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https://github.com/holub/mame
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Fix artwork labeld for tisub buttons
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@ -412,9 +412,9 @@ Default Gambling Keys
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All the keys below are fully configurable in the user interface. This list shows
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the standard keyboard configuration.
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Note that many gambling games use a buttons for multiple functions. For example
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a slots game may use the Start button to stop all reels, lacking a dedicated
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Stop All Reels button, or a poker game may use the hold buttons to control the
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Note that many gambling games use buttons for multiple functions. For example a
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slots game may use the Start button to stop all reels, lacking a dedicated Stop
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All Reels button, or a poker game may use the hold buttons to control the
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double-up bonus game, lacking dedicated Take Score, Double Up, High and Low
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buttons.
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@ -375,9 +375,9 @@ INPUT_PORTS_END
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static INPUT_PORTS_START( funcsino )
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PORT_START("IN0")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_BET )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_DEAL )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Draw") PORT_CODE(KEYCODE_3)
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_BET )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Deal")
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_DEAL ) PORT_NAME("Draw")
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Discard 1 / Horse 1 / Point")
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Discard 2 / Horse 2")
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Discard 3 / Horse 3")
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@ -385,7 +385,7 @@ static INPUT_PORTS_START( funcsino )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Discard 5 / Horse 5 / No Point")
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PORT_START("IN1")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Stand") PORT_CODE(KEYCODE_4)
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_STAND ) PORT_CODE(KEYCODE_4)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Select Game") PORT_CODE(KEYCODE_S)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(statriv2_state, latched_coin_r)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
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@ -411,9 +411,9 @@ INPUT_PORTS_END
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static INPUT_PORTS_START( tripdraw )
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PORT_START("IN0")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_BET )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_DEAL )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Draw") PORT_CODE(KEYCODE_3)
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_BET )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Deal")
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_DEAL ) PORT_NAME("Draw") PORT_CODE(KEYCODE_3)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Discard 1 / Lo")
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Discard 2")
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Discard 3 / Double")
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@ -421,7 +421,7 @@ static INPUT_PORTS_START( tripdraw )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Discard 5 / Hi")
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PORT_START("IN1")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Stand") PORT_CODE(KEYCODE_4)
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_STAND ) PORT_CODE(KEYCODE_4)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(statriv2_state, latched_coin_r)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
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@ -447,14 +447,14 @@ INPUT_PORTS_END
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static INPUT_PORTS_START( bigcsino ) // flyer shows 8 buttons on the cabinet
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PORT_START("IN0")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_BET ) PORT_NAME("Play")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_NAME("Play")
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_DEAL )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Stand") PORT_CODE(KEYCODE_3)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Select Joker Poker / Discard 1 / Horse 1 / Point")
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Select Blackjack / Discard 2 / Horse 2")
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Select Baccarat / Discard 3 / Horse 3")
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Select Craps / Discard 4 / Horse 4")
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Select Race Time / Discard 5 / Horse 5 / No Point")
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_STAND ) PORT_CODE(KEYCODE_3)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Select Joker Poker / Discard 1 / Horse 1 / Point")
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Select Blackjack / Discard 2 / Horse 2")
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Select Baccarat / Discard 3 / Horse 3")
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Select Craps / Discard 4 / Horse 4")
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Select Race Time / Discard 5 / Horse 5 / No Point")
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PORT_START("IN1")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
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@ -1748,7 +1748,7 @@ GAME( 1985, cs5_ssp, 0, statusbj, funcsino, statriv2_state, init_lase
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GAME( 1988, cs6_sps, 0, statusbj, funcsino, statriv2_state, init_laserdisc, ROT0, "Status Games", "Casino Strip VI (Poker version, for Sony LD)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
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GAME( 1985, cs6_ssp, 0, statusbj, funcsino, statriv2_state, init_laserdisc, ROT0, "Status Games", "Casino Strip VI (Shooting Game version, for Pioneer LD)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
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GAME( 1986, cs8_ssp, 0, statusbj, funcsino, statriv2_state, init_laserdisc, ROT0, "Status Games", "Casino Strip VIII (Shooting Game version, for Pioneer LD)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
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GAME( 1985, cs8_spp, 0, statusbj, funcsino, statriv2_state, init_laserdisc, ROT0, "Status Games", "Casino Strip VIII (Poker version, for Pioneer LD)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
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GAME( 1985, cs8_spp, 0, statusbj, funcsino, statriv2_state, init_laserdisc, ROT0, "Status Games", "Casino Strip VIII (Poker version, for Pioneer LD)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
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GAME( 1988, cs8_sps, 0, statusbj, funcsino, statriv2_state, init_laserdisc, ROT0, "Status Games", "Casino Strip VIII (Poker version, for Sony LD)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
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GAME( 1992, cs9_qps, 0, statusbj, funcsino, statriv2_state, init_laserdisc, ROT0, "Quantum Industries", "Casino Strip IX (Poker version, for Sony LD)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
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GAME( 1985, cs9_spp, 0, statusbj, funcsino, statriv2_state, init_laserdisc, ROT0, "Status Games", "Casino Strip IX (Poker version, for Pioneer LD)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
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@ -10,7 +10,7 @@ license:CC0
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<rect state="0">
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<color red="0.3" green="0.0" blue="0.0" />
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</rect>
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<text string="HOLD 1">
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<text string="STOP 1">
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<color red="0.0" green="0.0" blue="0.0" />
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<bounds x="0" y="0.2" width="1" height="0.6" />
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</text>
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@ -23,7 +23,7 @@ license:CC0
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<rect state="0">
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<color red="0.3" green="0.0" blue="0.0" />
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</rect>
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<text string="HOLD 2">
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<text string="STOP 2">
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<color red="0.0" green="0.0" blue="0.0" />
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<bounds x="0" y="0.1" width="1" height="0.4" />
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</text>
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@ -40,7 +40,7 @@ license:CC0
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<rect state="0">
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<color red="0.3" green="0.0" blue="0.0" />
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</rect>
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<text string="HOLD 3">
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<text string="STOP 3">
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<color red="0.0" green="0.0" blue="0.0" />
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<bounds x="0" y="0.1" width="1" height="0.4" />
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</text>
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