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snk/hng64.cpp: Generate X offsets at compile time.
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@ -6,7 +6,6 @@
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#pragma once
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#include "slot.h"
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#include "bus/generic/slot.h"
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#include "bus/msx/cart/cartridge.h"
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#include "imagedev/cartrom.h"
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@ -1722,17 +1722,15 @@ static const gfx_layout hng64_16x16x8_spritelayout =
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static const uint32_t texlayout_xoffset[1024] = { STEP1024(0,8) };
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static const uint32_t texlayout_yoffset[1024] = { STEP1024(0,8192) };
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static uint32_t texlayout_xoffset_4[1024];
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static const uint32_t texlayout_yoffset_4[1024] = { STEP1024(0,4096) };
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void hng64_state::texlayout_xoffset_4_create()
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template <uint32_t... Values>
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static auto const &texlayout_xoffset_4(std::integer_sequence<uint32_t, Values...>)
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{
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for (int i = 0; i < 1024; i++)
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{
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texlayout_xoffset_4[i] = (i * 4) ^ 4;
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}
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static constexpr uint32_t const s_values[sizeof...(Values)] = { ((Values * 4) ^ 4)... };
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return s_values;
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}
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static const uint32_t texlayout_yoffset_4[1024] = { STEP1024(0,4096) };
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static const gfx_layout hng64_1024x1024x8_texlayout =
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{
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@ -1756,7 +1754,7 @@ static const gfx_layout hng64_1024x1024x4_texlayout =
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EXTENDED_XOFFS,
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EXTENDED_YOFFS,
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1024*1024*4,
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texlayout_xoffset_4,
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texlayout_xoffset_4(std::make_integer_sequence<uint32_t, 1024>()),
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texlayout_yoffset_4
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};
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@ -166,7 +166,6 @@ public:
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m_samsho64_3d_hack(0),
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m_roadedge_3d_hack(0)
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{
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texlayout_xoffset_4_create();
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}
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void hng64(machine_config &config);
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@ -182,8 +181,6 @@ public:
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void init_ss64();
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void init_hng64_fght();
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static void texlayout_xoffset_4_create();
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uint8_t *m_texturerom = nullptr;
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required_device<screen_device> m_screen;
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required_device<palette_device> m_palette;
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