mirror of
https://github.com/holub/mame
synced 2025-05-27 08:11:27 +03:00
More improvements to Funworld driver. [Roberto Fresca]
* Reworked button-lamps layouts per game. Cleaned-up the code. * Added specific button-lamps layout for bigdeal games. * Added specific button-lamps layout for royalcrd & jolycdit, but there is a bug in the d-up select code that lights the wrong lamp. This is a leftover from jollycrd routines. * Flagged vegasfte as GAME_NOT_WORKING, since is not receiving any coins or remote credits anymore.
This commit is contained in:
parent
3ea6d765df
commit
1388839de7
4
.gitattributes
vendored
4
.gitattributes
vendored
@ -2899,6 +2899,7 @@ src/mame/layout/babydad.lay svneol=native#text/plain
|
||||
src/mame/layout/babypkr.lay svneol=native#text/plain
|
||||
src/mame/layout/bfm_sc1.lay svneol=native#text/plain
|
||||
src/mame/layout/bfm_sc2.lay svneol=native#text/plain
|
||||
src/mame/layout/bigdeal.lay svneol=native#text/plain
|
||||
src/mame/layout/blckjack.lay svneol=native#text/plain
|
||||
src/mame/layout/buckrog.lay svneol=native#text/plain
|
||||
src/mame/layout/buggybjr.lay svneol=native#text/plain
|
||||
@ -2927,7 +2928,6 @@ src/mame/layout/elecyoyo.lay svneol=native#text/plain
|
||||
src/mame/layout/fashion.lay svneol=native#text/plain
|
||||
src/mame/layout/finallap.lay svneol=native#text/plain
|
||||
src/mame/layout/firebeat.lay svneol=native#text/plain
|
||||
src/mame/layout/funworld.lay svneol=native#text/plain
|
||||
src/mame/layout/galaxi.lay -text svneol=native#plain/text
|
||||
src/mame/layout/gamball.lay svneol=native#text/plain
|
||||
src/mame/layout/geebee.lay svneol=native#text/plain
|
||||
@ -2941,6 +2941,7 @@ src/mame/layout/igspoker.lay svneol=native#text/plain
|
||||
src/mame/layout/invad2ct.lay svneol=native#text/plain
|
||||
src/mame/layout/invaders.lay svneol=native#text/plain
|
||||
src/mame/layout/invrvnge.lay svneol=native#text/plain
|
||||
src/mame/layout/jollycrd.lay svneol=native#text/plain
|
||||
src/mame/layout/lagunar.lay svneol=native#text/plain
|
||||
src/mame/layout/lazercmd.lay svneol=native#text/plain
|
||||
src/mame/layout/lucky74.lay svneol=native#text/plain
|
||||
@ -2977,6 +2978,7 @@ src/mame/layout/re900.lay svneol=native#text/plain
|
||||
src/mame/layout/rocknms.lay svneol=native#text/plain
|
||||
src/mame/layout/roul.lay svneol=native#text/plain
|
||||
src/mame/layout/roundup5.lay svneol=native#text/plain
|
||||
src/mame/layout/royalcrd.lay svneol=native#text/plain
|
||||
src/mame/layout/sbrkout.lay svneol=native#text/plain
|
||||
src/mame/layout/sderby.lay svneol=native#text/plain
|
||||
src/mame/layout/sgsafari.lay svneol=native#text/plain
|
||||
|
@ -651,6 +651,18 @@
|
||||
- Complete Fun World Quiz DIP switches with dip locations.
|
||||
- Promoted Fun World Quiz to working state.
|
||||
- Added Fun World Quiz bookkeeping instructions notes.
|
||||
- Turned lamps off as default state for all supported game.
|
||||
- Changed default button-lamps layout to selective per game,
|
||||
since some games need different one, and some games lack
|
||||
of lamps at all.
|
||||
|
||||
- Reworked button-lamps layouts per game. Cleaned-up the code.
|
||||
- Added specific button-lamps layout for bigdeal games.
|
||||
- Added specific button-lamps layout for royalcrd & jolycdit,
|
||||
but there is a bug in the d-up select code that lights the
|
||||
wrong lamp. This is a leftover from jollycrd routines.
