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(MESS) band aid fix for Tobal No. 1, some graphics issues remain [smf]
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@ -739,7 +739,7 @@ UINT32 psxgpu_device::update_screen(screen_device &screen, bitmap_ind16 &bitmap,
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n_line = n_lines;
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while( n_line > 0 )
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{
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draw_scanline16( bitmap, n_x + n_left, n_y + n_top, n_columns, p_p_vram[ n_y + n_displaystarty ] + n_x + n_displaystartx, NULL );
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draw_scanline16( bitmap, n_x + n_left, n_y + n_top, n_columns, p_p_vram[ ( n_y + n_displaystarty ) & 1023 ] + n_x + n_displaystartx, NULL );
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n_y++;
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n_line--;
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}
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