Plug and Play work (#6471)

* new WORKING machine
-----
Retro 'Mini TV' Console 300-in-1 [TeamEurope, David Haywood]

* (nw)

* improve pvmilfin video (nw)
This commit is contained in:
David Haywood 2020-03-20 21:42:31 +00:00 committed by GitHub
parent 697482a86e
commit 13e7370a0f
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GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 42 additions and 1 deletions

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@ -242,6 +242,7 @@ public:
void airblsjs(machine_config& config);
void elan_sudoku(machine_config &config);
void elan_pvmilfin(machine_config &config);
protected:
@ -774,6 +775,15 @@ void elan_eu3a05_state::elan_sudoku(machine_config& config)
m_sys->set_alt_timer(); // for Carl Edwards'
}
void elan_eu3a05_state::elan_pvmilfin(machine_config& config)
{
elan_eu3a05(config);
m_maincpu->set_addrmap(AS_PROGRAM, &elan_eu3a05_state::elan_sudoku_map);
m_vid->set_is_pvmilfin();
m_sys->set_alt_timer();
m_sys->set_pal(); // TODO: also set PAL clocks
m_screen->set_refresh_hz(50);
}
void elan_eu3a05_state::airblsjs(machine_config& config)
{
@ -851,4 +861,4 @@ CONS( 2006, sudoelan, 0, 0, elan_sudoku, sudoku, elan_eu3a05_state, em
CONS( 200?, carlecfg, 0, 0, elan_sudoku, carlecfg, elan_eu3a05_state, empty_init, "Excalibur Electronics Inc", "Carl Edwards' Chase For Glory", MACHINE_NOT_WORKING )
// see https://millionaire.fandom.com/wiki/Haluatko_miljon%C3%A4%C3%A4riksi%3F_(Play_Vision_game)
CONS( 2006, pvmilfin, 0, 0, elan_sudoku, sudoku, elan_eu3a05_state, empty_init, "Play Vision", "Haluatko miljon\xc3\xa4\xc3\xa4riksi? (Finland)", MACHINE_NOT_WORKING )
CONS( 2006, pvmilfin, 0, 0, elan_pvmilfin, sudoku, elan_eu3a05_state, empty_init, "Play Vision", "Haluatko miljon\xc3\xa4\xc3\xa4riksi? (Finland)", MACHINE_NOT_WORKING )

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@ -108,6 +108,7 @@ public:
void nes_vt(machine_config& config);
void nes_vt_4k_ram(machine_config& config);
void nes_vt_4k_ram_pal(machine_config& config);
/* OneBus read callbacks for getting sprite and tile data during rendering */
DECLARE_READ8_MEMBER(spr_r);
@ -418,6 +419,7 @@ public:
void nes_vt_vg(machine_config& config);
void nes_vt_vg_baddma(machine_config& config);
void nes_vt_fp(machine_config& config);
void nes_vt_fp_pal(machine_config& config);
private:
void nes_vt_hh_map(address_map& map);
@ -2042,6 +2044,12 @@ void nes_vt_state::nes_vt_4k_ram(machine_config &config)
m_maincpu->set_addrmap(AS_PROGRAM, &nes_vt_state::nes_vt_4k_ram_map);
}
void nes_vt_state::nes_vt_4k_ram_pal(machine_config &config)
{
nes_vt_base_pal(config);
m_maincpu->set_addrmap(AS_PROGRAM, &nes_vt_state::nes_vt_4k_ram_map);
}
void nes_vt_cy_state::nes_vt_cy(machine_config &config)
{
nes_vt_4k_ram(config);
@ -2143,6 +2151,14 @@ void nes_vt_hh_state::nes_vt_fp(machine_config &config)
m_ppu->set_palette_mode(PAL_MODE_NEW_RGB12);
}
void nes_vt_hh_state::nes_vt_fp_pal(machine_config &config)
{
nes_vt_4k_ram_pal(config);
m_maincpu->set_addrmap(AS_PROGRAM, &nes_vt_hh_state::nes_vt_fp_map);
m_ppu->set_palette_mode(PAL_MODE_NEW_RGB12);
}
void nes_vt_dg_state::nes_vt_fa(machine_config &config)
{
nes_vt_4k_ram(config);
@ -2712,6 +2728,11 @@ ROM_START( unkra200 ) // "Winbond 25Q64FVSIG 1324" SPI ROM
ROM_LOAD( "retro_machine_rom", 0x00000, 0x800000, CRC(0e824aa7) SHA1(957e98868559ecc22b3fa42c76692417b76bf132) )
ROM_END
ROM_START( rminitv )
ROM_REGION( 0x2000000, "mainrom", 0 )
ROM_LOAD( "29gl256.bin", 0x00000, 0x2000000, CRC(cb4048d4) SHA1(9877ce5716d13f8498abfc1cbfaefa9426205d3e) )
ROM_END
ROM_START( denv150 )
ROM_REGION( 0x1000000, "mainrom", 0 )
ROM_LOAD( "denver150in1.bin", 0x00000, 0x1000000, CRC(6b3819d7) SHA1(b0039945ce44a52ea224ab736d5f3c6980409b5d) ) // 2nd half is blank
@ -2953,6 +2974,7 @@ CONS( 201?, mc_tv200, 0, 0, nes_vt, nes_vt, nes_vt_state, empty_ini
// probably another Thumbs Up product? cursor doesn't work unless nes_vt_hh machine is used? possibly newer than VT02 as it runs from an SPI ROM, might just not use enhanced features. Some minor game name changes to above (eg Smackdown just becomes Wrestling)
CONS( 201?, unkra200, mc_tv200, 0, nes_vt_hh, nes_vt, nes_vt_hh_state, empty_init, "<unknown>", "200 in 1 Retro Arcade", MACHINE_IMPERFECT_GRAPHICS )
CONS( 2015, rminitv, 0, 0, nes_vt_fp_pal, nes_vt, nes_vt_hh_state, empty_init, "Orb Gaming", "Retro 'Mini TV' Console 300-in-1", MACHINE_IMPERFECT_GRAPHICS )
// available in a number of colours, with various brands, but likely all the same.
// This was a red coloured pad, contains various unlicensed bootleg reskinned NES game eg Blob Buster is a hack of Dig Dug 2 and there are also hacks of Xevious, Donkey Kong Jr, Donkey Kong 3 and many others.

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@ -31508,6 +31508,7 @@ mc_hh210
dvnimbus
cbrs8
mc_tv200
rminitv
unkra200
ppgc200g
fcpocket

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@ -85,6 +85,13 @@ void elan_eu3a05vid_device::set_is_sudoku()
m_spritebase = 0x1000;
}
void elan_eu3a05vid_device::set_is_pvmilfin()
{
m_bytes_per_tile_entry = 4;
m_vrambase = 0x200;
m_spritebase = 0x1000; // not verified
}
uint8_t elan_eu3a05vid_device::read_spriteram(int offset)
{
address_space& cpuspace = m_cpu->space(AS_PROGRAM);

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@ -21,6 +21,7 @@ public:
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void set_is_sudoku();
void set_is_pvmilfin();
protected:
// device-level overrides