|
||||
- Flagged vegasfte as GAME_NOT_WORKING, since is not receiving
|
||||
any coins or remote credits anymore.
|
||||
|
||||
|
||||
|
||||
@ -665,6 +677,7 @@
|
||||
- Analyze the unknown writes to $2000/$4000 in some games.
|
||||
- Check for the reads to the ay8910 output ports in some games.
|
||||
- Implement the MCU in monglfir and soccernw.
|
||||
- Analyze why vegasfte stopped to receive coins/remote credits.
|
||||
|
||||
|
||||
***********************************************************************************/
|
||||
@ -677,7 +690,9 @@
|
||||
#include "video/mc6845.h"
|
||||
#include "machine/6821pia.h"
|
||||
#include "sound/ay8910.h"
|
||||
#include "funworld.lh"
|
||||
#include "jollycrd.lh"
|
||||
#include "bigdeal.lh"
|
||||
#include "royalcrd.lh"
|
||||
|
||||
/* from video */
|
||||
extern UINT8* funworld_videoram;
|
||||
@ -697,22 +712,26 @@ VIDEO_UPDATE( funworld );
|
||||
|
||||
static WRITE8_DEVICE_HANDLER(funworld_lamp_a_w)
|
||||
{
|
||||
coin_counter_w(device->machine, 0, data & 0x01); /* credit in counter */
|
||||
|
||||
output_set_lamp_value(0, 1-((data >> 1) & 1)); /* button hold1 and */
|
||||
output_set_lamp_value(2, 1-((data >> 1) & 1)); /* hold3 (see pinouts) */
|
||||
|
||||
coin_counter_w(device->machine, 7, data & 0x04); /* credit out counter, mapped as coin 8 */
|
||||
|
||||
output_set_lamp_value(1, 1-((data >> 3) & 1)); /* button hold2/low */
|
||||
output_set_lamp_value(5, 1-((data >> 5) & 1)); /* button 6 (collect/cancel) */
|
||||
output_set_lamp_value(3, (data >> 7) & 1); /* button hold4/high */
|
||||
output_set_lamp_value(5, 1-((data >> 5) & 1)); /* button 6 (collect/cancel) */
|
||||
|
||||
coin_counter_w(device->machine, 0, data & 0x01); /* credit in counter */
|
||||
coin_counter_w(device->machine, 7, data & 0x04); /* credit out counter, mapped as coin 8 */
|
||||
|
||||
popmessage("Lamps A: %02X", data);
|
||||
}
|
||||
|
||||
static WRITE8_DEVICE_HANDLER(funworld_lamp_b_w)
|
||||
{
|
||||
output_set_lamp_value(4, (data >> 0) & 1); /* button hold5/bet */
|
||||
output_set_lamp_value(6, (data >> 1) & 1); /* button 7 (start/play) */
|
||||
|
||||
// popmessage("Lamps B: %02X", data);
|
||||
}
|
||||
|
||||
static WRITE8_DEVICE_HANDLER(pia1_ca2_w)
|
||||
@ -1817,8 +1836,6 @@ static MACHINE_DRIVER_START( funworld )
|
||||
|
||||
MDRV_GFXDECODE(funworld)
|
||||
|
||||
MDRV_DEFAULT_LAYOUT(layout_funworld)
|
||||
|
||||
MDRV_PALETTE_LENGTH(0x200)
|
||||
MDRV_PALETTE_INIT(funworld)
|
||||
MDRV_VIDEO_START(funworld)
|
||||
@ -3761,50 +3778,50 @@ static DRIVER_INIT( royalcdc )
|
||||
* Game Drivers *
|
||||
*************************/
|
||||
|
||||
/* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */
|
||||
GAME( 1985, jollycrd, 0, funworld, funworld, 0, ROT0, "TAB-Austria", "Jolly Card (austrian)", 0 )
|
||||
GAME( 1985, jolyc3x3, jollycrd, funworld, funworld, 0, ROT0, "TAB-Austria", "Jolly Card (3x3 deal)", 0 )
|
||||
GAME( 2000, jolyc980, jollycrd, cuoreuno, jolyc980, 0, ROT0, "Spale-Soft", "Jolly Card Professional 2.0", 0 )
|
||||
GAME( 1998, jolycdev, jollycrd, funworld, funworld, 0, ROT0, "TAB/Evona", "Jolly Card (Evona Electronic)", 0 )
|
||||
GAME( 1985, jolyccra, jollycrd, cuoreuno, jolycdcr, 0, ROT0, "TAB-Austria", "Jolly Card (croatian, set 1)", 0 )
|
||||
GAME( 1993, jolyccrb, jollycrd, cuoreuno, jolycdcr, 0, ROT0, "Soft Design", "Jolly Card (croatian, set 2)", 0 )
|
||||
GAME( 199?, jolycdit, jollycrd, cuoreuno, jolycdit, tabblue, ROT0, "bootleg", "Jolly Card (italian, blue TAB board, encrypted)", 0 )
|
||||
GAME( 1990, jolycdib, jollycrd, cuoreuno, jolycdib, tabblue, ROT0, "bootleg", "Jolly Card (italian, encrypted bootleg)", 0 ) /* not a real TAB blue PCB */
|
||||
GAME( 1985, sjcd2kx3, jollycrd, funworld, funworld, 0, ROT0, "M.P.", "Super Joly 2000 - 3x", 0 )
