transformed to std::atomic (nw)

This commit is contained in:
Miodrag Milanovic 2016-03-01 15:00:15 +01:00
parent 4380724fb5
commit 0b4723c8cc

View File

@ -19,6 +19,7 @@
#endif
#endif
#include <mutex>
#include <atomic>
// MAME headers
#include "osdcore.h"
@ -56,7 +57,7 @@ typedef void *PVOID;
//============================================================
#if KEEP_STATISTICS
#define add_to_stat(v,x) do { atomic_add32((v), (x)); } while (0)
#define add_to_stat(v,x) do { (v) += (x); } while (0)
#define begin_timing(v) do { (v) -= get_profile_ticks(); } while (0)
#define end_timing(v) do { (v) += get_profile_ticks(); } while (0)
#else
@ -65,8 +66,8 @@ typedef void *PVOID;
#define end_timing(v) do { } while (0)
#endif
template<typename _PtrType>
static void spin_while(const volatile _PtrType * volatile ptr, const _PtrType val, const osd_ticks_t timeout, const int invert = 0)
template<typename _AtomType, typename _MainType>
static void spin_while(const volatile _AtomType * volatile atom, const _MainType val, const osd_ticks_t timeout, const int invert = 0)
{
osd_ticks_t stopspin = osd_ticks() + timeout;
@ -74,16 +75,16 @@ static void spin_while(const volatile _PtrType * volatile ptr, const _PtrType va
int spin = 10000;
while (--spin)
{
if ((*ptr != val) ^ invert)
if ((*atom != val) ^ invert)
return;
}
} while (((*ptr == val) ^ invert) && osd_ticks() < stopspin);
} while (((*atom == val) ^ invert) && osd_ticks() < stopspin);
}
template<typename _PtrType>
static void spin_while_not(const volatile _PtrType * volatile ptr, const _PtrType val, const osd_ticks_t timeout)
template<typename _AtomType, typename _MainType>
static void spin_while_not(const volatile _AtomType * volatile atom, const _MainType val, const osd_ticks_t timeout)
{
spin_while(ptr, val, timeout, 1);
spin_while<_AtomType, _MainType>(atom, val, timeout, 1);
}
@ -96,7 +97,7 @@ struct work_thread_info
osd_work_queue * queue; // pointer back to the queue
osd_thread * handle; // handle to the thread
osd_event * wakeevent; // wake event for the thread
volatile INT32 active; // are we actively processing work?
std::atomic<INT32> active; // are we actively processing work?
#if KEEP_STATISTICS
INT32 itemsdone;
@ -111,23 +112,23 @@ struct work_thread_info
struct osd_work_queue
{
std::mutex *lock; // lock for protecting the queue
osd_work_item * volatile list; // list of items in the queue
std::atomic<osd_work_item *> list; // list of items in the queue
osd_work_item ** volatile tailptr; // pointer to the tail pointer of work items in the queue
osd_work_item * volatile free; // free list of work items
volatile INT32 items; // items in the queue
volatile INT32 livethreads; // number of live threads
volatile INT32 waiting; // is someone waiting on the queue to complete?
volatile INT32 exiting; // should the threads exit on their next opportunity?
std::atomic<osd_work_item *> free; // free list of work items
std::atomic<INT32> items; // items in the queue
std::atomic<INT32> livethreads; // number of live threads
std::atomic<INT32> waiting; // is someone waiting on the queue to complete?
std::atomic<INT32> exiting; // should the threads exit on their next opportunity?
UINT32 threads; // number of threads in this queue
UINT32 flags; // creation flags
work_thread_info * thread; // array of thread information
osd_event * doneevent; // event signalled when work is complete
#if KEEP_STATISTICS
volatile INT32 itemsqueued; // total items queued
volatile INT32 setevents; // number of times we called SetEvent
volatile INT32 extraitems; // how many extra items we got after the first in the queue loop
volatile INT32 spinloops; // how many times spinning bought us more items
std::atomic<INT32> itemsqueued; // total items queued
std::atomic<INT32> setevents; // number of times we called SetEvent
std::atomic<INT32> extraitems; // how many extra items we got after the first in the queue loop
std::atomic<INT32> spinloops; // how many times spinning bought us more items
#endif
};
@ -141,7 +142,7 @@ struct osd_work_item
void * result; // callback result
osd_event * event; // event signalled when complete
UINT32 flags; // creation flags
volatile INT32 done; // is the item done?
std::atomic<INT32> done; // is the item done?
