gaelco2.cpp : Updates

Reduce duplicates, unnecessary lines, defines, Fix namings, spacings, code styles, Simplify handlers, Use shorter/correct type values
Mark tilemap dirty when RAM base is changed
This commit is contained in:
cam900 2019-03-21 13:23:22 +09:00
parent 52c978fdd9
commit 0acfcfd5ae
4 changed files with 309 additions and 308 deletions

View File

@ -85,18 +85,18 @@ void gaelco2_state::mcu_hostmem_map(address_map &map)
void gaelco2_state::maniacsq_map(address_map &map)
{
map(0x000000, 0x03ffff).rom(); /* ROM */
map(0x200000, 0x20ffff).ram().w(FUNC(gaelco2_state::gaelco2_vram_w)).share("spriteram"); /* Video RAM */
map(0x000000, 0x03ffff).rom(); /* ROM */
map(0x200000, 0x20ffff).ram().w(FUNC(gaelco2_state::vram_w)).share("spriteram"); /* Video RAM */
map(0x202890, 0x2028ff).rw("gaelco", FUNC(gaelco_gae1_device::gaelcosnd_r), FUNC(gaelco_gae1_device::gaelcosnd_w)); /* Sound Registers */
map(0x210000, 0x211fff).ram().w(FUNC(gaelco2_state::gaelco2_palette_w)).share("paletteram"); /* Palette */
map(0x218004, 0x218009).ram().share("vregs"); /* Video Registers */
map(0x300000, 0x300001).portr("IN0"); /* DSW #1 + Input 1P */
map(0x300002, 0x300003).portr("IN1"); /* DSW #2 + Input 2P */
map(0x30004a, 0x30004b).nopw(); /* Sound muting? */
map(0x320000, 0x320001).portr("COIN"); /* COINSW + SERVICESW */
map(0x500000, 0x500001).w(FUNC(gaelco2_state::alighunt_coin_w)); /* Coin lockout + counters */
map(0xfe0000, 0xfe7fff).ram(); /* Work RAM */
map(0xfe8000, 0xfeffff).ram().share("shareram"); /* Work RAM */
map(0x210000, 0x211fff).ram().w(FUNC(gaelco2_state::palette_w)).share("paletteram"); /* Palette */
map(0x218004, 0x218009).ram().w(FUNC(gaelco2_state::vregs_w)).share("vregs"); /* Video Registers */
map(0x300000, 0x300001).portr("IN0"); /* DSW #1 + Input 1P */
map(0x300002, 0x300003).portr("IN1"); /* DSW #2 + Input 2P */
map(0x30004a, 0x30004b).nopw(); /* Sound muting? */
map(0x320000, 0x320001).portr("COIN"); /* COINSW + SERVICESW */
map(0x500000, 0x500001).w(FUNC(gaelco2_state::alighunt_coin_w)); /* Coin lockout + counters */
map(0xfe0000, 0xfe7fff).ram(); /* Work RAM */
map(0xfe8000, 0xfeffff).ram().share("shareram"); /* Work RAM */
}
@ -193,7 +193,7 @@ void gaelco2_state::maniacsq(machine_config &config)
screen.set_vblank_time(ATTOSECONDS_IN_USEC(2500)); /* not accurate */
screen.set_size(64*16, 32*16);
screen.set_visarea(0, 320-1, 16, 256-1);
screen.set_screen_update(FUNC(gaelco2_state::screen_update_gaelco2));
screen.set_screen_update(FUNC(gaelco2_state::screen_update));
screen.screen_vblank().set("spriteram", FUNC(buffered_spriteram16_device::vblank_copy_rising));
screen.set_palette(m_palette);
@ -449,10 +449,10 @@ INPUT_PORTS_END
void gaelco2_state::saltcrdi_map(address_map &map)
{
map(0x000000, 0x03ffff).rom();
map(0x200000, 0x20ffff).ram().w(FUNC(gaelco2_state::gaelco2_vram_w)).share("spriteram");
map(0x200000, 0x20ffff).ram().w(FUNC(gaelco2_state::vram_w)).share("spriteram");
map(0x202890, 0x2028ff).rw("gaelco", FUNC(gaelco_gae1_device::gaelcosnd_r), FUNC(gaelco_gae1_device::gaelcosnd_w));
map(0x210000, 0x211fff).ram().w(FUNC(gaelco2_state::gaelco2_palette_w)).share("paletteram");
map(0x218004, 0x218009).ram().share("vregs");
map(0x210000, 0x211fff).ram().w(FUNC(gaelco2_state::palette_w)).share("paletteram");
map(0x218004, 0x218009).ram().w(FUNC(gaelco2_state::vregs_w)).share("vregs");
map(0x300000, 0x300001).portr("IN0");
map(0x310000, 0x310001).portr("DSW");
map(0x320000, 0x320001).portr("COIN");
@ -476,7 +476,7 @@ void gaelco2_state::saltcrdi(machine_config &config)
screen.set_vblank_time(ATTOSECONDS_IN_USEC(2500)); /* not accurate */
screen.set_size(64*16, 32*16);
screen.set_visarea(0, 384-1, 16, 256-1);
screen.set_screen_update(FUNC(gaelco2_state::screen_update_gaelco2));
screen.set_screen_update(FUNC(gaelco2_state::screen_update));
screen.screen_vblank().set("spriteram", FUNC(buffered_spriteram16_device::vblank_copy_rising));
screen.set_palette(m_palette);
@ -558,19 +558,19 @@ Note 1x 28x2 edge connector
void gaelco2_state::play2000_map(address_map &map)
{
map(0x000000, 0x03ffff).rom(); /* ROM */
map(0x100000, 0x100001).portr("IN0"); /* Coins + other buttons? */
map(0x000000, 0x03ffff).rom(); /* ROM */
map(0x100000, 0x100001).portr("IN0"); /* Coins + other buttons? */
map(0x110000, 0x110001).portr("IN1");
map(0x200000, 0x20ffff).ram().w(FUNC(gaelco2_state::gaelco2_vram_w)).share("spriteram"); /* Video RAM */
map(0x200000, 0x20ffff).ram().w(FUNC(gaelco2_state::vram_w)).share("spriteram"); /* Video RAM */
map(0x202890, 0x2028ff).rw("gaelco", FUNC(gaelco_gae1_device::gaelcosnd_r), FUNC(gaelco_gae1_device::gaelcosnd_w)); /* Sound Registers */
map(0x214000, 0x214fff).ram().w(FUNC(gaelco2_state::gaelco2_palette_w)).share("paletteram"); /* Palette */
map(0x215000, 0x217fff).ram(); /* Written to, but unused? */
map(0x218000, 0x218003).ram(); /* Written to, but unused? */
map(0x218004, 0x218009).ram().share("vregs"); /* Video Registers */
map(0x21800a, 0x218fff).ram(); /* Written to, but unused? */
map(0x214000, 0x214fff).ram().w(FUNC(gaelco2_state::palette_w)).share("paletteram"); /* Palette */
map(0x215000, 0x217fff).ram(); /* Written to, but unused? */
map(0x218000, 0x218003).ram(); /* Written to, but unused? */
map(0x218004, 0x218009).ram().w(FUNC(gaelco2_state::vregs_w)).share("vregs"); /* Video Registers */
map(0x21800a, 0x218fff).ram(); /* Written to, but unused? */
// AM_RANGE(0x843100, 0x84315e) ?
