acchi.cpp: corrected game title and renamed driver patapata.cpp (nw)

This commit is contained in:
Ivan Vangelista 2017-05-10 17:37:49 +02:00
parent 80b155c290
commit 0ae2e886e1
4 changed files with 52 additions and 60 deletions

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@ -1252,6 +1252,7 @@ files {
MAME_DIR .. "src/mame/drivers/ohmygod.cpp",
MAME_DIR .. "src/mame/includes/ohmygod.h",
MAME_DIR .. "src/mame/video/ohmygod.cpp",
MAME_DIR .. "src/mame/drivers/patapata.cpp",
MAME_DIR .. "src/mame/drivers/powerins.cpp",
MAME_DIR .. "src/mame/includes/powerins.h",
MAME_DIR .. "src/mame/video/powerins.cpp",
@ -2931,7 +2932,6 @@ files {
createMAMEProjects(_target, _subtarget, "nmk")
files {
MAME_DIR .. "src/mame/drivers/acchi.cpp",
MAME_DIR .. "src/mame/drivers/acommand.cpp",
MAME_DIR .. "src/mame/drivers/cultures.cpp",
MAME_DIR .. "src/mame/drivers/ddealer.cpp",

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@ -16,7 +16,6 @@
8080bw.cpp
88games.cpp
a1supply.cpp
acchi.cpp
ace.cpp
acefruit.cpp
aces1.cpp
@ -846,6 +845,7 @@ parodius.cpp
pasha2.cpp
pass.cpp
pastelg.cpp
patapata.cpp
pbaction.cpp
pcat_dyn.cpp
pcat_nit.cpp

