nintendo/snesb.cpp: combined bad dumps of one of the legendbs ROMs to have a working one, until another PCB can be found [Hammy, IQ_132]

This commit is contained in:
Ivan Vangelista 2022-10-29 13:07:00 +02:00
parent 538111555a
commit 0a0624037e

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@ -35,7 +35,7 @@ TODO:
- venom : gfx glitches on second level
- wldgunsb : dipswitches
- wldgunsb : sometimes continue counter doesn't start from '9', verify if protection is involved.
- tmnsmwb : dipswitches
- tmntmwb : dipswitches
***************************************************************************
@ -1704,9 +1704,7 @@ ROM_END
ROM_START( legendsb )
ROM_REGION( 0x100000, "user3", 0 )
ROM_LOAD( "u37_0", 0x000000, 0x080000, BAD_DUMP CRC(44101f23) SHA1(7563886598b290faa616397f7e87a56e2f984b79) ) // U37 ROM is bad, was unable to get stable reads
ROM_LOAD( "u37_1", 0x000000, 0x080000, BAD_DUMP CRC(d2e835bb) SHA1(0620e099f43cde95d6b4b210eef13abbff5f40e9) )
ROM_LOAD( "u37_2", 0x000000, 0x008000, BAD_DUMP CRC(1bc6f429) SHA1(eb4e1a483d2aa545a1ba33243afd9693ee5bebd0) )
ROM_LOAD( "u37", 0x000000, 0x008000, BAD_DUMP CRC(bbcb643f) SHA1(f8c013a50ad43aca231032c731c14d298a7a1e31) ) // Combined from a number of bad dumps
ROM_CONTINUE( 0x088000, 0x008000 )
ROM_CONTINUE( 0x010000, 0x008000 )
ROM_CONTINUE( 0x098000, 0x008000 )