map(0xfe0000, 0xfe7fff).ram(); /* Work RAM */
map(0xfe8000, 0xfeffff).ram().share("shareram"); /* Work RAM */
map(0xfe0000, 0xfe7fff).ram(); /* Work RAM */
map(0xfe8000, 0xfeffff).ram().share("shareram"); /* Work RAM */
}
static INPUT_PORTS_START( play2000 )
@ -732,7 +732,7 @@ void gaelco2_state::play2000(machine_config &config)
screen.set_vblank_time(ATTOSECONDS_IN_USEC(2500)); /* not accurate */
screen.set_size(64*16, 32*16);
screen.set_visarea(0, 384-1, 16, 256-1);
screen.set_screen_update(FUNC(gaelco2_state::screen_update_gaelco2));
screen.set_screen_update(FUNC(gaelco2_state::screen_update));
screen.screen_vblank().set("spriteram", FUNC(buffered_spriteram16_device::vblank_copy_rising));
screen.set_palette(m_palette);
@ -757,30 +757,30 @@ void gaelco2_state::play2000(machine_config &config)
BANG
============================================================================*/
READ16_MEMBER(bang_state::p1_gun_x){return (m_light0_x->read() * 320 / 0x100) + 1;}
READ16_MEMBER(bang_state::p1_gun_y){return (m_light0_y->read() * 240 / 0x100) - 4;}
READ16_MEMBER(bang_state::p2_gun_x){return (m_light1_x->read() * 320 / 0x100) + 1;}
READ16_MEMBER(bang_state::p2_gun_y){return (m_light1_y->read() * 240 / 0x100) - 4;}
u16 bang_state::p1_gun_x(){return (m_light0_x->read() * 320 / 0x100) + 1;}
u16 bang_state::p1_gun_y(){return (m_light0_y->read() * 240 / 0x100) - 4;}
u16 bang_state::p2_gun_x(){return (m_light1_x->read() * 320 / 0x100) + 1;}
u16 bang_state::p2_gun_y(){return (m_light1_y->read() * 240 / 0x100) - 4;}
void bang_state::bang_map(address_map &map)
{
map(0x000000, 0x0fffff).rom(); /* ROM */
map(0x200000, 0x20ffff).ram().w(FUNC(bang_state::gaelco2_vram_w)).share("spriteram"); /* Video RAM */
map(0x000000, 0x0fffff).rom(); /* ROM */
map(0x200000, 0x20ffff).ram().w(FUNC(bang_state::vram_w)).share("spriteram"); /* Video RAM */
map(0x202890, 0x2028ff).rw("gaelco", FUNC(gaelco_cg1v_device::gaelcosnd_r), FUNC(gaelco_cg1v_device::gaelcosnd_w)); /* Sound Registers */
map(0x210000, 0x211fff).ram().w(FUNC(bang_state::gaelco2_palette_w)).share("paletteram"); /* Palette */
map(0x218004, 0x218009).readonly(); /* Video Registers */
map(0x218004, 0x218007).writeonly().share("vregs"); /* Video Registers */
map(0x218008, 0x218009).nopw(); /* CLR INT Video */
map(0x210000, 0x211fff).ram().w(FUNC(bang_state::palette_w)).share("paletteram"); /* Palette */
map(0x218004, 0x218009).readonly(); /* Video Registers */
map(0x218004, 0x218007).w(FUNC(bang_state::vregs_w)).share("vregs"); /* Video Registers */
map(0x218008, 0x218009).nopw(); /* CLR INT Video */
map(0x300000, 0x300001).portr("P1");
map(0x300002, 0x300003).nopr(); /* Random number generator? */
map(0x300000, 0x30000f).w(m_mainlatch, FUNC(ls259_device::write_d0)).umask16(0x00ff); /* Coin Counters & serial EEPROM */
map(0x300002, 0x300003).nopr(); /* Random number generator? */
map(0x300000, 0x30000f).w(m_mainlatch, FUNC(ls259_device::write_d0)).umask16(0x00ff); /* Coin Counters & serial EEPROM */
map(0x300010, 0x300011).portr("P2");
map(0x300020, 0x300021).portr("COIN");
map(0x310000, 0x310001).r(FUNC(bang_state::p1_gun_x)).w(FUNC(bang_state::bang_clr_gun_int_w)); /* Gun 1P X */ /* CLR INT Gun */
map(0x310002, 0x310003).r(FUNC(bang_state::p2_gun_x)); /* Gun 2P X */
map(0x310004, 0x310005).r(FUNC(bang_state::p1_gun_y)); /* Gun 1P Y */
map(0x310006, 0x310007).r(FUNC(bang_state::p2_gun_y)); /* Gun 2P Y */
map(0xfe0000, 0xfeffff).ram(); /* Work RAM */
map(0x310000, 0x310001).r(FUNC(bang_state::p1_gun_x)).w(FUNC(bang_state::bang_clr_gun_int_w)); /* Gun 1P X */ /* CLR INT Gun */
map(0x310002, 0x310003).r(FUNC(bang_state::p2_gun_x)); /* Gun 2P X */
map(0x310004, 0x310005).r(FUNC(bang_state::p1_gun_y)); /* Gun 1P Y */
map(0x310006, 0x310007).r(FUNC(bang_state::p2_gun_y)); /* Gun 2P Y */
map(0xfe0000, 0xfeffff).ram(); /* Work RAM */
}
@ -838,7 +838,7 @@ void bang_state::bang(machine_config &config)
screen.set_vblank_time(ATTOSECONDS_IN_USEC(2500)); /* not accurate */
screen.set_size(64*16, 32*16);
screen.set_visarea(0, 320-1, 16, 256-1);
screen.set_screen_update(FUNC(gaelco2_state::screen_update_gaelco2));
screen.set_screen_update(FUNC(gaelco2_state::screen_update));
screen.screen_vblank().set("spriteram", FUNC(buffered_spriteram16_device::vblank_copy_rising));
screen.set_palette(m_palette);
@ -970,18 +970,18 @@ ROM_END
void gaelco2_state::alighunt_map(address_map &map)
{
map(0x000000, 0x0fffff).rom(); /* ROM */
map(0x200000, 0x20ffff).ram().w(FUNC(gaelco2_state::gaelco2_vram_w)).share("spriteram"); /* Video RAM */
map(0x202890, 0x2028ff).rw("gaelco", FUNC(gaelco_gae1_device::gaelcosnd_r), FUNC(gaelco_gae1_device::gaelcosnd_w)); /* Sound Registers */
map(0x210000, 0x211fff).ram().w(FUNC(gaelco2_state::gaelco2_palette_w)).share("paletteram"); /* Palette */
map(0x218004, 0x218009).ram().share("vregs"); /* Video Registers */
map(0x300000, 0x300001).portr("IN0"); /* DSW #1 + Input 1P */
map(0x300002, 0x300003).portr("IN1"); /* DSW #2 + Input 2P */
map(0x320000, 0x320001).portr("COIN"); /* COINSW + SERVICESW */
map(0x500000, 0x500001).w(FUNC(gaelco2_state::alighunt_coin_w)); /* Coin lockout + counters */
map(0x500006, 0x500007).nopw(); /* ??? */
map(0xfe0000, 0xfe7fff).ram(); /* Work RAM */
map(0xfe8000, 0xfeffff).ram().share("shareram"); /* Work RAM (shared with D5002FP) */
map(0x000000, 0x0fffff).rom(); /* ROM */
map(0x200000, 0x20ffff).ram().w(FUNC(gaelco2_state::vram_w)).share("spriteram"); /* Video RAM */
map(0x202890, 0x2028ff).rw("gaelco", FUNC(gaelco_gae1_device::gaelcosnd_r), FUNC(gaelco_gae1_device::gaelcosnd_w)); /* Sound Registers */
map(0x210000, 0x211fff).ram().w(FUNC(gaelco2_state::palette_w)).share("paletteram"); /* Palette */
map(0x218004, 0x218009).ram().w(FUNC(gaelco2_state::vregs_w)).share("vregs"); /* Video Registers */
map(0x300000, 0x300001).portr("IN0"); /* DSW #1 + Input 1P */
map(0x300002, 0x300003).portr("IN1"); /* DSW #2 + Input 2P */
map(0x320000, 0x320001).portr("COIN"); /* COINSW + SERVICESW */
map(0x500000, 0x500001).w(FUNC(gaelco2_state::alighunt_coin_w)); /* Coin lockout + counters */
map(0x500006, 0x500007).nopw(); /* ??? */
map(0xfe0000, 0xfe7fff).ram(); /* Work RAM */
map(0xfe8000, 0xfeffff).ram().share("shareram"); /* Work RAM (shared with D5002FP) */
}
@ -1077,7 +1077,7 @@ void gaelco2_state::alighunt(machine_config &config)
screen.set_vblank_time(ATTOSECONDS_IN_USEC(2500)); /* not accurate */
screen.set_size(64*16, 32*16);
screen.set_visarea(0, 320-1, 16, 256-1);
screen.set_screen_update(FUNC(gaelco2_state::screen_update_gaelco2));
screen.set_screen_update(FUNC(gaelco2_state::screen_update));
screen.screen_vblank().set("spriteram", FUNC(buffered_spriteram16_device::vblank_copy_rising));
screen.set_palette(m_palette);
@ -1240,18 +1240,18 @@ ROM_END
void gaelco2_state::touchgo_map(address_map &map)
{
map(0x000000, 0x0fffff).rom(); /* ROM */
map(0x200000, 0x20ffff).ram().w(FUNC(gaelco2_state::gaelco2_vram_w)).share("spriteram"); /* Video RAM */
map(0x202890, 0x2028ff).rw("gaelco", FUNC(gaelco_gae1_device::gaelcosnd_r), FUNC(gaelco_gae1_device::gaelcosnd_w)); /* Sound Registers */
map(0x210000, 0x211fff).ram().w(FUNC(gaelco2_state::gaelco2_palette_w)).share("paletteram"); /* Palette */
map(0x218004, 0x218009).ram().share("vregs"); /* Video Registers */
map(0x300000, 0x300001).portr("IN0"); /* DSW #1 + Input 1P */
map(0x300002, 0x300003).portr("IN1"); /* DSW #2 + Input 2P */
map(0x300004, 0x300005).portr("IN2"); /* COINSW + Input 3P */
map(0x300006, 0x300007).portr("IN3"); /* SERVICESW + Input 4P */
map(0x500000, 0x500001).select(0x0038).w(FUNC(gaelco2_state::wrally2_latch_w)); /* Coin counters */
map(0xfe0000, 0xfe7fff).ram(); /* Work RAM */
map(0xfe8000, 0xfeffff).ram().share("shareram"); /* Work RAM (shared with D5002FP) */
map(0x000000, 0x0fffff).rom(); /* ROM */
map(0x200000, 0x20ffff).ram().w(FUNC(gaelco2_state::vram_w)).share("spriteram"); /* Video RAM */
map(0x202890, 0x2028ff).rw("gaelco", FUNC(gaelco_gae1_device::gaelcosnd_r), FUNC(gaelco_gae1_device::gaelcosnd_w)); /* Sound Registers */