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@ -25,10 +25,10 @@ maybe close to jalmah.cpp?
#include "speaker.h"
#include "machine/nmk112.h"
class acchi_state : public driver_device
class patapata_state : public driver_device
{
public:
acchi_state(const machine_config &mconfig, device_type type, const char *tag)
patapata_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_bg_videoram(*this, "bg_videoram"),
m_fg_videoram(*this, "fg_videoram"),
@ -37,12 +37,25 @@ public:
m_gfxdecode(*this, "gfxdecode")
{ }
DECLARE_WRITE16_MEMBER(bg_videoram_w);
DECLARE_WRITE16_MEMBER(fg_videoram_w);
DECLARE_WRITE8_MEMBER(flipscreen_w);
TIMER_DEVICE_CALLBACK_MEMBER(scanline);
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
protected:
virtual void video_start() override;
private:
/* memory pointers */
required_shared_ptr<uint16_t> m_bg_videoram;
required_shared_ptr<uint16_t> m_fg_videoram;
required_shared_ptr<uint16_t> m_vregs;
TIMER_DEVICE_CALLBACK_MEMBER(scanline);
required_device<cpu_device> m_maincpu;
required_device<gfxdecode_device> m_gfxdecode;
/* video-related */
TILEMAP_MAPPER_MEMBER(pagescan);
@ -50,42 +63,35 @@ public:
tilemap_t *m_fg_tilemap;
int m_fg_bank;
DECLARE_WRITE16_MEMBER(acchi_bg_videoram_w);
DECLARE_WRITE16_MEMBER(acchi_fg_videoram_w);
DECLARE_WRITE8_MEMBER(flipscreen_w);
TILE_GET_INFO_MEMBER(get_acchi_bg_tile_info);
TILE_GET_INFO_MEMBER(get_acchi_fg_tile_info);
virtual void video_start() override;
uint32_t screen_update_acchi(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
required_device<cpu_device> m_maincpu;
required_device<gfxdecode_device> m_gfxdecode;
TILE_GET_INFO_MEMBER(get_bg_tile_info);
TILE_GET_INFO_MEMBER(get_fg_tile_info);
};
WRITE16_MEMBER(acchi_state::acchi_bg_videoram_w)
WRITE16_MEMBER(patapata_state::bg_videoram_w)
{
COMBINE_DATA(&m_bg_videoram[offset]);
m_bg_tilemap->mark_tile_dirty(offset);
}
TILE_GET_INFO_MEMBER(acchi_state::get_acchi_bg_tile_info)
TILE_GET_INFO_MEMBER(patapata_state::get_bg_tile_info)
{
int tileno = m_bg_videoram[tile_index];
int pal = tileno>>12;
SET_TILE_INFO_MEMBER(0, tileno&0x1fff, pal, 0);
}
WRITE16_MEMBER(acchi_state::acchi_fg_videoram_w)
WRITE16_MEMBER(patapata_state::fg_videoram_w)
{
COMBINE_DATA(&m_fg_videoram[offset]);
m_fg_tilemap->mark_tile_dirty(offset);
}
WRITE8_MEMBER(acchi_state::flipscreen_w)
WRITE8_MEMBER(patapata_state::flipscreen_w)
{
flip_screen_set(data & 0x01);
}
TILE_GET_INFO_MEMBER(acchi_state::get_acchi_fg_tile_info)
TILE_GET_INFO_MEMBER(patapata_state::get_fg_tile_info)
{
int bank = m_fg_bank;
@ -95,41 +101,36 @@ TILE_GET_INFO_MEMBER(acchi_state::get_acchi_fg_tile_info)
SET_TILE_INFO_MEMBER(1, (tileno&0x0fff)+(bank*0x1000), pal, 0);
}
TILEMAP_MAPPER_MEMBER(acchi_state::pagescan)
TILEMAP_MAPPER_MEMBER(patapata_state::pagescan)
{
return (col &0xff) * (num_rows>>1) + (row & 0xf) + ((row & 0x10)<<8) + ((col & 0x300) << 5);
// return (col &0xff) * (num_rows>>1) + (row & 0xf) + ((row & 0x10)<<8) + ((col & 0x100) << 5); // see comment with tilemap creation
}
void acchi_state::video_start()
void patapata_state::video_start()
{
m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(acchi_state::get_acchi_bg_tile_info),this), tilemap_mapper_delegate(FUNC(acchi_state::pagescan),this), 16, 16, 1024,16*2);
m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(acchi_state::get_acchi_fg_tile_info),this), tilemap_mapper_delegate(FUNC(acchi_state::pagescan),this), 16, 16, 1024,16*2);
m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(patapata_state::get_bg_tile_info),this), tilemap_mapper_delegate(FUNC(patapata_state::pagescan),this), 16, 16, 1024,16*2);
m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(patapata_state::get_fg_tile_info),this), tilemap_mapper_delegate(FUNC(patapata_state::pagescan),this), 16, 16, 1024,16*2);
// 2nd half of the ram seems unused, maybe it's actually a mirror meaning this would be the correct tilemap sizes
// m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(acchi_state::get_acchi_bg_tile_info),this), tilemap_mapper_delegate(FUNC(acchi_state::pagescan),this), 16, 16, 1024/2,16*2);
// m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(acchi_state::get_acchi_fg_tile_info),this), tilemap_mapper_delegate(FUNC(acchi_state::pagescan),this), 16, 16, 1024/2,16*2);
// m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(patapata_state::get_bg_tile_info),this), tilemap_mapper_delegate(FUNC(patapata_state::pagescan),this), 16, 16, 1024/2,16*2);
// m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(patapata_state::get_fg_tile_info),this), tilemap_mapper_delegate(FUNC(patapata_state::pagescan),this), 16, 16, 1024/2,16*2);
m_fg_tilemap->set_transparent_pen(0xf);
save_item(NAME(m_fg_bank));
}
uint32_t acchi_state::screen_update_acchi(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
uint32_t patapata_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
// vregs
// 0/1 are fg scroll? 0x0ff0 , 0x07b0 is no scroll
// 2/3 are bg scroll?
// 4 is fg bank
