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https://github.com/holub/mame
synced 2025-04-22 16:31:49 +03:00
Added licence info to some pinball drivers (nw)
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@ -1,3 +1,5 @@
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// license:MAME
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// copyright-holders:Robbbert
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/****************************************************************************************************
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PINBALL
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@ -1,3 +1,5 @@
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// license:MAME
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// copyright-holders:Robbbert
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/****************************************************************************************************
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PINBALL
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@ -1,3 +1,5 @@
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// license:MAME
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// copyright-holders:Robbbert
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/***********************************************************************************************************
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PINBALL
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@ -1,3 +1,5 @@
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// license:MAME
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// copyright-holders:Robbbert
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/****************************************************************************************************************
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PINBALL
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@ -1,3 +1,5 @@
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// license:MAME
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// copyright-holders:Robbbert
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/****************************************************************************************************************
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PINBALL
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@ -1,3 +1,5 @@
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// license:MAME
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// copyright-holders:Robbbert
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/*******************************************************************************************************
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PINBALL
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@ -1,3 +1,5 @@
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// license:MAME
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// copyright-holders:Robbbert
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/***************************************************************************************************
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PINBALL
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@ -572,13 +574,13 @@ UINT32 spinb_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, c
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if (m_game)
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{
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ma = ((ma - 0x200) & 0x1c00) + 0x200;
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if (ma > 0x1c00) return 1; // not initialised yet
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for(y=0; y<32; y++)
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{
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UINT16 *p = &bitmap.pix16(sy++);
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for(x = 0; x < 16; x++)
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{
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assert((ma + 0x200) > 0 && (ma + 0x200) < ARRAY_LENGTH(m_dmdram));
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gfx = m_dmdram[ma+0x200];
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gfx1 = m_dmdram[ma++];
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