|
||||
GAME( 1986, jolycdab, jollycrd, funworld, funworld, 0, ROT0, "Inter Games", "Jolly Card (austrian, Funworld, bootleg)", GAME_NOT_WORKING )
|
||||
GAME( 1986, bigdeal, 0, funworld, bigdeal, 0, ROT0, "Funworld", "Big Deal (hungarian, set 1)", GAME_IMPERFECT_COLORS )
|
||||
GAME( 1986, bigdealb, bigdeal, funworld, bigdeal, 0, ROT0, "Funworld", "Big Deal (hungarian, set 2)", GAME_IMPERFECT_COLORS )
|
||||
GAME( 1986, jolycdat, bigdeal, funworld, bigdeal, 0, ROT0, "Funworld", "Jolly Card (austrian, Funworld)", GAME_IMPERFECT_COLORS )
|
||||
GAME( 1996, cuoreuno, 0, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Cuore 1 (italian)", 0 )
|
||||
GAME( 1997, elephfam, 0, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Elephant Family (italian, new)", 0 )
|
||||
GAME( 1996, elephfmb, elephfam, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Elephant Family (italian, old)", 0 )
|
||||
GAME( 1996, pool10, 0, cuoreuno, pool10, 0, ROT0, "C.M.C.", "Pool 10 (italian, set 1)", 0 )
|
||||
GAME( 1996, pool10b, pool10, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Pool 10 (italian, set 2)", 0 )
|
||||
GAME( 1996, pool10c, pool10, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Pool 10 (italian, set 3)", 0 )
|
||||
GAME( 1997, pool10d, pool10, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Pool 10 (italian, set 4)", 0 )
|
||||
GAME( 1997, tortufam, 0, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Tortuga Family (italian)", 0 )
|
||||
GAME( 1996, potgame, 0, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Pot Game (italian)", 0 )
|
||||
GAME( 1996, bottle10, 0, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Bottle 10 (italian, set 1)", 0 )
|
||||
GAME( 1996, bottl10b, bottle10, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Bottle 10 (italian, set 2)", 0 )
|
||||
GAME( 1991, royalcrd, 0, royalcrd, royalcrd, 0, ROT0, "TAB-Austria", "Royal Card (austrian, set 1)", 0 )
|
||||
GAME( 1991, royalcdb, royalcrd, royalcrd, royalcrd, 0, ROT0, "TAB-Austria", "Royal Card (austrian, set 2)", 0 )
|
||||
GAME( 1991, royalcdc, royalcrd, royalcrd, royalcrd, royalcdc, ROT0, "Evona Electronic","Royal Card (slovak, encrypted)", GAME_WRONG_COLORS | GAME_NOT_WORKING )
|
||||
GAME( 1993, royalcdp, royalcrd, cuoreuno, royalcrd, 0, ROT0, "Digital Dreams", "Royal Card v2.0 Professional", GAME_NOT_WORKING )
|
||||
GAME( 1991, lluck3x3, royalcrd, cuoreuno, royalcrd, 0, ROT0, "TAB-Austria", "Lucky Lady (3x3 deal)", 0 )
|
||||
GAME( 1991, lluck4x1, royalcrd, royalcrd, royalcrd, 0, ROT0, "TAB-Austria", "Lucky Lady (4x1 aces)", 0 )
|
||||
GAME( 1996, magicrd2, 0, magicrd2, magicrd2, 0, ROT0, "Impera", "Magic Card II (bulgarian)", GAME_IMPERFECT_SOUND )
|
||||
GAME( 1996, magicd2a, magicrd2, magicrd2, magicrd2, magicd2a, ROT0, "Impera", "Magic Card II (green TAB or Impera board)", GAME_NOT_WORKING )
|
||||
GAME( 1996, magicd2b, magicrd2, magicrd2, magicrd2, magicd2b, ROT0, "Impera", "Magic Card II (blue TAB board, encrypted)", GAME_NOT_WORKING )
|
||||
GAME( 1993, vegasslw, 0, funworld, funworld, 0, ROT0, "Funworld", "Royal Vegas Joker Card (slow deal)", 0 )
|
||||
GAME( 1993, vegasfst, vegasslw, funworld, funworld, 0, ROT0, "Soft Design", "Royal Vegas Joker Card (fast deal)", 0 )
|
||||
GAME( 1993, vegasfte, vegasslw, funworld, funworld, 0, ROT0, "Soft Design", "Royal Vegas Joker Card (fast deal, english gfx)", 0 )
|
||||
GAME( 198?, jolyjokr, 0, funworld, funworld, 0, ROT0, "Impera", "Jolly Joker (98bet, set 1)", 0 )
|
||||
GAME( 198?, jolyjokra, jolyjokr, funworld, jolyjokra, 0, ROT0, "Impera", "Jolly Joker (98bet, set 2)", 0 )
|
||||
GAME( 198?, jolyjokrb, jolyjokr, funworld, funworld, 0, ROT0, "Impera", "Jolly Joker (40bet, croatian hack)", 0 )
|
||||
