From 112f244824fdbdbf5a6e8944e78e219ba205935b Mon Sep 17 00:00:00 2001 From: cam900 Date: Sun, 26 Sep 2021 09:28:51 +0900 Subject: [PATCH] kikikai.cpp: Fix notes (#8483) * kikikai.cpp: Fix video hardware notes --- src/mame/video/kikikai.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/mame/video/kikikai.cpp b/src/mame/video/kikikai.cpp index 9105d1f23b8..580b50700c8 100644 --- a/src/mame/video/kikikai.cpp +++ b/src/mame/video/kikikai.cpp @@ -23,9 +23,7 @@ uint32_t kikikai_state::screen_update_kicknrun(screen_device &screen, bitmap_ind int gfx_num, gfx_attr, gfx_offs; - /* Bubble Bobble doesn't have a real video RAM. All graphics (characters */ - /* and sprites) are stored in the same memory region, and information on */ - /* the background character columns is stored inthe area dd00-dd3f */ + // Similar as bublbobl.cpp, Video hardware generates sprite only. bitmap.fill(255, cliprect); sx = 0;