(MESS) apple3: don't do color text in A2 emulation mode. [R. Belmont]
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@ -154,7 +154,8 @@ void apple3_state::apple3_video_text40(bitmap_ind16 &bitmap)
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offset = ram_size - 0x8000 + text_map[y] + x + (m_flags & VAR_VM2 ? 0x0400 : 0x0000);
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ch = ram[offset];
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if (m_flags & VAR_VM0)
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// no color text in emulation mode
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if ((m_flags & VAR_VM0) && (m_via_1_a & 0x40))
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{
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/* color text */
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offset = ram_size - 0x8000 + text_map[y] + x + (m_flags & VAR_VM2 ? 0x0000 : 0x0400);
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@ -411,7 +412,7 @@ void apple3_state::apple3_video_graphics_chires(bitmap_ind16 &bitmap)
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UINT32 apple3_state::screen_update_apple3(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
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{
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// printf("gfx mode %x\n", m_flags & (VAR_VM3|VAR_VM1|VAR_VM0));
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// printf("gfx mode %x\n", m_flags & (VAR_VM3|VAR_VM1|VAR_VM0));
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switch(m_flags & (VAR_VM3|VAR_VM1|VAR_VM0))
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{
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