GAME( 1992, multiwin, 0, funworld, funworld, multiwin, ROT0, "Funworld", "Multi Win (Ver.0167, encrypted)", GAME_WRONG_COLORS | GAME_NOT_WORKING )
|
||||
GAME( 1993, jokercrd, 0, funworld, funworld, 0, ROT0, "Vesely Svet", "Joker Card (Ver.A267BC, encrypted)", GAME_WRONG_COLORS | GAME_NOT_WORKING )
|
||||
GAME( 199?, mongolnw, 0, royalcrd, royalcrd, 0, ROT0, "bootleg", "Mongolfier New (italian)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 199?, soccernw, 0, royalcrd, royalcrd, soccernw, ROT0, "bootleg", "Soccer New (italian)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 198?, saloon, 0, saloon, saloon, saloon, ROT0, "<unknown>", "Saloon (french, encrypted)", GAME_NO_SOUND | GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 198?, funquiz, 0, funquiz, funquiz, 0, ROT0, "Funworld", "Fun World Quiz (austrian)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS )
|
||||
/* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */
|
||||
GAMEL( 1985, jollycrd, 0, funworld, funworld, 0, ROT0, "TAB-Austria", "Jolly Card (austrian)", 0, layout_jollycrd )
|
||||
GAMEL( 1985, jolyc3x3, jollycrd, funworld, funworld, 0, ROT0, "TAB-Austria", "Jolly Card (3x3 deal)", 0, layout_jollycrd )
|
||||
GAMEL( 2000, jolyc980, jollycrd, cuoreuno, jolyc980, 0, ROT0, "Spale-Soft", "Jolly Card Professional 2.0", 0, layout_jollycrd )
|
||||
GAMEL( 1998, jolycdev, jollycrd, funworld, funworld, 0, ROT0, "TAB/Evona", "Jolly Card (Evona Electronic)", 0, layout_jollycrd )
|
||||
GAMEL( 1985, jolyccra, jollycrd, cuoreuno, jolycdcr, 0, ROT0, "TAB-Austria", "Jolly Card (croatian, set 1)", 0, layout_jollycrd )
|
||||
GAMEL( 1993, jolyccrb, jollycrd, cuoreuno, jolycdcr, 0, ROT0, "Soft Design", "Jolly Card (croatian, set 2)", 0, layout_jollycrd )
|
||||
GAMEL( 199?, jolycdit, jollycrd, cuoreuno, jolycdit, tabblue, ROT0, "bootleg", "Jolly Card (italian, blue TAB board, encrypted)", 0, layout_royalcrd )
|
||||
GAMEL( 1990, jolycdib, jollycrd, cuoreuno, jolycdib, tabblue, ROT0, "bootleg", "Jolly Card (italian, encrypted bootleg)", 0, layout_jollycrd ) /* not a real TAB blue PCB */
|
||||
GAMEL( 1985, sjcd2kx3, jollycrd, funworld, funworld, 0, ROT0, "M.P.", "Super Joly 2000 - 3x", 0, layout_jollycrd )
|
||||
GAME( 1986, jolycdab, jollycrd, funworld, funworld, 0, ROT0, "Inter Games", "Jolly Card (austrian, Funworld, bootleg)", GAME_NOT_WORKING )
|
||||
GAMEL( 1986, bigdeal, 0, funworld, bigdeal, 0, ROT0, "Funworld", "Big Deal (hungarian, set 1)", GAME_IMPERFECT_COLORS, layout_bigdeal )
|
||||
GAMEL( 1986, bigdealb, bigdeal, funworld, bigdeal, 0, ROT0, "Funworld", "Big Deal (hungarian, set 2)", GAME_IMPERFECT_COLORS, layout_bigdeal )
|
||||
GAMEL( 1986, jolycdat, bigdeal, funworld, bigdeal, 0, ROT0, "Funworld", "Jolly Card (austrian, Funworld)", GAME_IMPERFECT_COLORS, layout_bigdeal )
|
||||
GAMEL( 1996, cuoreuno, 0, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Cuore 1 (italian)", 0, layout_jollycrd )
|
||||
GAMEL( 1997, elephfam, 0, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Elephant Family (italian, new)", 0, layout_jollycrd )
|
||||
GAMEL( 1996, elephfmb, elephfam, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Elephant Family (italian, old)", 0, layout_jollycrd )
|
||||
GAMEL( 1996, pool10, 0, cuoreuno, pool10, 0, ROT0, "C.M.C.", "Pool 10 (italian, set 1)", 0, layout_jollycrd )
|
||||
GAMEL( 1996, pool10b, pool10, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Pool 10 (italian, set 2)", 0, layout_jollycrd )
|
||||
GAMEL( 1996, pool10c, pool10, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Pool 10 (italian, set 3)", 0, layout_jollycrd )
|
||||
GAMEL( 1997, pool10d, pool10, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Pool 10 (italian, set 4)", 0, layout_jollycrd )
|
||||