};
//============================================================
@ -301,7 +302,7 @@ int osd_work_queue_wait(osd_work_queue *queue, osd_ticks_t timeout)
{
// spin until we're done
begin_timing(thread->spintime);
spin_while_not(&queue->items, 0, timeout);
spin_while_not<std::atomic<int>,int>(&queue->items, 0, timeout);
end_timing(thread->spintime);
begin_timing(thread->waittime);
@ -312,10 +313,10 @@ int osd_work_queue_wait(osd_work_queue *queue, osd_ticks_t timeout)
// reset our done event and double-check the items before waiting
osd_event_reset(queue->doneevent);
atomic_exchange32(&queue->waiting, TRUE);
queue->waiting = TRUE;
if (queue->items != 0)
osd_event_wait(queue->doneevent, timeout);
atomic_exchange32(&queue->waiting, FALSE);
queue->waiting = FALSE;
// return TRUE if we actually hit 0
return (queue->items == 0);
@ -340,7 +341,7 @@ void osd_work_queue_free(osd_work_queue *queue)
}
// signal all the threads to exit
atomic_exchange32(&queue->exiting, TRUE);
queue->exiting = TRUE;
for (threadnum = 0; threadnum < queue->threads; threadnum++)
{
work_thread_info *thread = &queue->thread[threadnum];
@ -396,7 +397,7 @@ void osd_work_queue_free(osd_work_queue *queue)
osd_event_free(queue->doneevent);
// free all items in the free list
while (queue->free != NULL)
while (queue->free.load() != nullptr)
{
osd_work_item *item = (osd_work_item *)queue->free;
queue->free = item->next;
@ -406,7 +407,7 @@ void osd_work_queue_free(osd_work_queue *queue)
}
// free all items in the active list
while (queue->list != NULL)
while (queue->list.load() != nullptr)
{
osd_work_item *item = (osd_work_item *)queue->list;
queue->list = item->next;
@ -449,7 +450,7 @@ osd_work_item *osd_work_item_queue_multiple(osd_work_queue *queue, osd_work_call
do
{
item = (osd_work_item *)queue->free;
} while (item != NULL && compare_exchange_ptr((PVOID volatile *)&queue->free, item, item->next) != item);
} while (item != NULL && !queue->free.compare_exchange_weak(item, item->next, std::memory_order_release, std::memory_order_relaxed));
queue->lock->unlock();
}
@ -466,7 +467,7 @@ osd_work_item *osd_work_item_queue_multiple(osd_work_queue *queue, osd_work_call
}
else
{
atomic_exchange32(&item->done, FALSE); // needs to be set this way to prevent data race/usage of uninitialized memory on Linux
item->done = FALSE; // needs to be set this way to prevent data race/usage of uninitialized memory on Linux
}
// fill in the basics
@ -492,8 +493,8 @@ osd_work_item *osd_work_item_queue_multiple(osd_work_queue *queue, osd_work_call
}
// increment the number of items in the queue
atomic_add32(&queue->items, numitems);
add_to_stat(&queue->itemsqueued, numitems);
queue->items += numitems;
add_to_stat(queue->itemsqueued, numitems);
// look for free threads to do the work
if (queue->livethreads < queue->threads)
@ -509,7 +510,7 @@ osd_work_item *osd_work_item_queue_multiple(osd_work_queue *queue, osd_work_call
if (!thread->active)
{
osd_event_set(thread->wakeevent);
add_to_stat(&queue->setevents, 1);
add_to_stat(queue->setevents, 1);
// for non-shared, the first one we find is good enough
if (--numitems == 0)
@ -554,7 +555,7 @@ int osd_work_item_wait(osd_work_item *item, osd_ticks_t timeout)
if (item->event == NULL)
{
// TODO: do we need to measure the spin time here as well? and how can we do it?