map(0x210000, 0x211fff).ram().w(FUNC(gaelco2_state::palette_w)).share("paletteram"); /* Palette */
map(0x218004, 0x218009).ram().w(FUNC(gaelco2_state::vregs_w)).share("vregs"); /* Video Registers */
map(0x300000, 0x300001).portr("IN0"); /* DSW #1 + Input 1P */
map(0x300002, 0x300003).portr("IN1"); /* DSW #2 + Input 2P */
map(0x300004, 0x300005).portr("IN2"); /* COINSW + Input 3P */
map(0x300006, 0x300007).portr("IN3"); /* SERVICESW + Input 4P */
map(0x500000, 0x500001).select(0x0038).w(FUNC(gaelco2_state::wrally2_latch_w)); /* Coin counters */
map(0xfe0000, 0xfe7fff).ram(); /* Work RAM */
map(0xfe8000, 0xfeffff).ram().share("shareram"); /* Work RAM (shared with D5002FP) */
}
@ -1386,7 +1386,7 @@ void gaelco2_state::touchgo(machine_config &config)
lscreen.set_vblank_time(ATTOSECONDS_IN_USEC(2500)); /* not accurate */
lscreen.set_size(64*16, 32*16);
lscreen.set_visarea(0, 480-1, 16, 256-1);
lscreen.set_screen_update(FUNC(gaelco2_state::screen_update_gaelco2_left));
lscreen.set_screen_update(FUNC(gaelco2_state::screen_update_left));
lscreen.set_palette(m_palette);
screen_device &rscreen(SCREEN(config, "rscreen", SCREEN_TYPE_RASTER));
@ -1394,7 +1394,7 @@ void gaelco2_state::touchgo(machine_config &config)
rscreen.set_vblank_time(ATTOSECONDS_IN_USEC(2500)); /* not accurate */
rscreen.set_size(64*16, 32*16);
rscreen.set_visarea(0, 480-1, 16, 256-1);
rscreen.set_screen_update(FUNC(gaelco2_state::screen_update_gaelco2_right));
rscreen.set_screen_update(FUNC(gaelco2_state::screen_update_right));
rscreen.screen_vblank().set("spriteram", FUNC(buffered_spriteram16_device::vblank_copy_rising));
rscreen.set_palette(m_palette);
@ -1620,18 +1620,18 @@ ROM_END
void gaelco2_state::snowboar_map(address_map &map)
{
map(0x000000, 0x0fffff).rom(); /* ROM */
map(0x200000, 0x20ffff).ram().w(FUNC(gaelco2_state::gaelco2_vram_w)).share("spriteram"); /* Video RAM */
map(0x202890, 0x2028ff).rw("gaelco", FUNC(gaelco_cg1v_device::gaelcosnd_r), FUNC(gaelco_cg1v_device::gaelcosnd_w)); /* Sound Registers */
map(0x210000, 0x211fff).ram().w(FUNC(gaelco2_state::gaelco2_palette_w)).share("paletteram"); /* Palette */
map(0x212000, 0x213fff).ram(); /* Extra RAM */
map(0x218004, 0x218009).ram().share("vregs"); /* Video Registers */
map(0x000000, 0x0fffff).rom(); /* ROM */
map(0x200000, 0x20ffff).ram().w(FUNC(gaelco2_state::vram_w)).share("spriteram"); /* Video RAM */
map(0x202890, 0x2028ff).rw("gaelco", FUNC(gaelco_cg1v_device::gaelcosnd_r), FUNC(gaelco_cg1v_device::gaelcosnd_w)); /* Sound Registers */
map(0x210000, 0x211fff).ram().w(FUNC(gaelco2_state::palette_w)).share("paletteram"); /* Palette */
map(0x212000, 0x213fff).ram(); /* Extra RAM */
map(0x218004, 0x218009).ram().w(FUNC(gaelco2_state::vregs_w)).share("vregs"); /* Video Registers */
map(0x300000, 0x300001).portr("P1");
map(0x300000, 0x30000f).w(m_mainlatch, FUNC(ls259_device::write_d0)).umask16(0x00ff); /* Coin Counters & serial EEPROM */
map(0x300000, 0x30000f).w(m_mainlatch, FUNC(ls259_device::write_d0)).umask16(0x00ff); /* Coin Counters & serial EEPROM */
map(0x300010, 0x300011).portr("P2");
map(0x300020, 0x300021).portr("COIN");
map(0x310000, 0x31ffff).rw(FUNC(gaelco2_state::snowboar_protection_r), FUNC(gaelco2_state::snowboar_protection_w)).share("snowboar_prot"); /* Protection */
map(0xfe0000, 0xfeffff).ram(); /* Work RAM */
map(0xfe0000, 0xfeffff).ram(); /* Work RAM */
}
@ -1691,7 +1691,7 @@ void gaelco2_state::snowboar(machine_config &config)
screen.set_vblank_time(ATTOSECONDS_IN_USEC(2500)); /* not accurate */
screen.set_size(64*16, 32*16);
screen.set_visarea(0, 384-1, 16, 256-1);
screen.set_screen_update(FUNC(gaelco2_state::screen_update_gaelco2));
screen.set_screen_update(FUNC(gaelco2_state::screen_update));
screen.screen_vblank().set(m_spriteram, FUNC(buffered_spriteram16_device::vblank_copy_rising));
screen.set_palette(m_palette);
@ -1735,7 +1735,7 @@ void gaelco2_state::maniacsqs(machine_config &config)
screen.set_vblank_time(ATTOSECONDS_IN_USEC(2500)); /* not accurate */
screen.set_size(64*16, 32*16);
screen.set_visarea(0, 320-1, 16, 256-1);
screen.set_screen_update(FUNC(gaelco2_state::screen_update_gaelco2));
screen.set_screen_update(FUNC(gaelco2_state::screen_update));
screen.screen_vblank().set(m_spriteram, FUNC(buffered_spriteram16_device::vblank_copy_rising));
screen.set_palette(m_palette);
@ -1853,19 +1853,19 @@ ROM_END
void wrally2_state::wrally2_map(address_map &map)
{
map(0x000000, 0x0fffff).rom(); /* ROM */
map(0x200000, 0x20ffff).ram().w(FUNC(wrally2_state::gaelco2_vram_w)).share("spriteram"); /* Video RAM */
map(0x000000, 0x0fffff).rom(); /* ROM */
map(0x200000, 0x20ffff).ram().w(FUNC(wrally2_state::vram_w)).share("spriteram"); /* Video RAM */
map(0x202890, 0x2028ff).rw("gaelco", FUNC(gaelco_gae1_device::gaelcosnd_r), FUNC(gaelco_gae1_device::gaelcosnd_w)); /* Sound Registers */
map(0x210000, 0x211fff).ram().w(FUNC(wrally2_state::gaelco2_palette_w)).share("paletteram"); /* Palette */
map(0x212000, 0x213fff).ram(); /* Extra RAM */
map(0x218004, 0x218009).ram().share("vregs"); /* Video Registers */
map(0x300000, 0x300001).portr("IN0"); /* DIPSW #2 + Inputs 1P */
map(0x300002, 0x300003).portr("IN1"); /* DIPSW #1 */
map(0x300004, 0x300005).portr("IN2"); /* Inputs 2P + COINSW */
map(0x300006, 0x300007).portr("IN3"); /* SERVICESW */
map(0x400000, 0x400001).select(0x0038).w(FUNC(wrally2_state::wrally2_latch_w)); /* Coin counters, etc. */
map(0xfe0000, 0xfe7fff).ram(); /* Work RAM */
map(0xfe8000, 0xfeffff).ram().share("shareram"); /* Work RAM (shared with D5002FP) */
map(0x210000, 0x211fff).ram().w(FUNC(wrally2_state::palette_w)).share("paletteram"); /* Palette */
map(0x212000, 0x213fff).ram(); /* Extra RAM */
map(0x218004, 0x218009).ram().w(FUNC(wrally2_state::vregs_w)).share("vregs"); /* Video Registers */
map(0x300000, 0x300001).portr("IN0"); /* DIPSW #2 + Inputs 1P */
map(0x300002, 0x300003).portr("IN1"); /* DIPSW #1 */
map(0x300004, 0x300005).portr("IN2"); /* Inputs 2P + COINSW */
map(0x300006, 0x300007).portr("IN3"); /* SERVICESW */
map(0x400000, 0x400001).select(0x0038).w(FUNC(wrally2_state::wrally2_latch_w)); /* Coin counters, etc. */
map(0xfe0000, 0xfe7fff).ram(); /* Work RAM */
map(0xfe8000, 0xfeffff).ram().share("shareram"); /* Work RAM (shared with D5002FP) */
}
@ -1984,7 +1984,7 @@ void wrally2_state::wrally2(machine_config &config)
lscreen.set_vblank_time(ATTOSECONDS_IN_USEC(2500)); /* not accurate */
lscreen.set_size(384, 32*16);
lscreen.set_visarea(0, 384-1, 16, 256-1);
lscreen.set_screen_update(FUNC(gaelco2_state::screen_update_gaelco2_left));
lscreen.set_screen_update(FUNC(gaelco2_state::screen_update_left));
lscreen.set_palette(m_palette);
screen_device &rscreen(SCREEN(config, "rscreen", SCREEN_TYPE_RASTER));
@ -1992,7 +1992,7 @@ void wrally2_state::wrally2(machine_config &config)
rscreen.set_vblank_time(ATTOSECONDS_IN_USEC(2500)); /* not accurate */
rscreen.set_size(384, 32*16);
rscreen.set_visarea(0, 384-1, 16, 256-1);
rscreen.set_screen_update(FUNC(gaelco2_state::screen_update_gaelco2_right));
rscreen.set_screen_update(FUNC(gaelco2_state::screen_update_right));
rscreen.screen_vblank().set(m_spriteram, FUNC(buffered_spriteram16_device::vblank_copy_rising));
rscreen.set_palette(m_palette);
@ -2298,36 +2298,36 @@ ROM_END
GAME( 1994, aligator, 0, alighunt_d5002fp, alighunt, gaelco2_state, init_alighunt, ROT0, "Gaelco", "Alligator Hunt (World, protected)", 0 )
GAME( 1994, aligators, aligator, alighunt_d5002fp, alighunt, gaelco2_state, init_alighunt, ROT0, "Gaelco", "Alligator Hunt (Spain, protected)", 0 )
GAME( 1994, aligatorun, aligator, alighunt, alighunt, gaelco2_state, init_alighunt, ROT0, "Gaelco", "Alligator Hunt (unprotected, set 1)", 0 )
GAME( 1994, aligatoruna, aligator, alighunt, alighunt, gaelco2_state, init_alighunt, ROT0, "Gaelco", "Alligator Hunt (unprotected, set 2)", 0 ) // strange version, starts on space stages, but clearly a recompile not a trivial hack of the above, show version maybe?
