..actually, i don't know how to classify all these official companies making space invaders clones

This commit is contained in:
Michaël Banaan Ananas 2012-10-12 12:15:05 +00:00
parent 4670f6f7f8
commit 0d345c7f00

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@ -3893,15 +3893,15 @@ GAMEL(1978, sitv, invaders, invaders, sitv, driver_device, 0, ROT270
GAME( 1979, sicv, invaders, invadpt2, sicv, driver_device, 0, ROT270, "Taito", "Space Invaders (CV Version)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1978, sisv, invaders, invadpt2, sicv, driver_device, 0, ROT270, "Taito", "Space Invaders (SV Version)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1978, sisv2, invaders, invadpt2, sicv, driver_device, 0, ROT270, "Taito", "Space Invaders (SV Version 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAMEL(1978, spcewars, invaders, spcewars, spcewars, driver_device, 0, ROT270, "Taito (Sanritsu license?)", "Space War (Sanritsu)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_invaders ) // or bootleg?
GAMEL(1978, spceking, invaders, invaders, sicv, driver_device, 0, ROT270, "Taito (Leijac Corporation license?)", "Space King", GAME_SUPPORTS_SAVE, layout_invaders ) // or bootleg?
GAMEL(1979, cosmicmo, invaders, invaders, cosmicmo, driver_device, 0, ROT270, "Taito (Universal license?)", "Cosmic Monsters", GAME_SUPPORTS_SAVE, layout_cosmicm ) // or bootleg?
GAMEL(1979, cosmicm2, invaders, invaders, cosmicmo, driver_device, 0, ROT270, "Taito (Universal license?)", "Cosmic Monsters 2", GAME_SUPPORTS_SAVE, layout_cosmicm ) // or bootleg?
GAMEL(1980?,sinvzen, invaders, invaders, spaceatt, driver_device, 0, ROT270, "Taito (Zenitone-Microsec Ltd. license?)", "Super Invaders (Zenitone-Microsec)", GAME_SUPPORTS_SAVE, layout_invaders ) // or bootleg?
GAMEL(1978, invadrmr, invaders, invaders, invadrmr, driver_device, 0, ROT270, "Model Racing", "Space Invaders (Model Racing)", GAME_SUPPORTS_SAVE, layout_invaders ) // unclassified, licensed or bootleg?
GAMEL(1978, invaderl, invaders, invaders, sicv, driver_device, 0, ROT270, "Logitec", "Space Invaders (Logitec)", GAME_SUPPORTS_SAVE, layout_invaders ) // unclassified, licensed or bootleg?
GAMEL(1978, spcewars, invaders, spcewars, spcewars, driver_device, 0, ROT270, "Sanritsu", "Space War (Sanritsu)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_invaders ) // unclassified, licensed or bootleg?
GAMEL(1978, spceking, invaders, invaders, sicv, driver_device, 0, ROT270, "Leijac Corporation", "Space King", GAME_SUPPORTS_SAVE, layout_invaders ) // unclassified, licensed or bootleg?
GAMEL(1979, cosmicmo, invaders, invaders, cosmicmo, driver_device, 0, ROT270, "Universal", "Cosmic Monsters", GAME_SUPPORTS_SAVE, layout_cosmicm ) // unclassified, licensed or bootleg?
GAMEL(1979, cosmicm2, invaders, invaders, cosmicmo, driver_device, 0, ROT270, "Universal", "Cosmic Monsters 2", GAME_SUPPORTS_SAVE, layout_cosmicm ) // unclassified, licensed or bootleg?
GAMEL(1980?,sinvzen, invaders, invaders, spaceatt, driver_device, 0, ROT270, "Zenitone-Microsec Ltd.", "Super Invaders (Zenitone-Microsec)", GAME_SUPPORTS_SAVE, layout_invaders ) // unclassified, licensed or bootleg?
GAMEL(1978, spaceatt, invaders, invaders, sicv, driver_device, 0, ROT270, "bootleg (Video Games GmbH)", "Space Attack (bootleg of Space Invaders)", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(1980, spaceat2, invaders, invaders, spaceatt, driver_device, 0, ROT270, "bootleg (Video Games UK)", "Space Attack II (bootleg of Super Invaders)", GAME_SUPPORTS_SAVE, layout_invaders ) // bootleg of Zenitone-Microsec Super Invaders
GAMEL(1978, invadrmr, invaders, invaders, invadrmr, driver_device, 0, ROT270, "bootleg? (Model Racing)", "Space Invaders (Model Racing)", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(1978, invaderl, invaders, invaders, sicv, driver_device, 0, ROT270, "bootleg? (Logitec)", "Space Invaders (Logitec)", GAME_SUPPORTS_SAVE, layout_invaders )
GAME( 1978, spacerng, invaders, invadpt2, sitv, driver_device, 0, ROT270, "bootleg (Leisure Time Electronics)", "Space Ranger (bootleg of Space Invaders)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) // many modifications
GAMEL(19??, invasion, invaders, invaders, invasion, driver_device, 0, ROT270, "bootleg (Sidam)", "Invasion (Sidam)", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(19??, invasiona, invaders, invaders, invasion, driver_device, 0, ROT270, "bootleg", "Invasion (bootleg set 1, normal graphics)", GAME_SUPPORTS_SAVE, layout_invaders ) // has Sidam replaced with 'Ufo Monster Attack' and standard GFX