spin_while(&item->done, 0, timeout);
spin_while<std::atomic<int>,int>(&item->done, 0, timeout);
}
// otherwise, block on the event until done
@ -593,7 +594,7 @@ void osd_work_item_release(osd_work_item *item)
{
next = (osd_work_item *)item->queue->free;
item->next = next;
} while (compare_exchange_ptr((PVOID volatile *)&item->queue->free, next, item) != next);
} while (!item->queue->free.compare_exchange_weak(next, item, std::memory_order_release, std::memory_order_relaxed));
item->queue->lock->unlock();
}
@ -659,8 +660,8 @@ static void *worker_thread_entry(void *param)
break;
// indicate that we are live
atomic_exchange32(&thread->active, TRUE);
atomic_increment32(&queue->livethreads);
thread->active = TRUE;
++queue->livethreads;
// process work items
for ( ;; )
@ -669,23 +670,23 @@ static void *worker_thread_entry(void *param)
worker_thread_process(queue, thread);
// if we're a high frequency queue, spin for a while before giving up
if (queue->flags & WORK_QUEUE_FLAG_HIGH_FREQ && queue->list == NULL)
if (queue->flags & WORK_QUEUE_FLAG_HIGH_FREQ && queue->list.load() == nullptr)
{
// spin for a while looking for more work
begin_timing(thread->spintime);
spin_while(&queue->list, (osd_work_item *)NULL, SPIN_LOOP_TIME);
spin_while<std::atomic<osd_work_item *>, osd_work_item *>(&queue->list, (osd_work_item *)nullptr, SPIN_LOOP_TIME);
end_timing(thread->spintime);
}
// if nothing more, release the processor
if (!queue_has_list_items(queue))
break;
add_to_stat(&queue->spinloops, 1);
add_to_stat(queue->spinloops, 1);
}
// decrement the live thread count
atomic_exchange32(&thread->active, FALSE);
atomic_decrement32(&queue->livethreads);
thread->active = FALSE;
--queue->livethreads;
}
#if defined(SDLMAME_MACOSX)
@ -716,7 +717,7 @@ static void worker_thread_process(osd_work_queue *queue, work_thread_info *threa
// use a critical section to synchronize the removal of items
{
queue->lock->lock();
if (queue->list == NULL)
if (queue->list.load() == nullptr)
{
end_loop = true;
}
@ -727,7 +728,7 @@ static void worker_thread_process(osd_work_queue *queue, work_thread_info *threa
if (item != NULL)
{
queue->list = item->next;
if (queue->list == NULL)
if (queue->list.load() == nullptr)
queue->tailptr = (osd_work_item **)&queue->list;
}
}
@ -746,9 +747,9 @@ static void worker_thread_process(osd_work_queue *queue, work_thread_info *threa
end_timing(thread->actruntime);
// decrement the item count after we are done
atomic_decrement32(&queue->items);
atomic_exchange32(&item->done, TRUE);
add_to_stat(&thread->itemsdone, 1);
--queue->items;
item->done = TRUE;
add_to_stat(thread->itemsdone, 1);
// if it's an auto-release item, release it
if (item->flags & WORK_ITEM_FLAG_AUTO_RELEASE)
@ -761,14 +762,14 @@ static void worker_thread_process(osd_work_queue *queue, work_thread_info *threa
if (item->event != NULL)
{
osd_event_set(item->event);
add_to_stat(&item->queue->setevents, 1);
add_to_stat(item->queue->setevents, 1);
}
queue->lock->unlock();
}
// if we removed an item and there's still work to do, bump the stats
if (queue_has_list_items(queue))
add_to_stat(&queue->extraitems, 1);
add_to_stat(queue->extraitems, 1);
}
}
@ -776,7 +777,7 @@ static void worker_thread_process(osd_work_queue *queue, work_thread_info *threa
if (queue->waiting)
{
osd_event_set(queue->doneevent);
add_to_stat(&queue->setevents, 1);
add_to_stat(queue->setevents, 1);
}
end_timing(thread->runtime);
@ -785,7 +786,7 @@ static void worker_thread_process(osd_work_queue *queue, work_thread_info *threa
bool queue_has_list_items(osd_work_queue *queue)
{
queue->lock->lock();
bool has_list_items = (queue->list != NULL);
bool has_list_items = (queue->list.load() != nullptr);
queue->lock->unlock();
return has_list_items;
}