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https://github.com/holub/mame
synced 2025-04-20 15:32:45 +03:00
Fix compile and improved sound comms in Street Fight
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@ -274,7 +274,7 @@ static ADDRESS_MAP_START( cpu2_map, AS_PROGRAM, 8, stfight_state )
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AM_RANGE(0x0000, 0x7fff) AM_ROM
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AM_RANGE(0xc000, 0xc001) AM_DEVREADWRITE("ym1", ym2203_device, read, write)
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AM_RANGE(0xc800, 0xc801) AM_DEVREADWRITE("ym2", ym2203_device, read, write)
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AM_RANGE(0xe800, 0xe800) AM_WRITE(stfight_e800_w)
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AM_RANGE(0xe800, 0xe800) AM_WRITE(stfight_fm_w)
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AM_RANGE(0xf000, 0xf000) AM_READ(stfight_fm_r)
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AM_RANGE(0xf800, 0xffff) AM_RAM
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ADDRESS_MAP_END
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@ -16,6 +16,7 @@ public:
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m_vh_latch_ram(*this, "vh_latch_ram"),
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m_sprite_ram(*this, "sprite_ram"),
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m_maincpu(*this, "maincpu"),
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m_audiocpu(*this, "audiocpu"),
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m_mcu(*this, "mcu"),
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m_msm(*this, "msm") { }
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@ -25,6 +26,7 @@ public:
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required_shared_ptr<UINT8> m_vh_latch_ram;
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required_shared_ptr<UINT8> m_sprite_ram;
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required_device<cpu_device> m_maincpu;
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required_device<cpu_device> m_audiocpu;
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optional_device<cpu_device> m_mcu;
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required_device<msm5205_device> m_msm;
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UINT8 *m_decrypt;
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@ -258,16 +258,15 @@ WRITE8_MEMBER(stfight_state::stfight_e800_w)
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WRITE8_MEMBER(stfight_state::stfight_fm_w)
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{
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// the sound cpu ignores any fm data without bit 7 set
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m_fm_data = 0x80 | data;
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// the sound cpu ignores any fm data without bit 7 set, it's very likely to be xor'ed and both CPUs can write to it.
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m_fm_data = 0x80 ^ data;
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}
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READ8_MEMBER(stfight_state::stfight_fm_r)
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{
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int data = m_fm_data;
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// clear the latch?!?
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m_fm_data &= 0x7f;
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//m_fm_data &= 0x7f;
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return( data );
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}
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@ -261,7 +261,7 @@ void cyberbal_state::scanline_update(screen_device &screen, int scanline)
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UINT32 cyberbal_state::update_one_screen(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int index)
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{
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// start drawing
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atari_motion_objects_device *curmob = index ? m_mob2 : m_mob;
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atari_motion_objects_device *curmob = index ? m_mob2.target() : m_mob.target();
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curmob->draw_async(cliprect);
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/* draw the playfield */
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