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cyclemb.cpp: bumped sprite size in Cycle Maabou, fixed some missing sprites (for example how to play screen) [Angelo Salese]
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@ -10,7 +10,7 @@
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driver by Angelo Salese
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driver by Angelo Salese
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TODO:
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TODO:
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- inputs in Cycle Maabou;
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- inputs in Cycle Maabou (weird dial/positional input);
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- sound (controlled by three i8741);
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- sound (controlled by three i8741);
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- add flipscreen;
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- add flipscreen;
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- color prom resistor network is guessed, cyclemb yellows are more reddish on pcb video and photos;
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- color prom resistor network is guessed, cyclemb yellows are more reddish on pcb video and photos;
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@ -248,7 +248,7 @@ void cyclemb_state::cyclemb_draw_sprites(screen_device &screen, bitmap_ind16 &bi
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0x27 cone (0x13 0x00)
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0x27 cone (0x13 0x00)
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*/
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*/
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for(i=0;i<0x40;i+=2)
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for(i=0;i<0x80;i+=2)
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{
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{
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y = 0xf1 - m_obj2_ram[i];
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y = 0xf1 - m_obj2_ram[i];
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x = m_obj2_ram[i+1] - 56;
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x = m_obj2_ram[i+1] - 56;
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