New WORKING clones

--------------------
Slot (unknown bootleg?) [Alessandro Ghirardi, Lorenzo Fongaro]
This commit is contained in:
RobertoFresca 2017-12-11 03:16:31 -03:00
parent 47960fc1a3
commit 0a8d742f58
2 changed files with 178 additions and 2 deletions

View File

@ -1,6 +1,7 @@
// license:BSD-3-Clause
// copyright-holders:Roberto Zandona'
/* Unknown - Poker (morugem
/* Unknown - Poker (morugem bootleg)
Unknown - Slot
driver by Roberto Zandona'
thanks to Angelo Salese for some precious advice
@ -65,6 +66,27 @@ public:
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
};
class slotunbl_state : public driver_device
{
public:
slotunbl_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette"),
m_video(*this, "video") { }
required_device<cpu_device> m_maincpu;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
required_shared_ptr<uint8_t> m_video;
virtual void video_start() override;
DECLARE_PALETTE_INIT(slotunbl);
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
};
PALETTE_INIT_MEMBER(murogmbl_state, murogmbl)
{
@ -92,8 +114,34 @@ PALETTE_INIT_MEMBER(murogmbl_state, murogmbl)
}
}
PALETTE_INIT_MEMBER(slotunbl_state, slotunbl)
{
const uint8_t *color_prom = memregion("proms")->base();
int bit0, bit1, bit2 , r, g, b;
int i;
for (i = 0; i < 0x20; ++i)
{
bit0 = (color_prom[0] >> 0) & 0x01;
bit1 = (color_prom[0] >> 1) & 0x01;
bit2 = (color_prom[0] >> 2) & 0x01;
r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
bit0 = (color_prom[0] >> 3) & 0x01;
bit1 = (color_prom[0] >> 4) & 0x01;
bit2 = (color_prom[0] >> 5) & 0x01;
g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
bit0 = 0;
bit1 = (color_prom[0] >> 6) & 0x01;
bit2 = (color_prom[0] >> 7) & 0x01;
b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
palette.set_pen_color(i, rgb_t(r, g, b));
color_prom++;
}
}
static ADDRESS_MAP_START( murogmbl_map, AS_PROGRAM, 8, murogmbl_state )
AM_RANGE(0x0000, 0x1fff) AM_ROM
AM_RANGE(0x0000, 0x1fFf) AM_ROM
AM_RANGE(0x4000, 0x43ff) AM_RAM
AM_RANGE(0x4800, 0x4bff) AM_RAM
AM_RANGE(0x5800, 0x5bff) AM_RAM AM_SHARE("video")
@ -104,10 +152,26 @@ static ADDRESS_MAP_START( murogmbl_map, AS_PROGRAM, 8, murogmbl_state )
AM_RANGE(0x7800, 0x7800) AM_READNOP AM_DEVWRITE("dac", dac_byte_interface, write) /* read is always discarded */
ADDRESS_MAP_END
static ADDRESS_MAP_START( slotunbl_map, AS_PROGRAM, 8, slotunbl_state )
AM_RANGE(0x0000, 0x1fFf) AM_ROM
AM_RANGE(0x4000, 0x43ff) AM_RAM
AM_RANGE(0x4800, 0x4fff) AM_RAM
AM_RANGE(0x5000, 0x53ff) AM_RAM AM_SHARE("video")
// AM_RANGE(0x5400, 0x5fff) AM_RAM
AM_RANGE(0x6000, 0x6000) AM_READ_PORT("IN0")
AM_RANGE(0x6800, 0x6800) AM_READ_PORT("DSW")
AM_RANGE(0x7000, 0x7000) AM_READ_PORT("IN1")
AM_RANGE(0x7800, 0x7800) AM_READNOP AM_DEVWRITE("dac", dac_byte_interface, write) /* read is always discarded */
ADDRESS_MAP_END
void murogmbl_state::video_start()
{
}
void slotunbl_state::video_start()
{
}
uint32_t murogmbl_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
gfx_element *gfx = m_gfxdecode->gfx(0);
@ -128,6 +192,26 @@ uint32_t murogmbl_state::screen_update(screen_device &screen, bitmap_ind16 &bitm
return 0;
}
uint32_t slotunbl_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
gfx_element *gfx = m_gfxdecode->gfx(0);
int count = 0;
int y, x;
for (y = 0; y < 32; y++)
{
for (x = 0; x < 32; x++)
{
int tile = m_video[count];
gfx->opaque(bitmap,cliprect, tile, 0, 0, 0, x * 8, y * 8);
count++;
}
}
return 0;
}
static INPUT_PORTS_START( murogmbl )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_POKER_CANCEL ) PORT_NAME("Clear")
@ -176,6 +260,54 @@ static INPUT_PORTS_START( murogmbl )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( slotunbl )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_POKER_CANCEL ) PORT_NAME("Clear")
