cassette interface isn't the same as
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real hardware. But you can save, and load it back.
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ToDo:
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- Need dumps of 4.4 and 5.2.
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- Fix cassette
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****************************************************************************/
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@ -119,6 +116,9 @@ WRITE8_MEMBER( binbug_state::binbug_ctrl_w )
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WRITE_LINE_MEMBER( binbug_state::kansas_w )
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{
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if ((m_cass->get_state() & CASSETTE_MASK_UISTATE) != CASSETTE_RECORD)
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return;
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u8 twobit = m_cass_data[3] & 15;
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if (state)
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@ -145,6 +145,9 @@ TIMER_DEVICE_CALLBACK_MEMBER( binbug_state::kansas_r )
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m_cassinbit = 1;
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}
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if ((m_cass->get_state() & CASSETTE_MASK_UISTATE) != CASSETTE_PLAY)
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return;
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/* cassette - turn 1200/2400Hz to a bit */
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uint8_t cass_ws = (m_cass->input() > +0.04) ? 1 : 0;
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@ -165,7 +168,6 @@ READ_LINE_MEMBER( binbug_state::binbug_serial_r )
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WRITE_LINE_MEMBER( binbug_state::binbug_serial_w )
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{
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m_cassinbit = 1;
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m_cassoutbit = state;
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}
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@ -470,8 +472,6 @@ ToDo:
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- dips
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- leds
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- need schematic to find out what else is missing
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- cassette
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- ctc / clock
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*/
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