GAME( 1994, aligator, 0, alighunt_d5002fp, alighunt, gaelco2_state, init_alighunt, ROT0, "Gaelco", "Alligator Hunt (World, protected)", 0 )
GAME( 1994, aligators, aligator, alighunt_d5002fp, alighunt, gaelco2_state, init_alighunt, ROT0, "Gaelco", "Alligator Hunt (Spain, protected)", 0 )
GAME( 1994, aligatorun, aligator, alighunt, alighunt, gaelco2_state, init_alighunt, ROT0, "Gaelco", "Alligator Hunt (unprotected, set 1)", 0 )
GAME( 1994, aligatoruna, aligator, alighunt, alighunt, gaelco2_state, init_alighunt, ROT0, "Gaelco", "Alligator Hunt (unprotected, set 2)", 0 ) // strange version, starts on space stages, but clearly a recompile not a trivial hack of the above, show version maybe?
GAME( 1995, touchgo, 0, touchgo_d5002fp, touchgo, gaelco2_state, init_touchgo, ROT0, "Gaelco", "Touch & Go (World)", MACHINE_IMPERFECT_SOUND )
GAME( 1995, touchgon, touchgo, touchgo_d5002fp, touchgo, gaelco2_state, init_touchgo, ROT0, "Gaelco", "Touch & Go (Non North America)", MACHINE_IMPERFECT_SOUND )
GAME( 1995, touchgoe, touchgo, touchgo_d5002fp, touchgo, gaelco2_state, init_touchgo, ROT0, "Gaelco", "Touch & Go (earlier revision)", MACHINE_IMPERFECT_SOUND )
GAME( 1995, touchgok, touchgo, touchgo, touchgo, gaelco2_state, init_touchgo, ROT0, "Gaelco", "Touch & Go (Korea, unprotected)", MACHINE_IMPERFECT_SOUND ) // doesn't say 'Korea' but was sourced there, shows 2 copyright lines like the 'earlier revision'
GAME( 1995, touchgo, 0, touchgo_d5002fp, touchgo, gaelco2_state, init_touchgo, ROT0, "Gaelco", "Touch & Go (World)", MACHINE_IMPERFECT_SOUND )
GAME( 1995, touchgon, touchgo, touchgo_d5002fp, touchgo, gaelco2_state, init_touchgo, ROT0, "Gaelco", "Touch & Go (Non North America)", MACHINE_IMPERFECT_SOUND )
GAME( 1995, touchgoe, touchgo, touchgo_d5002fp, touchgo, gaelco2_state, init_touchgo, ROT0, "Gaelco", "Touch & Go (earlier revision)", MACHINE_IMPERFECT_SOUND )
GAME( 1995, touchgok, touchgo, touchgo, touchgo, gaelco2_state, init_touchgo, ROT0, "Gaelco", "Touch & Go (Korea, unprotected)", MACHINE_IMPERFECT_SOUND ) // doesn't say 'Korea' but was sourced there, shows 2 copyright lines like the 'earlier revision'
GAME( 1995, wrally2, 0, wrally2, wrally2, wrally2_state, init_wrally2, ROT0, "Gaelco", "World Rally 2: Twin Racing (mask ROM version)", 0 )
GAME( 1995, wrally2a, wrally2, wrally2, wrally2, wrally2_state, empty_init, ROT0, "Gaelco", "World Rally 2: Twin Racing (EPROM version)", 0 )
GAME( 1995, wrally2, 0, wrally2, wrally2, wrally2_state, init_wrally2, ROT0, "Gaelco", "World Rally 2: Twin Racing (mask ROM version)", 0 )
GAME( 1995, wrally2a, wrally2, wrally2, wrally2, wrally2_state, empty_init, ROT0, "Gaelco", "World Rally 2: Twin Racing (EPROM version)", 0 )
// All sets identify as Version 1.0, but are clearly different revisions
GAME( 1996, maniacsq, 0, maniacsq_d5002fp, maniacsq, gaelco2_state, empty_init, ROT0, "Gaelco", "Maniac Square (protected, Version 1.0, Checksum DEEE)", 0 )
GAME( 1996, maniacsqa, maniacsq, maniacsq_d5002fp, maniacsq, gaelco2_state, empty_init, ROT0, "Gaelco", "Maniac Square (protected, Version 1.0, Checksum CF2D)", 0 )
GAME( 1996, maniacsqu, maniacsq, maniacsq, maniacsq, gaelco2_state, empty_init, ROT0, "Gaelco", "Maniac Square (unprotected, Version 1.0, Checksum BB73)", 0 )
GAME( 1996, maniacsqs, maniacsq, maniacsqs, snowboar, gaelco2_state, empty_init, ROT0, "Gaelco", "Maniac Square (unprotected, Version 1.0, Checksum 66B1, 960419/1 PCB)", 0 ) // Official version on Snow Board Championship PCB, doesn't use the protection
GAME( 1996, maniacsq, 0, maniacsq_d5002fp, maniacsq, gaelco2_state, empty_init, ROT0, "Gaelco", "Maniac Square (protected, Version 1.0, Checksum DEEE)", 0 )
GAME( 1996, maniacsqa, maniacsq, maniacsq_d5002fp, maniacsq, gaelco2_state, empty_init, ROT0, "Gaelco", "Maniac Square (protected, Version 1.0, Checksum CF2D)", 0 )
GAME( 1996, maniacsqu, maniacsq, maniacsq, maniacsq, gaelco2_state, empty_init, ROT0, "Gaelco", "Maniac Square (unprotected, Version 1.0, Checksum BB73)", 0 )
GAME( 1996, maniacsqs, maniacsq, maniacsqs, snowboar, gaelco2_state, empty_init, ROT0, "Gaelco", "Maniac Square (unprotected, Version 1.0, Checksum 66B1, 960419/1 PCB)", 0 ) // Official version on Snow Board Championship PCB, doesn't use the protection
GAME( 1996, snowboar, 0, snowboar, snowboar, gaelco2_state, empty_init, ROT0, "Gaelco", "Snow Board Championship (Version 2.1)", 0 )
GAME( 1996, snowboara, snowboar, snowboar, snowboar, gaelco2_state, init_snowboar, ROT0, "Gaelco", "Snow Board Championship (Version 2.0)", 0 )
GAME( 1996, snowboar, 0, snowboar, snowboar, gaelco2_state, init_snowboar, ROT0, "Gaelco", "Snow Board Championship (Version 2.1)", 0 )
GAME( 1996, snowboara, snowboar, snowboar, snowboar, gaelco2_state, init_snowboara, ROT0, "Gaelco", "Snow Board Championship (Version 2.0)", 0 )
GAME( 1998, bang, 0, bang, bang, bang_state, init_bang, ROT0, "Gaelco", "Bang!", 0 )
GAME( 1998, bangj, bang, bang, bang, bang_state, init_bang, ROT0, "Gaelco", "Gun Gabacho (Japan)", 0 )
GAME( 1998, bang, 0, bang, bang, bang_state, init_bang, ROT0, "Gaelco", "Bang!", 0 )
GAME( 1998, bangj, bang, bang, bang, bang_state, init_bang, ROT0, "Gaelco", "Gun Gabacho (Japan)", 0 )
// 2-in-1 gambling game, appears to be cloned Gaelco hardware complete with DS5002FP, or possibly manufactured by Gaelco for Nova Desitec but without any Gaelco branding.
