cyclemb.cpp: bumped sprite size in Cycle Maabou, fixed some missing sprites (for example how to play screen) [Angelo Salese]

This commit is contained in:
angelosa 2018-06-19 00:00:16 +02:00
parent d7c3af2a5f
commit 0c1bd73d82

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@ -10,7 +10,7 @@
driver by Angelo Salese
TODO:
- inputs in Cycle Maabou;
- inputs in Cycle Maabou (weird dial/positional input);
- sound (controlled by three i8741);
- add flipscreen;
- color prom resistor network is guessed, cyclemb yellows are more reddish on pcb video and photos;
@ -248,7 +248,7 @@ void cyclemb_state::cyclemb_draw_sprites(screen_device &screen, bitmap_ind16 &bi
0x27 cone (0x13 0x00)
*/
for(i=0;i<0x40;i+=2)
for(i=0;i<0x80;i+=2)
{
y = 0xf1 - m_obj2_ram[i];
x = m_obj2_ram[i+1] - 56;