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Fix trying to read null pointer.
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@ -4620,6 +4620,7 @@ static void raster_##name(void *destbase, INT32 y, const poly_extent *extent, co
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} \
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} \
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}
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INLINE UINT32 genTexture(tmu_state *TT, INT32 x, const UINT8 *dither4, const UINT32 TEXMODE, rgb_t *LOOKUP, INT32 LODBASE, INT64 ITERS, INT64 ITERT, INT64 ITERW, INT32 &lod)
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{
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UINT32 result;
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