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_GAMBLE_BET ) PORT_NAME("Replay")
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_GAMBLE_DEAL )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_POKER_HOLD5 )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Coin clear") PORT_CODE(KEYCODE_S)
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_NAME("Coin 1")
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_NAME("Coin 2")
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_POKER_HOLD1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_POKER_HOLD2 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_POKER_HOLD3 )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_POKER_HOLD4 )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_START("DSW")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x08, "10 credits" )
PORT_DIPSETTING( 0x00, "5 credits" )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static const gfx_layout layout8x8x2 =
{
8,8,
@ -193,6 +325,10 @@ static GFXDECODE_START( murogmbl )
GFXDECODE_ENTRY( "gfx1", 0, layout8x8x2, 0x0, 1 )
GFXDECODE_END
static GFXDECODE_START( slotunbl )
GFXDECODE_ENTRY( "gfx1", 0, layout8x8x2, 0x0, 1 )
GFXDECODE_END
static MACHINE_CONFIG_START( murogmbl )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", Z80, 1000000) /* Z80? */
@ -219,7 +355,31 @@ static MACHINE_CONFIG_START( murogmbl )
MCFG_SOUND_ROUTE_EX(0, "dac", 1.0, DAC_VREF_POS_INPUT) MCFG_SOUND_ROUTE_EX(0, "dac", -1.0, DAC_VREF_NEG_INPUT)
MACHINE_CONFIG_END
static MACHINE_CONFIG_START( slotunbl )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", Z80, 1000000) /* Z80? */
MCFG_CPU_PROGRAM_MAP(slotunbl_map)
MCFG_GFXDECODE_ADD("gfxdecode", "palette", slotunbl)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(64*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 32*8-1)
MCFG_SCREEN_UPDATE_DRIVER(slotunbl_state, screen_update)
MCFG_SCREEN_PALETTE("palette")
MCFG_PALETTE_ADD("palette", 0x100)
MCFG_PALETTE_INIT_OWNER(slotunbl_state, slotunbl)
MCFG_SPEAKER_STANDARD_MONO("speaker")
MCFG_SOUND_ADD("dac", DAC_8BIT_R2R, 0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "speaker", 0.5) // unknown DAC
MCFG_DEVICE_ADD("vref", VOLTAGE_REGULATOR, 0) MCFG_VOLTAGE_REGULATOR_OUTPUT(5.0)
MCFG_SOUND_ROUTE_EX(0, "dac", 1.0, DAC_VREF_POS_INPUT) MCFG_SOUND_ROUTE_EX(0, "dac", -1.0, DAC_VREF_NEG_INPUT)
MACHINE_CONFIG_END
ROM_START(murogmbl)
ROM_REGION( 0x10000, "maincpu", 0 )
@ -234,4 +394,19 @@ ROM_START(murogmbl)
ROM_LOAD( "74s288.a8", 0x0000, 0x0020, CRC(fc35201c) SHA1(4549e228c48992e0d10957f029b89a547392e72b) )
ROM_END
ROM_START(slotunbl)
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD("2532.e7", 0x0000, 0x1000, CRC(031929a7) SHA1(a140e1450b6196bbe9f130e7f3b7cfe2f876b86d) )
ROM_LOAD("2532.e7", 0x1000, 0x1000, CRC(031929a7) SHA1(a140e1450b6196bbe9f130e7f3b7cfe2f876b86d) )
ROM_REGION( 0x1000, "gfx1", 0 )
ROM_LOAD("2516.d3", 0x0000, 0x0800, CRC(708764d8) SHA1(f914ae3318558c2530f007a427ec98a529984bb4) )
ROM_LOAD("2516.d4", 0x0800, 0x0800, CRC(2cffb600) SHA1(d7c8ea6395e9cba43b9fe0cb9ddf45b96c442544) )
ROM_REGION( 0x0020, "proms", 0 )
ROM_LOAD( "74s288.a8", 0x0000, 0x0020, NO_DUMP )
ROM_END
GAME( 1982, murogmbl, murogem, murogmbl, murogmbl, murogmbl_state, 0, ROT0, "bootleg?", "Muroge Monaco (bootleg?)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
GAME( 1982, slotunbl, 0, slotunbl, slotunbl, slotunbl_state, 0, ROT0, "bootleg?", "Slot (unknown bootleg?)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )

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@ -28313,6 +28313,7 @@ murogemb // ???
@source:murogmbl.cpp
murogmbl // ???
slotunbl // ???
@source:mustache.cpp
mustache // (c) 1987 March