// these are Italian versions, English versions also exist
GAME( 1999, play2000, 0, play2000, play2000, gaelco2_state, init_play2000, ROT0, "Nova Desitec", "Play 2000 (Super Slot & Gran Tesoro) (v7.0i) (Italy)", 0 )
GAME( 1999, play2000_50i,play2000, play2000, play2000, gaelco2_state, empty_init, ROT0, "Nova Desitec", "Play 2000 (Super Slot & Gran Tesoro) (v5.0i) (Italy)", MACHINE_NOT_WORKING ) // bad dump
GAME( 1999, play2000_40i,play2000, play2000, play2000, gaelco2_state, init_play2000, ROT0, "Nova Desitec", "Play 2000 (Super Slot & Gran Tesoro) (v4.0i) (Italy)", 0 )
GAME( 1999, play2000, 0, play2000, play2000, gaelco2_state, init_play2000, ROT0, "Nova Desitec", "Play 2000 (Super Slot & Gran Tesoro) (v7.0i) (Italy)", 0 )
GAME( 1999, play2000_50i,play2000, play2000, play2000, gaelco2_state, empty_init, ROT0, "Nova Desitec", "Play 2000 (Super Slot & Gran Tesoro) (v5.0i) (Italy)", MACHINE_NOT_WORKING ) // bad dump
GAME( 1999, play2000_40i,play2000, play2000, play2000, gaelco2_state, init_play2000, ROT0, "Nova Desitec", "Play 2000 (Super Slot & Gran Tesoro) (v4.0i) (Italy)", 0 )
// Gym exercise bike
GAME( 1997, saltcrdi, 0, saltcrdi, saltcrdi, gaelco2_state, empty_init, ROT0, "Salter Fitness / Gaelco", "Pro Tele Cardioline (Salter Fitness Bike V.1.0, Checksum 02AB)", MACHINE_NOT_WORKING ) // there are other machines in the Cardioline series, without TV displays
GAME( 1997, saltcrdi, 0, saltcrdi, saltcrdi, gaelco2_state, empty_init, ROT0, "Salter Fitness / Gaelco", "Pro Tele Cardioline (Salter Fitness Bike V.1.0, Checksum 02AB)", MACHINE_NOT_WORKING ) // there are other machines in the Cardioline series, without TV displays

View File

@ -10,18 +10,18 @@
class gaelco2_state : public driver_device
{
public:
gaelco2_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this,"maincpu"),
gaelco2_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_mainlatch(*this, "mainlatch"),
m_spriteram(*this,"spriteram"),
m_spriteram(*this, "spriteram"),
m_eeprom(*this, "eeprom"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette"),
m_global_spritexoff(0),
m_vregs(*this, "vregs"),
m_snowboar_protection(*this, "snowboar_prot"),
m_generic_paletteram_16(*this, "paletteram"),
m_paletteram(*this, "paletteram"),
m_shareram(*this, "shareram")
{ }
@ -38,6 +38,7 @@ public:
void init_touchgo();
void init_snowboar();
void init_snowboara();
void init_alighunt();
void init_wrally2();
void init_play2000();
@ -48,9 +49,9 @@ public:
DECLARE_VIDEO_START(gaelco2);
DECLARE_VIDEO_START(gaelco2_dual);
uint32_t screen_update_gaelco2(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
uint32_t screen_update_gaelco2_left(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
uint32_t screen_update_gaelco2_right(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
u32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
u32 screen_update_left(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
u32 screen_update_right(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
protected:
required_device<m68000_device> m_maincpu;
@ -60,28 +61,27 @@ protected:
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
DECLARE_WRITE16_MEMBER(gaelco2_vram_w);
DECLARE_WRITE16_MEMBER(gaelco2_palette_w);
void vram_w(offs_t offset, u16 data, u16 mem_mask = ~0);
void vregs_w(offs_t offset, u16 data, u16 mem_mask = ~0);
void palette_w(offs_t offset, u16 data, u16 mem_mask = ~0);
DECLARE_WRITE16_MEMBER(wrally2_latch_w);
void wrally2_latch_w(offs_t offset, u16 data);
void mcu_hostmem_map(address_map &map);
private:
DECLARE_WRITE8_MEMBER(shareram_w);
DECLARE_READ8_MEMBER(shareram_r);
DECLARE_WRITE16_MEMBER(alighunt_coin_w);
void shareram_w(offs_t offset, u8 data);
u8 shareram_r(offs_t offset);
void alighunt_coin_w(u16 data);
DECLARE_WRITE_LINE_MEMBER(coin3_counter_w);
DECLARE_WRITE_LINE_MEMBER(coin4_counter_w);
DECLARE_READ16_MEMBER(snowboar_protection_r);
DECLARE_WRITE16_MEMBER(snowboar_protection_w);
TILE_GET_INFO_MEMBER(get_tile_info_gaelco2_screen0);
TILE_GET_INFO_MEMBER(get_tile_info_gaelco2_screen1);
TILE_GET_INFO_MEMBER(get_tile_info_gaelco2_screen0_dual);
TILE_GET_INFO_MEMBER(get_tile_info_gaelco2_screen1_dual);
u16 snowboar_protection_r();
void snowboar_protection_w(offs_t offset, u16 data, u16 mem_mask = ~0);
template<unsigned Layer> TILE_GET_INFO_MEMBER(get_tile_info);
template<unsigned Layer> TILE_GET_INFO_MEMBER(get_tile_info_dual);
void draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int mask);
uint32_t dual_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int index);
void gaelco2_ROM16_split_gfx(const char *src_reg, const char *dst_reg, int start, int length, int dest1, int dest2);
u32 dual_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int index);
void ROM16_split_gfx(const char *src_reg, const char *dst_reg, int start, int length, int dest1, int dest2);
void alighunt_map(address_map &map);
void maniacsq_map(address_map &map);
@ -90,17 +90,17 @@ private:
void touchgo_map(address_map &map);
void saltcrdi_map(address_map &map);
uint32_t snowboard_latch;
u32 m_snowboard_latch;
uint16_t *m_videoram;
u16 *m_videoram;
tilemap_t *m_pant[2];
int m_dual_monitor;
int m_global_spritexoff;
required_shared_ptr<uint16_t> m_vregs;
optional_shared_ptr<uint16_t> m_snowboar_protection;
required_shared_ptr<uint16_t> m_generic_paletteram_16;
optional_shared_ptr<uint16_t> m_shareram;
required_shared_ptr<u16> m_vregs;
optional_shared_ptr<u16> m_snowboar_protection;
required_shared_ptr<u16> m_paletteram;
optional_shared_ptr<u16> m_shareram;
};
@ -127,11 +127,11 @@ private:
int m_clr_gun_int;
DECLARE_READ16_MEMBER(p1_gun_x);
DECLARE_READ16_MEMBER(p1_gun_y);
DECLARE_READ16_MEMBER(p2_gun_x);
DECLARE_READ16_MEMBER(p2_gun_y);
DECLARE_WRITE16_MEMBER(bang_clr_gun_int_w);
u16 p1_gun_x();
u16 p1_gun_y();
u16 p2_gun_x();
u16 p2_gun_y();
void bang_clr_gun_int_w(u16 data);
TIMER_DEVICE_CALLBACK_MEMBER(bang_irq);
void bang_map(address_map &map);
};

View File

@ -22,7 +22,7 @@
***************************************************************************/
void gaelco2_state::gaelco2_ROM16_split_gfx(const char *src_reg, const char *dst_reg, int start, int length, int dest1, int dest2)
void gaelco2_state::ROM16_split_gfx(const char *src_reg, const char *dst_reg, int start, int length, int dest1, int dest2)
{
int i;
@ -67,16 +67,16 @@ void gaelco2_state::init_alighunt()
*/
/* split ROM u48 */
gaelco2_ROM16_split_gfx("gfx2", "gfx1", 0x0000000, 0x0400000, 0x0000000, 0x0400000);
ROM16_split_gfx("gfx2", "gfx1", 0x0000000, 0x0400000, 0x0000000, 0x0400000);
/* split ROM u47 */
gaelco2_ROM16_split_gfx("gfx2", "gfx1", 0x0400000, 0x0400000, 0x0200000, 0x0600000);
ROM16_split_gfx("gfx2", "gfx1", 0x0400000, 0x0400000, 0x0200000, 0x0600000);
/* split ROM u50 */
gaelco2_ROM16_split_gfx("gfx2", "gfx1", 0x0800000, 0x0400000, 0x0800000, 0x0c00000);
ROM16_split_gfx("gfx2", "gfx1", 0x0800000, 0x0400000, 0x0800000, 0x0c00000);
/* split ROM u49 */
gaelco2_ROM16_split_gfx("gfx2", "gfx1", 0x0c00000, 0x0400000, 0x0a00000, 0x0e00000);
ROM16_split_gfx("gfx2", "gfx1", 0x0c00000, 0x0400000, 0x0a00000, 0x0e00000);
}
@ -98,17 +98,17 @@ void gaelco2_state::init_touchgo()
*/
/* split ROM ic65 */
gaelco2_ROM16_split_gfx("gfx2", "gfx1", 0x0000000, 0x0400000, 0x0000000, 0x0400000);
ROM16_split_gfx("gfx2", "gfx1", 0x0000000, 0x0400000, 0x0000000, 0x0400000);
/* split ROM ic66 */
gaelco2_ROM16_split_gfx("gfx2", "gfx1", 0x0400000, 0x0200000, 0x0200000, 0x0600000);
ROM16_split_gfx("gfx2", "gfx1", 0x0400000, 0x0200000, 0x0200000, 0x0600000);
/* split ROM ic67 */
gaelco2_ROM16_split_gfx("gfx2", "gfx1", 0x0800000, 0x0400000, 0x0800000, 0x0c00000);
ROM16_split_gfx("gfx2", "gfx1", 0x0800000, 0x0400000, 0x0800000, 0x0c00000);
}
void gaelco2_state::init_snowboar()
void gaelco2_state::init_snowboara()
{
/*
For "gfx2" we have this memory map:
@ -126,13 +126,14 @@ void gaelco2_state::init_snowboar()
*/
/* split ROM sb44 */
gaelco2_ROM16_split_gfx("gfx2", "gfx1", 0x0000000, 0x0400000, 0x0000000, 0x0400000);
ROM16_split_gfx("gfx2", "gfx1", 0x0000000, 0x0400000, 0x0000000, 0x0400000);
/* split ROM sb45 */
gaelco2_ROM16_split_gfx("gfx2", "gfx1", 0x0400000, 0x0400000, 0x0200000, 0x0600000);
ROM16_split_gfx("gfx2", "gfx1", 0x0400000, 0x0400000, 0x0200000, 0x0600000);
/* split ROM sb46 */
gaelco2_ROM16_split_gfx("gfx2", "gfx1", 0x0800000, 0x0400000, 0x0800000, 0x0c00000);
ROM16_split_gfx("gfx2", "gfx1", 0x0800000, 0x0400000, 0x0800000, 0x0c00000);
init_snowboar();
}
@ -151,10 +152,10 @@ void gaelco2_state::init_wrally2()
*/
/* split ROM wr2_ic69.ic69 */
gaelco2_ROM16_split_gfx("gfx2", "gfx1", 0x0000000, 0x0400000, 0x0000000, 0x0200000);
ROM16_split_gfx("gfx2", "gfx1", 0x0000000, 0x0400000, 0x0000000, 0x0200000);
/* split ROM wr2_ic70.ic70 */
gaelco2_ROM16_split_gfx("gfx2", "gfx1", 0x0400000, 0x0200000, 0x0400000, 0x0600000);
ROM16_split_gfx("gfx2", "gfx1", 0x0400000, 0x0200000, 0x0400000, 0x0600000);
}
@ -164,13 +165,13 @@ void gaelco2_state::init_wrally2()
***************************************************************************/
WRITE8_MEMBER(gaelco2_state::shareram_w)
void gaelco2_state::shareram_w(offs_t offset, u8 data)
{
// why isn't there an AM_SOMETHING macro for this?
