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small simplification to src/emu/video/315_5124.c (nw)
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@ -847,7 +847,7 @@ void sega315_5124_device::select_sprites( int line )
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if (m_reg[0x01] & 0x01) /* Check if MAG is set */
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m_sprite_height = m_sprite_height * 2;
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for (sprite_index = 0; (sprite_index < 32 * 4) && (m_sprite_count < max_sprites + 1); sprite_index += 4)
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for (sprite_index = 0; (sprite_index < 32 * 4) && (m_sprite_count <= max_sprites); sprite_index += 4)
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{
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int sprite_y = space().read_byte(m_sprite_base + sprite_index);
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if (sprite_y == 0xd0)
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@ -879,7 +879,7 @@ void sega315_5124_device::select_sprites( int line )
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m_sprite_height = (m_reg[0x01] & 0x02) ? 16 : 8;
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m_sprite_zoom = (m_reg[0x01] & 0x01) ? 2 : 1;
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for (sprite_index = 0; (sprite_index < 64) && (m_sprite_count < max_sprites + 1); sprite_index++)
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for (sprite_index = 0; (sprite_index < 64) && (m_sprite_count <= max_sprites); sprite_index++)
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{
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int sprite_y = space().read_byte(m_sprite_base + sprite_index);
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if (m_y_pixels == 192 && sprite_y == 0xd0)
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