GAMEL( 1997, tortufam, 0, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Tortuga Family (italian)", 0, layout_jollycrd )
|
||||
GAMEL( 1996, potgame, 0, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Pot Game (italian)", 0, layout_jollycrd )
|
||||
GAMEL( 1996, bottle10, 0, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Bottle 10 (italian, set 1)", 0, layout_jollycrd )
|
||||
GAMEL( 1996, bottl10b, bottle10, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Bottle 10 (italian, set 2)", 0, layout_jollycrd )
|
||||
GAMEL( 1991, royalcrd, 0, royalcrd, royalcrd, 0, ROT0, "TAB-Austria", "Royal Card (austrian, set 1)", 0, layout_royalcrd )
|
||||
GAMEL( 1991, royalcdb, royalcrd, royalcrd, royalcrd, 0, ROT0, "TAB-Austria", "Royal Card (austrian, set 2)", 0, layout_jollycrd )
|
||||
GAME( 1991, royalcdc, royalcrd, royalcrd, royalcrd, royalcdc, ROT0, "Evona Electronic","Royal Card (slovak, encrypted)", GAME_WRONG_COLORS | GAME_NOT_WORKING )
|
||||
GAME( 1993, royalcdp, royalcrd, cuoreuno, royalcrd, 0, ROT0, "Digital Dreams", "Royal Card v2.0 Professional", GAME_NOT_WORKING )
|
||||
GAMEL( 1991, lluck3x3, royalcrd, cuoreuno, royalcrd, 0, ROT0, "TAB-Austria", "Lucky Lady (3x3 deal)", 0, layout_jollycrd )
|
||||
GAMEL( 1991, lluck4x1, royalcrd, royalcrd, royalcrd, 0, ROT0, "TAB-Austria", "Lucky Lady (4x1 aces)", 0, layout_jollycrd )
|
||||
GAMEL( 1996, magicrd2, 0, magicrd2, magicrd2, 0, ROT0, "Impera", "Magic Card II (bulgarian)", GAME_IMPERFECT_SOUND, layout_jollycrd )
|
||||
GAME( 1996, magicd2a, magicrd2, magicrd2, magicrd2, magicd2a, ROT0, "Impera", "Magic Card II (green TAB or Impera board)", GAME_NOT_WORKING )
|
||||
GAME( 1996, magicd2b, magicrd2, magicrd2, magicrd2, magicd2b, ROT0, "Impera", "Magic Card II (blue TAB board, encrypted)", GAME_NOT_WORKING )
|
||||
GAMEL( 1993, vegasslw, 0, funworld, funworld, 0, ROT0, "Funworld", "Royal Vegas Joker Card (slow deal)", 0, layout_jollycrd )
|
||||
GAMEL( 1993, vegasfst, vegasslw, funworld, funworld, 0, ROT0, "Soft Design", "Royal Vegas Joker Card (fast deal)", 0, layout_jollycrd )
|
||||
GAMEL( 1993, vegasfte, vegasslw, funworld, funworld, 0, ROT0, "Soft Design", "Royal Vegas Joker Card (fast deal, english gfx)", GAME_NOT_WORKING, layout_jollycrd )
|
||||
GAMEL( 198?, jolyjokr, 0, funworld, funworld, 0, ROT0, "Impera", "Jolly Joker (98bet, set 1)", 0, layout_jollycrd )
|
||||
GAMEL( 198?, jolyjokra, jolyjokr, funworld, jolyjokra, 0, ROT0, "Impera", "Jolly Joker (98bet, set 2)", 0, layout_jollycrd )
|
||||
GAMEL( 198?, jolyjokrb, jolyjokr, funworld, funworld, 0, ROT0, "Impera", "Jolly Joker (40bet, croatian hack)", 0, layout_jollycrd )
|
||||
GAME( 1992, multiwin, 0, funworld, funworld, multiwin, ROT0, "Funworld", "Multi Win (Ver.0167, encrypted)", GAME_WRONG_COLORS | GAME_NOT_WORKING )
|
||||
GAME( 1993, jokercrd, 0, funworld, funworld, 0, ROT0, "Vesely Svet", "Joker Card (Ver.A267BC, encrypted)", GAME_WRONG_COLORS | GAME_NOT_WORKING )
|
||||
GAME( 199?, mongolnw, 0, royalcrd, royalcrd, 0, ROT0, "bootleg", "Mongolfier New (italian)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 199?, soccernw, 0, royalcrd, royalcrd, soccernw, ROT0, "bootleg", "Soccer New (italian)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 198?, saloon, 0, saloon, saloon, saloon, ROT0, "<unknown>", "Saloon (french, encrypted)", GAME_NO_SOUND | GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 198?, funquiz, 0, funquiz, funquiz, 0, ROT0, "Funworld", "Fun World Quiz (austrian)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS )
|
||||
|
||||
|
140
src/mame/layout/bigdeal.lay
Normal file
140
src/mame/layout/bigdeal.lay
Normal file
@ -0,0 +1,140 @@
|
||||
<?xml version="1.0"?>
|
||||
<mamelayout version="2">
|
||||