int scrollx,scrolly;
scrollx = (m_vregs[2]-0xff0)&0xfff;
scrolly = (m_vregs[3]-0x7b0)&0xfff;
int scrollx = (m_vregs[2]-0xff0)&0xfff;
int scrolly = (m_vregs[3]-0x7b0)&0xfff;
if (scrolly&0x200) scrollx += 0x1000;
scrolly&=0x1ff;
@ -175,33 +176,25 @@ also
*/
static ADDRESS_MAP_START( acchi_map, AS_PROGRAM, 16, acchi_state )
static ADDRESS_MAP_START( main_map, AS_PROGRAM, 16, patapata_state )
AM_RANGE(0x000000, 0x07ffff) AM_ROM
AM_RANGE(0x100000, 0x100001) AM_READ_PORT("IN0")
AM_RANGE(0x100002, 0x100003) AM_READ_PORT("IN1")
AM_RANGE(0x100008, 0x100009) AM_READ_PORT("DSW1")
AM_RANGE(0x10000a, 0x10000b) AM_READ_PORT("DSW2")
AM_RANGE(0x100014, 0x100015) AM_WRITE8(flipscreen_w, 0x00ff)
AM_RANGE(0x110000, 0x1103ff) AM_RAM AM_SHARE("videoregs")
AM_RANGE(0x120000, 0x1205ff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette")
AM_RANGE(0x130000, 0x13ffff) AM_RAM_WRITE(acchi_fg_videoram_w) AM_SHARE("fg_videoram")
AM_RANGE(0x140000, 0x14ffff) AM_RAM_WRITE(acchi_bg_videoram_w) AM_SHARE("bg_videoram")
AM_RANGE(0x130000, 0x13ffff) AM_RAM_WRITE(fg_videoram_w) AM_SHARE("fg_videoram")
AM_RANGE(0x140000, 0x14ffff) AM_RAM_WRITE(bg_videoram_w) AM_SHARE("bg_videoram")
AM_RANGE(0x150000, 0x150001) AM_DEVREADWRITE8("oki1", okim6295_device, read, write, 0x00ff)
AM_RANGE(0x150010, 0x150011) AM_DEVREADWRITE8("oki2", okim6295_device, read, write, 0x00ff)
AM_RANGE(0x150020, 0x15002f) AM_DEVWRITE8("nmk112", nmk112_device, okibank_w, 0x00ff)
AM_RANGE(0x180000, 0x18ffff) AM_RAM // mainram?
ADDRESS_MAP_END
static INPUT_PORTS_START( acchi ) // inputs register in test mode but not in game mode?
static INPUT_PORTS_START( patapata )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -234,7 +227,6 @@ static INPUT_PORTS_START( acchi ) // inputs register in test mode but not in gam
PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "DSW1:2" )
PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "DSW1:1" )
PORT_START("DSW2")
PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x01, "DSW2:8" )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW2:7")
@ -274,32 +266,32 @@ static const gfx_layout tilelayout =
32*32
};
static GFXDECODE_START( acchi )
static GFXDECODE_START( patapata )
GFXDECODE_ENTRY( "tilesa", 0, tilelayout, 0x000, 16 )
GFXDECODE_ENTRY( "tilesb", 0, tilelayout, 0x100, 16 )
GFXDECODE_END
TIMER_DEVICE_CALLBACK_MEMBER(acchi_state::scanline)
TIMER_DEVICE_CALLBACK_MEMBER(patapata_state::scanline)
{
// reads inputs (half-frame interrupt like NMK16?)
if (param==128) m_maincpu->set_input_line(1, HOLD_LINE);
}
static MACHINE_CONFIG_START( acchi, acchi_state )
static MACHINE_CONFIG_START( patapata, patapata_state )
MCFG_CPU_ADD("maincpu", M68000, XTAL_16MHz) // 16 MHz XTAL, 16 MHz CPU
MCFG_CPU_PROGRAM_MAP(acchi_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", acchi_state, irq4_line_hold) // 1 + 4 valid? (4 main VBL)
MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", acchi_state, scanline, "screen", 0, 1)
MCFG_CPU_PROGRAM_MAP(main_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", patapata_state, irq4_line_hold) // 1 + 4 valid? (4 main VBL)
MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", patapata_state, scanline, "screen", 0, 1)
MCFG_GFXDECODE_ADD("gfxdecode", "palette", acchi)
MCFG_GFXDECODE_ADD("gfxdecode", "palette", patapata)
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(64*8, 64*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 60*8-1, 0*8, 44*8-1)
MCFG_SCREEN_UPDATE_DRIVER(acchi_state, screen_update_acchi)
MCFG_SCREEN_UPDATE_DRIVER(patapata_state, screen_update)
MCFG_SCREEN_PALETTE("palette")
MCFG_PALETTE_ADD("palette", 0x600/2)
@ -318,7 +310,7 @@ static MACHINE_CONFIG_START( acchi, acchi_state )
MCFG_NMK112_ROM1("oki2")
MACHINE_CONFIG_END
ROM_START( acchi )
ROM_START( patapata )
ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */
ROM_LOAD16_WORD_SWAP( "rw-93085-7.u132", 0x00000, 0x80000, CRC(f8084e30) SHA1(8ca19fb3d348affbcb89fb4fef0be4614edd14f7) )
@ -345,5 +337,5 @@ ROM_START( acchi )
ROM_LOAD( "n82s135n.u137", 0x000, 0x100, CRC(cb90eedc) SHA1(6577cb1999a90b9209b150cbedde11de9ac30018) )
ROM_END
// supposedly an Atlus game, though there's no copyright on the title screen and PCB is NTC / NMK
GAME( 1993, acchi, 0, acchi, acchi, driver_device, 0, ROT0, "Atlus", "Acchi Muite Hoi", MACHINE_SUPPORTS_SAVE )
// cabinet shows Atlus logo, though there's no copyright on the title screen and PCB is NTC / NMK
GAME( 1993, patapata, 0, patapata, patapata, driver_device, 0, ROT0, "Atlus", "Pata Pata Panic", MACHINE_SUPPORTS_SAVE )

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@ -290,9 +290,6 @@ ac1 // 1984 Amateurcomputer AC1
ac1_32 // 1984 Amateurcomputer AC1 (32 lines)
ac1scch // 1984 Amateurcomputer AC1 SCCH
@source:acchi.cpp
acchi // 1993 NTC / NMK
@source:aceex.cpp
aceex2814
@ -29876,6 +29873,9 @@ galds // (c) 1985
pastelg // (c) 1985
threeds // (c) 1985
@source:patapata.cpp
patapata // 1993 NTC / NMK / ATLUS
@source:patinho_feio.cpp
patinho // 1972 Patinho Feio