reinterpret_cast<u8 *>(m_shareram.target())[BYTE_XOR_BE(offset)] = data;
}
READ8_MEMBER(gaelco2_state::shareram_r)
u8 gaelco2_state::shareram_r(offs_t offset)
{
// why isn't there an AM_SOMETHING macro for this?
return reinterpret_cast<u8 const *>(m_shareram.target())[BYTE_XOR_BE(offset)];
@ -183,7 +184,7 @@ READ8_MEMBER(gaelco2_state::shareram_r)
***************************************************************************/
WRITE16_MEMBER(gaelco2_state::wrally2_latch_w)
void gaelco2_state::wrally2_latch_w(offs_t offset, u16 data)
{
m_mainlatch->write_bit(offset >> 2, BIT(data, 0));
}
@ -208,7 +209,7 @@ WRITE_LINE_MEMBER(gaelco2_state::coin4_counter_w)
machine().bookkeeping().coin_counter_w(3, state);
}
WRITE16_MEMBER(gaelco2_state::alighunt_coin_w)
void gaelco2_state::alighunt_coin_w(u16 data)
{
/* Coin Lockouts */
machine().bookkeeping().coin_lockout_w(0, ~data & 0x01);
@ -231,7 +232,7 @@ void bang_state::init_bang()
m_clr_gun_int = 0;
}
WRITE16_MEMBER(bang_state::bang_clr_gun_int_w)
void bang_state::bang_clr_gun_int_w(u16 data)
{
m_clr_gun_int = 1;
}
@ -300,12 +301,17 @@ WRITE_LINE_MEMBER(wrally2_state::wrally2_adc_cs)
***************************************************************************/
static uint32_t rol(uint32_t x, unsigned int c)
void gaelco2_state::init_snowboar()
{
save_item(NAME(m_snowboard_latch));
}
static u32 rol(u32 x, u8 c)
{
return (x << c) | (x >> (32 - c));
}
static uint16_t get_lo(uint32_t x)
static u16 get_lo(u32 x)
{
return ((x & 0x00000010) << 1) |
((x & 0x00000800) << 3) |
@ -322,7 +328,7 @@ static uint16_t get_lo(uint32_t x)
((x & 0x00000020) >> 1);
}
static uint16_t get_hi(uint32_t x)
static u16 get_hi(u32 x)
{
return ((x & 0x00001400) >> 0) |
((x & 0x10000000) >> 26) |
@ -341,7 +347,7 @@ static uint16_t get_hi(uint32_t x)
((x & 0x00000100) >> 1);
}
static uint16_t get_out(uint16_t x)
static u16 get_out(u16 x)
{
return ((x & 0xc840) << 0) |
((x & 0x0080) << 2) |
@ -357,27 +363,25 @@ static uint16_t get_out(uint16_t x)
((x & 0x0020) >> 2);
}
uint16_t mangle(uint32_t x)
u16 mangle(u32 x)
{
uint16_t a = get_lo(x);
uint16_t b = get_hi(x);
u16 a = get_lo(x);
u16 b = get_hi(x);
return get_out(((a ^ 0x0010) - (b ^ 0x0024)) ^ 0x5496);
}
READ16_MEMBER(gaelco2_state::snowboar_protection_r)
u16 gaelco2_state::snowboar_protection_r()
{
uint16_t ret = mangle(snowboard_latch);
u16 ret = mangle(m_snowboard_latch);
ret = ((ret & 0xff00) >> 8) | ((ret & 0x00ff) << 8);
return ret;
}
WRITE16_MEMBER(gaelco2_state::snowboar_protection_w)
void gaelco2_state::snowboar_protection_w(offs_t offset, u16 data, u16 mem_mask)
{
COMBINE_DATA(&m_snowboar_protection[offset]);
snowboard_latch = (snowboard_latch << 16) | data;
m_snowboard_latch = (m_snowboard_latch << 16) | data;
logerror("%06x: protection write %04x to %04x\n", m_maincpu->pc(), data, offset*2);
}

View File

@ -104,20 +104,12 @@ Multi monitor notes:
***************************************************************************/
TILE_GET_INFO_MEMBER(gaelco2_state::get_tile_info_gaelco2_screen0)
template<unsigned Layer>
TILE_GET_INFO_MEMBER(gaelco2_state::get_tile_info)
{
int data = m_videoram[(((m_vregs[0] >> 9) & 0x07)*0x2000/2) + (tile_index << 1)];
int data2 = m_videoram[(((m_vregs[0] >> 9) & 0x07)*0x2000/2) + ((tile_index << 1) + 1)];
int code = ((data & 0x07) << 16) | (data2 & 0xffff);
SET_TILE_INFO_MEMBER(0, code, ((data >> 9) & 0x7f), TILE_FLIPXY((data >> 6) & 0x03));
}
TILE_GET_INFO_MEMBER(gaelco2_state::get_tile_info_gaelco2_screen1)
{
int data = m_videoram[(((m_vregs[1] >> 9) & 0x07)*0x2000/2) + (tile_index << 1)];
int data2 = m_videoram[(((m_vregs[1] >> 9) & 0x07)*0x2000/2) + ((tile_index << 1) + 1)];
int code = ((data & 0x07) << 16) | (data2 & 0xffff);
const u16 data = m_videoram[(((m_vregs[Layer] >> 9) & 0x07) * 0x2000 / 2) + (tile_index << 1)];
const u16 data2 = m_videoram[(((m_vregs[Layer] >> 9) & 0x07) * 0x2000 / 2) + ((tile_index << 1) + 1)];
const u32 code = ((data & 0x07) << 16) | (data2 & 0xffff);
SET_TILE_INFO_MEMBER(0, code, ((data >> 9) & 0x7f), TILE_FLIPXY((data >> 6) & 0x03));
}
@ -145,22 +137,14 @@ TILE_GET_INFO_MEMBER(gaelco2_state::get_tile_info_gaelco2_screen1)
***************************************************************************/
TILE_GET_INFO_MEMBER(gaelco2_state::get_tile_info_gaelco2_screen0_dual)
template<unsigned Layer>
TILE_GET_INFO_MEMBER(gaelco2_state::get_tile_info_dual)
{
int data = m_videoram[(((m_vregs[0] >> 9) & 0x07)*0x2000/2) + (tile_index << 1)];
int data2 = m_videoram[(((m_vregs[0] >> 9) & 0x07)*0x2000/2) + ((tile_index << 1) + 1)];
int code = ((data & 0x07) << 16) | (data2 & 0xffff);
const u16 data = m_videoram[(((m_vregs[Layer] >> 9) & 0x07) * 0x2000 / 2) + (tile_index << 1)];
const u16 data2 = m_videoram[(((m_vregs[Layer] >> 9) & 0x07) * 0x2000 / 2) + ((tile_index << 1) + 1)];
const u32 code = ((data & 0x07) << 16) | (data2 & 0xffff);
SET_TILE_INFO_MEMBER(0, code, ((data >> 9) & 0x3f), TILE_FLIPXY((data >> 6) & 0x03));
}
TILE_GET_INFO_MEMBER(gaelco2_state::get_tile_info_gaelco2_screen1_dual)
{
int data = m_videoram[(((m_vregs[1] >> 9) & 0x07)*0x2000/2) + (tile_index << 1)];
int data2 = m_videoram[(((m_vregs[1] >> 9) & 0x07)*0x2000/2) + ((tile_index << 1) + 1)];
int code = ((data & 0x07) << 16) | (data2 & 0xffff);
SET_TILE_INFO_MEMBER(0, code, 0x40 + ((data >> 9) & 0x3f), TILE_FLIPXY((data >> 6) & 0x03));
SET_TILE_INFO_MEMBER(0, code, (Layer * 0x40) + ((data >> 9) & 0x3f), TILE_FLIPXY((data >> 6) & 0x03));
}
@ -170,23 +154,38 @@ TILE_GET_INFO_MEMBER(gaelco2_state::get_tile_info_gaelco2_screen1_dual)
***************************************************************************/
WRITE16_MEMBER(gaelco2_state::gaelco2_vram_w)
void gaelco2_state::vram_w(offs_t offset, u16 data, u16 mem_mask)
{
int pant0_start = ((m_vregs[0] >> 9) & 0x07)*0x1000;
int pant0_end = pant0_start + 0x1000;
int pant1_start = ((m_vregs[1] >> 9) & 0x07)*0x1000;
int pant1_end = pant1_start + 0x1000;
const u32 pant0_start = ((m_vregs[0] >> 9) & 0x07) * 0x1000;
const u32 pant0_end = pant0_start + 0x1000;
const u32 pant1_start = ((m_vregs[1] >> 9) & 0x07) * 0x1000;
const u32 pant1_end = pant1_start + 0x1000;
COMBINE_DATA(&m_videoram[offset]);
/* tilemap 0 writes */
if ((offset >= pant0_start) && (offset < pant0_end)){
if ((offset >= pant0_start) && (offset < pant0_end))
m_pant[0]->mark_tile_dirty(((offset << 1) & 0x1fff) >> 2);
}
/* tilemap 1 writes */
if ((offset >= pant1_start) && (offset < pant1_end)){
