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apply minimize crashfix for bgfx too (nw)
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@ -75,7 +75,9 @@ public:
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}
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osd_dim wdim = win->get_size();
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if (wdim.width() > 0 && wdim.height() > 0)
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win->target()->set_bounds(wdim.width(), wdim.height(), win->pixel_aspect());
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win->target()->set_transform_container(!chain_transform);
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return &win->target()->get_primitives();
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}
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