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cps1.cpp: Documented projectile path DIP switch settings for sf2rb (Street Fighter II' Rainbow hacks). [Rotwang]
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@ -1993,6 +1993,11 @@ static INPUT_PORTS_START( sf2rb )
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PORT_DIPSETTING( 0x20, "Progressive 6" )
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PORT_DIPSETTING( 0x20, "Progressive 6" )
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PORT_DIPSETTING( 0x10, "Progressive 7" )
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PORT_DIPSETTING( 0x10, "Progressive 7" )
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PORT_DIPSETTING( 0x00, "Progressive 8" )
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PORT_DIPSETTING( 0x00, "Progressive 8" )
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PORT_MODIFY("DSWC")
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PORT_DIPNAME( 0x01, 0x01, "Projectile Path" ) PORT_DIPLOCATION("SW(C):1")
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PORT_DIPSETTING( 0x01, "Homing" )
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PORT_DIPSETTING( 0x00, "Zigzag" )
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INPUT_PORTS_END
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INPUT_PORTS_END
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static INPUT_PORTS_START( sf2hack )
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static INPUT_PORTS_START( sf2hack )
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