if ((offset >= pant1_start) && (offset < pant1_end))
m_pant[1]->mark_tile_dirty(((offset << 1) & 0x1fff) >> 2);
}
void gaelco2_state::vregs_w(offs_t offset, u16 data, u16 mem_mask)
{
u16 old = m_vregs[offset];
data = COMBINE_DATA(&m_vregs[offset]);
switch (offset)
{
case 0:
case 1:
if (((old ^ data) >> 9) & 7) // tilemap ram offset
{
m_pant[offset]->mark_all_dirty();
}
break;
}
}
@ -210,44 +209,39 @@ WRITE16_MEMBER(gaelco2_state::gaelco2_vram_w)
***************************************************************************/
#define RGB_CHG 0x08
#define ADJUST_COLOR(c) ((c < 0) ? 0 : ((c > 255) ? 255 : c))
static constexpr u8 RGB_CHG = 0x08;
static inline const u8 ADJUST_COLOR(s16 c) { return (c < 0) ? 0 : ((c > 255) ? 255 : c); }
/* table used for color adjustment */
static const int pen_color_adjust[16] = {
+RGB_CHG*0, -RGB_CHG*1, -RGB_CHG*2, -RGB_CHG*3, -RGB_CHG*4, -RGB_CHG*5, -RGB_CHG*6, -RGB_CHG*7,
+RGB_CHG*8, +RGB_CHG*7, +RGB_CHG*6, +RGB_CHG*5, +RGB_CHG*4, +RGB_CHG*3, +RGB_CHG*2, +RGB_CHG*1
static const s8 pen_color_adjust[16] = {
+RGB_CHG * 0, -RGB_CHG * 1, -RGB_CHG * 2, -RGB_CHG * 3, -RGB_CHG * 4, -RGB_CHG * 5, -RGB_CHG * 6, -RGB_CHG * 7,
+RGB_CHG * 8, +RGB_CHG * 7, +RGB_CHG * 6, +RGB_CHG * 5, +RGB_CHG * 4, +RGB_CHG * 3, +RGB_CHG * 2, +RGB_CHG * 1
};
WRITE16_MEMBER(gaelco2_state::gaelco2_palette_w)
void gaelco2_state::palette_w(offs_t offset, u16 data, u16 mem_mask)
{
int i, color, r, g, b, auxr, auxg, auxb;
COMBINE_DATA(&m_generic_paletteram_16[offset]);
color = m_generic_paletteram_16[offset];
COMBINE_DATA(&m_paletteram[offset]);
const u16 color = m_paletteram[offset];
/* extract RGB components */
r = (color >> 10) & 0x1f;
g = (color >> 5) & 0x1f;
b = (color >> 0) & 0x1f;
r = pal5bit(r);
g = pal5bit(g);
b = pal5bit(b);
const u8 r = pal5bit(color >> 10);
const u8 g = pal5bit(color >> 5);
const u8 b = pal5bit(color & 0x1f);
/* update game palette */
m_palette->set_pen_color(4096*0 + offset, rgb_t(r, g, b));
/* update shadow/highligh palettes */
for (i = 1; i < 16; i++){
/* update shadow/highlight palettes */
for (int i = 1; i < 16; i++)
{
/* because the last palette entry is reserved for shadows and highlights, we
don't use it and that way we save some colors so the UI looks fine ;-) */
if ((offset >= 0xff0) && (offset <= 0xfff)) return;
auxr = ADJUST_COLOR(r + pen_color_adjust[i]);
auxg = ADJUST_COLOR(g + pen_color_adjust[i]);
auxb = ADJUST_COLOR(b + pen_color_adjust[i]);
const u8 auxr = ADJUST_COLOR(r + pen_color_adjust[i]);
const u8 auxg = ADJUST_COLOR(g + pen_color_adjust[i]);
const u8 auxb = ADJUST_COLOR(b + pen_color_adjust[i]);
m_palette->set_pen_color(4096*i + offset, rgb_t(auxr, auxg, auxb));
}
@ -264,8 +258,8 @@ VIDEO_START_MEMBER(gaelco2_state,gaelco2)
m_videoram = m_spriteram->live();
/* create tilemaps */
m_pant[0] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(gaelco2_state::get_tile_info_gaelco2_screen0),this),TILEMAP_SCAN_ROWS,16,16,64,32);
m_pant[1] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(gaelco2_state::get_tile_info_gaelco2_screen1),this),TILEMAP_SCAN_ROWS,16,16,64,32);
m_pant[0] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(gaelco2_state::get_tile_info<0>),this),TILEMAP_SCAN_ROWS,16,16,64,32);
m_pant[1] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(gaelco2_state::get_tile_info<1>),this),TILEMAP_SCAN_ROWS,16,16,64,32);
/* set tilemap properties */
m_pant[0]->set_transparent_pen(0);
@ -284,8 +278,8 @@ VIDEO_START_MEMBER(gaelco2_state,gaelco2_dual)
m_videoram = m_spriteram->live();
/* create tilemaps */
m_pant[0] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(gaelco2_state::get_tile_info_gaelco2_screen0_dual),this),TILEMAP_SCAN_ROWS,16,16,64,32);
m_pant[1] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(gaelco2_state::get_tile_info_gaelco2_screen1_dual),this),TILEMAP_SCAN_ROWS,16,16,64,32);
m_pant[0] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(gaelco2_state::get_tile_info_dual<0>),this),TILEMAP_SCAN_ROWS,16,16,64,32);
m_pant[1] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(gaelco2_state::get_tile_info_dual<1>),this),TILEMAP_SCAN_ROWS,16,16,64,32);
/* set tilemap properties */
m_pant[0]->set_transparent_pen(0);
@ -337,78 +331,85 @@ VIDEO_START_MEMBER(gaelco2_state,gaelco2_dual)
void gaelco2_state::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int mask)
{
uint16_t *buffered_spriteram16 = m_spriteram->buffer();
int j, x, y, ex, ey, px, py;
u16 *buffered_spriteram16 = m_spriteram->buffer();
gfx_element *gfx = m_gfxdecode->gfx(0);
/* get sprite ram start and end offsets */
int start_offset = (m_vregs[1] & 0x10)*0x100;
int end_offset = start_offset + 0x1000;
const u32 start_offset = (m_vregs[1] & 0x10) * 0x100;
const u32 end_offset = start_offset + 0x1000;
/* sprite offset is based on the visible area - this seems very kludgy */
int spr_x_adjust = (screen.visible_area().max_x - 320 + 1) - (511 - 320 - 1) - ((m_vregs[0] >> 4) & 0x01) + m_global_spritexoff;
const int spr_x_adjust = (screen.visible_area().max_x - 320 + 1) - (511 - 320 - 1) - ((m_vregs[0] >> 4) & 0x01) + m_global_spritexoff;
for (j = start_offset; j < end_offset; j += 8){
int data = buffered_spriteram16[(j/2) + 0];
int data2 = buffered_spriteram16[(j/2) + 1];
int data3 = buffered_spriteram16[(j/2) + 2];
int data4 = buffered_spriteram16[(j/2) + 3];
for (int j = start_offset; j < end_offset; j += 8)
{
const u16 data = buffered_spriteram16[(j / 2) + 0];
const u16 data2 = buffered_spriteram16[(j / 2) + 1];
const u16 data3 = buffered_spriteram16[(j / 2) + 2];
const u16 data4 = buffered_spriteram16[(j / 2) + 3];
int sx = data3 & 0x3ff;
int sy = data2 & 0x1ff;
const int sx = data3 & 0x3ff;
const int sy = data2 & 0x1ff;
int xflip = data2 & 0x800;
int yflip = data2 & 0x400;
const bool xflip = data2 & 0x800;
const bool yflip = data2 & 0x400;
int xsize = ((data3 >> 12) & 0x0f) + 1;
int ysize = ((data2 >> 12) & 0x0f) + 1;
const int xsize = ((data3 >> 12) & 0x0f) + 1;
const int ysize = ((data2 >> 12) & 0x0f) + 1;
if (m_dual_monitor && ((data & 0x8000) != mask)) continue;
/* if it's enabled, draw it */
if ((data2 & 0x0200) != 0){
for (y = 0; y < ysize; y++){
for (x = 0; x < xsize; x++){
if ((data2 & 0x0200) != 0)
{
for (int y = 0; y < ysize; y++)
{
for (int x = 0; x < xsize; x++)
{
/* for each x,y of the sprite, fetch the sprite data */
int data5 = buffered_spriteram16[((data4/2) + (y*xsize + x)) & 0x7fff];
int number = ((data & 0x1ff) << 10) + (data5 & 0x0fff);
