Fixed title screen colors in Bogey Manor [Angelo Salese, Stefan Lindberg]

This commit is contained in:
Angelo Salese 2010-06-28 19:01:58 +00:00
parent 663d46a225
commit 0a68d1afde
3 changed files with 23 additions and 1 deletions

View File

@ -221,6 +221,26 @@ static MACHINE_RESET( bogeyman )
state->last_write = 0;
}
static WRITE8_DEVICE_HANDLER( bogeyman_colbank_w )
{
bogeyman_state *state = (bogeyman_state *)device->machine->driver_data;
if((data & 1) != (state->colbank & 1))
{
state->colbank = data & 1;
tilemap_mark_all_tiles_dirty(state->fg_tilemap);
}
}
static const ay8910_interface ay8910_config =
{
AY8910_LEGACY_OUTPUT,
AY8910_DEFAULT_LOADS,
DEVCB_NULL,
DEVCB_NULL,
DEVCB_HANDLER(bogeyman_colbank_w),
DEVCB_NULL
};
static MACHINE_DRIVER_START( bogeyman )
@ -256,6 +276,7 @@ static MACHINE_DRIVER_START( bogeyman )
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("ay1", AY8910, 1500000) /* Verified */
MDRV_SOUND_CONFIG(ay8910_config)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30)
MDRV_SOUND_ADD("ay2", AY8910, 1500000) /* Verified */

View File

@ -26,6 +26,7 @@ public:
/* misc */
int psg_latch;
int last_write;
int colbank;
};

View File

@ -92,7 +92,7 @@ static TILE_GET_INFO( get_fg_tile_info )
int gfxbank = tile / 0x200;
int code = tile & 0x1ff;
SET_TILE_INFO(gfxbank, code, 0, 0);
SET_TILE_INFO(gfxbank, code, state->colbank, 0);
}
VIDEO_START( bogeyman )