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Guh
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@ -39,7 +39,6 @@ Sexy Boom's DSW setting verified via Z80 code by stephh
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TODO:
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- pzlestar hangs at snippet 0x2ca0-0x2ca9, patching 0x2ca7 branch makes it to be fully playable (patched for now);
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- pzlestar title screen uses sprites with screen 12, has wrong colors due of it;
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- sexyboom presumably uses v9958 horizontal scrolling on title screen;
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- sexyboom slows down dramatically, presumably bankswitch related;
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*/
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@ -555,5 +554,5 @@ DRIVER_INIT_MEMBER(sangho_state,pzlestar)
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ROM[0x12ca8] = 0x00;
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}
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GAME( 1991, pzlestar, 0, pzlestar, pzlestar, sangho_state, pzlestar, ROT270, "Sang Ho Soft", "Puzzle Star (Sang Ho Soft)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND )
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GAME( 1992, sexyboom, 0, sexyboom, sexyboom, driver_device, 0, ROT270, "Sang Ho Soft", "Sexy Boom", GAME_IMPERFECT_GRAPHICS )
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GAME( 1991, pzlestar, 0, pzlestar, pzlestar, sangho_state, pzlestar, ROT270, "Sang Ho Soft", "Puzzle Star (Sang Ho Soft)", GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND )
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GAME( 1992, sexyboom, 0, sexyboom, sexyboom, driver_device, 0, ROT270, "Sang Ho Soft", "Sexy Boom", 0 )
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