<element name="hold1" defstate="0">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="0.0" blue="0.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.3" green="0.0" blue="0.0" />
|
||||
</rect>
|
||||
<text string="HOLD 1">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.4" />
|
||||
</text>
|
||||
<text string="RED">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.5" width="1" height="0.4" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="hold2" defstate="0">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="0.0" blue="0.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.3" green="0.0" blue="0.0" />
|
||||
</rect>
|
||||
<text string="HOLD 2">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.4" />
|
||||
</text>
|
||||
<text string="LOW">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.5" width="1" height="0.4" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="hold3" defstate="0">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="0.0" blue="0.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.3" green="0.0" blue="0.0" />
|
||||
</rect>
|
||||
<text string="HOLD 3">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.4" />
|
||||
</text>
|
||||
<text string="HALF">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.5" width="1" height="0.4" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="hold4" defstate="0">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="0.0" blue="0.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.3" green="0.0" blue="0.0" />
|
||||
</rect>
|
||||
<text string="HOLD 4">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.4" />
|
||||
</text>
|
||||
<text string="HIGH">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.5" width="1" height="0.4" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="hold5" defstate="0">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="0.0" blue="0.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.3" green="0.0" blue="0.0" />
|
||||
</rect>
|
||||
<text string="HOLD 5">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.4" />
|
||||
</text>
|
||||
<text string="BLACK">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.5" width="1" height="0.4" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="cancel" defstate="0">
|
||||
<rect state="1">
|
||||
<color red="0.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.0" green="0.3" blue="0.0" />
|
||||
</rect>
|
||||
<text string="CANCEL">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.2" width="1" height="0.6" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="start" defstate="0">
|
||||
<rect state="1">
|
||||
<color red="0.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.0" green="0.3" blue="0.0" />
|
||||
</rect>
|
||||
<text string="START">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.2" width="1" height="0.6" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<view name="Button Lamps">
|
||||
<screen index="0">
|
||||
<bounds left="0" top="0" right="4" bottom="3" />
|
||||
</screen>
|
||||
<bezel name="lamp0" element="hold1">
|
||||
<bounds x="0" y="3.13" width="0.55" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp1" element="hold2">
|
||||
<bounds x="0.65" y="3.13" width="0.55" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp2" element="hold3">
|
||||
<bounds x="1.3" y="3.13" width="0.55" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp3" element="hold4">
|
||||
<bounds x="1.95" y="3.13" width="0.55" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp4" element="hold5">
|
||||
<bounds x="2.6" y="3.13" width="0.55" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp5" element="cancel">
|
||||
<bounds x="3.45" y="3.02" width="0.55" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp6" element="start">
