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nmk16.cpp: tomagic bg tiles ROM is half size (nw)
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@ -7053,8 +7053,8 @@ ROM_START( tomagic )
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ROM_REGION( 0x20000, "fgtile", 0 )
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ROM_LOAD( "9.bin", 0x000000, 0x20000, CRC(fcceb24b) SHA1(49e3162c34dfa2ef54ffe190ba91bff73cebe12b) )
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ROM_REGION( 0x40000, "bgtile", 0 )
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ROM_LOAD( "10.bin", 0x000000, 0x40000, CRC(6d5ee72a) SHA1(f90746cb5bbd87213dece062b7efd59d8fd56d84) )
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ROM_REGION( 0x80000, "bgtile", 0 )
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ROM_LOAD( "10.bin", 0x040000, 0x40000, BAD_DUMP CRC(6d5ee72a) SHA1(f90746cb5bbd87213dece062b7efd59d8fd56d84) ) // half size
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ROM_REGION( 0x200000, "sprites", 0 ) /* 16x16 sprite tiles */
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ROM_LOAD16_BYTE( "7.bin", 0x100001, 0x80000, CRC(0a297c78) SHA1(effe1ee2ab64cb9fbeae0d168346168245942034) )
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