int color = ((data >> 9) & 0x7f) + ((data5 >> 12) & 0x0f);
int color_effect = m_dual_monitor ? ((color & 0x3f) == 0x3f) : (color == 0x7f);
const u16 data5 = buffered_spriteram16[((data4 / 2) + (y*xsize + x)) & 0x7fff];
const u32 number = ((data & 0x1ff) << 10) + (data5 & 0x0fff);
const u32 color = ((data >> 9) & 0x7f) + ((data5 >> 12) & 0x0f);
const bool color_effect = m_dual_monitor ? ((color & 0x3f) == 0x3f) : (color == 0x7f);
ex = xflip ? (xsize - 1 - x) : x;
ey = yflip ? (ysize - 1 - y) : y;
const int ex = xflip ? (xsize - 1 - x) : x;
const int ey = yflip ? (ysize - 1 - y) : y;
/* normal sprite, pen 0 transparent */
if (color_effect == 0){
if (!color_effect)
{
gfx->transpen(bitmap,cliprect, number,
color, xflip, yflip,
((sx + ex*16) & 0x3ff) + spr_x_adjust,
((sy + ey*16) & 0x1ff), 0);
} else { /* last palette entry is reserved for shadows and highlights */
((sx + ex * 16) & 0x3ff) + spr_x_adjust,
((sy + ey * 16) & 0x1ff), 0);
}
else
{ /* last palette entry is reserved for shadows and highlights */
/* get a pointer to the current sprite's gfx data */
const uint8_t *gfx_src = gfx->get_data(number % gfx->elements());
for (py = 0; py < gfx->height(); py++){
for (int py = 0; py < gfx->height(); py++)
{
/* get a pointer to the current line in the screen bitmap */
int ypos = ((sy + ey*16 + py) & 0x1ff);
uint16_t *srcy = &bitmap.pix16(ypos);
const int ypos = ((sy + ey * 16 + py) & 0x1ff);
u16 *srcy = &bitmap.pix16(ypos);
int gfx_py = yflip ? (gfx->height() - 1 - py) : py;
const int gfx_py = yflip ? (gfx->height() - 1 - py) : py;
if ((ypos < cliprect.min_y) || (ypos > cliprect.max_y)) continue;
for (px = 0; px < gfx->width(); px++){
for (int px = 0; px < gfx->width(); px++)
{
/* get current pixel */
int xpos = (((sx + ex*16 + px) & 0x3ff) + spr_x_adjust) & 0x3ff;
uint16_t *pixel = srcy + xpos;
int src_color = *pixel;
const int xpos = (((sx + ex * 16 + px) & 0x3ff) + spr_x_adjust) & 0x3ff;
u16 *pixel = srcy + xpos;
const u16 src_color = *pixel;
int gfx_px = xflip ? (gfx->width() - 1 - px) : px;
const int gfx_px = xflip ? (gfx->width() - 1 - px) : px;
/* get asociated pen for the current sprite pixel */
int gfx_pen = gfx_src[gfx->rowbytes()*gfx_py + gfx_px];
const u8 gfx_pen = gfx_src[gfx->rowbytes() * gfx_py + gfx_px];
if ((gfx_pen == 0) || (gfx_pen >= 16)) continue;
@ -431,29 +432,28 @@ void gaelco2_state::draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, co
***************************************************************************/
uint32_t gaelco2_state::screen_update_gaelco2(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
u32 gaelco2_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
int i;
int xoff0 = 0x14;
int xoff1 = xoff0 - 4;
int yoff0 = 0x01;
int yoff1 = 0x01;
/* read scroll values */
int scroll0x = m_videoram[0x2802/2] + xoff0;
int scroll1x = m_videoram[0x2806/2] + xoff1;
int scroll0y = m_videoram[0x2800/2] + yoff0;
int scroll1y = m_videoram[0x2804/2] + yoff1;
int scroll0x = m_videoram[0x2802 / 2] + xoff0;
int scroll1x = m_videoram[0x2806 / 2] + xoff1;
int scroll0y = m_videoram[0x2800 / 2] + yoff0;
int scroll1y = m_videoram[0x2804 / 2] + yoff1;
/* set y scroll registers */
m_pant[0]->set_scrolly(0, scroll0y & 0x1ff);
m_pant[1]->set_scrolly(0, scroll1y & 0x1ff);
/* set x linescroll registers */
for (i = 0; i < 512; i++){
m_pant[0]->set_scrollx(i & 0x1ff, (m_vregs[0] & 0x8000) ? (m_videoram[(0x2000/2) + i] + xoff0) & 0x3ff : scroll0x & 0x3ff);
m_pant[1]->set_scrollx(i & 0x1ff, (m_vregs[1] & 0x8000) ? (m_videoram[(0x2400/2) + i] + xoff1) & 0x3ff : scroll1x & 0x3ff);
for (int i = 0; i < 512; i++)
{
m_pant[0]->set_scrollx(i & 0x1ff, (m_vregs[0] & 0x8000) ? (m_videoram[(0x2000 / 2) + i] + xoff0) & 0x3ff : scroll0x & 0x3ff);
m_pant[1]->set_scrollx(i & 0x1ff, (m_vregs[1] & 0x8000) ? (m_videoram[(0x2400 / 2) + i] + xoff1) & 0x3ff : scroll1x & 0x3ff);
}
/* draw screen */
@ -465,20 +465,18 @@ uint32_t gaelco2_state::screen_update_gaelco2(screen_device &screen, bitmap_ind1
return 0;
}
uint32_t gaelco2_state::dual_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int index)
u32 gaelco2_state::dual_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int index)
{
int i;
int xoff0 = 0x14; // intro scenes align better with 0x13, but test screen is definitely 0x14
int xoff1 = xoff0 - 4;
int yoff0 = 0x01;
int yoff1 = 0x01;
/* read scroll values */
int scroll0x = m_videoram[0x2802/2] + xoff0;
int scroll1x = m_videoram[0x2806/2] + xoff1;
int scroll0y = m_videoram[0x2800/2] + yoff0;
int scroll1y = m_videoram[0x2804/2] + yoff1;
int scroll0x = m_videoram[0x2802 / 2] + xoff0;
int scroll1x = m_videoram[0x2806 / 2] + xoff1;
int scroll0y = m_videoram[0x2800 / 2] + yoff0;
int scroll1y = m_videoram[0x2804 / 2] + yoff1;
// if linescroll is enabled y-scroll handling changes too?
// touchgo uses 0x1f0 / 0x1ef between game and intro screens but actual scroll position needs to be different
@ -498,13 +496,12 @@ uint32_t gaelco2_state::dual_update(screen_device &screen, bitmap_ind16 &bitmap,
m_pant[1]->set_scrolly(0, scroll1y & 0x1ff);
/* set x linescroll registers */
for (i = 0; i < 512; i++){
m_pant[0]->set_scrollx(i & 0x1ff, (m_vregs[0] & 0x8000) ? (m_videoram[(0x2000/2) + i] + xoff0) & 0x3ff : scroll0x & 0x3ff);
m_pant[1]->set_scrollx(i & 0x1ff, (m_vregs[1] & 0x8000) ? (m_videoram[(0x2400/2) + i] + xoff1) & 0x3ff : scroll1x & 0x3ff);
for (int i = 0; i < 512; i++)
{
m_pant[0]->set_scrollx(i & 0x1ff, (m_vregs[0] & 0x8000) ? (m_videoram[(0x2000 / 2) + i] + xoff0) & 0x3ff : scroll0x & 0x3ff);
m_pant[1]->set_scrollx(i & 0x1ff, (m_vregs[1] & 0x8000) ? (m_videoram[(0x2400 / 2) + i] + xoff1) & 0x3ff : scroll1x & 0x3ff);
}
/* draw screen */
bitmap.fill(0, cliprect);
@ -514,5 +511,5 @@ uint32_t gaelco2_state::dual_update(screen_device &screen, bitmap_ind16 &bitmap,
return 0;
}
uint32_t gaelco2_state::screen_update_gaelco2_left(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect){ return dual_update(screen, bitmap, cliprect, 0); }
uint32_t gaelco2_state::screen_update_gaelco2_right(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect){ return dual_update(screen, bitmap, cliprect, 1); }
u32 gaelco2_state::screen_update_left(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect){ return dual_update(screen, bitmap, cliprect, 0); }
u32 gaelco2_state::screen_update_right(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect){ return dual_update(screen, bitmap, cliprect, 1); }