|
||||
<bounds x="3.45" y="3.28" width="0.55" height="0.24" />
|
||||
</bezel>
|
||||
</view>
|
||||
</mamelayout>
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0"?>
|
||||
<mamelayout version="2">
|
||||
<element name="hold1" defstate="1">
|
||||
<element name="hold1" defstate="0">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="0.0" blue="0.0" />
|
||||
</rect>
|
||||
@ -9,11 +9,11 @@
|
||||
</rect>
|
||||
<text string="HOLD 1">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
<bounds x="0" y="0.2" width="1" height="0.6" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="hold2" defstate="1">
|
||||
<element name="hold2" defstate="0">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="0.0" blue="0.0" />
|
||||
</rect>
|
||||
@ -22,11 +22,15 @@
|
||||
</rect>
|
||||
<text string="HOLD 2">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.4" />
|
||||
</text>
|
||||
<text string="LOW">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.5" width="1" height="0.4" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="hold3" defstate="1">
|
||||
<element name="hold3" defstate="0">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="0.0" blue="0.0" />
|
||||
</rect>
|
||||
@ -35,11 +39,11 @@
|
||||
</rect>
|
||||
<text string="HOLD 3">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
<bounds x="0" y="0.2" width="1" height="0.6" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="hold4" defstate="1">
|
||||
<element name="hold4" defstate="0">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="0.0" blue="0.0" />
|
||||
</rect>
|
||||
@ -48,11 +52,15 @@
|
||||
</rect>
|
||||
<text string="HOLD 4">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.4" />
|
||||
</text>
|
||||
<text string="HIGH">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.5" width="1" height="0.4" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="hold5" defstate="1">
|
||||
<element name="hold5" defstate="0">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="0.0" blue="0.0" />
|
||||
</rect>
|
||||
@ -61,11 +69,15 @@
|
||||
</rect>
|
||||
<text string="HOLD 5">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.4" />
|
||||
</text>
|
||||
<text string="HALF">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.5" width="1" height="0.4" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="cancel" defstate="1">
|
||||
<element name="cancel" defstate="0">
|
||||
<rect state="1">
|
||||
<color red="0.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
@ -74,11 +86,11 @@
|
||||
</rect>
|
||||
<text string="CANCEL">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
<bounds x="0" y="0.2" width="1" height="0.6" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="start" defstate="1">
|
||||
<element name="start" defstate="0">
|
||||
<rect state="1">
|
||||
<color red="0.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
@ -87,7 +99,7 @@
|
||||
</rect>
|
||||
<text string="START">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
<bounds x="0" y="0.2" width="1" height="0.6" />
|
||||
</text>
|
||||
</element>
|
||||
|
136
src/mame/layout/royalcrd.lay
Normal file
136
src/mame/layout/royalcrd.lay
Normal file
@ -0,0 +1,136 @@
|
||||
<?xml version="1.0"?>
|
||||
<mamelayout version="2">
|
||||
<element name="hold1" defstate="0">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="0.0" blue="0.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.3" green="0.0" blue="0.0" />
|
||||
</rect>
|
||||
<text string="HOLD 1">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.4" />
|
||||
</text>
|
||||
<text string="HIGH">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.5" width="1" height="0.4" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="hold2" defstate="0">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="0.0" blue="0.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.3" green="0.0" blue="0.0" />
|
||||
</rect>
|
||||
<text string="HOLD 2">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.2" width="1" height="0.6" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="hold3" defstate="0">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="0.0" blue="0.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.3" green="0.0" blue="0.0" />
|
||||
</rect>
|
||||
<text string="HOLD 3">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.4" />
|
||||
</text>
|
||||
<text string="LOW">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.5" width="1" height="0.4" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="hold4" defstate="0">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="0.0" blue="0.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.3" green="0.0" blue="0.0" />
|
||||
</rect>
|
||||
<text string="HOLD 4">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.4" />
|
||||
</text>
|
||||
<text string="TAKE">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.5" width="1" height="0.4" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="hold5" defstate="0">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="0.0" blue="0.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.3" green="0.0" blue="0.0" />
|
||||
</rect>
|
||||
<text string="HOLD 5">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.4" />
|
||||
</text>
|
||||
<text string="HALF">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.5" width="1" height="0.4" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="cancel" defstate="0">
|
||||
<rect state="1">
|
||||
<color red="0.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.0" green="0.3" blue="0.0" />
|
||||
</rect>
|
||||
<text string="CANCEL">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.2" width="1" height="0.6" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="start" defstate="0">
|
||||
<rect state="1">
|
||||
<color red="0.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.0" green="0.3" blue="0.0" />
|
||||
</rect>
|
||||
<text string="START">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.2" width="1" height="0.6" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<view name="Button Lamps">
|
||||
<screen index="0">
|
||||
<bounds left="0" top="0" right="4" bottom="3" />
|
||||
</screen>
|
||||
<bezel name="lamp0" element="hold2">
|
||||
<bounds x="0.65" y="3.13" width="0.55" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp1" element="hold3">
|
||||
<bounds x="1.3" y="3.13" width="0.55" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp2" element="cancel">
|
||||
<bounds x="3.45" y="3.02" width="0.55" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp3" element="hold1">
|
||||
<bounds x="0" y="3.13" width="0.55" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp4" element="hold5">
|
||||
<bounds x="2.6" y="3.13" width="0.55" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp5" element="hold4">
|
||||
<bounds x="1.95" y="3.13" width="0.55" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp6" element="start">
|
||||
<bounds x="3.45" y="3.28" width="0.55" height="0.24" />
|
||||
</bezel>
|
||||
</view>
|
||||
</mamelayout>
|
@ -1721,7 +1721,9 @@ $(DRIVERS)/dlair.o: $(LAYOUT)/dlair.lh
|
||||
|
||||
$(DRIVERS)/firebeat.o: $(LAYOUT)/firebeat.lh
|
||||
|
||||
$(DRIVERS)/funworld.o: $(LAYOUT)/funworld.lh
|
||||
$(DRIVERS)/funworld.o: $(LAYOUT)/jollycrd.lh \
|
||||
$(LAYOUT)/bigdeal.lh \
|
||||
$(LAYOUT)/royalcrd.lh
|
||||
|
||||
$(DRIVERS)/galaxi.o: $(LAYOUT)/galaxi.lh
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user